(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict'; var version = "4.7.3"; var ascending = function(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; }; var bisector = function(compare) { if (compare.length === 1) compare = ascendingComparator(compare); return { left: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) < 0) lo = mid + 1; else hi = mid; } return lo; }, right: function(a, x, lo, hi) { if (lo == null) lo = 0; if (hi == null) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) > 0) hi = mid; else lo = mid + 1; } return lo; } }; }; function ascendingComparator(f) { return function(d, x) { return ascending(f(d), x); }; } var ascendingBisect = bisector(ascending); var bisectRight = ascendingBisect.right; var bisectLeft = ascendingBisect.left; var pairs = function(array, f) { if (f == null) f = pair; var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n); while (i < n) pairs[i] = f(p, p = array[++i]); return pairs; }; function pair(a, b) { return [a, b]; } var cross = function(a, b, f) { var na = a.length, nb = b.length, c = new Array(na * nb), ia, ib, ic, va; if (f == null) f = pair; for (ia = ic = 0; ia < na; ++ia) for (va = a[ia], ib = 0; ib < nb; ++ib, ++ic) c[ic] = f(va, b[ib]); return c; }; var descending = function(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; }; var number = function(x) { return x === null ? NaN : +x; }; var variance = function(array, f) { var n = array.length, m = 0, a, d, s = 0, i = -1, j = 0; if (f == null) { while (++i < n) { if (!isNaN(a = number(array[i]))) { d = a - m; m += d / ++j; s += d * (a - m); } } } else { while (++i < n) { if (!isNaN(a = number(f(array[i], i, array)))) { d = a - m; m += d / ++j; s += d * (a - m); } } } if (j > 1) return s / (j - 1); }; var deviation = function(array, f) { var v = variance(array, f); return v ? Math.sqrt(v) : v; }; var extent = function(array, f) { var i = -1, n = array.length, a, b, c; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = array[i]) != null) { if (a > b) a = b; if (c < b) c = b; } } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null) { if (a > b) a = b; if (c < b) c = b; } } return [a, c]; }; var array = Array.prototype; var slice = array.slice; var map = array.map; var constant = function(x) { return function() { return x; }; }; var identity = function(x) { return x; }; var range = function(start, stop, step) { start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step; var i = -1, n = Math.max(0, Math.ceil((stop - start) / step)) | 0, range = new Array(n); while (++i < n) { range[i] = start + i * step; } return range; }; var e10 = Math.sqrt(50); var e5 = Math.sqrt(10); var e2 = Math.sqrt(2); var ticks = function(start, stop, count) { var step = tickStep(start, stop, count); return range( Math.ceil(start / step) * step, Math.floor(stop / step) * step + step / 2, // inclusive step ); }; function tickStep(start, stop, count) { var step0 = Math.abs(stop - start) / Math.max(0, count), step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)), error = step0 / step1; if (error >= e10) step1 *= 10; else if (error >= e5) step1 *= 5; else if (error >= e2) step1 *= 2; return stop < start ? -step1 : step1; } var thresholdSturges = function(values) { return Math.ceil(Math.log(values.length) / Math.LN2) + 1; }; var histogram = function() { var value = identity, domain = extent, threshold = thresholdSturges; function histogram(data) { var i, n = data.length, x, values = new Array(n); for (i = 0; i < n; ++i) { values[i] = value(data[i], i, data); } var xz = domain(values), x0 = xz[0], x1 = xz[1], tz = threshold(values, x0, x1); // Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) tz = ticks(x0, x1, tz); // Remove any thresholds outside the domain. var m = tz.length; while (tz[0] <= x0) tz.shift(), --m; while (tz[m - 1] >= x1) tz.pop(), --m; var bins = new Array(m + 1), bin; // Initialize bins. for (i = 0; i <= m; ++i) { bin = bins[i] = []; bin.x0 = i > 0 ? tz[i - 1] : x0; bin.x1 = i < m ? tz[i] : x1; } // Assign data to bins by value, ignoring any outside the domain. for (i = 0; i < n; ++i) { x = values[i]; if (x0 <= x && x <= x1) { bins[bisectRight(tz, x, 0, m)].push(data[i]); } } return bins; } histogram.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value; }; histogram.domain = function(_) { return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain; }; histogram.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold; }; return histogram; }; var threshold = function(array, p, f) { if (f == null) f = number; if (!(n = array.length)) return; if ((p = +p) <= 0 || n < 2) return +f(array[0], 0, array); if (p >= 1) return +f(array[n - 1], n - 1, array); var n, h = (n - 1) * p, i = Math.floor(h), a = +f(array[i], i, array), b = +f(array[i + 1], i + 1, array); return a + (b - a) * (h - i); }; var freedmanDiaconis = function(values, min, max) { values = map.call(values, number).sort(ascending); return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3))); }; var scott = function(values, min, max) { return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3))); }; var max = function(array, f) { var i = -1, n = array.length, a, b; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && b > a) a = b; } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null && b > a) a = b; } return a; }; var mean = function(array, f) { var s = 0, n = array.length, a, i = -1, j = n; if (f == null) { while (++i < n) if (!isNaN(a = number(array[i]))) s += a; else --j; } else { while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) s += a; else --j; } if (j) return s / j; }; var median = function(array, f) { var numbers = [], n = array.length, a, i = -1; if (f == null) { while (++i < n) if (!isNaN(a = number(array[i]))) numbers.push(a); } else { while (++i < n) if (!isNaN(a = number(f(array[i], i, array)))) numbers.push(a); } return threshold(numbers.sort(ascending), 0.5); }; var merge = function(arrays) { var n = arrays.length, m, i = -1, j = 0, merged, array; while (++i < n) j += arrays[i].length; merged = new Array(j); while (--n >= 0) { array = arrays[n]; m = array.length; while (--m >= 0) { merged[--j] = array[m]; } } return merged; }; var min = function(array, f) { var i = -1, n = array.length, a, b; if (f == null) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && a > b) a = b; } else { while (++i < n) if ((b = f(array[i], i, array)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f(array[i], i, array)) != null && a > b) a = b; } return a; }; var permute = function(array, indexes) { var i = indexes.length, permutes = new Array(i); while (i--) permutes[i] = array[indexes[i]]; return permutes; }; var scan = function(array, compare) { if (!(n = array.length)) return; var i = 0, n, j = 0, xi, xj = array[j]; if (!compare) compare = ascending; while (++i < n) if (compare(xi = array[i], xj) < 0 || compare(xj, xj) !== 0) xj = xi, j = i; if (compare(xj, xj) === 0) return j; }; var shuffle = function(array, i0, i1) { var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0), t, i; while (m) { i = Math.random() * m-- | 0; t = array[m + i0]; array[m + i0] = array[i + i0]; array[i + i0] = t; } return array; }; var sum = function(array, f) { var s = 0, n = array.length, a, i = -1; if (f == null) { while (++i < n) if (a = +array[i]) s += a; // Note: zero and null are equivalent. } else { while (++i < n) if (a = +f(array[i], i, array)) s += a; } return s; }; var transpose = function(matrix) { if (!(n = matrix.length)) return []; for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) { for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) { row[j] = matrix[j][i]; } } return transpose; }; function length(d) { return d.length; } var zip = function() { return transpose(arguments); }; var slice$1 = Array.prototype.slice; var identity$1 = function(x) { return x; }; var top = 1; var right = 2; var bottom = 3; var left = 4; var epsilon = 1e-6; function translateX(x) { return "translate(" + x + ",0)"; } function translateY(y) { return "translate(0," + y + ")"; } function center(scale) { var offset = scale.bandwidth() / 2; if (scale.round()) offset = Math.round(offset); return function(d) { return scale(d) + offset; }; } function entering() { return !this.__axis; } function axis(orient, scale) { var tickArguments = [], tickValues = null, tickFormat = null, tickSizeInner = 6, tickSizeOuter = 6, tickPadding = 3, k = orient === top || orient === left ? -1 : 1, x, y = orient === left || orient === right ? (x = "x", "y") : (x = "y", "x"), transform = orient === top || orient === bottom ? translateX : translateY; function axis(context) { var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues, format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat, spacing = Math.max(tickSizeInner, 0) + tickPadding, range = scale.range(), range0 = range[0] + 0.5, range1 = range[range.length - 1] + 0.5, position = (scale.bandwidth ? center : identity$1)(scale.copy()), selection = context.selection ? context.selection() : context, path = selection.selectAll(".domain").data([null]), tick = selection.selectAll(".tick").data(values, scale).order(), tickExit = tick.exit(), tickEnter = tick.enter().append("g").attr("class", "tick"), line = tick.select("line"), text = tick.select("text"); path = path.merge(path.enter().insert("path", ".tick") .attr("class", "domain") .attr("stroke", "#000")); tick = tick.merge(tickEnter); line = line.merge(tickEnter.append("line") .attr("stroke", "#000") .attr(x + "2", k * tickSizeInner) .attr(y + "1", 0.5) .attr(y + "2", 0.5)); text = text.merge(tickEnter.append("text") .attr("fill", "#000") .attr(x, k * spacing) .attr(y, 0.5) .attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em")); if (context !== selection) { path = path.transition(context); tick = tick.transition(context); line = line.transition(context); text = text.transition(context); tickExit = tickExit.transition(context) .attr("opacity", epsilon) .attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); }); tickEnter .attr("opacity", epsilon) .attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); }); } tickExit.remove(); path .attr("d", orient === left || orient == right ? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter : "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter); tick .attr("opacity", 1) .attr("transform", function(d) { return transform(position(d)); }); line .attr(x + "2", k * tickSizeInner); text .attr(x, k * spacing) .text(format); selection.filter(entering) .attr("fill", "none") .attr("font-size", 10) .attr("font-family", "sans-serif") .attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle"); selection .each(function() { this.__axis = position; }); } axis.scale = function(_) { return arguments.length ? (scale = _, axis) : scale; }; axis.ticks = function() { return tickArguments = slice$1.call(arguments), axis; }; axis.tickArguments = function(_) { return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice(); }; axis.tickValues = function(_) { return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice(); }; axis.tickFormat = function(_) { return arguments.length ? (tickFormat = _, axis) : tickFormat; }; axis.tickSize = function(_) { return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner; }; axis.tickSizeInner = function(_) { return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner; }; axis.tickSizeOuter = function(_) { return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter; }; axis.tickPadding = function(_) { return arguments.length ? (tickPadding = +_, axis) : tickPadding; }; return axis; } function axisTop(scale) { return axis(top, scale); } function axisRight(scale) { return axis(right, scale); } function axisBottom(scale) { return axis(bottom, scale); } function axisLeft(scale) { return axis(left, scale); } var noop = {value: function() {}}; function dispatch() { for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); _[t] = []; } return new Dispatch(_); } function Dispatch(_) { this._ = _; } function parseTypenames(typenames, types) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); return {type: t, name: name}; }); } Dispatch.prototype = dispatch.prototype = { constructor: Dispatch, on: function(typename, callback) { var _ = this._, T = parseTypenames(typename + "", _), t, i = -1, n = T.length; // If no callback was specified, return the callback of the given type and name. if (arguments.length < 2) { while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; return; } // If a type was specified, set the callback for the given type and name. // Otherwise, if a null callback was specified, remove callbacks of the given name. if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); while (++i < n) { if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); } return this; }, copy: function() { var copy = {}, _ = this._; for (var t in _) copy[t] = _[t].slice(); return new Dispatch(copy); }, call: function(type, that) { if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); }, apply: function(type, that, args) { if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); } }; function get(type, name) { for (var i = 0, n = type.length, c; i < n; ++i) { if ((c = type[i]).name === name) { return c.value; } } } function set(type, name, callback) { for (var i = 0, n = type.length; i < n; ++i) { if (type[i].name === name) { type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); break; } } if (callback != null) type.push({name: name, value: callback}); return type; } var xhtml = "http://www.w3.org/1999/xhtml"; var namespaces = { svg: "http://www.w3.org/2000/svg", xhtml: xhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; var namespace = function(name) { var prefix = name += "", i = prefix.indexOf(":"); if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; }; function creatorInherit(name) { return function() { var document = this.ownerDocument, uri = this.namespaceURI; return uri === xhtml && document.documentElement.namespaceURI === xhtml ? document.createElement(name) : document.createElementNS(uri, name); }; } function creatorFixed(fullname) { return function() { return this.ownerDocument.createElementNS(fullname.space, fullname.local); }; } var creator = function(name) { var fullname = namespace(name); return (fullname.local ? creatorFixed : creatorInherit)(fullname); }; var nextId = 0; function local$1() { return new Local; } function Local() { this._ = "@" + (++nextId).toString(36); } Local.prototype = local$1.prototype = { constructor: Local, get: function(node) { var id = this._; while (!(id in node)) if (!(node = node.parentNode)) return; return node[id]; }, set: function(node, value) { return node[this._] = value; }, remove: function(node) { return this._ in node && delete node[this._]; }, toString: function() { return this._; } }; var matcher = function(selector) { return function() { return this.matches(selector); }; }; if (typeof document !== "undefined") { var element = document.documentElement; if (!element.matches) { var vendorMatches = element.webkitMatchesSelector || element.msMatchesSelector || element.mozMatchesSelector || element.oMatchesSelector; matcher = function(selector) { return function() { return vendorMatches.call(this, selector); }; }; } } var matcher$1 = matcher; var filterEvents = {}; exports.event = null; if (typeof document !== "undefined") { var element$1 = document.documentElement; if (!("onmouseenter" in element$1)) { filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; } } function filterContextListener(listener, index, group) { listener = contextListener(listener, index, group); return function(event) { var related = event.relatedTarget; if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { listener.call(this, event); } }; } function contextListener(listener, index, group) { return function(event1) { var event0 = exports.event; // Events can be reentrant (e.g., focus). exports.event = event1; try { listener.call(this, this.__data__, index, group); } finally { exports.event = event0; } }; } function parseTypenames$1(typenames) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); return {type: t, name: name}; }); } function onRemove(typename) { return function() { var on = this.__on; if (!on) return; for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); } else { on[++i] = o; } } if (++i) on.length = i; else delete this.__on; }; } function onAdd(typename, value, capture) { var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; return function(d, i, group) { var on = this.__on, o, listener = wrap(value, i, group); if (on) for (var j = 0, m = on.length; j < m; ++j) { if ((o = on[j]).type === typename.type && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); this.addEventListener(o.type, o.listener = listener, o.capture = capture); o.value = value; return; } } this.addEventListener(typename.type, listener, capture); o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; if (!on) this.__on = [o]; else on.push(o); }; } var selection_on = function(typename, value, capture) { var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t; if (arguments.length < 2) { var on = this.node().__on; if (on) for (var j = 0, m = on.length, o; j < m; ++j) { for (i = 0, o = on[j]; i < n; ++i) { if ((t = typenames[i]).type === o.type && t.name === o.name) { return o.value; } } } return; } on = value ? onAdd : onRemove; if (capture == null) capture = false; for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); return this; }; function customEvent(event1, listener, that, args) { var event0 = exports.event; event1.sourceEvent = exports.event; exports.event = event1; try { return listener.apply(that, args); } finally { exports.event = event0; } } var sourceEvent = function() { var current = exports.event, source; while (source = current.sourceEvent) current = source; return current; }; var point = function(node, event) { var svg = node.ownerSVGElement || node; if (svg.createSVGPoint) { var point = svg.createSVGPoint(); point.x = event.clientX, point.y = event.clientY; point = point.matrixTransform(node.getScreenCTM().inverse()); return [point.x, point.y]; } var rect = node.getBoundingClientRect(); return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; }; var mouse = function(node) { var event = sourceEvent(); if (event.changedTouches) event = event.changedTouches[0]; return point(node, event); }; function none() {} var selector = function(selector) { return selector == null ? none : function() { return this.querySelector(selector); }; }; var selection_select = function(select) { if (typeof select !== "function") select = selector(select); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; } } } return new Selection(subgroups, this._parents); }; function empty$1() { return []; } var selectorAll = function(selector) { return selector == null ? empty$1 : function() { return this.querySelectorAll(selector); }; }; var selection_selectAll = function(select) { if (typeof select !== "function") select = selectorAll(select); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { subgroups.push(select.call(node, node.__data__, i, group)); parents.push(node); } } } return new Selection(subgroups, parents); }; var selection_filter = function(match) { if (typeof match !== "function") match = matcher$1(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Selection(subgroups, this._parents); }; var sparse = function(update) { return new Array(update.length); }; var selection_enter = function() { return new Selection(this._enter || this._groups.map(sparse), this._parents); }; function EnterNode(parent, datum) { this.ownerDocument = parent.ownerDocument; this.namespaceURI = parent.namespaceURI; this._next = null; this._parent = parent; this.__data__ = datum; } EnterNode.prototype = { constructor: EnterNode, appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, querySelector: function(selector) { return this._parent.querySelector(selector); }, querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } }; var constant$1 = function(x) { return function() { return x; }; }; var keyPrefix = "$"; // Protect against keys like “__proto__”. function bindIndex(parent, group, enter, update, exit, data) { var i = 0, node, groupLength = group.length, dataLength = data.length; // Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } } // Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } } } function bindKey(parent, group, enter, update, exit, data, key) { var i, node, nodeByKeyValue = {}, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue; // Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); if (keyValue in nodeByKeyValue) { exit[i] = node; } else { nodeByKeyValue[keyValue] = node; } } } // Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = keyPrefix + key.call(parent, data[i], i, data); if (node = nodeByKeyValue[keyValue]) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue[keyValue] = null; } else { enter[i] = new EnterNode(parent, data[i]); } } // Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { exit[i] = node; } } } var selection_data = function(value, key) { if (!value) { data = new Array(this.size()), j = -1; this.each(function(d) { data[++j] = d; }); return data; } var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups; if (typeof value !== "function") value = constant$1(value); for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = value.call(parent, parent && parent.__data__, j, parents), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength); bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); // Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } } update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update; }; var selection_exit = function() { return new Selection(this._exit || this._groups.map(sparse), this._parents); }; var selection_merge = function(selection) { for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Selection(merges, this._parents); }; var selection_order = function() { for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); next = node; } } } return this; }; var selection_sort = function(compare) { if (!compare) compare = ascending$1; function compareNode(a, b) { return a && b ? compare(a.__data__, b.__data__) : !a - !b; } for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group[i]) { sortgroup[i] = node; } } sortgroup.sort(compareNode); } return new Selection(sortgroups, this._parents).order(); }; function ascending$1(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; } var selection_call = function() { var callback = arguments[0]; arguments[0] = this; callback.apply(null, arguments); return this; }; var selection_nodes = function() { var nodes = new Array(this.size()), i = -1; this.each(function() { nodes[++i] = this; }); return nodes; }; var selection_node = function() { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { var node = group[i]; if (node) return node; } } return null; }; var selection_size = function() { var size = 0; this.each(function() { ++size; }); return size; }; var selection_empty = function() { return !this.node(); }; var selection_each = function(callback) { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { if (node = group[i]) callback.call(node, node.__data__, i, group); } } return this; }; function attrRemove(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant(name, value) { return function() { this.setAttribute(name, value); }; } function attrConstantNS(fullname, value) { return function() { this.setAttributeNS(fullname.space, fullname.local, value); }; } function attrFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttribute(name); else this.setAttribute(name, v); }; } function attrFunctionNS(fullname, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttributeNS(fullname.space, fullname.local); else this.setAttributeNS(fullname.space, fullname.local, v); }; } var selection_attr = function(name, value) { var fullname = namespace(name); if (arguments.length < 2) { var node = this.node(); return fullname.local ? node.getAttributeNS(fullname.space, fullname.local) : node.getAttribute(fullname); } return this.each((value == null ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction) : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); }; var window$1 = function(node) { return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node || (node.document && node) // node is a Window || node.defaultView; // node is a Document }; function styleRemove(name) { return function() { this.style.removeProperty(name); }; } function styleConstant(name, value, priority) { return function() { this.style.setProperty(name, value, priority); }; } function styleFunction(name, value, priority) { return function() { var v = value.apply(this, arguments); if (v == null) this.style.removeProperty(name); else this.style.setProperty(name, v, priority); }; } var selection_style = function(name, value, priority) { var node; return arguments.length > 1 ? this.each((value == null ? styleRemove : typeof value === "function" ? styleFunction : styleConstant)(name, value, priority == null ? "" : priority)) : window$1(node = this.node()) .getComputedStyle(node, null) .getPropertyValue(name); }; function propertyRemove(name) { return function() { delete this[name]; }; } function propertyConstant(name, value) { return function() { this[name] = value; }; } function propertyFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) delete this[name]; else this[name] = v; }; } var selection_property = function(name, value) { return arguments.length > 1 ? this.each((value == null ? propertyRemove : typeof value === "function" ? propertyFunction : propertyConstant)(name, value)) : this.node()[name]; }; function classArray(string) { return string.trim().split(/^|\s+/); } function classList(node) { return node.classList || new ClassList(node); } function ClassList(node) { this._node = node; this._names = classArray(node.getAttribute("class") || ""); } ClassList.prototype = { add: function(name) { var i = this._names.indexOf(name); if (i < 0) { this._names.push(name); this._node.setAttribute("class", this._names.join(" ")); } }, remove: function(name) { var i = this._names.indexOf(name); if (i >= 0) { this._names.splice(i, 1); this._node.setAttribute("class", this._names.join(" ")); } }, contains: function(name) { return this._names.indexOf(name) >= 0; } }; function classedAdd(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.add(names[i]); } function classedRemove(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.remove(names[i]); } function classedTrue(names) { return function() { classedAdd(this, names); }; } function classedFalse(names) { return function() { classedRemove(this, names); }; } function classedFunction(names, value) { return function() { (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); }; } var selection_classed = function(name, value) { var names = classArray(name + ""); if (arguments.length < 2) { var list = classList(this.node()), i = -1, n = names.length; while (++i < n) if (!list.contains(names[i])) return false; return true; } return this.each((typeof value === "function" ? classedFunction : value ? classedTrue : classedFalse)(names, value)); }; function textRemove() { this.textContent = ""; } function textConstant(value) { return function() { this.textContent = value; }; } function textFunction(value) { return function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; }; } var selection_text = function(value) { return arguments.length ? this.each(value == null ? textRemove : (typeof value === "function" ? textFunction : textConstant)(value)) : this.node().textContent; }; function htmlRemove() { this.innerHTML = ""; } function htmlConstant(value) { return function() { this.innerHTML = value; }; } function htmlFunction(value) { return function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; }; } var selection_html = function(value) { return arguments.length ? this.each(value == null ? htmlRemove : (typeof value === "function" ? htmlFunction : htmlConstant)(value)) : this.node().innerHTML; }; function raise() { if (this.nextSibling) this.parentNode.appendChild(this); } var selection_raise = function() { return this.each(raise); }; function lower() { if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); } var selection_lower = function() { return this.each(lower); }; var selection_append = function(name) { var create = typeof name === "function" ? name : creator(name); return this.select(function() { return this.appendChild(create.apply(this, arguments)); }); }; function constantNull() { return null; } var selection_insert = function(name, before) { var create = typeof name === "function" ? name : creator(name), select = before == null ? constantNull : typeof before === "function" ? before : selector(before); return this.select(function() { return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); }); }; function remove() { var parent = this.parentNode; if (parent) parent.removeChild(this); } var selection_remove = function() { return this.each(remove); }; var selection_datum = function(value) { return arguments.length ? this.property("__data__", value) : this.node().__data__; }; function dispatchEvent(node, type, params) { var window = window$1(node), event = window.CustomEvent; if (event) { event = new event(type, params); } else { event = window.document.createEvent("Event"); if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; else event.initEvent(type, false, false); } node.dispatchEvent(event); } function dispatchConstant(type, params) { return function() { return dispatchEvent(this, type, params); }; } function dispatchFunction(type, params) { return function() { return dispatchEvent(this, type, params.apply(this, arguments)); }; } var selection_dispatch = function(type, params) { return this.each((typeof params === "function" ? dispatchFunction : dispatchConstant)(type, params)); }; var root = [null]; function Selection(groups, parents) { this._groups = groups; this._parents = parents; } function selection() { return new Selection([[document.documentElement]], root); } Selection.prototype = selection.prototype = { constructor: Selection, select: selection_select, selectAll: selection_selectAll, filter: selection_filter, data: selection_data, enter: selection_enter, exit: selection_exit, merge: selection_merge, order: selection_order, sort: selection_sort, call: selection_call, nodes: selection_nodes, node: selection_node, size: selection_size, empty: selection_empty, each: selection_each, attr: selection_attr, style: selection_style, property: selection_property, classed: selection_classed, text: selection_text, html: selection_html, raise: selection_raise, lower: selection_lower, append: selection_append, insert: selection_insert, remove: selection_remove, datum: selection_datum, on: selection_on, dispatch: selection_dispatch }; var select = function(selector) { return typeof selector === "string" ? new Selection([[document.querySelector(selector)]], [document.documentElement]) : new Selection([[selector]], root); }; var selectAll = function(selector) { return typeof selector === "string" ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) : new Selection([selector == null ? [] : selector], root); }; var touch = function(node, touches, identifier) { if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return point(node, touch); } } return null; }; var touches = function(node, touches) { if (touches == null) touches = sourceEvent().touches; for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { points[i] = point(node, touches[i]); } return points; }; function nopropagation() { exports.event.stopImmediatePropagation(); } var noevent = function() { exports.event.preventDefault(); exports.event.stopImmediatePropagation(); }; var dragDisable = function(view) { var root = view.document.documentElement, selection$$1 = select(view).on("dragstart.drag", noevent, true); if ("onselectstart" in root) { selection$$1.on("selectstart.drag", noevent, true); } else { root.__noselect = root.style.MozUserSelect; root.style.MozUserSelect = "none"; } }; function yesdrag(view, noclick) { var root = view.document.documentElement, selection$$1 = select(view).on("dragstart.drag", null); if (noclick) { selection$$1.on("click.drag", noevent, true); setTimeout(function() { selection$$1.on("click.drag", null); }, 0); } if ("onselectstart" in root) { selection$$1.on("selectstart.drag", null); } else { root.style.MozUserSelect = root.__noselect; delete root.__noselect; } } var constant$2 = function(x) { return function() { return x; }; }; function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) { this.target = target; this.type = type; this.subject = subject; this.identifier = id; this.active = active; this.x = x; this.y = y; this.dx = dx; this.dy = dy; this._ = dispatch; } DragEvent.prototype.on = function() { var value = this._.on.apply(this._, arguments); return value === this._ ? this : value; }; // Ignore right-click, since that should open the context menu. function defaultFilter$1() { return !exports.event.button; } function defaultContainer() { return this.parentNode; } function defaultSubject(d) { return d == null ? {x: exports.event.x, y: exports.event.y} : d; } var drag = function() { var filter = defaultFilter$1, container = defaultContainer, subject = defaultSubject, gestures = {}, listeners = dispatch("start", "drag", "end"), active = 0, mousemoving, touchending; function drag(selection$$1) { selection$$1 .on("mousedown.drag", mousedowned) .on("touchstart.drag", touchstarted) .on("touchmove.drag", touchmoved) .on("touchend.drag touchcancel.drag", touchended) .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)"); } function mousedowned() { if (touchending || !filter.apply(this, arguments)) return; var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments); if (!gesture) return; select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true); dragDisable(exports.event.view); nopropagation(); mousemoving = false; gesture("start"); } function mousemoved() { noevent(); mousemoving = true; gestures.mouse("drag"); } function mouseupped() { select(exports.event.view).on("mousemove.drag mouseup.drag", null); yesdrag(exports.event.view, mousemoving); noevent(); gestures.mouse("end"); } function touchstarted() { if (!filter.apply(this, arguments)) return; var touches$$1 = exports.event.changedTouches, c = container.apply(this, arguments), n = touches$$1.length, i, gesture; for (i = 0; i < n; ++i) { if (gesture = beforestart(touches$$1[i].identifier, c, touch, this, arguments)) { nopropagation(); gesture("start"); } } } function touchmoved() { var touches$$1 = exports.event.changedTouches, n = touches$$1.length, i, gesture; for (i = 0; i < n; ++i) { if (gesture = gestures[touches$$1[i].identifier]) { noevent(); gesture("drag"); } } } function touchended() { var touches$$1 = exports.event.changedTouches, n = touches$$1.length, i, gesture; if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! for (i = 0; i < n; ++i) { if (gesture = gestures[touches$$1[i].identifier]) { nopropagation(); gesture("end"); } } } function beforestart(id, container, point, that, args) { var p = point(container, id), s, dx, dy, sublisteners = listeners.copy(); if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() { if ((exports.event.subject = s = subject.apply(that, args)) == null) return false; dx = s.x - p[0] || 0; dy = s.y - p[1] || 0; return true; })) return; return function gesture(type) { var p0 = p, n; switch (type) { case "start": gestures[id] = gesture, n = active++; break; case "end": delete gestures[id], --active; // nobreak case "drag": p = point(container, id), n = active; break; } customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]); }; } drag.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter; }; drag.container = function(_) { return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container; }; drag.subject = function(_) { return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject; }; drag.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? drag : value; }; return drag; }; var define = function(constructor, factory, prototype) { constructor.prototype = factory.prototype = prototype; prototype.constructor = constructor; }; function extend(parent, definition) { var prototype = Object.create(parent.prototype); for (var key in definition) prototype[key] = definition[key]; return prototype; } function Color() {} var darker = 0.7; var brighter = 1 / darker; var reI = "\\s*([+-]?\\d+)\\s*"; var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*"; var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*"; var reHex3 = /^#([0-9a-f]{3})$/; var reHex6 = /^#([0-9a-f]{6})$/; var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$"); var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$"); var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$"); var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$"); var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$"); var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$"); var named = { aliceblue: 0xf0f8ff, antiquewhite: 0xfaebd7, aqua: 0x00ffff, aquamarine: 0x7fffd4, azure: 0xf0ffff, beige: 0xf5f5dc, bisque: 0xffe4c4, black: 0x000000, blanchedalmond: 0xffebcd, blue: 0x0000ff, blueviolet: 0x8a2be2, brown: 0xa52a2a, burlywood: 0xdeb887, cadetblue: 0x5f9ea0, chartreuse: 0x7fff00, chocolate: 0xd2691e, coral: 0xff7f50, cornflowerblue: 0x6495ed, cornsilk: 0xfff8dc, crimson: 0xdc143c, cyan: 0x00ffff, darkblue: 0x00008b, darkcyan: 0x008b8b, darkgoldenrod: 0xb8860b, darkgray: 0xa9a9a9, darkgreen: 0x006400, darkgrey: 0xa9a9a9, darkkhaki: 0xbdb76b, darkmagenta: 0x8b008b, darkolivegreen: 0x556b2f, darkorange: 0xff8c00, darkorchid: 0x9932cc, darkred: 0x8b0000, darksalmon: 0xe9967a, darkseagreen: 0x8fbc8f, darkslateblue: 0x483d8b, darkslategray: 0x2f4f4f, darkslategrey: 0x2f4f4f, darkturquoise: 0x00ced1, darkviolet: 0x9400d3, deeppink: 0xff1493, deepskyblue: 0x00bfff, dimgray: 0x696969, dimgrey: 0x696969, dodgerblue: 0x1e90ff, firebrick: 0xb22222, floralwhite: 0xfffaf0, forestgreen: 0x228b22, fuchsia: 0xff00ff, gainsboro: 0xdcdcdc, ghostwhite: 0xf8f8ff, gold: 0xffd700, goldenrod: 0xdaa520, gray: 0x808080, green: 0x008000, greenyellow: 0xadff2f, grey: 0x808080, honeydew: 0xf0fff0, hotpink: 0xff69b4, indianred: 0xcd5c5c, indigo: 0x4b0082, ivory: 0xfffff0, khaki: 0xf0e68c, lavender: 0xe6e6fa, lavenderblush: 0xfff0f5, lawngreen: 0x7cfc00, lemonchiffon: 0xfffacd, lightblue: 0xadd8e6, lightcoral: 0xf08080, lightcyan: 0xe0ffff, lightgoldenrodyellow: 0xfafad2, lightgray: 0xd3d3d3, lightgreen: 0x90ee90, lightgrey: 0xd3d3d3, lightpink: 0xffb6c1, lightsalmon: 0xffa07a, lightseagreen: 0x20b2aa, lightskyblue: 0x87cefa, lightslategray: 0x778899, lightslategrey: 0x778899, lightsteelblue: 0xb0c4de, lightyellow: 0xffffe0, lime: 0x00ff00, limegreen: 0x32cd32, linen: 0xfaf0e6, magenta: 0xff00ff, maroon: 0x800000, mediumaquamarine: 0x66cdaa, mediumblue: 0x0000cd, mediumorchid: 0xba55d3, mediumpurple: 0x9370db, mediumseagreen: 0x3cb371, mediumslateblue: 0x7b68ee, mediumspringgreen: 0x00fa9a, mediumturquoise: 0x48d1cc, mediumvioletred: 0xc71585, midnightblue: 0x191970, mintcream: 0xf5fffa, mistyrose: 0xffe4e1, moccasin: 0xffe4b5, navajowhite: 0xffdead, navy: 0x000080, oldlace: 0xfdf5e6, olive: 0x808000, olivedrab: 0x6b8e23, orange: 0xffa500, orangered: 0xff4500, orchid: 0xda70d6, palegoldenrod: 0xeee8aa, palegreen: 0x98fb98, paleturquoise: 0xafeeee, palevioletred: 0xdb7093, papayawhip: 0xffefd5, peachpuff: 0xffdab9, peru: 0xcd853f, pink: 0xffc0cb, plum: 0xdda0dd, powderblue: 0xb0e0e6, purple: 0x800080, rebeccapurple: 0x663399, red: 0xff0000, rosybrown: 0xbc8f8f, royalblue: 0x4169e1, saddlebrown: 0x8b4513, salmon: 0xfa8072, sandybrown: 0xf4a460, seagreen: 0x2e8b57, seashell: 0xfff5ee, sienna: 0xa0522d, silver: 0xc0c0c0, skyblue: 0x87ceeb, slateblue: 0x6a5acd, slategray: 0x708090, slategrey: 0x708090, snow: 0xfffafa, springgreen: 0x00ff7f, steelblue: 0x4682b4, tan: 0xd2b48c, teal: 0x008080, thistle: 0xd8bfd8, tomato: 0xff6347, turquoise: 0x40e0d0, violet: 0xee82ee, wheat: 0xf5deb3, white: 0xffffff, whitesmoke: 0xf5f5f5, yellow: 0xffff00, yellowgreen: 0x9acd32 }; define(Color, color, { displayable: function() { return this.rgb().displayable(); }, toString: function() { return this.rgb() + ""; } }); function color(format) { var m; format = (format + "").trim().toLowerCase(); return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00 : (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000 : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0) : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%) : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1) : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1) : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%) : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1) : named.hasOwnProperty(format) ? rgbn(named[format]) : format === "transparent" ? new Rgb(NaN, NaN, NaN, 0) : null; } function rgbn(n) { return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1); } function rgba(r, g, b, a) { if (a <= 0) r = g = b = NaN; return new Rgb(r, g, b, a); } function rgbConvert(o) { if (!(o instanceof Color)) o = color(o); if (!o) return new Rgb; o = o.rgb(); return new Rgb(o.r, o.g, o.b, o.opacity); } function rgb(r, g, b, opacity) { return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity); } function Rgb(r, g, b, opacity) { this.r = +r; this.g = +g; this.b = +b; this.opacity = +opacity; } define(Rgb, rgb, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity); }, rgb: function() { return this; }, displayable: function() { return (0 <= this.r && this.r <= 255) && (0 <= this.g && this.g <= 255) && (0 <= this.b && this.b <= 255) && (0 <= this.opacity && this.opacity <= 1); }, toString: function() { var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a)); return (a === 1 ? "rgb(" : "rgba(") + Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", " + Math.max(0, Math.min(255, Math.round(this.b) || 0)) + (a === 1 ? ")" : ", " + a + ")"); } })); function hsla(h, s, l, a) { if (a <= 0) h = s = l = NaN; else if (l <= 0 || l >= 1) h = s = NaN; else if (s <= 0) h = NaN; return new Hsl(h, s, l, a); } function hslConvert(o) { if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity); if (!(o instanceof Color)) o = color(o); if (!o) return new Hsl; if (o instanceof Hsl) return o; o = o.rgb(); var r = o.r / 255, g = o.g / 255, b = o.b / 255, min = Math.min(r, g, b), max = Math.max(r, g, b), h = NaN, s = max - min, l = (max + min) / 2; if (s) { if (r === max) h = (g - b) / s + (g < b) * 6; else if (g === max) h = (b - r) / s + 2; else h = (r - g) / s + 4; s /= l < 0.5 ? max + min : 2 - max - min; h *= 60; } else { s = l > 0 && l < 1 ? 0 : h; } return new Hsl(h, s, l, o.opacity); } function hsl(h, s, l, opacity) { return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity); } function Hsl(h, s, l, opacity) { this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity; } define(Hsl, hsl, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Hsl(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = this.h % 360 + (this.h < 0) * 360, s = isNaN(h) || isNaN(this.s) ? 0 : this.s, l = this.l, m2 = l + (l < 0.5 ? l : 1 - l) * s, m1 = 2 * l - m2; return new Rgb( hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2), hsl2rgb(h, m1, m2), hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2), this.opacity ); }, displayable: function() { return (0 <= this.s && this.s <= 1 || isNaN(this.s)) && (0 <= this.l && this.l <= 1) && (0 <= this.opacity && this.opacity <= 1); } })); /* From FvD 13.37, CSS Color Module Level 3 */ function hsl2rgb(h, m1, m2) { return (h < 60 ? m1 + (m2 - m1) * h / 60 : h < 180 ? m2 : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60 : m1) * 255; } var deg2rad = Math.PI / 180; var rad2deg = 180 / Math.PI; var Kn = 18; var Xn = 0.950470; var Yn = 1; var Zn = 1.088830; var t0 = 4 / 29; var t1 = 6 / 29; var t2 = 3 * t1 * t1; var t3 = t1 * t1 * t1; function labConvert(o) { if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity); if (o instanceof Hcl) { var h = o.h * deg2rad; return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity); } if (!(o instanceof Rgb)) o = rgbConvert(o); var b = rgb2xyz(o.r), a = rgb2xyz(o.g), l = rgb2xyz(o.b), x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn), y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn), z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn); return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity); } function lab(l, a, b, opacity) { return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity); } function Lab(l, a, b, opacity) { this.l = +l; this.a = +a; this.b = +b; this.opacity = +opacity; } define(Lab, lab, extend(Color, { brighter: function(k) { return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); }, darker: function(k) { return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity); }, rgb: function() { var y = (this.l + 16) / 116, x = isNaN(this.a) ? y : y + this.a / 500, z = isNaN(this.b) ? y : y - this.b / 200; y = Yn * lab2xyz(y); x = Xn * lab2xyz(x); z = Zn * lab2xyz(z); return new Rgb( xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z), this.opacity ); } })); function xyz2lab(t) { return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0; } function lab2xyz(t) { return t > t1 ? t * t * t : t2 * (t - t0); } function xyz2rgb(x) { return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055); } function rgb2xyz(x) { return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4); } function hclConvert(o) { if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity); if (!(o instanceof Lab)) o = labConvert(o); var h = Math.atan2(o.b, o.a) * rad2deg; return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity); } function hcl(h, c, l, opacity) { return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity); } function Hcl(h, c, l, opacity) { this.h = +h; this.c = +c; this.l = +l; this.opacity = +opacity; } define(Hcl, hcl, extend(Color, { brighter: function(k) { return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity); }, darker: function(k) { return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity); }, rgb: function() { return labConvert(this).rgb(); } })); var A = -0.14861; var B = +1.78277; var C = -0.29227; var D = -0.90649; var E = +1.97294; var ED = E * D; var EB = E * B; var BC_DA = B * C - D * A; function cubehelixConvert(o) { if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity); if (!(o instanceof Rgb)) o = rgbConvert(o); var r = o.r / 255, g = o.g / 255, b = o.b / 255, l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB), bl = b - l, k = (E * (g - l) - C * bl) / D, s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1 h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN; return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity); } function cubehelix(h, s, l, opacity) { return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity); } function Cubehelix(h, s, l, opacity) { this.h = +h; this.s = +s; this.l = +l; this.opacity = +opacity; } define(Cubehelix, cubehelix, extend(Color, { brighter: function(k) { k = k == null ? brighter : Math.pow(brighter, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, darker: function(k) { k = k == null ? darker : Math.pow(darker, k); return new Cubehelix(this.h, this.s, this.l * k, this.opacity); }, rgb: function() { var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad, l = +this.l, a = isNaN(this.s) ? 0 : this.s * l * (1 - l), cosh = Math.cos(h), sinh = Math.sin(h); return new Rgb( 255 * (l + a * (A * cosh + B * sinh)), 255 * (l + a * (C * cosh + D * sinh)), 255 * (l + a * (E * cosh)), this.opacity ); } })); function basis(t1, v0, v1, v2, v3) { var t2 = t1 * t1, t3 = t2 * t1; return ((1 - 3 * t1 + 3 * t2 - t3) * v0 + (4 - 6 * t2 + 3 * t3) * v1 + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2 + t3 * v3) / 6; } var basis$1 = function(values) { var n = values.length - 1; return function(t) { var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n), v1 = values[i], v2 = values[i + 1], v0 = i > 0 ? values[i - 1] : 2 * v1 - v2, v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1; return basis((t - i / n) * n, v0, v1, v2, v3); }; }; var basisClosed = function(values) { var n = values.length; return function(t) { var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n), v0 = values[(i + n - 1) % n], v1 = values[i % n], v2 = values[(i + 1) % n], v3 = values[(i + 2) % n]; return basis((t - i / n) * n, v0, v1, v2, v3); }; }; var constant$3 = function(x) { return function() { return x; }; }; function linear(a, d) { return function(t) { return a + t * d; }; } function exponential(a, b, y) { return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) { return Math.pow(a + t * b, y); }; } function hue(a, b) { var d = b - a; return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a); } function gamma(y) { return (y = +y) === 1 ? nogamma : function(a, b) { return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a); }; } function nogamma(a, b) { var d = b - a; return d ? linear(a, d) : constant$3(isNaN(a) ? b : a); } var interpolateRgb = ((function rgbGamma(y) { var color$$1 = gamma(y); function rgb$$1(start, end) { var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r), g = color$$1(start.g, end.g), b = color$$1(start.b, end.b), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.r = r(t); start.g = g(t); start.b = b(t); start.opacity = opacity(t); return start + ""; }; } rgb$$1.gamma = rgbGamma; return rgb$$1; }))(1); function rgbSpline(spline) { return function(colors) { var n = colors.length, r = new Array(n), g = new Array(n), b = new Array(n), i, color$$1; for (i = 0; i < n; ++i) { color$$1 = rgb(colors[i]); r[i] = color$$1.r || 0; g[i] = color$$1.g || 0; b[i] = color$$1.b || 0; } r = spline(r); g = spline(g); b = spline(b); color$$1.opacity = 1; return function(t) { color$$1.r = r(t); color$$1.g = g(t); color$$1.b = b(t); return color$$1 + ""; }; }; } var rgbBasis = rgbSpline(basis$1); var rgbBasisClosed = rgbSpline(basisClosed); var array$1 = function(a, b) { var nb = b ? b.length : 0, na = a ? Math.min(nb, a.length) : 0, x = new Array(nb), c = new Array(nb), i; for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]); for (; i < nb; ++i) c[i] = b[i]; return function(t) { for (i = 0; i < na; ++i) c[i] = x[i](t); return c; }; }; var date = function(a, b) { var d = new Date; return a = +a, b -= a, function(t) { return d.setTime(a + b * t), d; }; }; var reinterpolate = function(a, b) { return a = +a, b -= a, function(t) { return a + b * t; }; }; var object = function(a, b) { var i = {}, c = {}, k; if (a === null || typeof a !== "object") a = {}; if (b === null || typeof b !== "object") b = {}; for (k in b) { if (k in a) { i[k] = interpolateValue(a[k], b[k]); } else { c[k] = b[k]; } } return function(t) { for (k in i) c[k] = i[k](t); return c; }; }; var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g; var reB = new RegExp(reA.source, "g"); function zero(b) { return function() { return b; }; } function one(b) { return function(t) { return b(t) + ""; }; } var interpolateString = function(a, b) { var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b am, // current match in a bm, // current match in b bs, // string preceding current number in b, if any i = -1, // index in s s = [], // string constants and placeholders q = []; // number interpolators // Coerce inputs to strings. a = a + "", b = b + ""; // Interpolate pairs of numbers in a & b. while ((am = reA.exec(a)) && (bm = reB.exec(b))) { if ((bs = bm.index) > bi) { // a string precedes the next number in b bs = b.slice(bi, bs); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; } if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match if (s[i]) s[i] += bm; // coalesce with previous string else s[++i] = bm; } else { // interpolate non-matching numbers s[++i] = null; q.push({i: i, x: reinterpolate(am, bm)}); } bi = reB.lastIndex; } // Add remains of b. if (bi < b.length) { bs = b.slice(bi); if (s[i]) s[i] += bs; // coalesce with previous string else s[++i] = bs; } // Special optimization for only a single match. // Otherwise, interpolate each of the numbers and rejoin the string. return s.length < 2 ? (q[0] ? one(q[0].x) : zero(b)) : (b = q.length, function(t) { for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); return s.join(""); }); }; var interpolateValue = function(a, b) { var t = typeof b, c; return b == null || t === "boolean" ? constant$3(b) : (t === "number" ? reinterpolate : t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString) : b instanceof color ? interpolateRgb : b instanceof Date ? date : Array.isArray(b) ? array$1 : isNaN(b) ? object : reinterpolate)(a, b); }; var interpolateRound = function(a, b) { return a = +a, b -= a, function(t) { return Math.round(a + b * t); }; }; var degrees = 180 / Math.PI; var identity$2 = { translateX: 0, translateY: 0, rotate: 0, skewX: 0, scaleX: 1, scaleY: 1 }; var decompose = function(a, b, c, d, e, f) { var scaleX, scaleY, skewX; if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX; if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX; if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY; if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX; return { translateX: e, translateY: f, rotate: Math.atan2(b, a) * degrees, skewX: Math.atan(skewX) * degrees, scaleX: scaleX, scaleY: scaleY }; }; var cssNode; var cssRoot; var cssView; var svgNode; function parseCss(value) { if (value === "none") return identity$2; if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView; cssNode.style.transform = value; value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform"); cssRoot.removeChild(cssNode); value = value.slice(7, -1).split(","); return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]); } function parseSvg(value) { if (value == null) return identity$2; if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g"); svgNode.setAttribute("transform", value); if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2; value = value.matrix; return decompose(value.a, value.b, value.c, value.d, value.e, value.f); } function interpolateTransform(parse, pxComma, pxParen, degParen) { function pop(s) { return s.length ? s.pop() + " " : ""; } function translate(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push("translate(", null, pxComma, null, pxParen); q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); } else if (xb || yb) { s.push("translate(" + xb + pxComma + yb + pxParen); } } function rotate(a, b, s, q) { if (a !== b) { if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)}); } else if (b) { s.push(pop(s) + "rotate(" + b + degParen); } } function skewX(a, b, s, q) { if (a !== b) { q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)}); } else if (b) { s.push(pop(s) + "skewX(" + b + degParen); } } function scale(xa, ya, xb, yb, s, q) { if (xa !== xb || ya !== yb) { var i = s.push(pop(s) + "scale(", null, ",", null, ")"); q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)}); } else if (xb !== 1 || yb !== 1) { s.push(pop(s) + "scale(" + xb + "," + yb + ")"); } } return function(a, b) { var s = [], // string constants and placeholders q = []; // number interpolators a = parse(a), b = parse(b); translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q); rotate(a.rotate, b.rotate, s, q); skewX(a.skewX, b.skewX, s, q); scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q); a = b = null; // gc return function(t) { var i = -1, n = q.length, o; while (++i < n) s[(o = q[i]).i] = o.x(t); return s.join(""); }; }; } var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)"); var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")"); var rho = Math.SQRT2; var rho2 = 2; var rho4 = 4; var epsilon2 = 1e-12; function cosh(x) { return ((x = Math.exp(x)) + 1 / x) / 2; } function sinh(x) { return ((x = Math.exp(x)) - 1 / x) / 2; } function tanh(x) { return ((x = Math.exp(2 * x)) - 1) / (x + 1); } // p0 = [ux0, uy0, w0] // p1 = [ux1, uy1, w1] var interpolateZoom = function(p0, p1) { var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], ux1 = p1[0], uy1 = p1[1], w1 = p1[2], dx = ux1 - ux0, dy = uy1 - uy0, d2 = dx * dx + dy * dy, i, S; // Special case for u0 ≅ u1. if (d2 < epsilon2) { S = Math.log(w1 / w0) / rho; i = function(t) { return [ ux0 + t * dx, uy0 + t * dy, w0 * Math.exp(rho * t * S) ]; }; } // General case. else { var d1 = Math.sqrt(d2), b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1), b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1), r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); S = (r1 - r0) / rho; i = function(t) { var s = t * S, coshr0 = cosh(r0), u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0)); return [ ux0 + u * dx, uy0 + u * dy, w0 * coshr0 / cosh(rho * s + r0) ]; }; } i.duration = S * 1000; return i; }; function hsl$1(hue$$1) { return function(start, end) { var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h), s = nogamma(start.s, end.s), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.s = s(t); start.l = l(t); start.opacity = opacity(t); return start + ""; }; } } var hsl$2 = hsl$1(hue); var hslLong = hsl$1(nogamma); function lab$1(start, end) { var l = nogamma((start = lab(start)).l, (end = lab(end)).l), a = nogamma(start.a, end.a), b = nogamma(start.b, end.b), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.l = l(t); start.a = a(t); start.b = b(t); start.opacity = opacity(t); return start + ""; }; } function hcl$1(hue$$1) { return function(start, end) { var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h), c = nogamma(start.c, end.c), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.c = c(t); start.l = l(t); start.opacity = opacity(t); return start + ""; }; } } var hcl$2 = hcl$1(hue); var hclLong = hcl$1(nogamma); function cubehelix$1(hue$$1) { return (function cubehelixGamma(y) { y = +y; function cubehelix$$1(start, end) { var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h), s = nogamma(start.s, end.s), l = nogamma(start.l, end.l), opacity = nogamma(start.opacity, end.opacity); return function(t) { start.h = h(t); start.s = s(t); start.l = l(Math.pow(t, y)); start.opacity = opacity(t); return start + ""; }; } cubehelix$$1.gamma = cubehelixGamma; return cubehelix$$1; })(1); } var cubehelix$2 = cubehelix$1(hue); var cubehelixLong = cubehelix$1(nogamma); var quantize = function(interpolator, n) { var samples = new Array(n); for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1)); return samples; }; var frame = 0; var timeout = 0; var interval = 0; var pokeDelay = 1000; var taskHead; var taskTail; var clockLast = 0; var clockNow = 0; var clockSkew = 0; var clock = typeof performance === "object" && performance.now ? performance : Date; var setFrame = typeof requestAnimationFrame === "function" ? requestAnimationFrame : function(f) { setTimeout(f, 17); }; function now() { return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew); } function clearNow() { clockNow = 0; } function Timer() { this._call = this._time = this._next = null; } Timer.prototype = timer.prototype = { constructor: Timer, restart: function(callback, delay, time) { if (typeof callback !== "function") throw new TypeError("callback is not a function"); time = (time == null ? now() : +time) + (delay == null ? 0 : +delay); if (!this._next && taskTail !== this) { if (taskTail) taskTail._next = this; else taskHead = this; taskTail = this; } this._call = callback; this._time = time; sleep(); }, stop: function() { if (this._call) { this._call = null; this._time = Infinity; sleep(); } } }; function timer(callback, delay, time) { var t = new Timer; t.restart(callback, delay, time); return t; } function timerFlush() { now(); // Get the current time, if not already set. ++frame; // Pretend we’ve set an alarm, if we haven’t already. var t = taskHead, e; while (t) { if ((e = clockNow - t._time) >= 0) t._call.call(null, e); t = t._next; } --frame; } function wake() { clockNow = (clockLast = clock.now()) + clockSkew; frame = timeout = 0; try { timerFlush(); } finally { frame = 0; nap(); clockNow = 0; } } function poke() { var now = clock.now(), delay = now - clockLast; if (delay > pokeDelay) clockSkew -= delay, clockLast = now; } function nap() { var t0, t1 = taskHead, t2, time = Infinity; while (t1) { if (t1._call) { if (time > t1._time) time = t1._time; t0 = t1, t1 = t1._next; } else { t2 = t1._next, t1._next = null; t1 = t0 ? t0._next = t2 : taskHead = t2; } } taskTail = t0; sleep(time); } function sleep(time) { if (frame) return; // Soonest alarm already set, or will be. if (timeout) timeout = clearTimeout(timeout); var delay = time - clockNow; if (delay > 24) { if (time < Infinity) timeout = setTimeout(wake, delay); if (interval) interval = clearInterval(interval); } else { if (!interval) clockLast = clockNow, interval = setInterval(poke, pokeDelay); frame = 1, setFrame(wake); } } var timeout$1 = function(callback, delay, time) { var t = new Timer; delay = delay == null ? 0 : +delay; t.restart(function(elapsed) { t.stop(); callback(elapsed + delay); }, delay, time); return t; }; var interval$1 = function(callback, delay, time) { var t = new Timer, total = delay; if (delay == null) return t.restart(callback, delay, time), t; delay = +delay, time = time == null ? now() : +time; t.restart(function tick(elapsed) { elapsed += total; t.restart(tick, total += delay, time); callback(elapsed); }, delay, time); return t; }; var emptyOn = dispatch("start", "end", "interrupt"); var emptyTween = []; var CREATED = 0; var SCHEDULED = 1; var STARTING = 2; var STARTED = 3; var RUNNING = 4; var ENDING = 5; var ENDED = 6; var schedule = function(node, name, id, index, group, timing) { var schedules = node.__transition; if (!schedules) node.__transition = {}; else if (id in schedules) return; create(node, id, { name: name, index: index, // For context during callback. group: group, // For context during callback. on: emptyOn, tween: emptyTween, time: timing.time, delay: timing.delay, duration: timing.duration, ease: timing.ease, timer: null, state: CREATED }); }; function init(node, id) { var schedule = node.__transition; if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late"); return schedule; } function set$1(node, id) { var schedule = node.__transition; if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late"); return schedule; } function get$1(node, id) { var schedule = node.__transition; if (!schedule || !(schedule = schedule[id])) throw new Error("too late"); return schedule; } function create(node, id, self) { var schedules = node.__transition, tween; // Initialize the self timer when the transition is created. // Note the actual delay is not known until the first callback! schedules[id] = self; self.timer = timer(schedule, 0, self.time); function schedule(elapsed) { self.state = SCHEDULED; self.timer.restart(start, self.delay, self.time); // If the elapsed delay is less than our first sleep, start immediately. if (self.delay <= elapsed) start(elapsed - self.delay); } function start(elapsed) { var i, j, n, o; // If the state is not SCHEDULED, then we previously errored on start. if (self.state !== SCHEDULED) return stop(); for (i in schedules) { o = schedules[i]; if (o.name !== self.name) continue; // While this element already has a starting transition during this frame, // defer starting an interrupting transition until that transition has a // chance to tick (and possibly end); see d3/d3-transition#54! if (o.state === STARTED) return timeout$1(start); // Interrupt the active transition, if any. // Dispatch the interrupt event. if (o.state === RUNNING) { o.state = ENDED; o.timer.stop(); o.on.call("interrupt", node, node.__data__, o.index, o.group); delete schedules[i]; } // Cancel any pre-empted transitions. No interrupt event is dispatched // because the cancelled transitions never started. Note that this also // removes this transition from the pending list! else if (+i < id) { o.state = ENDED; o.timer.stop(); delete schedules[i]; } } // Defer the first tick to end of the current frame; see d3/d3#1576. // Note the transition may be canceled after start and before the first tick! // Note this must be scheduled before the start event; see d3/d3-transition#16! // Assuming this is successful, subsequent callbacks go straight to tick. timeout$1(function() { if (self.state === STARTED) { self.state = RUNNING; self.timer.restart(tick, self.delay, self.time); tick(elapsed); } }); // Dispatch the start event. // Note this must be done before the tween are initialized. self.state = STARTING; self.on.call("start", node, node.__data__, self.index, self.group); if (self.state !== STARTING) return; // interrupted self.state = STARTED; // Initialize the tween, deleting null tween. tween = new Array(n = self.tween.length); for (i = 0, j = -1; i < n; ++i) { if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) { tween[++j] = o; } } tween.length = j + 1; } function tick(elapsed) { var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1), i = -1, n = tween.length; while (++i < n) { tween[i].call(null, t); } // Dispatch the end event. if (self.state === ENDING) { self.on.call("end", node, node.__data__, self.index, self.group); stop(); } } function stop() { self.state = ENDED; self.timer.stop(); delete schedules[id]; for (var i in schedules) return; // eslint-disable-line no-unused-vars delete node.__transition; } } var interrupt = function(node, name) { var schedules = node.__transition, schedule, active, empty = true, i; if (!schedules) return; name = name == null ? null : name + ""; for (i in schedules) { if ((schedule = schedules[i]).name !== name) { empty = false; continue; } active = schedule.state > STARTING && schedule.state < ENDING; schedule.state = ENDED; schedule.timer.stop(); if (active) schedule.on.call("interrupt", node, node.__data__, schedule.index, schedule.group); delete schedules[i]; } if (empty) delete node.__transition; }; var selection_interrupt = function(name) { return this.each(function() { interrupt(this, name); }); }; function tweenRemove(id, name) { var tween0, tween1; return function() { var schedule = set$1(this, id), tween = schedule.tween; // If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = tween0 = tween; for (var i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1 = tween1.slice(); tween1.splice(i, 1); break; } } } schedule.tween = tween1; }; } function tweenFunction(id, name, value) { var tween0, tween1; if (typeof value !== "function") throw new Error; return function() { var schedule = set$1(this, id), tween = schedule.tween; // If this node shared tween with the previous node, // just assign the updated shared tween and we’re done! // Otherwise, copy-on-write. if (tween !== tween0) { tween1 = (tween0 = tween).slice(); for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) { if (tween1[i].name === name) { tween1[i] = t; break; } } if (i === n) tween1.push(t); } schedule.tween = tween1; }; } var transition_tween = function(name, value) { var id = this._id; name += ""; if (arguments.length < 2) { var tween = get$1(this.node(), id).tween; for (var i = 0, n = tween.length, t; i < n; ++i) { if ((t = tween[i]).name === name) { return t.value; } } return null; } return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value)); }; function tweenValue(transition, name, value) { var id = transition._id; transition.each(function() { var schedule = set$1(this, id); (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments); }); return function(node) { return get$1(node, id).value[name]; }; } var interpolate$$1 = function(a, b) { var c; return (typeof b === "number" ? reinterpolate : b instanceof color ? interpolateRgb : (c = color(b)) ? (b = c, interpolateRgb) : interpolateString)(a, b); }; function attrRemove$1(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS$1(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant$1(name, interpolate$$1, value1) { var value00, interpolate0; return function() { var value0 = this.getAttribute(name); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value1); }; } function attrConstantNS$1(fullname, interpolate$$1, value1) { var value00, interpolate0; return function() { var value0 = this.getAttributeNS(fullname.space, fullname.local); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value1); }; } function attrFunction$1(name, interpolate$$1, value) { var value00, value10, interpolate0; return function() { var value0, value1 = value(this); if (value1 == null) return void this.removeAttribute(name); value0 = this.getAttribute(name); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); }; } function attrFunctionNS$1(fullname, interpolate$$1, value) { var value00, value10, interpolate0; return function() { var value0, value1 = value(this); if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local); value0 = this.getAttributeNS(fullname.space, fullname.local); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$1(value00 = value0, value10 = value1); }; } var transition_attr = function(name, value) { var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate$$1; return this.attrTween(name, typeof value === "function" ? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value)) : value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname) : (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + "")); }; function attrTweenNS(fullname, value) { function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.setAttributeNS(fullname.space, fullname.local, i(t)); }; } tween._value = value; return tween; } function attrTween(name, value) { function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.setAttribute(name, i(t)); }; } tween._value = value; return tween; } var transition_attrTween = function(name, value) { var key = "attr." + name; if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; var fullname = namespace(name); return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value)); }; function delayFunction(id, value) { return function() { init(this, id).delay = +value.apply(this, arguments); }; } function delayConstant(id, value) { return value = +value, function() { init(this, id).delay = value; }; } var transition_delay = function(value) { var id = this._id; return arguments.length ? this.each((typeof value === "function" ? delayFunction : delayConstant)(id, value)) : get$1(this.node(), id).delay; }; function durationFunction(id, value) { return function() { set$1(this, id).duration = +value.apply(this, arguments); }; } function durationConstant(id, value) { return value = +value, function() { set$1(this, id).duration = value; }; } var transition_duration = function(value) { var id = this._id; return arguments.length ? this.each((typeof value === "function" ? durationFunction : durationConstant)(id, value)) : get$1(this.node(), id).duration; }; function easeConstant(id, value) { if (typeof value !== "function") throw new Error; return function() { set$1(this, id).ease = value; }; } var transition_ease = function(value) { var id = this._id; return arguments.length ? this.each(easeConstant(id, value)) : get$1(this.node(), id).ease; }; var transition_filter = function(match) { if (typeof match !== "function") match = matcher$1(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Transition(subgroups, this._parents, this._name, this._id); }; var transition_merge = function(transition) { if (transition._id !== this._id) throw new Error; for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Transition(merges, this._parents, this._name, this._id); }; function start(name) { return (name + "").trim().split(/^|\s+/).every(function(t) { var i = t.indexOf("."); if (i >= 0) t = t.slice(0, i); return !t || t === "start"; }); } function onFunction(id, name, listener) { var on0, on1, sit = start(name) ? init : set$1; return function() { var schedule = sit(this, id), on = schedule.on; // If this node shared a dispatch with the previous node, // just assign the updated shared dispatch and we’re done! // Otherwise, copy-on-write. if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener); schedule.on = on1; }; } var transition_on = function(name, listener) { var id = this._id; return arguments.length < 2 ? get$1(this.node(), id).on.on(name) : this.each(onFunction(id, name, listener)); }; function removeFunction(id) { return function() { var parent = this.parentNode; for (var i in this.__transition) if (+i !== id) return; if (parent) parent.removeChild(this); }; } var transition_remove = function() { return this.on("end.remove", removeFunction(this._id)); }; var transition_select = function(select$$1) { var name = this._name, id = this._id; if (typeof select$$1 !== "function") select$$1 = selector(select$$1); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select$$1.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; schedule(subgroup[i], name, id, i, subgroup, get$1(node, id)); } } } return new Transition(subgroups, this._parents, name, id); }; var transition_selectAll = function(select$$1) { var name = this._name, id = this._id; if (typeof select$$1 !== "function") select$$1 = selectorAll(select$$1); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { for (var children = select$$1.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) { if (child = children[k]) { schedule(child, name, id, k, children, inherit); } } subgroups.push(children); parents.push(node); } } } return new Transition(subgroups, parents, name, id); }; var Selection$1 = selection.prototype.constructor; var transition_selection = function() { return new Selection$1(this._groups, this._parents); }; function styleRemove$1(name, interpolate$$2) { var value00, value10, interpolate0; return function() { var style = window$1(this).getComputedStyle(this, null), value0 = style.getPropertyValue(name), value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); }; } function styleRemoveEnd(name) { return function() { this.style.removeProperty(name); }; } function styleConstant$1(name, interpolate$$2, value1) { var value00, interpolate0; return function() { var value0 = window$1(this).getComputedStyle(this, null).getPropertyValue(name); return value0 === value1 ? null : value0 === value00 ? interpolate0 : interpolate0 = interpolate$$2(value00 = value0, value1); }; } function styleFunction$1(name, interpolate$$2, value) { var value00, value10, interpolate0; return function() { var style = window$1(this).getComputedStyle(this, null), value0 = style.getPropertyValue(name), value1 = value(this); if (value1 == null) value1 = (this.style.removeProperty(name), style.getPropertyValue(name)); return value0 === value1 ? null : value0 === value00 && value1 === value10 ? interpolate0 : interpolate0 = interpolate$$2(value00 = value0, value10 = value1); }; } var transition_style = function(name, value, priority) { var i = (name += "") === "transform" ? interpolateTransformCss : interpolate$$1; return value == null ? this .styleTween(name, styleRemove$1(name, i)) .on("end.style." + name, styleRemoveEnd(name)) : this.styleTween(name, typeof value === "function" ? styleFunction$1(name, i, tweenValue(this, "style." + name, value)) : styleConstant$1(name, i, value + ""), priority); }; function styleTween(name, value, priority) { function tween() { var node = this, i = value.apply(node, arguments); return i && function(t) { node.style.setProperty(name, i(t), priority); }; } tween._value = value; return tween; } var transition_styleTween = function(name, value, priority) { var key = "style." + (name += ""); if (arguments.length < 2) return (key = this.tween(key)) && key._value; if (value == null) return this.tween(key, null); if (typeof value !== "function") throw new Error; return this.tween(key, styleTween(name, value, priority == null ? "" : priority)); }; function textConstant$1(value) { return function() { this.textContent = value; }; } function textFunction$1(value) { return function() { var value1 = value(this); this.textContent = value1 == null ? "" : value1; }; } var transition_text = function(value) { return this.tween("text", typeof value === "function" ? textFunction$1(tweenValue(this, "text", value)) : textConstant$1(value == null ? "" : value + "")); }; var transition_transition = function() { var name = this._name, id0 = this._id, id1 = newId(); for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { var inherit = get$1(node, id0); schedule(node, name, id1, i, group, { time: inherit.time + inherit.delay + inherit.duration, delay: 0, duration: inherit.duration, ease: inherit.ease }); } } } return new Transition(groups, this._parents, name, id1); }; var id = 0; function Transition(groups, parents, name, id) { this._groups = groups; this._parents = parents; this._name = name; this._id = id; } function transition(name) { return selection().transition(name); } function newId() { return ++id; } var selection_prototype = selection.prototype; Transition.prototype = transition.prototype = { constructor: Transition, select: transition_select, selectAll: transition_selectAll, filter: transition_filter, merge: transition_merge, selection: transition_selection, transition: transition_transition, call: selection_prototype.call, nodes: selection_prototype.nodes, node: selection_prototype.node, size: selection_prototype.size, empty: selection_prototype.empty, each: selection_prototype.each, on: transition_on, attr: transition_attr, attrTween: transition_attrTween, style: transition_style, styleTween: transition_styleTween, text: transition_text, remove: transition_remove, tween: transition_tween, delay: transition_delay, duration: transition_duration, ease: transition_ease }; function linear$1(t) { return +t; } function quadIn(t) { return t * t; } function quadOut(t) { return t * (2 - t); } function quadInOut(t) { return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2; } function cubicIn(t) { return t * t * t; } function cubicOut(t) { return --t * t * t + 1; } function cubicInOut(t) { return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2; } var exponent = 3; var polyIn = (function custom(e) { e = +e; function polyIn(t) { return Math.pow(t, e); } polyIn.exponent = custom; return polyIn; })(exponent); var polyOut = (function custom(e) { e = +e; function polyOut(t) { return 1 - Math.pow(1 - t, e); } polyOut.exponent = custom; return polyOut; })(exponent); var polyInOut = (function custom(e) { e = +e; function polyInOut(t) { return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2; } polyInOut.exponent = custom; return polyInOut; })(exponent); var pi = Math.PI; var halfPi = pi / 2; function sinIn(t) { return 1 - Math.cos(t * halfPi); } function sinOut(t) { return Math.sin(t * halfPi); } function sinInOut(t) { return (1 - Math.cos(pi * t)) / 2; } function expIn(t) { return Math.pow(2, 10 * t - 10); } function expOut(t) { return 1 - Math.pow(2, -10 * t); } function expInOut(t) { return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2; } function circleIn(t) { return 1 - Math.sqrt(1 - t * t); } function circleOut(t) { return Math.sqrt(1 - --t * t); } function circleInOut(t) { return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2; } var b1 = 4 / 11; var b2 = 6 / 11; var b3 = 8 / 11; var b4 = 3 / 4; var b5 = 9 / 11; var b6 = 10 / 11; var b7 = 15 / 16; var b8 = 21 / 22; var b9 = 63 / 64; var b0 = 1 / b1 / b1; function bounceIn(t) { return 1 - bounceOut(1 - t); } function bounceOut(t) { return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9; } function bounceInOut(t) { return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2; } var overshoot = 1.70158; var backIn = (function custom(s) { s = +s; function backIn(t) { return t * t * ((s + 1) * t - s); } backIn.overshoot = custom; return backIn; })(overshoot); var backOut = (function custom(s) { s = +s; function backOut(t) { return --t * t * ((s + 1) * t + s) + 1; } backOut.overshoot = custom; return backOut; })(overshoot); var backInOut = (function custom(s) { s = +s; function backInOut(t) { return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2; } backInOut.overshoot = custom; return backInOut; })(overshoot); var tau = 2 * Math.PI; var amplitude = 1; var period = 0.3; var elasticIn = (function custom(a, p) { var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); function elasticIn(t) { return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p); } elasticIn.amplitude = function(a) { return custom(a, p * tau); }; elasticIn.period = function(p) { return custom(a, p); }; return elasticIn; })(amplitude, period); var elasticOut = (function custom(a, p) { var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); function elasticOut(t) { return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p); } elasticOut.amplitude = function(a) { return custom(a, p * tau); }; elasticOut.period = function(p) { return custom(a, p); }; return elasticOut; })(amplitude, period); var elasticInOut = (function custom(a, p) { var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau); function elasticInOut(t) { return ((t = t * 2 - 1) < 0 ? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p) : 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2; } elasticInOut.amplitude = function(a) { return custom(a, p * tau); }; elasticInOut.period = function(p) { return custom(a, p); }; return elasticInOut; })(amplitude, period); var defaultTiming = { time: null, // Set on use. delay: 0, duration: 250, ease: cubicInOut }; function inherit(node, id) { var timing; while (!(timing = node.__transition) || !(timing = timing[id])) { if (!(node = node.parentNode)) { return defaultTiming.time = now(), defaultTiming; } } return timing; } var selection_transition = function(name) { var id, timing; if (name instanceof Transition) { id = name._id, name = name._name; } else { id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + ""; } for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { schedule(node, name, id, i, group, timing || inherit(node, id)); } } } return new Transition(groups, this._parents, name, id); }; selection.prototype.interrupt = selection_interrupt; selection.prototype.transition = selection_transition; var root$1 = [null]; var active = function(node, name) { var schedules = node.__transition, schedule, i; if (schedules) { name = name == null ? null : name + ""; for (i in schedules) { if ((schedule = schedules[i]).state > SCHEDULED && schedule.name === name) { return new Transition([[node]], root$1, name, +i); } } } return null; }; var constant$4 = function(x) { return function() { return x; }; }; var BrushEvent = function(target, type, selection) { this.target = target; this.type = type; this.selection = selection; }; function nopropagation$1() { exports.event.stopImmediatePropagation(); } var noevent$1 = function() { exports.event.preventDefault(); exports.event.stopImmediatePropagation(); }; var MODE_DRAG = {name: "drag"}; var MODE_SPACE = {name: "space"}; var MODE_HANDLE = {name: "handle"}; var MODE_CENTER = {name: "center"}; var X = { name: "x", handles: ["e", "w"].map(type), input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; }, output: function(xy) { return xy && [xy[0][0], xy[1][0]]; } }; var Y = { name: "y", handles: ["n", "s"].map(type), input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; }, output: function(xy) { return xy && [xy[0][1], xy[1][1]]; } }; var XY = { name: "xy", handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type), input: function(xy) { return xy; }, output: function(xy) { return xy; } }; var cursors = { overlay: "crosshair", selection: "move", n: "ns-resize", e: "ew-resize", s: "ns-resize", w: "ew-resize", nw: "nwse-resize", ne: "nesw-resize", se: "nwse-resize", sw: "nesw-resize" }; var flipX = { e: "w", w: "e", nw: "ne", ne: "nw", se: "sw", sw: "se" }; var flipY = { n: "s", s: "n", nw: "sw", ne: "se", se: "ne", sw: "nw" }; var signsX = { overlay: +1, selection: +1, n: null, e: +1, s: null, w: -1, nw: -1, ne: +1, se: +1, sw: -1 }; var signsY = { overlay: +1, selection: +1, n: -1, e: null, s: +1, w: null, nw: -1, ne: -1, se: +1, sw: +1 }; function type(t) { return {type: t}; } // Ignore right-click, since that should open the context menu. function defaultFilter() { return !exports.event.button; } function defaultExtent() { var svg = this.ownerSVGElement || this; return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]]; } // Like d3.local, but with the name “__brush” rather than auto-generated. function local$$1(node) { while (!node.__brush) if (!(node = node.parentNode)) return; return node.__brush; } function empty(extent) { return extent[0][0] === extent[1][0] || extent[0][1] === extent[1][1]; } function brushSelection(node) { var state = node.__brush; return state ? state.dim.output(state.selection) : null; } function brushX() { return brush$1(X); } function brushY() { return brush$1(Y); } var brush = function() { return brush$1(XY); }; function brush$1(dim) { var extent = defaultExtent, filter = defaultFilter, listeners = dispatch(brush, "start", "brush", "end"), handleSize = 6, touchending; function brush(group) { var overlay = group .property("__brush", initialize) .selectAll(".overlay") .data([type("overlay")]); overlay.enter().append("rect") .attr("class", "overlay") .attr("pointer-events", "all") .attr("cursor", cursors.overlay) .merge(overlay) .each(function() { var extent = local$$1(this).extent; select(this) .attr("x", extent[0][0]) .attr("y", extent[0][1]) .attr("width", extent[1][0] - extent[0][0]) .attr("height", extent[1][1] - extent[0][1]); }); group.selectAll(".selection") .data([type("selection")]) .enter().append("rect") .attr("class", "selection") .attr("cursor", cursors.selection) .attr("fill", "#777") .attr("fill-opacity", 0.3) .attr("stroke", "#fff") .attr("shape-rendering", "crispEdges"); var handle = group.selectAll(".handle") .data(dim.handles, function(d) { return d.type; }); handle.exit().remove(); handle.enter().append("rect") .attr("class", function(d) { return "handle handle--" + d.type; }) .attr("cursor", function(d) { return cursors[d.type]; }); group .each(redraw) .attr("fill", "none") .attr("pointer-events", "all") .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") .on("mousedown.brush touchstart.brush", started); } brush.move = function(group, selection$$1) { if (group.selection) { group .on("start.brush", function() { emitter(this, arguments).beforestart().start(); }) .on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); }) .tween("brush", function() { var that = this, state = that.__brush, emit = emitter(that, arguments), selection0 = state.selection, selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(this, arguments) : selection$$1, state.extent), i = interpolateValue(selection0, selection1); function tween(t) { state.selection = t === 1 && empty(selection1) ? null : i(t); redraw.call(that); emit.brush(); } return selection0 && selection1 ? tween : tween(1); }); } else { group .each(function() { var that = this, args = arguments, state = that.__brush, selection1 = dim.input(typeof selection$$1 === "function" ? selection$$1.apply(that, args) : selection$$1, state.extent), emit = emitter(that, args).beforestart(); interrupt(that); state.selection = selection1 == null || empty(selection1) ? null : selection1; redraw.call(that); emit.start().brush().end(); }); } }; function redraw() { var group = select(this), selection$$1 = local$$1(this).selection; if (selection$$1) { group.selectAll(".selection") .style("display", null) .attr("x", selection$$1[0][0]) .attr("y", selection$$1[0][1]) .attr("width", selection$$1[1][0] - selection$$1[0][0]) .attr("height", selection$$1[1][1] - selection$$1[0][1]); group.selectAll(".handle") .style("display", null) .attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection$$1[1][0] - handleSize / 2 : selection$$1[0][0] - handleSize / 2; }) .attr("y", function(d) { return d.type[0] === "s" ? selection$$1[1][1] - handleSize / 2 : selection$$1[0][1] - handleSize / 2; }) .attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection$$1[1][0] - selection$$1[0][0] + handleSize : handleSize; }) .attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection$$1[1][1] - selection$$1[0][1] + handleSize : handleSize; }); } else { group.selectAll(".selection,.handle") .style("display", "none") .attr("x", null) .attr("y", null) .attr("width", null) .attr("height", null); } } function emitter(that, args) { return that.__brush.emitter || new Emitter(that, args); } function Emitter(that, args) { this.that = that; this.args = args; this.state = that.__brush; this.active = 0; } Emitter.prototype = { beforestart: function() { if (++this.active === 1) this.state.emitter = this, this.starting = true; return this; }, start: function() { if (this.starting) this.starting = false, this.emit("start"); return this; }, brush: function() { this.emit("brush"); return this; }, end: function() { if (--this.active === 0) delete this.state.emitter, this.emit("end"); return this; }, emit: function(type) { customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]); } }; function started() { if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); } else if (touchending) return; if (!filter.apply(this, arguments)) return; var that = this, type = exports.event.target.__data__.type, mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE), signX = dim === Y ? null : signsX[type], signY = dim === X ? null : signsY[type], state = local$$1(that), extent = state.extent, selection$$1 = state.selection, W = extent[0][0], w0, w1, N = extent[0][1], n0, n1, E = extent[1][0], e0, e1, S = extent[1][1], s0, s1, dx, dy, moving, shifting = signX && signY && exports.event.shiftKey, lockX, lockY, point0 = mouse(that), point = point0, emit = emitter(that, arguments).beforestart(); if (type === "overlay") { state.selection = selection$$1 = [ [w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]], [e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0] ]; } else { w0 = selection$$1[0][0]; n0 = selection$$1[0][1]; e0 = selection$$1[1][0]; s0 = selection$$1[1][1]; } w1 = w0; n1 = n0; e1 = e0; s1 = s0; var group = select(that) .attr("pointer-events", "none"); var overlay = group.selectAll(".overlay") .attr("cursor", cursors[type]); if (exports.event.touches) { group .on("touchmove.brush", moved, true) .on("touchend.brush touchcancel.brush", ended, true); } else { var view = select(exports.event.view) .on("keydown.brush", keydowned, true) .on("keyup.brush", keyupped, true) .on("mousemove.brush", moved, true) .on("mouseup.brush", ended, true); dragDisable(exports.event.view); } nopropagation$1(); interrupt(that); redraw.call(that); emit.start(); function moved() { var point1 = mouse(that); if (shifting && !lockX && !lockY) { if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true; else lockX = true; } point = point1; moving = true; noevent$1(); move(); } function move() { var t; dx = point[0] - point0[0]; dy = point[1] - point0[1]; switch (mode) { case MODE_SPACE: case MODE_DRAG: { if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx; if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy; break; } case MODE_HANDLE: { if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0; else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx; if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0; else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy; break; } case MODE_CENTER: { if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX)); if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY)); break; } } if (e1 < w1) { signX *= -1; t = w0, w0 = e0, e0 = t; t = w1, w1 = e1, e1 = t; if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]); } if (s1 < n1) { signY *= -1; t = n0, n0 = s0, s0 = t; t = n1, n1 = s1, s1 = t; if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]); } if (state.selection) selection$$1 = state.selection; // May be set by brush.move! if (lockX) w1 = selection$$1[0][0], e1 = selection$$1[1][0]; if (lockY) n1 = selection$$1[0][1], s1 = selection$$1[1][1]; if (selection$$1[0][0] !== w1 || selection$$1[0][1] !== n1 || selection$$1[1][0] !== e1 || selection$$1[1][1] !== s1) { state.selection = [[w1, n1], [e1, s1]]; redraw.call(that); emit.brush(); } } function ended() { nopropagation$1(); if (exports.event.touches) { if (exports.event.touches.length) return; if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed! group.on("touchmove.brush touchend.brush touchcancel.brush", null); } else { yesdrag(exports.event.view, moving); view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null); } group.attr("pointer-events", "all"); overlay.attr("cursor", cursors.overlay); if (state.selection) selection$$1 = state.selection; // May be set by brush.move (on start)! if (empty(selection$$1)) state.selection = null, redraw.call(that); emit.end(); } function keydowned() { switch (exports.event.keyCode) { case 16: { // SHIFT shifting = signX && signY; break; } case 18: { // ALT if (mode === MODE_HANDLE) { if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; mode = MODE_CENTER; move(); } break; } case 32: { // SPACE; takes priority over ALT if (mode === MODE_HANDLE || mode === MODE_CENTER) { if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx; if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy; mode = MODE_SPACE; overlay.attr("cursor", cursors.selection); move(); } break; } default: return; } noevent$1(); } function keyupped() { switch (exports.event.keyCode) { case 16: { // SHIFT if (shifting) { lockX = lockY = shifting = false; move(); } break; } case 18: { // ALT if (mode === MODE_CENTER) { if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; mode = MODE_HANDLE; move(); } break; } case 32: { // SPACE if (mode === MODE_SPACE) { if (exports.event.altKey) { if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX; if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY; mode = MODE_CENTER; } else { if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1; if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1; mode = MODE_HANDLE; } overlay.attr("cursor", cursors[type]); move(); } break; } default: return; } noevent$1(); } } function initialize() { var state = this.__brush || {selection: null}; state.extent = extent.apply(this, arguments); state.dim = dim; return state; } brush.extent = function(_) { return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent; }; brush.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter; }; brush.handleSize = function(_) { return arguments.length ? (handleSize = +_, brush) : handleSize; }; brush.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? brush : value; }; return brush; } var cos = Math.cos; var sin = Math.sin; var pi$1 = Math.PI; var halfPi$1 = pi$1 / 2; var tau$1 = pi$1 * 2; var max$1 = Math.max; function compareValue(compare) { return function(a, b) { return compare( a.source.value + a.target.value, b.source.value + b.target.value ); }; } var chord = function() { var padAngle = 0, sortGroups = null, sortSubgroups = null, sortChords = null; function chord(matrix) { var n = matrix.length, groupSums = [], groupIndex = range(n), subgroupIndex = [], chords = [], groups = chords.groups = new Array(n), subgroups = new Array(n * n), k, x, x0, dx, i, j; // Compute the sum. k = 0, i = -1; while (++i < n) { x = 0, j = -1; while (++j < n) { x += matrix[i][j]; } groupSums.push(x); subgroupIndex.push(range(n)); k += x; } // Sort groups… if (sortGroups) groupIndex.sort(function(a, b) { return sortGroups(groupSums[a], groupSums[b]); }); // Sort subgroups… if (sortSubgroups) subgroupIndex.forEach(function(d, i) { d.sort(function(a, b) { return sortSubgroups(matrix[i][a], matrix[i][b]); }); }); // Convert the sum to scaling factor for [0, 2pi]. // TODO Allow start and end angle to be specified? // TODO Allow padding to be specified as percentage? k = max$1(0, tau$1 - padAngle * n) / k; dx = k ? padAngle : tau$1 / n; // Compute the start and end angle for each group and subgroup. // Note: Opera has a bug reordering object literal properties! x = 0, i = -1; while (++i < n) { x0 = x, j = -1; while (++j < n) { var di = groupIndex[i], dj = subgroupIndex[di][j], v = matrix[di][dj], a0 = x, a1 = x += v * k; subgroups[dj * n + di] = { index: di, subindex: dj, startAngle: a0, endAngle: a1, value: v }; } groups[di] = { index: di, startAngle: x0, endAngle: x, value: groupSums[di] }; x += dx; } // Generate chords for each (non-empty) subgroup-subgroup link. i = -1; while (++i < n) { j = i - 1; while (++j < n) { var source = subgroups[j * n + i], target = subgroups[i * n + j]; if (source.value || target.value) { chords.push(source.value < target.value ? {source: target, target: source} : {source: source, target: target}); } } } return sortChords ? chords.sort(sortChords) : chords; } chord.padAngle = function(_) { return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle; }; chord.sortGroups = function(_) { return arguments.length ? (sortGroups = _, chord) : sortGroups; }; chord.sortSubgroups = function(_) { return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups; }; chord.sortChords = function(_) { return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._; }; return chord; }; var slice$2 = Array.prototype.slice; var constant$5 = function(x) { return function() { return x; }; }; var pi$2 = Math.PI; var tau$2 = 2 * pi$2; var epsilon$1 = 1e-6; var tauEpsilon = tau$2 - epsilon$1; function Path() { this._x0 = this._y0 = // start of current subpath this._x1 = this._y1 = null; // end of current subpath this._ = ""; } function path() { return new Path; } Path.prototype = path.prototype = { constructor: Path, moveTo: function(x, y) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); }, closePath: function() { if (this._x1 !== null) { this._x1 = this._x0, this._y1 = this._y0; this._ += "Z"; } }, lineTo: function(x, y) { this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); }, quadraticCurveTo: function(x1, y1, x, y) { this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, arcTo: function(x1, y1, x2, y2, r) { x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; var x0 = this._x1, y0 = this._y1, x21 = x2 - x1, y21 = y2 - y1, x01 = x0 - x1, y01 = y0 - y1, l01_2 = x01 * x01 + y01 * y01; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x1,y1). if (this._x1 === null) { this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); } // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. else if (!(l01_2 > epsilon$1)) {} // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? // Equivalently, is (x1,y1) coincident with (x2,y2)? // Or, is the radius zero? Line to (x1,y1). else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) { this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); } // Otherwise, draw an arc! else { var x20 = x2 - x0, y20 = y2 - y0, l21_2 = x21 * x21 + y21 * y21, l20_2 = x20 * x20 + y20 * y20, l21 = Math.sqrt(l21_2), l01 = Math.sqrt(l01_2), l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), t01 = l / l01, t21 = l / l21; // If the start tangent is not coincident with (x0,y0), line to. if (Math.abs(t01 - 1) > epsilon$1) { this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); } this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); } }, arc: function(x, y, r, a0, a1, ccw) { x = +x, y = +y, r = +r; var dx = r * Math.cos(a0), dy = r * Math.sin(a0), x0 = x + dx, y0 = y + dy, cw = 1 ^ ccw, da = ccw ? a0 - a1 : a1 - a0; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x0,y0). if (this._x1 === null) { this._ += "M" + x0 + "," + y0; } // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) { this._ += "L" + x0 + "," + y0; } // Is this arc empty? We’re done. if (!r) return; // Does the angle go the wrong way? Flip the direction. if (da < 0) da = da % tau$2 + tau$2; // Is this a complete circle? Draw two arcs to complete the circle. if (da > tauEpsilon) { this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); } // Is this arc non-empty? Draw an arc! else if (da > epsilon$1) { this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); } }, rect: function(x, y, w, h) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; }, toString: function() { return this._; } }; function defaultSource(d) { return d.source; } function defaultTarget(d) { return d.target; } function defaultRadius(d) { return d.radius; } function defaultStartAngle(d) { return d.startAngle; } function defaultEndAngle(d) { return d.endAngle; } var ribbon = function() { var source = defaultSource, target = defaultTarget, radius = defaultRadius, startAngle = defaultStartAngle, endAngle = defaultEndAngle, context = null; function ribbon() { var buffer, argv = slice$2.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv), sr = +radius.apply(this, (argv[0] = s, argv)), sa0 = startAngle.apply(this, argv) - halfPi$1, sa1 = endAngle.apply(this, argv) - halfPi$1, sx0 = sr * cos(sa0), sy0 = sr * sin(sa0), tr = +radius.apply(this, (argv[0] = t, argv)), ta0 = startAngle.apply(this, argv) - halfPi$1, ta1 = endAngle.apply(this, argv) - halfPi$1; if (!context) context = buffer = path(); context.moveTo(sx0, sy0); context.arc(0, 0, sr, sa0, sa1); if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr? context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0)); context.arc(0, 0, tr, ta0, ta1); } context.quadraticCurveTo(0, 0, sx0, sy0); context.closePath(); if (buffer) return context = null, buffer + "" || null; } ribbon.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius; }; ribbon.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle; }; ribbon.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle; }; ribbon.source = function(_) { return arguments.length ? (source = _, ribbon) : source; }; ribbon.target = function(_) { return arguments.length ? (target = _, ribbon) : target; }; ribbon.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), ribbon) : context; }; return ribbon; }; var prefix = "$"; function Map() {} Map.prototype = map$1.prototype = { constructor: Map, has: function(key) { return (prefix + key) in this; }, get: function(key) { return this[prefix + key]; }, set: function(key, value) { this[prefix + key] = value; return this; }, remove: function(key) { var property = prefix + key; return property in this && delete this[property]; }, clear: function() { for (var property in this) if (property[0] === prefix) delete this[property]; }, keys: function() { var keys = []; for (var property in this) if (property[0] === prefix) keys.push(property.slice(1)); return keys; }, values: function() { var values = []; for (var property in this) if (property[0] === prefix) values.push(this[property]); return values; }, entries: function() { var entries = []; for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]}); return entries; }, size: function() { var size = 0; for (var property in this) if (property[0] === prefix) ++size; return size; }, empty: function() { for (var property in this) if (property[0] === prefix) return false; return true; }, each: function(f) { for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this); } }; function map$1(object, f) { var map = new Map; // Copy constructor. if (object instanceof Map) object.each(function(value, key) { map.set(key, value); }); // Index array by numeric index or specified key function. else if (Array.isArray(object)) { var i = -1, n = object.length, o; if (f == null) while (++i < n) map.set(i, object[i]); else while (++i < n) map.set(f(o = object[i], i, object), o); } // Convert object to map. else if (object) for (var key in object) map.set(key, object[key]); return map; } var nest = function() { var keys = [], sortKeys = [], sortValues, rollup, nest; function apply(array, depth, createResult, setResult) { if (depth >= keys.length) return rollup != null ? rollup(array) : (sortValues != null ? array.sort(sortValues) : array); var i = -1, n = array.length, key = keys[depth++], keyValue, value, valuesByKey = map$1(), values, result = createResult(); while (++i < n) { if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) { values.push(value); } else { valuesByKey.set(keyValue, [value]); } } valuesByKey.each(function(values, key) { setResult(result, key, apply(values, depth, createResult, setResult)); }); return result; } function entries(map, depth) { if (++depth > keys.length) return map; var array, sortKey = sortKeys[depth - 1]; if (rollup != null && depth >= keys.length) array = map.entries(); else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); }); return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; } return nest = { object: function(array) { return apply(array, 0, createObject, setObject); }, map: function(array) { return apply(array, 0, createMap, setMap); }, entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); }, key: function(d) { keys.push(d); return nest; }, sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; }, sortValues: function(order) { sortValues = order; return nest; }, rollup: function(f) { rollup = f; return nest; } }; }; function createObject() { return {}; } function setObject(object, key, value) { object[key] = value; } function createMap() { return map$1(); } function setMap(map, key, value) { map.set(key, value); } function Set() {} var proto = map$1.prototype; Set.prototype = set$2.prototype = { constructor: Set, has: proto.has, add: function(value) { value += ""; this[prefix + value] = value; return this; }, remove: proto.remove, clear: proto.clear, values: proto.keys, size: proto.size, empty: proto.empty, each: proto.each }; function set$2(object, f) { var set = new Set; // Copy constructor. if (object instanceof Set) object.each(function(value) { set.add(value); }); // Otherwise, assume it’s an array. else if (object) { var i = -1, n = object.length; if (f == null) while (++i < n) set.add(object[i]); else while (++i < n) set.add(f(object[i], i, object)); } return set; } var d3keys = function(map) { var keys = []; for (var key in map) keys.push(key); return keys; }; var values = function(map) { var values = []; for (var key in map) values.push(map[key]); return values; }; var entries = function(map) { var entries = []; for (var key in map) entries.push({key: key, value: map[key]}); return entries; }; function objectConverter(columns) { return new Function("d", "return {" + columns.map(function(name, i) { return JSON.stringify(name) + ": d[" + i + "]"; }).join(",") + "}"); } function customConverter(columns, f) { var object = objectConverter(columns); return function(row, i) { return f(object(row), i, columns); }; } // Compute unique columns in order of discovery. function inferColumns(rows) { var columnSet = Object.create(null), columns = []; rows.forEach(function(row) { for (var column in row) { if (!(column in columnSet)) { columns.push(columnSet[column] = column); } } }); return columns; } var dsv = function(delimiter) { var reFormat = new RegExp("[\"" + delimiter + "\n\r]"), delimiterCode = delimiter.charCodeAt(0); function parse(text, f) { var convert, columns, rows = parseRows(text, function(row, i) { if (convert) return convert(row, i - 1); columns = row, convert = f ? customConverter(row, f) : objectConverter(row); }); rows.columns = columns; return rows; } function parseRows(text, f) { var EOL = {}, // sentinel value for end-of-line EOF = {}, // sentinel value for end-of-file rows = [], // output rows N = text.length, I = 0, // current character index n = 0, // the current line number t, // the current token eol; // is the current token followed by EOL? function token() { if (I >= N) return EOF; // special case: end of file if (eol) return eol = false, EOL; // special case: end of line // special case: quotes var j = I, c; if (text.charCodeAt(j) === 34) { var i = j; while (i++ < N) { if (text.charCodeAt(i) === 34) { if (text.charCodeAt(i + 1) !== 34) break; ++i; } } I = i + 2; c = text.charCodeAt(i + 1); if (c === 13) { eol = true; if (text.charCodeAt(i + 2) === 10) ++I; } else if (c === 10) { eol = true; } return text.slice(j + 1, i).replace(/""/g, "\""); } // common case: find next delimiter or newline while (I < N) { var k = 1; c = text.charCodeAt(I++); if (c === 10) eol = true; // \n else if (c === 13) { eol = true; if (text.charCodeAt(I) === 10) ++I, ++k; } // \r|\r\n else if (c !== delimiterCode) continue; return text.slice(j, I - k); } // special case: last token before EOF return text.slice(j); } while ((t = token()) !== EOF) { var a = []; while (t !== EOL && t !== EOF) { a.push(t); t = token(); } if (f && (a = f(a, n++)) == null) continue; rows.push(a); } return rows; } function format(rows, columns) { if (columns == null) columns = inferColumns(rows); return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) { return columns.map(function(column) { return formatValue(row[column]); }).join(delimiter); })).join("\n"); } function formatRows(rows) { return rows.map(formatRow).join("\n"); } function formatRow(row) { return row.map(formatValue).join(delimiter); } function formatValue(text) { return text == null ? "" : reFormat.test(text += "") ? "\"" + text.replace(/\"/g, "\"\"") + "\"" : text; } return { parse: parse, parseRows: parseRows, format: format, formatRows: formatRows }; }; var csv = dsv(","); var csvParse = csv.parse; var csvParseRows = csv.parseRows; var csvFormat = csv.format; var csvFormatRows = csv.formatRows; var tsv = dsv("\t"); var tsvParse = tsv.parse; var tsvParseRows = tsv.parseRows; var tsvFormat = tsv.format; var tsvFormatRows = tsv.formatRows; var center$1 = function(x, y) { var nodes; if (x == null) x = 0; if (y == null) y = 0; function force() { var i, n = nodes.length, node, sx = 0, sy = 0; for (i = 0; i < n; ++i) { node = nodes[i], sx += node.x, sy += node.y; } for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) { node = nodes[i], node.x -= sx, node.y -= sy; } } force.initialize = function(_) { nodes = _; }; force.x = function(_) { return arguments.length ? (x = +_, force) : x; }; force.y = function(_) { return arguments.length ? (y = +_, force) : y; }; return force; }; var constant$6 = function(x) { return function() { return x; }; }; var jiggle = function() { return (Math.random() - 0.5) * 1e-6; }; var tree_add = function(d) { var x = +this._x.call(null, d), y = +this._y.call(null, d); return add(this.cover(x, y), x, y, d); }; function add(tree, x, y, d) { if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points var parent, node = tree._root, leaf = {data: d}, x0 = tree._x0, y0 = tree._y0, x1 = tree._x1, y1 = tree._y1, xm, ym, xp, yp, right, bottom, i, j; // If the tree is empty, initialize the root as a leaf. if (!node) return tree._root = leaf, tree; // Find the existing leaf for the new point, or add it. while (node.length) { if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree; } // Is the new point is exactly coincident with the existing point? xp = +tree._x.call(null, node.data); yp = +tree._y.call(null, node.data); if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree; // Otherwise, split the leaf node until the old and new point are separated. do { parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4); if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm))); return parent[j] = node, parent[i] = leaf, tree; } function addAll(data) { var d, i, n = data.length, x, y, xz = new Array(n), yz = new Array(n), x0 = Infinity, y0 = Infinity, x1 = -Infinity, y1 = -Infinity; // Compute the points and their extent. for (i = 0; i < n; ++i) { if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue; xz[i] = x; yz[i] = y; if (x < x0) x0 = x; if (x > x1) x1 = x; if (y < y0) y0 = y; if (y > y1) y1 = y; } // If there were no (valid) points, inherit the existing extent. if (x1 < x0) x0 = this._x0, x1 = this._x1; if (y1 < y0) y0 = this._y0, y1 = this._y1; // Expand the tree to cover the new points. this.cover(x0, y0).cover(x1, y1); // Add the new points. for (i = 0; i < n; ++i) { add(this, xz[i], yz[i], data[i]); } return this; } var tree_cover = function(x, y) { if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points var x0 = this._x0, y0 = this._y0, x1 = this._x1, y1 = this._y1; // If the quadtree has no extent, initialize them. // Integer extent are necessary so that if we later double the extent, // the existing quadrant boundaries don’t change due to floating point error! if (isNaN(x0)) { x1 = (x0 = Math.floor(x)) + 1; y1 = (y0 = Math.floor(y)) + 1; } // Otherwise, double repeatedly to cover. else if (x0 > x || x > x1 || y0 > y || y > y1) { var z = x1 - x0, node = this._root, parent, i; switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) { case 0: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1); break; } case 1: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1); break; } case 2: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y); break; } case 3: { do parent = new Array(4), parent[i] = node, node = parent; while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y); break; } } if (this._root && this._root.length) this._root = node; } // If the quadtree covers the point already, just return. else return this; this._x0 = x0; this._y0 = y0; this._x1 = x1; this._y1 = y1; return this; }; var tree_data = function() { var data = []; this.visit(function(node) { if (!node.length) do data.push(node.data); while (node = node.next) }); return data; }; var tree_extent = function(_) { return arguments.length ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1]) : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]]; }; var Quad = function(node, x0, y0, x1, y1) { this.node = node; this.x0 = x0; this.y0 = y0; this.x1 = x1; this.y1 = y1; }; var tree_find = function(x, y, radius) { var data, x0 = this._x0, y0 = this._y0, x1, y1, x2, y2, x3 = this._x1, y3 = this._y1, quads = [], node = this._root, q, i; if (node) quads.push(new Quad(node, x0, y0, x3, y3)); if (radius == null) radius = Infinity; else { x0 = x - radius, y0 = y - radius; x3 = x + radius, y3 = y + radius; radius *= radius; } while (q = quads.pop()) { // Stop searching if this quadrant can’t contain a closer node. if (!(node = q.node) || (x1 = q.x0) > x3 || (y1 = q.y0) > y3 || (x2 = q.x1) < x0 || (y2 = q.y1) < y0) continue; // Bisect the current quadrant. if (node.length) { var xm = (x1 + x2) / 2, ym = (y1 + y2) / 2; quads.push( new Quad(node[3], xm, ym, x2, y2), new Quad(node[2], x1, ym, xm, y2), new Quad(node[1], xm, y1, x2, ym), new Quad(node[0], x1, y1, xm, ym) ); // Visit the closest quadrant first. if (i = (y >= ym) << 1 | (x >= xm)) { q = quads[quads.length - 1]; quads[quads.length - 1] = quads[quads.length - 1 - i]; quads[quads.length - 1 - i] = q; } } // Visit this point. (Visiting coincident points isn’t necessary!) else { var dx = x - +this._x.call(null, node.data), dy = y - +this._y.call(null, node.data), d2 = dx * dx + dy * dy; if (d2 < radius) { var d = Math.sqrt(radius = d2); x0 = x - d, y0 = y - d; x3 = x + d, y3 = y + d; data = node.data; } } } return data; }; var tree_remove = function(d) { if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points var parent, node = this._root, retainer, previous, next, x0 = this._x0, y0 = this._y0, x1 = this._x1, y1 = this._y1, x, y, xm, ym, right, bottom, i, j; // If the tree is empty, initialize the root as a leaf. if (!node) return this; // Find the leaf node for the point. // While descending, also retain the deepest parent with a non-removed sibling. if (node.length) while (true) { if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm; if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym; if (!(parent = node, node = node[i = bottom << 1 | right])) return this; if (!node.length) break; if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i; } // Find the point to remove. while (node.data !== d) if (!(previous = node, node = node.next)) return this; if (next = node.next) delete node.next; // If there are multiple coincident points, remove just the point. if (previous) return (next ? previous.next = next : delete previous.next), this; // If this is the root point, remove it. if (!parent) return this._root = next, this; // Remove this leaf. next ? parent[i] = next : delete parent[i]; // If the parent now contains exactly one leaf, collapse superfluous parents. if ((node = parent[0] || parent[1] || parent[2] || parent[3]) && node === (parent[3] || parent[2] || parent[1] || parent[0]) && !node.length) { if (retainer) retainer[j] = node; else this._root = node; } return this; }; function removeAll(data) { for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]); return this; } var tree_root = function() { return this._root; }; var tree_size = function() { var size = 0; this.visit(function(node) { if (!node.length) do ++size; while (node = node.next) }); return size; }; var tree_visit = function(callback) { var quads = [], q, node = this._root, child, x0, y0, x1, y1; if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1)); while (q = quads.pop()) { if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) { var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); } } return this; }; var tree_visitAfter = function(callback) { var quads = [], next = [], q; if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1)); while (q = quads.pop()) { var node = q.node; if (node.length) { var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2; if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym)); if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym)); if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1)); if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1)); } next.push(q); } while (q = next.pop()) { callback(q.node, q.x0, q.y0, q.x1, q.y1); } return this; }; function defaultX(d) { return d[0]; } var tree_x = function(_) { return arguments.length ? (this._x = _, this) : this._x; }; function defaultY(d) { return d[1]; } var tree_y = function(_) { return arguments.length ? (this._y = _, this) : this._y; }; function quadtree(nodes, x, y) { var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN); return nodes == null ? tree : tree.addAll(nodes); } function Quadtree(x, y, x0, y0, x1, y1) { this._x = x; this._y = y; this._x0 = x0; this._y0 = y0; this._x1 = x1; this._y1 = y1; this._root = undefined; } function leaf_copy(leaf) { var copy = {data: leaf.data}, next = copy; while (leaf = leaf.next) next = next.next = {data: leaf.data}; return copy; } var treeProto = quadtree.prototype = Quadtree.prototype; treeProto.copy = function() { var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1), node = this._root, nodes, child; if (!node) return copy; if (!node.length) return copy._root = leaf_copy(node), copy; nodes = [{source: node, target: copy._root = new Array(4)}]; while (node = nodes.pop()) { for (var i = 0; i < 4; ++i) { if (child = node.source[i]) { if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)}); else node.target[i] = leaf_copy(child); } } } return copy; }; treeProto.add = tree_add; treeProto.addAll = addAll; treeProto.cover = tree_cover; treeProto.data = tree_data; treeProto.extent = tree_extent; treeProto.find = tree_find; treeProto.remove = tree_remove; treeProto.removeAll = removeAll; treeProto.root = tree_root; treeProto.size = tree_size; treeProto.visit = tree_visit; treeProto.visitAfter = tree_visitAfter; treeProto.x = tree_x; treeProto.y = tree_y; function x(d) { return d.x + d.vx; } function y(d) { return d.y + d.vy; } var collide = function(radius) { var nodes, radii, strength = 1, iterations = 1; if (typeof radius !== "function") radius = constant$6(radius == null ? 1 : +radius); function force() { var i, n = nodes.length, tree, node, xi, yi, ri, ri2; for (var k = 0; k < iterations; ++k) { tree = quadtree(nodes, x, y).visitAfter(prepare); for (i = 0; i < n; ++i) { node = nodes[i]; ri = radii[node.index], ri2 = ri * ri; xi = node.x + node.vx; yi = node.y + node.vy; tree.visit(apply); } } function apply(quad, x0, y0, x1, y1) { var data = quad.data, rj = quad.r, r = ri + rj; if (data) { if (data.index > node.index) { var x = xi - data.x - data.vx, y = yi - data.y - data.vy, l = x * x + y * y; if (l < r * r) { if (x === 0) x = jiggle(), l += x * x; if (y === 0) y = jiggle(), l += y * y; l = (r - (l = Math.sqrt(l))) / l * strength; node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj)); node.vy += (y *= l) * r; data.vx -= x * (r = 1 - r); data.vy -= y * r; } } return; } return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r; } } function prepare(quad) { if (quad.data) return quad.r = radii[quad.data.index]; for (var i = quad.r = 0; i < 4; ++i) { if (quad[i] && quad[i].r > quad.r) { quad.r = quad[i].r; } } } function initialize() { if (!nodes) return; var i, n = nodes.length, node; radii = new Array(n); for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes); } force.initialize = function(_) { nodes = _; initialize(); }; force.iterations = function(_) { return arguments.length ? (iterations = +_, force) : iterations; }; force.strength = function(_) { return arguments.length ? (strength = +_, force) : strength; }; force.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius; }; return force; }; function index(d) { return d.index; } function find(nodeById, nodeId) { var node = nodeById.get(nodeId); if (!node) throw new Error("missing: " + nodeId); return node; } var link = function(links) { var id = index, strength = defaultStrength, strengths, distance = constant$6(30), distances, nodes, count, bias, iterations = 1; if (links == null) links = []; function defaultStrength(link) { return 1 / Math.min(count[link.source.index], count[link.target.index]); } function force(alpha) { for (var k = 0, n = links.length; k < iterations; ++k) { for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) { link = links[i], source = link.source, target = link.target; x = target.x + target.vx - source.x - source.vx || jiggle(); y = target.y + target.vy - source.y - source.vy || jiggle(); l = Math.sqrt(x * x + y * y); l = (l - distances[i]) / l * alpha * strengths[i]; x *= l, y *= l; target.vx -= x * (b = bias[i]); target.vy -= y * b; source.vx += x * (b = 1 - b); source.vy += y * b; } } } function initialize() { if (!nodes) return; var i, n = nodes.length, m = links.length, nodeById = map$1(nodes, id), link; for (i = 0, count = new Array(n); i < m; ++i) { link = links[i], link.index = i; if (typeof link.source !== "object") link.source = find(nodeById, link.source); if (typeof link.target !== "object") link.target = find(nodeById, link.target); count[link.source.index] = (count[link.source.index] || 0) + 1; count[link.target.index] = (count[link.target.index] || 0) + 1; } for (i = 0, bias = new Array(m); i < m; ++i) { link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]); } strengths = new Array(m), initializeStrength(); distances = new Array(m), initializeDistance(); } function initializeStrength() { if (!nodes) return; for (var i = 0, n = links.length; i < n; ++i) { strengths[i] = +strength(links[i], i, links); } } function initializeDistance() { if (!nodes) return; for (var i = 0, n = links.length; i < n; ++i) { distances[i] = +distance(links[i], i, links); } } force.initialize = function(_) { nodes = _; initialize(); }; force.links = function(_) { return arguments.length ? (links = _, initialize(), force) : links; }; force.id = function(_) { return arguments.length ? (id = _, force) : id; }; force.iterations = function(_) { return arguments.length ? (iterations = +_, force) : iterations; }; force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initializeStrength(), force) : strength; }; force.distance = function(_) { return arguments.length ? (distance = typeof _ === "function" ? _ : constant$6(+_), initializeDistance(), force) : distance; }; return force; }; function x$1(d) { return d.x; } function y$1(d) { return d.y; } var initialRadius = 10; var initialAngle = Math.PI * (3 - Math.sqrt(5)); var simulation = function(nodes) { var simulation, alpha = 1, alphaMin = 0.001, alphaDecay = 1 - Math.pow(alphaMin, 1 / 300), alphaTarget = 0, velocityDecay = 0.6, forces = map$1(), stepper = timer(step), event = dispatch("tick", "end"); if (nodes == null) nodes = []; function step() { tick(); event.call("tick", simulation); if (alpha < alphaMin) { stepper.stop(); event.call("end", simulation); } } function tick() { var i, n = nodes.length, node; alpha += (alphaTarget - alpha) * alphaDecay; forces.each(function(force) { force(alpha); }); for (i = 0; i < n; ++i) { node = nodes[i]; if (node.fx == null) node.x += node.vx *= velocityDecay; else node.x = node.fx, node.vx = 0; if (node.fy == null) node.y += node.vy *= velocityDecay; else node.y = node.fy, node.vy = 0; } } function initializeNodes() { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.index = i; if (isNaN(node.x) || isNaN(node.y)) { var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle; node.x = radius * Math.cos(angle); node.y = radius * Math.sin(angle); } if (isNaN(node.vx) || isNaN(node.vy)) { node.vx = node.vy = 0; } } } function initializeForce(force) { if (force.initialize) force.initialize(nodes); return force; } initializeNodes(); return simulation = { tick: tick, restart: function() { return stepper.restart(step), simulation; }, stop: function() { return stepper.stop(), simulation; }, nodes: function(_) { return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes; }, alpha: function(_) { return arguments.length ? (alpha = +_, simulation) : alpha; }, alphaMin: function(_) { return arguments.length ? (alphaMin = +_, simulation) : alphaMin; }, alphaDecay: function(_) { return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay; }, alphaTarget: function(_) { return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget; }, velocityDecay: function(_) { return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; }, force: function(name, _) { return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name); }, find: function(x, y, radius) { var i = 0, n = nodes.length, dx, dy, d2, node, closest; if (radius == null) radius = Infinity; else radius *= radius; for (i = 0; i < n; ++i) { node = nodes[i]; dx = x - node.x; dy = y - node.y; d2 = dx * dx + dy * dy; if (d2 < radius) closest = node, radius = d2; } return closest; }, on: function(name, _) { return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); } }; }; var manyBody = function() { var nodes, node, alpha, strength = constant$6(-30), strengths, distanceMin2 = 1, distanceMax2 = Infinity, theta2 = 0.81; function force(_) { var i, n = nodes.length, tree = quadtree(nodes, x$1, y$1).visitAfter(accumulate); for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply); } function initialize() { if (!nodes) return; var i, n = nodes.length, node; strengths = new Array(n); for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes); } function accumulate(quad) { var strength = 0, q, c, x$$1, y$$1, i; // For internal nodes, accumulate forces from child quadrants. if (quad.length) { for (x$$1 = y$$1 = i = 0; i < 4; ++i) { if ((q = quad[i]) && (c = q.value)) { strength += c, x$$1 += c * q.x, y$$1 += c * q.y; } } quad.x = x$$1 / strength; quad.y = y$$1 / strength; } // For leaf nodes, accumulate forces from coincident quadrants. else { q = quad; q.x = q.data.x; q.y = q.data.y; do strength += strengths[q.data.index]; while (q = q.next); } quad.value = strength; } function apply(quad, x1, _, x2) { if (!quad.value) return true; var x$$1 = quad.x - node.x, y$$1 = quad.y - node.y, w = x2 - x1, l = x$$1 * x$$1 + y$$1 * y$$1; // Apply the Barnes-Hut approximation if possible. // Limit forces for very close nodes; randomize direction if coincident. if (w * w / theta2 < l) { if (l < distanceMax2) { if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); node.vx += x$$1 * quad.value * alpha / l; node.vy += y$$1 * quad.value * alpha / l; } return true; } // Otherwise, process points directly. else if (quad.length || l >= distanceMax2) return; // Limit forces for very close nodes; randomize direction if coincident. if (quad.data !== node || quad.next) { if (x$$1 === 0) x$$1 = jiggle(), l += x$$1 * x$$1; if (y$$1 === 0) y$$1 = jiggle(), l += y$$1 * y$$1; if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l); } do if (quad.data !== node) { w = strengths[quad.data.index] * alpha / l; node.vx += x$$1 * w; node.vy += y$$1 * w; } while (quad = quad.next); } force.initialize = function(_) { nodes = _; initialize(); }; force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; }; force.distanceMin = function(_) { return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2); }; force.distanceMax = function(_) { return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2); }; force.theta = function(_) { return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2); }; return force; }; var x$2 = function(x) { var strength = constant$6(0.1), nodes, strengths, xz; if (typeof x !== "function") x = constant$6(x == null ? 0 : +x); function force(alpha) { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha; } } function initialize() { if (!nodes) return; var i, n = nodes.length; strengths = new Array(n); xz = new Array(n); for (i = 0; i < n; ++i) { strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); } } force.initialize = function(_) { nodes = _; initialize(); }; force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; }; force.x = function(_) { return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : x; }; return force; }; var y$2 = function(y) { var strength = constant$6(0.1), nodes, strengths, yz; if (typeof y !== "function") y = constant$6(y == null ? 0 : +y); function force(alpha) { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha; } } function initialize() { if (!nodes) return; var i, n = nodes.length; strengths = new Array(n); yz = new Array(n); for (i = 0; i < n; ++i) { strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes); } } force.initialize = function(_) { nodes = _; initialize(); }; force.strength = function(_) { return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength; }; force.y = function(_) { return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : y; }; return force; }; // Computes the decimal coefficient and exponent of the specified number x with // significant digits p, where x is positive and p is in [1, 21] or undefined. // For example, formatDecimal(1.23) returns ["123", 0]. var formatDecimal = function(x, p) { if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity var i, coefficient = x.slice(0, i); // The string returned by toExponential either has the form \d\.\d+e[-+]\d+ // (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3). return [ coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient, +x.slice(i + 1) ]; }; var exponent$1 = function(x) { return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN; }; var formatGroup = function(grouping, thousands) { return function(value, width) { var i = value.length, t = [], j = 0, g = grouping[0], length = 0; while (i > 0 && g > 0) { if (length + g + 1 > width) g = Math.max(1, width - length); t.push(value.substring(i -= g, i + g)); if ((length += g + 1) > width) break; g = grouping[j = (j + 1) % grouping.length]; } return t.reverse().join(thousands); }; }; var formatNumerals = function(numerals) { return function(value) { return value.replace(/[0-9]/g, function(i) { return numerals[+i]; }); }; }; var formatDefault = function(x, p) { x = x.toPrecision(p); out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) { switch (x[i]) { case ".": i0 = i1 = i; break; case "0": if (i0 === 0) i0 = i; i1 = i; break; case "e": break out; default: if (i0 > 0) i0 = 0; break; } } return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x; }; var prefixExponent; var formatPrefixAuto = function(x, p) { var d = formatDecimal(x, p); if (!d) return x + ""; var coefficient = d[0], exponent = d[1], i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1, n = coefficient.length; return i === n ? coefficient : i > n ? coefficient + new Array(i - n + 1).join("0") : i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i) : "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y! }; var formatRounded = function(x, p) { var d = formatDecimal(x, p); if (!d) return x + ""; var coefficient = d[0], exponent = d[1]; return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1) : coefficient + new Array(exponent - coefficient.length + 2).join("0"); }; var formatTypes = { "": formatDefault, "%": function(x, p) { return (x * 100).toFixed(p); }, "b": function(x) { return Math.round(x).toString(2); }, "c": function(x) { return x + ""; }, "d": function(x) { return Math.round(x).toString(10); }, "e": function(x, p) { return x.toExponential(p); }, "f": function(x, p) { return x.toFixed(p); }, "g": function(x, p) { return x.toPrecision(p); }, "o": function(x) { return Math.round(x).toString(8); }, "p": function(x, p) { return formatRounded(x * 100, p); }, "r": formatRounded, "s": formatPrefixAuto, "X": function(x) { return Math.round(x).toString(16).toUpperCase(); }, "x": function(x) { return Math.round(x).toString(16); } }; // [[fill]align][sign][symbol][0][width][,][.precision][type] var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i; function formatSpecifier(specifier) { return new FormatSpecifier(specifier); } formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof function FormatSpecifier(specifier) { if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier); var match, fill = match[1] || " ", align = match[2] || ">", sign = match[3] || "-", symbol = match[4] || "", zero = !!match[5], width = match[6] && +match[6], comma = !!match[7], precision = match[8] && +match[8].slice(1), type = match[9] || ""; // The "n" type is an alias for ",g". if (type === "n") comma = true, type = "g"; // Map invalid types to the default format. else if (!formatTypes[type]) type = ""; // If zero fill is specified, padding goes after sign and before digits. if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "="; this.fill = fill; this.align = align; this.sign = sign; this.symbol = symbol; this.zero = zero; this.width = width; this.comma = comma; this.precision = precision; this.type = type; } FormatSpecifier.prototype.toString = function() { return this.fill + this.align + this.sign + this.symbol + (this.zero ? "0" : "") + (this.width == null ? "" : Math.max(1, this.width | 0)) + (this.comma ? "," : "") + (this.precision == null ? "" : "." + Math.max(0, this.precision | 0)) + this.type; }; var identity$3 = function(x) { return x; }; var prefixes = ["y","z","a","f","p","n","µ","m","","k","M","G","T","P","E","Z","Y"]; var formatLocale = function(locale) { var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3, currency = locale.currency, decimal = locale.decimal, numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3; function newFormat(specifier) { specifier = formatSpecifier(specifier); var fill = specifier.fill, align = specifier.align, sign = specifier.sign, symbol = specifier.symbol, zero = specifier.zero, width = specifier.width, comma = specifier.comma, precision = specifier.precision, type = specifier.type; // Compute the prefix and suffix. // For SI-prefix, the suffix is lazily computed. var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "", suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? "%" : ""; // What format function should we use? // Is this an integer type? // Can this type generate exponential notation? var formatType = formatTypes[type], maybeSuffix = !type || /[defgprs%]/.test(type); // Set the default precision if not specified, // or clamp the specified precision to the supported range. // For significant precision, it must be in [1, 21]. // For fixed precision, it must be in [0, 20]. precision = precision == null ? (type ? 6 : 12) : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision)) : Math.max(0, Math.min(20, precision)); function format(value) { var valuePrefix = prefix, valueSuffix = suffix, i, n, c; if (type === "c") { valueSuffix = formatType(value) + valueSuffix; value = ""; } else { value = +value; // Perform the initial formatting. var valueNegative = value < 0; value = formatType(Math.abs(value), precision); // If a negative value rounds to zero during formatting, treat as positive. if (valueNegative && +value === 0) valueNegative = false; // Compute the prefix and suffix. valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix; valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : ""); // Break the formatted value into the integer “value” part that can be // grouped, and fractional or exponential “suffix” part that is not. if (maybeSuffix) { i = -1, n = value.length; while (++i < n) { if (c = value.charCodeAt(i), 48 > c || c > 57) { valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix; value = value.slice(0, i); break; } } } } // If the fill character is not "0", grouping is applied before padding. if (comma && !zero) value = group(value, Infinity); // Compute the padding. var length = valuePrefix.length + value.length + valueSuffix.length, padding = length < width ? new Array(width - length + 1).join(fill) : ""; // If the fill character is "0", grouping is applied after padding. if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = ""; // Reconstruct the final output based on the desired alignment. switch (align) { case "<": value = valuePrefix + value + valueSuffix + padding; break; case "=": value = valuePrefix + padding + value + valueSuffix; break; case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break; default: value = padding + valuePrefix + value + valueSuffix; break; } return numerals(value); } format.toString = function() { return specifier + ""; }; return format; } function formatPrefix(specifier, value) { var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)), e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3, k = Math.pow(10, -e), prefix = prefixes[8 + e / 3]; return function(value) { return f(k * value) + prefix; }; } return { format: newFormat, formatPrefix: formatPrefix }; }; var locale$1; defaultLocale({ decimal: ".", thousands: ",", grouping: [3], currency: ["$", ""] }); function defaultLocale(definition) { locale$1 = formatLocale(definition); exports.format = locale$1.format; exports.formatPrefix = locale$1.formatPrefix; return locale$1; } var precisionFixed = function(step) { return Math.max(0, -exponent$1(Math.abs(step))); }; var precisionPrefix = function(step, value) { return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step))); }; var precisionRound = function(step, max) { step = Math.abs(step), max = Math.abs(max) - step; return Math.max(0, exponent$1(max) - exponent$1(step)) + 1; }; // Adds floating point numbers with twice the normal precision. // Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and // Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3) // 305–363 (1997). // Code adapted from GeographicLib by Charles F. F. Karney, // http://geographiclib.sourceforge.net/ var adder = function() { return new Adder; }; function Adder() { this.reset(); } Adder.prototype = { constructor: Adder, reset: function() { this.s = // rounded value this.t = 0; // exact error }, add: function(y) { add$1(temp, y, this.t); add$1(this, temp.s, this.s); if (this.s) this.t += temp.t; else this.s = temp.t; }, valueOf: function() { return this.s; } }; var temp = new Adder; function add$1(adder, a, b) { var x = adder.s = a + b, bv = x - a, av = x - bv; adder.t = (a - av) + (b - bv); } var epsilon$2 = 1e-6; var epsilon2$1 = 1e-12; var pi$3 = Math.PI; var halfPi$2 = pi$3 / 2; var quarterPi = pi$3 / 4; var tau$3 = pi$3 * 2; var degrees$1 = 180 / pi$3; var radians = pi$3 / 180; var abs = Math.abs; var atan = Math.atan; var atan2 = Math.atan2; var cos$1 = Math.cos; var ceil = Math.ceil; var exp = Math.exp; var log = Math.log; var pow = Math.pow; var sin$1 = Math.sin; var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; }; var sqrt = Math.sqrt; var tan = Math.tan; function acos(x) { return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x); } function asin(x) { return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x); } function haversin(x) { return (x = sin$1(x / 2)) * x; } function noop$1() {} function streamGeometry(geometry, stream) { if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) { streamGeometryType[geometry.type](geometry, stream); } } var streamObjectType = { Feature: function(object, stream) { streamGeometry(object.geometry, stream); }, FeatureCollection: function(object, stream) { var features = object.features, i = -1, n = features.length; while (++i < n) streamGeometry(features[i].geometry, stream); } }; var streamGeometryType = { Sphere: function(object, stream) { stream.sphere(); }, Point: function(object, stream) { object = object.coordinates; stream.point(object[0], object[1], object[2]); }, MultiPoint: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]); }, LineString: function(object, stream) { streamLine(object.coordinates, stream, 0); }, MultiLineString: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) streamLine(coordinates[i], stream, 0); }, Polygon: function(object, stream) { streamPolygon(object.coordinates, stream); }, MultiPolygon: function(object, stream) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) streamPolygon(coordinates[i], stream); }, GeometryCollection: function(object, stream) { var geometries = object.geometries, i = -1, n = geometries.length; while (++i < n) streamGeometry(geometries[i], stream); } }; function streamLine(coordinates, stream, closed) { var i = -1, n = coordinates.length - closed, coordinate; stream.lineStart(); while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]); stream.lineEnd(); } function streamPolygon(coordinates, stream) { var i = -1, n = coordinates.length; stream.polygonStart(); while (++i < n) streamLine(coordinates[i], stream, 1); stream.polygonEnd(); } var geoStream = function(object, stream) { if (object && streamObjectType.hasOwnProperty(object.type)) { streamObjectType[object.type](object, stream); } else { streamGeometry(object, stream); } }; var areaRingSum = adder(); var areaSum = adder(); var lambda00; var phi00; var lambda0; var cosPhi0; var sinPhi0; var areaStream = { point: noop$1, lineStart: noop$1, lineEnd: noop$1, polygonStart: function() { areaRingSum.reset(); areaStream.lineStart = areaRingStart; areaStream.lineEnd = areaRingEnd; }, polygonEnd: function() { var areaRing = +areaRingSum; areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing); this.lineStart = this.lineEnd = this.point = noop$1; }, sphere: function() { areaSum.add(tau$3); } }; function areaRingStart() { areaStream.point = areaPointFirst; } function areaRingEnd() { areaPoint(lambda00, phi00); } function areaPointFirst(lambda, phi) { areaStream.point = areaPoint; lambda00 = lambda, phi00 = phi; lambda *= radians, phi *= radians; lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi); } function areaPoint(lambda, phi) { lambda *= radians, phi *= radians; phi = phi / 2 + quarterPi; // half the angular distance from south pole // Spherical excess E for a spherical triangle with vertices: south pole, // previous point, current point. Uses a formula derived from Cagnoli’s // theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2). var dLambda = lambda - lambda0, sdLambda = dLambda >= 0 ? 1 : -1, adLambda = sdLambda * dLambda, cosPhi = cos$1(phi), sinPhi = sin$1(phi), k = sinPhi0 * sinPhi, u = cosPhi0 * cosPhi + k * cos$1(adLambda), v = k * sdLambda * sin$1(adLambda); areaRingSum.add(atan2(v, u)); // Advance the previous points. lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi; } var area = function(object) { areaSum.reset(); geoStream(object, areaStream); return areaSum * 2; }; function spherical(cartesian) { return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])]; } function cartesian(spherical) { var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi); return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)]; } function cartesianDot(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; } function cartesianCross(a, b) { return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]]; } // TODO return a function cartesianAddInPlace(a, b) { a[0] += b[0], a[1] += b[1], a[2] += b[2]; } function cartesianScale(vector, k) { return [vector[0] * k, vector[1] * k, vector[2] * k]; } // TODO return d function cartesianNormalizeInPlace(d) { var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); d[0] /= l, d[1] /= l, d[2] /= l; } var lambda0$1; var phi0; var lambda1; var phi1; var lambda2; var lambda00$1; var phi00$1; var p0; var deltaSum = adder(); var ranges; var range$1; var boundsStream = { point: boundsPoint, lineStart: boundsLineStart, lineEnd: boundsLineEnd, polygonStart: function() { boundsStream.point = boundsRingPoint; boundsStream.lineStart = boundsRingStart; boundsStream.lineEnd = boundsRingEnd; deltaSum.reset(); areaStream.polygonStart(); }, polygonEnd: function() { areaStream.polygonEnd(); boundsStream.point = boundsPoint; boundsStream.lineStart = boundsLineStart; boundsStream.lineEnd = boundsLineEnd; if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90); else if (deltaSum > epsilon$2) phi1 = 90; else if (deltaSum < -epsilon$2) phi0 = -90; range$1[0] = lambda0$1, range$1[1] = lambda1; } }; function boundsPoint(lambda, phi) { ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi; } function linePoint(lambda, phi) { var p = cartesian([lambda * radians, phi * radians]); if (p0) { var normal = cartesianCross(p0, p), equatorial = [normal[1], -normal[0], 0], inflection = cartesianCross(equatorial, normal); cartesianNormalizeInPlace(inflection); inflection = spherical(inflection); var delta = lambda - lambda2, sign$$1 = delta > 0 ? 1 : -1, lambdai = inflection[0] * degrees$1 * sign$$1, phii, antimeridian = abs(delta) > 180; if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { phii = inflection[1] * degrees$1; if (phii > phi1) phi1 = phii; } else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) { phii = -inflection[1] * degrees$1; if (phii < phi0) phi0 = phii; } else { if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi; } if (antimeridian) { if (lambda < lambda2) { if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; } else { if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; } } else { if (lambda1 >= lambda0$1) { if (lambda < lambda0$1) lambda0$1 = lambda; if (lambda > lambda1) lambda1 = lambda; } else { if (lambda > lambda2) { if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda; } else { if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda; } } } } else { ranges.push(range$1 = [lambda0$1 = lambda, lambda1 = lambda]); } if (phi < phi0) phi0 = phi; if (phi > phi1) phi1 = phi; p0 = p, lambda2 = lambda; } function boundsLineStart() { boundsStream.point = linePoint; } function boundsLineEnd() { range$1[0] = lambda0$1, range$1[1] = lambda1; boundsStream.point = boundsPoint; p0 = null; } function boundsRingPoint(lambda, phi) { if (p0) { var delta = lambda - lambda2; deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta); } else { lambda00$1 = lambda, phi00$1 = phi; } areaStream.point(lambda, phi); linePoint(lambda, phi); } function boundsRingStart() { areaStream.lineStart(); } function boundsRingEnd() { boundsRingPoint(lambda00$1, phi00$1); areaStream.lineEnd(); if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180); range$1[0] = lambda0$1, range$1[1] = lambda1; p0 = null; } // Finds the left-right distance between two longitudes. // This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want // the distance between ±180° to be 360°. function angle(lambda0, lambda1) { return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1; } function rangeCompare(a, b) { return a[0] - b[0]; } function rangeContains(range, x) { return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; } var bounds = function(feature) { var i, n, a, b, merged, deltaMax, delta; phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity); ranges = []; geoStream(feature, boundsStream); // First, sort ranges by their minimum longitudes. if (n = ranges.length) { ranges.sort(rangeCompare); // Then, merge any ranges that overlap. for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) { b = ranges[i]; if (rangeContains(a, b[0]) || rangeContains(a, b[1])) { if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; } else { merged.push(a = b); } } // Finally, find the largest gap between the merged ranges. // The final bounding box will be the inverse of this gap. for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) { b = merged[i]; if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1]; } } ranges = range$1 = null; return lambda0$1 === Infinity || phi0 === Infinity ? [[NaN, NaN], [NaN, NaN]] : [[lambda0$1, phi0], [lambda1, phi1]]; }; var W0; var W1; var X0; var Y0; var Z0; var X1; var Y1; var Z1; var X2; var Y2; var Z2; var lambda00$2; var phi00$2; var x0; var y0; var z0; // previous point var centroidStream = { sphere: noop$1, point: centroidPoint, lineStart: centroidLineStart, lineEnd: centroidLineEnd, polygonStart: function() { centroidStream.lineStart = centroidRingStart; centroidStream.lineEnd = centroidRingEnd; }, polygonEnd: function() { centroidStream.lineStart = centroidLineStart; centroidStream.lineEnd = centroidLineEnd; } }; // Arithmetic mean of Cartesian vectors. function centroidPoint(lambda, phi) { lambda *= radians, phi *= radians; var cosPhi = cos$1(phi); centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)); } function centroidPointCartesian(x, y, z) { ++W0; X0 += (x - X0) / W0; Y0 += (y - Y0) / W0; Z0 += (z - Z0) / W0; } function centroidLineStart() { centroidStream.point = centroidLinePointFirst; } function centroidLinePointFirst(lambda, phi) { lambda *= radians, phi *= radians; var cosPhi = cos$1(phi); x0 = cosPhi * cos$1(lambda); y0 = cosPhi * sin$1(lambda); z0 = sin$1(phi); centroidStream.point = centroidLinePoint; centroidPointCartesian(x0, y0, z0); } function centroidLinePoint(lambda, phi) { lambda *= radians, phi *= radians; var cosPhi = cos$1(phi), x = cosPhi * cos$1(lambda), y = cosPhi * sin$1(lambda), z = sin$1(phi), w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); W1 += w; X1 += w * (x0 + (x0 = x)); Y1 += w * (y0 + (y0 = y)); Z1 += w * (z0 + (z0 = z)); centroidPointCartesian(x0, y0, z0); } function centroidLineEnd() { centroidStream.point = centroidPoint; } // See J. E. Brock, The Inertia Tensor for a Spherical Triangle, // J. Applied Mechanics 42, 239 (1975). function centroidRingStart() { centroidStream.point = centroidRingPointFirst; } function centroidRingEnd() { centroidRingPoint(lambda00$2, phi00$2); centroidStream.point = centroidPoint; } function centroidRingPointFirst(lambda, phi) { lambda00$2 = lambda, phi00$2 = phi; lambda *= radians, phi *= radians; centroidStream.point = centroidRingPoint; var cosPhi = cos$1(phi); x0 = cosPhi * cos$1(lambda); y0 = cosPhi * sin$1(lambda); z0 = sin$1(phi); centroidPointCartesian(x0, y0, z0); } function centroidRingPoint(lambda, phi) { lambda *= radians, phi *= radians; var cosPhi = cos$1(phi), x = cosPhi * cos$1(lambda), y = cosPhi * sin$1(lambda), z = sin$1(phi), cx = y0 * z - z0 * y, cy = z0 * x - x0 * z, cz = x0 * y - y0 * x, m = sqrt(cx * cx + cy * cy + cz * cz), w = asin(m), // line weight = angle v = m && -w / m; // area weight multiplier X2 += v * cx; Y2 += v * cy; Z2 += v * cz; W1 += w; X1 += w * (x0 + (x0 = x)); Y1 += w * (y0 + (y0 = y)); Z1 += w * (z0 + (z0 = z)); centroidPointCartesian(x0, y0, z0); } var centroid = function(object) { W0 = W1 = X0 = Y0 = Z0 = X1 = Y1 = Z1 = X2 = Y2 = Z2 = 0; geoStream(object, centroidStream); var x = X2, y = Y2, z = Z2, m = x * x + y * y + z * z; // If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid. if (m < epsilon2$1) { x = X1, y = Y1, z = Z1; // If the feature has zero length, fall back to arithmetic mean of point vectors. if (W1 < epsilon$2) x = X0, y = Y0, z = Z0; m = x * x + y * y + z * z; // If the feature still has an undefined ccentroid, then return. if (m < epsilon2$1) return [NaN, NaN]; } return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1]; }; var constant$7 = function(x) { return function() { return x; }; }; var compose = function(a, b) { function compose(x, y) { return x = a(x, y), b(x[0], x[1]); } if (a.invert && b.invert) compose.invert = function(x, y) { return x = b.invert(x, y), x && a.invert(x[0], x[1]); }; return compose; }; function rotationIdentity(lambda, phi) { return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; } rotationIdentity.invert = rotationIdentity; function rotateRadians(deltaLambda, deltaPhi, deltaGamma) { return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma)) : rotationLambda(deltaLambda)) : (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma) : rotationIdentity); } function forwardRotationLambda(deltaLambda) { return function(lambda, phi) { return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi]; }; } function rotationLambda(deltaLambda) { var rotation = forwardRotationLambda(deltaLambda); rotation.invert = forwardRotationLambda(-deltaLambda); return rotation; } function rotationPhiGamma(deltaPhi, deltaGamma) { var cosDeltaPhi = cos$1(deltaPhi), sinDeltaPhi = sin$1(deltaPhi), cosDeltaGamma = cos$1(deltaGamma), sinDeltaGamma = sin$1(deltaGamma); function rotation(lambda, phi) { var cosPhi = cos$1(phi), x = cos$1(lambda) * cosPhi, y = sin$1(lambda) * cosPhi, z = sin$1(phi), k = z * cosDeltaPhi + x * sinDeltaPhi; return [ atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi), asin(k * cosDeltaGamma + y * sinDeltaGamma) ]; } rotation.invert = function(lambda, phi) { var cosPhi = cos$1(phi), x = cos$1(lambda) * cosPhi, y = sin$1(lambda) * cosPhi, z = sin$1(phi), k = z * cosDeltaGamma - y * sinDeltaGamma; return [ atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi), asin(k * cosDeltaPhi - x * sinDeltaPhi) ]; }; return rotation; } var rotation = function(rotate) { rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0); function forward(coordinates) { coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians); return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; } forward.invert = function(coordinates) { coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians); return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates; }; return forward; }; // Generates a circle centered at [0°, 0°], with a given radius and precision. function circleStream(stream, radius, delta, direction, t0, t1) { if (!delta) return; var cosRadius = cos$1(radius), sinRadius = sin$1(radius), step = direction * delta; if (t0 == null) { t0 = radius + direction * tau$3; t1 = radius - step / 2; } else { t0 = circleRadius(cosRadius, t0); t1 = circleRadius(cosRadius, t1); if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3; } for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) { point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]); stream.point(point[0], point[1]); } } // Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0]. function circleRadius(cosRadius, point) { point = cartesian(point), point[0] -= cosRadius; cartesianNormalizeInPlace(point); var radius = acos(-point[1]); return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3; } var geoCircle = function() { var center = constant$7([0, 0]), radius = constant$7(90), precision = constant$7(6), ring, rotate, stream = {point: point}; function point(x, y) { ring.push(x = rotate(x, y)); x[0] *= degrees$1, x[1] *= degrees$1; } function circle() { var c = center.apply(this, arguments), r = radius.apply(this, arguments) * radians, p = precision.apply(this, arguments) * radians; ring = []; rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert; circleStream(stream, r, p, 1); c = {type: "Polygon", coordinates: [ring]}; ring = rotate = null; return c; } circle.center = function(_) { return arguments.length ? (center = typeof _ === "function" ? _ : constant$7([+_[0], +_[1]]), circle) : center; }; circle.radius = function(_) { return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), circle) : radius; }; circle.precision = function(_) { return arguments.length ? (precision = typeof _ === "function" ? _ : constant$7(+_), circle) : precision; }; return circle; }; var clipBuffer = function() { var lines = [], line; return { point: function(x, y) { line.push([x, y]); }, lineStart: function() { lines.push(line = []); }, lineEnd: noop$1, rejoin: function() { if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); }, result: function() { var result = lines; lines = []; line = null; return result; } }; }; var clipLine = function(a, b, x0, y0, x1, y1) { var ax = a[0], ay = a[1], bx = b[0], by = b[1], t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r; r = x0 - ax; if (!dx && r > 0) return; r /= dx; if (dx < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dx > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = x1 - ax; if (!dx && r < 0) return; r /= dx; if (dx < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dx > 0) { if (r < t0) return; if (r < t1) t1 = r; } r = y0 - ay; if (!dy && r > 0) return; r /= dy; if (dy < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dy > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = y1 - ay; if (!dy && r < 0) return; r /= dy; if (dy < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dy > 0) { if (r < t0) return; if (r < t1) t1 = r; } if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy; if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy; return true; }; var pointEqual = function(a, b) { return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2; }; function Intersection(point, points, other, entry) { this.x = point; this.z = points; this.o = other; // another intersection this.e = entry; // is an entry? this.v = false; // visited this.n = this.p = null; // next & previous } // A generalized polygon clipping algorithm: given a polygon that has been cut // into its visible line segments, and rejoins the segments by interpolating // along the clip edge. var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) { var subject = [], clip = [], i, n; segments.forEach(function(segment) { if ((n = segment.length - 1) <= 0) return; var n, p0 = segment[0], p1 = segment[n], x; // If the first and last points of a segment are coincident, then treat as a // closed ring. TODO if all rings are closed, then the winding order of the // exterior ring should be checked. if (pointEqual(p0, p1)) { stream.lineStart(); for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]); stream.lineEnd(); return; } subject.push(x = new Intersection(p0, segment, null, true)); clip.push(x.o = new Intersection(p0, null, x, false)); subject.push(x = new Intersection(p1, segment, null, false)); clip.push(x.o = new Intersection(p1, null, x, true)); }); if (!subject.length) return; clip.sort(compareIntersection); link$1(subject); link$1(clip); for (i = 0, n = clip.length; i < n; ++i) { clip[i].e = startInside = !startInside; } var start = subject[0], points, point; while (1) { // Find first unvisited intersection. var current = start, isSubject = true; while (current.v) if ((current = current.n) === start) return; points = current.z; stream.lineStart(); do { current.v = current.o.v = true; if (current.e) { if (isSubject) { for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.n.x, 1, stream); } current = current.n; } else { if (isSubject) { points = current.p.z; for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.p.x, -1, stream); } current = current.p; } current = current.o; points = current.z; isSubject = !isSubject; } while (!current.v); stream.lineEnd(); } }; function link$1(array) { if (!(n = array.length)) return; var n, i = 0, a = array[0], b; while (++i < n) { a.n = b = array[i]; b.p = a; a = b; } a.n = b = array[0]; b.p = a; } var clipMax = 1e9; var clipMin = -clipMax; // TODO Use d3-polygon’s polygonContains here for the ring check? // TODO Eliminate duplicate buffering in clipBuffer and polygon.push? function clipExtent(x0, y0, x1, y1) { function visible(x, y) { return x0 <= x && x <= x1 && y0 <= y && y <= y1; } function interpolate(from, to, direction, stream) { var a = 0, a1 = 0; if (from == null || (a = corner(from, direction)) !== (a1 = corner(to, direction)) || comparePoint(from, to) < 0 ^ direction > 0) { do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); while ((a = (a + direction + 4) % 4) !== a1); } else { stream.point(to[0], to[1]); } } function corner(p, direction) { return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3 : abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1 : abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0 : direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon } function compareIntersection(a, b) { return comparePoint(a.x, b.x); } function comparePoint(a, b) { var ca = corner(a, 1), cb = corner(b, 1); return ca !== cb ? ca - cb : ca === 0 ? b[1] - a[1] : ca === 1 ? a[0] - b[0] : ca === 2 ? a[1] - b[1] : b[0] - a[0]; } return function(stream) { var activeStream = stream, bufferStream = clipBuffer(), segments, polygon, ring, x__, y__, v__, // first point x_, y_, v_, // previous point first, clean; var clipStream = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: polygonStart, polygonEnd: polygonEnd }; function point(x, y) { if (visible(x, y)) activeStream.point(x, y); } function polygonInside() { var winding = 0; for (var i = 0, n = polygon.length; i < n; ++i) { for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) { a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1]; if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; } else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; } } } return winding; } // Buffer geometry within a polygon and then clip it en masse. function polygonStart() { activeStream = bufferStream, segments = [], polygon = [], clean = true; } function polygonEnd() { var startInside = polygonInside(), cleanInside = clean && startInside, visible = (segments = merge(segments)).length; if (cleanInside || visible) { stream.polygonStart(); if (cleanInside) { stream.lineStart(); interpolate(null, null, 1, stream); stream.lineEnd(); } if (visible) { clipPolygon(segments, compareIntersection, startInside, interpolate, stream); } stream.polygonEnd(); } activeStream = stream, segments = polygon = ring = null; } function lineStart() { clipStream.point = linePoint; if (polygon) polygon.push(ring = []); first = true; v_ = false; x_ = y_ = NaN; } // TODO rather than special-case polygons, simply handle them separately. // Ideally, coincident intersection points should be jittered to avoid // clipping issues. function lineEnd() { if (segments) { linePoint(x__, y__); if (v__ && v_) bufferStream.rejoin(); segments.push(bufferStream.result()); } clipStream.point = point; if (v_) activeStream.lineEnd(); } function linePoint(x, y) { var v = visible(x, y); if (polygon) ring.push([x, y]); if (first) { x__ = x, y__ = y, v__ = v; first = false; if (v) { activeStream.lineStart(); activeStream.point(x, y); } } else { if (v && v_) activeStream.point(x, y); else { var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))], b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))]; if (clipLine(a, b, x0, y0, x1, y1)) { if (!v_) { activeStream.lineStart(); activeStream.point(a[0], a[1]); } activeStream.point(b[0], b[1]); if (!v) activeStream.lineEnd(); clean = false; } else if (v) { activeStream.lineStart(); activeStream.point(x, y); clean = false; } } } x_ = x, y_ = y, v_ = v; } return clipStream; }; } var extent$1 = function() { var x0 = 0, y0 = 0, x1 = 960, y1 = 500, cache, cacheStream, clip; return clip = { stream: function(stream) { return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream); }, extent: function(_) { return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]]; } }; }; var sum$1 = adder(); var polygonContains = function(polygon, point) { var lambda = point[0], phi = point[1], normal = [sin$1(lambda), -cos$1(lambda), 0], angle = 0, winding = 0; sum$1.reset(); for (var i = 0, n = polygon.length; i < n; ++i) { if (!(m = (ring = polygon[i]).length)) continue; var ring, m, point0 = ring[m - 1], lambda0 = point0[0], phi0 = point0[1] / 2 + quarterPi, sinPhi0 = sin$1(phi0), cosPhi0 = cos$1(phi0); for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) { var point1 = ring[j], lambda1 = point1[0], phi1 = point1[1] / 2 + quarterPi, sinPhi1 = sin$1(phi1), cosPhi1 = cos$1(phi1), delta = lambda1 - lambda0, sign$$1 = delta >= 0 ? 1 : -1, absDelta = sign$$1 * delta, antimeridian = absDelta > pi$3, k = sinPhi0 * sinPhi1; sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta))); angle += antimeridian ? delta + sign$$1 * tau$3 : delta; // Are the longitudes either side of the point’s meridian (lambda), // and are the latitudes smaller than the parallel (phi)? if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) { var arc = cartesianCross(cartesian(point0), cartesian(point1)); cartesianNormalizeInPlace(arc); var intersection = cartesianCross(normal, arc); cartesianNormalizeInPlace(intersection); var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]); if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) { winding += antimeridian ^ delta >= 0 ? 1 : -1; } } } } // First, determine whether the South pole is inside or outside: // // It is inside if: // * the polygon winds around it in a clockwise direction. // * the polygon does not (cumulatively) wind around it, but has a negative // (counter-clockwise) area. // // Second, count the (signed) number of times a segment crosses a lambda // from the point to the South pole. If it is zero, then the point is the // same side as the South pole. return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1); }; var lengthSum = adder(); var lambda0$2; var sinPhi0$1; var cosPhi0$1; var lengthStream = { sphere: noop$1, point: noop$1, lineStart: lengthLineStart, lineEnd: noop$1, polygonStart: noop$1, polygonEnd: noop$1 }; function lengthLineStart() { lengthStream.point = lengthPointFirst; lengthStream.lineEnd = lengthLineEnd; } function lengthLineEnd() { lengthStream.point = lengthStream.lineEnd = noop$1; } function lengthPointFirst(lambda, phi) { lambda *= radians, phi *= radians; lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi); lengthStream.point = lengthPoint; } function lengthPoint(lambda, phi) { lambda *= radians, phi *= radians; var sinPhi = sin$1(phi), cosPhi = cos$1(phi), delta = abs(lambda - lambda0$2), cosDelta = cos$1(delta), sinDelta = sin$1(delta), x = cosPhi * sinDelta, y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta, z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta; lengthSum.add(atan2(sqrt(x * x + y * y), z)); lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi; } var length$1 = function(object) { lengthSum.reset(); geoStream(object, lengthStream); return +lengthSum; }; var coordinates = [null, null]; var object$1 = {type: "LineString", coordinates: coordinates}; var distance = function(a, b) { coordinates[0] = a; coordinates[1] = b; return length$1(object$1); }; var containsObjectType = { Feature: function(object, point) { return containsGeometry(object.geometry, point); }, FeatureCollection: function(object, point) { var features = object.features, i = -1, n = features.length; while (++i < n) if (containsGeometry(features[i].geometry, point)) return true; return false; } }; var containsGeometryType = { Sphere: function() { return true; }, Point: function(object, point) { return containsPoint(object.coordinates, point); }, MultiPoint: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsPoint(coordinates[i], point)) return true; return false; }, LineString: function(object, point) { return containsLine(object.coordinates, point); }, MultiLineString: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsLine(coordinates[i], point)) return true; return false; }, Polygon: function(object, point) { return containsPolygon(object.coordinates, point); }, MultiPolygon: function(object, point) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) if (containsPolygon(coordinates[i], point)) return true; return false; }, GeometryCollection: function(object, point) { var geometries = object.geometries, i = -1, n = geometries.length; while (++i < n) if (containsGeometry(geometries[i], point)) return true; return false; } }; function containsGeometry(geometry, point) { return geometry && containsGeometryType.hasOwnProperty(geometry.type) ? containsGeometryType[geometry.type](geometry, point) : false; } function containsPoint(coordinates, point) { return distance(coordinates, point) === 0; } function containsLine(coordinates, point) { var ab = distance(coordinates[0], coordinates[1]), ao = distance(coordinates[0], point), ob = distance(point, coordinates[1]); return ao + ob <= ab + epsilon$2; } function containsPolygon(coordinates, point) { return !!polygonContains(coordinates.map(ringRadians), pointRadians(point)); } function ringRadians(ring) { return ring = ring.map(pointRadians), ring.pop(), ring; } function pointRadians(point) { return [point[0] * radians, point[1] * radians]; } var contains = function(object, point) { return (object && containsObjectType.hasOwnProperty(object.type) ? containsObjectType[object.type] : containsGeometry)(object, point); }; function graticuleX(y0, y1, dy) { var y = range(y0, y1 - epsilon$2, dy).concat(y1); return function(x) { return y.map(function(y) { return [x, y]; }); }; } function graticuleY(x0, x1, dx) { var x = range(x0, x1 - epsilon$2, dx).concat(x1); return function(y) { return x.map(function(x) { return [x, y]; }); }; } function graticule() { var x1, x0, X1, X0, y1, y0, Y1, Y0, dx = 10, dy = dx, DX = 90, DY = 360, x, y, X, Y, precision = 2.5; function graticule() { return {type: "MultiLineString", coordinates: lines()}; } function lines() { return range(ceil(X0 / DX) * DX, X1, DX).map(X) .concat(range(ceil(Y0 / DY) * DY, Y1, DY).map(Y)) .concat(range(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x)) .concat(range(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y)); } graticule.lines = function() { return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; }); }; graticule.outline = function() { return { type: "Polygon", coordinates: [ X(X0).concat( Y(Y1).slice(1), X(X1).reverse().slice(1), Y(Y0).reverse().slice(1)) ] }; }; graticule.extent = function(_) { if (!arguments.length) return graticule.extentMinor(); return graticule.extentMajor(_).extentMinor(_); }; graticule.extentMajor = function(_) { if (!arguments.length) return [[X0, Y0], [X1, Y1]]; X0 = +_[0][0], X1 = +_[1][0]; Y0 = +_[0][1], Y1 = +_[1][1]; if (X0 > X1) _ = X0, X0 = X1, X1 = _; if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; return graticule.precision(precision); }; graticule.extentMinor = function(_) { if (!arguments.length) return [[x0, y0], [x1, y1]]; x0 = +_[0][0], x1 = +_[1][0]; y0 = +_[0][1], y1 = +_[1][1]; if (x0 > x1) _ = x0, x0 = x1, x1 = _; if (y0 > y1) _ = y0, y0 = y1, y1 = _; return graticule.precision(precision); }; graticule.step = function(_) { if (!arguments.length) return graticule.stepMinor(); return graticule.stepMajor(_).stepMinor(_); }; graticule.stepMajor = function(_) { if (!arguments.length) return [DX, DY]; DX = +_[0], DY = +_[1]; return graticule; }; graticule.stepMinor = function(_) { if (!arguments.length) return [dx, dy]; dx = +_[0], dy = +_[1]; return graticule; }; graticule.precision = function(_) { if (!arguments.length) return precision; precision = +_; x = graticuleX(y0, y1, 90); y = graticuleY(x0, x1, precision); X = graticuleX(Y0, Y1, 90); Y = graticuleY(X0, X1, precision); return graticule; }; return graticule .extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]]) .extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]); } function graticule10() { return graticule()(); } var interpolate$1 = function(a, b) { var x0 = a[0] * radians, y0 = a[1] * radians, x1 = b[0] * radians, y1 = b[1] * radians, cy0 = cos$1(y0), sy0 = sin$1(y0), cy1 = cos$1(y1), sy1 = sin$1(y1), kx0 = cy0 * cos$1(x0), ky0 = cy0 * sin$1(x0), kx1 = cy1 * cos$1(x1), ky1 = cy1 * sin$1(x1), d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))), k = sin$1(d); var interpolate = d ? function(t) { var B = sin$1(t *= d) / k, A = sin$1(d - t) / k, x = A * kx0 + B * kx1, y = A * ky0 + B * ky1, z = A * sy0 + B * sy1; return [ atan2(y, x) * degrees$1, atan2(z, sqrt(x * x + y * y)) * degrees$1 ]; } : function() { return [x0 * degrees$1, y0 * degrees$1]; }; interpolate.distance = d; return interpolate; }; var identity$4 = function(x) { return x; }; var areaSum$1 = adder(); var areaRingSum$1 = adder(); var x00; var y00; var x0$1; var y0$1; var areaStream$1 = { point: noop$1, lineStart: noop$1, lineEnd: noop$1, polygonStart: function() { areaStream$1.lineStart = areaRingStart$1; areaStream$1.lineEnd = areaRingEnd$1; }, polygonEnd: function() { areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1; areaSum$1.add(abs(areaRingSum$1)); areaRingSum$1.reset(); }, result: function() { var area = areaSum$1 / 2; areaSum$1.reset(); return area; } }; function areaRingStart$1() { areaStream$1.point = areaPointFirst$1; } function areaPointFirst$1(x, y) { areaStream$1.point = areaPoint$1; x00 = x0$1 = x, y00 = y0$1 = y; } function areaPoint$1(x, y) { areaRingSum$1.add(y0$1 * x - x0$1 * y); x0$1 = x, y0$1 = y; } function areaRingEnd$1() { areaPoint$1(x00, y00); } var x0$2 = Infinity; var y0$2 = x0$2; var x1 = -x0$2; var y1 = x1; var boundsStream$1 = { point: boundsPoint$1, lineStart: noop$1, lineEnd: noop$1, polygonStart: noop$1, polygonEnd: noop$1, result: function() { var bounds = [[x0$2, y0$2], [x1, y1]]; x1 = y1 = -(y0$2 = x0$2 = Infinity); return bounds; } }; function boundsPoint$1(x, y) { if (x < x0$2) x0$2 = x; if (x > x1) x1 = x; if (y < y0$2) y0$2 = y; if (y > y1) y1 = y; } // TODO Enforce positive area for exterior, negative area for interior? var X0$1 = 0; var Y0$1 = 0; var Z0$1 = 0; var X1$1 = 0; var Y1$1 = 0; var Z1$1 = 0; var X2$1 = 0; var Y2$1 = 0; var Z2$1 = 0; var x00$1; var y00$1; var x0$3; var y0$3; var centroidStream$1 = { point: centroidPoint$1, lineStart: centroidLineStart$1, lineEnd: centroidLineEnd$1, polygonStart: function() { centroidStream$1.lineStart = centroidRingStart$1; centroidStream$1.lineEnd = centroidRingEnd$1; }, polygonEnd: function() { centroidStream$1.point = centroidPoint$1; centroidStream$1.lineStart = centroidLineStart$1; centroidStream$1.lineEnd = centroidLineEnd$1; }, result: function() { var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1] : Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1] : Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1] : [NaN, NaN]; X0$1 = Y0$1 = Z0$1 = X1$1 = Y1$1 = Z1$1 = X2$1 = Y2$1 = Z2$1 = 0; return centroid; } }; function centroidPoint$1(x, y) { X0$1 += x; Y0$1 += y; ++Z0$1; } function centroidLineStart$1() { centroidStream$1.point = centroidPointFirstLine; } function centroidPointFirstLine(x, y) { centroidStream$1.point = centroidPointLine; centroidPoint$1(x0$3 = x, y0$3 = y); } function centroidPointLine(x, y) { var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); X1$1 += z * (x0$3 + x) / 2; Y1$1 += z * (y0$3 + y) / 2; Z1$1 += z; centroidPoint$1(x0$3 = x, y0$3 = y); } function centroidLineEnd$1() { centroidStream$1.point = centroidPoint$1; } function centroidRingStart$1() { centroidStream$1.point = centroidPointFirstRing; } function centroidRingEnd$1() { centroidPointRing(x00$1, y00$1); } function centroidPointFirstRing(x, y) { centroidStream$1.point = centroidPointRing; centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y); } function centroidPointRing(x, y) { var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy); X1$1 += z * (x0$3 + x) / 2; Y1$1 += z * (y0$3 + y) / 2; Z1$1 += z; z = y0$3 * x - x0$3 * y; X2$1 += z * (x0$3 + x); Y2$1 += z * (y0$3 + y); Z2$1 += z * 3; centroidPoint$1(x0$3 = x, y0$3 = y); } function PathContext(context) { this._context = context; } PathContext.prototype = { _radius: 4.5, pointRadius: function(_) { return this._radius = _, this; }, polygonStart: function() { this._line = 0; }, polygonEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line === 0) this._context.closePath(); this._point = NaN; }, point: function(x, y) { switch (this._point) { case 0: { this._context.moveTo(x, y); this._point = 1; break; } case 1: { this._context.lineTo(x, y); break; } default: { this._context.moveTo(x + this._radius, y); this._context.arc(x, y, this._radius, 0, tau$3); break; } } }, result: noop$1 }; var lengthSum$1 = adder(); var lengthRing; var x00$2; var y00$2; var x0$4; var y0$4; var lengthStream$1 = { point: noop$1, lineStart: function() { lengthStream$1.point = lengthPointFirst$1; }, lineEnd: function() { if (lengthRing) lengthPoint$1(x00$2, y00$2); lengthStream$1.point = noop$1; }, polygonStart: function() { lengthRing = true; }, polygonEnd: function() { lengthRing = null; }, result: function() { var length = +lengthSum$1; lengthSum$1.reset(); return length; } }; function lengthPointFirst$1(x, y) { lengthStream$1.point = lengthPoint$1; x00$2 = x0$4 = x, y00$2 = y0$4 = y; } function lengthPoint$1(x, y) { x0$4 -= x, y0$4 -= y; lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4)); x0$4 = x, y0$4 = y; } function PathString() { this._string = []; } PathString.prototype = { _circle: circle(4.5), pointRadius: function(_) { return this._circle = circle(_), this; }, polygonStart: function() { this._line = 0; }, polygonEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line === 0) this._string.push("Z"); this._point = NaN; }, point: function(x, y) { switch (this._point) { case 0: { this._string.push("M", x, ",", y); this._point = 1; break; } case 1: { this._string.push("L", x, ",", y); break; } default: { this._string.push("M", x, ",", y, this._circle); break; } } }, result: function() { if (this._string.length) { var result = this._string.join(""); this._string = []; return result; } } }; function circle(radius) { return "m0," + radius + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius + "z"; } var index$1 = function(projection, context) { var pointRadius = 4.5, projectionStream, contextStream; function path(object) { if (object) { if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); geoStream(object, projectionStream(contextStream)); } return contextStream.result(); } path.area = function(object) { geoStream(object, projectionStream(areaStream$1)); return areaStream$1.result(); }; path.measure = function(object) { geoStream(object, projectionStream(lengthStream$1)); return lengthStream$1.result(); }; path.bounds = function(object) { geoStream(object, projectionStream(boundsStream$1)); return boundsStream$1.result(); }; path.centroid = function(object) { geoStream(object, projectionStream(centroidStream$1)); return centroidStream$1.result(); }; path.projection = function(_) { return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection; }; path.context = function(_) { if (!arguments.length) return context; contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _); if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); return path; }; path.pointRadius = function(_) { if (!arguments.length) return pointRadius; pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); return path; }; return path.projection(projection).context(context); }; var clip = function(pointVisible, clipLine, interpolate, start) { return function(rotate, sink) { var line = clipLine(sink), rotatedStart = rotate.invert(start[0], start[1]), ringBuffer = clipBuffer(), ringSink = clipLine(ringBuffer), polygonStarted = false, polygon, segments, ring; var clip = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { clip.point = pointRing; clip.lineStart = ringStart; clip.lineEnd = ringEnd; segments = []; polygon = []; }, polygonEnd: function() { clip.point = point; clip.lineStart = lineStart; clip.lineEnd = lineEnd; segments = merge(segments); var startInside = polygonContains(polygon, rotatedStart); if (segments.length) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; clipPolygon(segments, compareIntersection, startInside, interpolate, sink); } else if (startInside) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; sink.lineStart(); interpolate(null, null, 1, sink); sink.lineEnd(); } if (polygonStarted) sink.polygonEnd(), polygonStarted = false; segments = polygon = null; }, sphere: function() { sink.polygonStart(); sink.lineStart(); interpolate(null, null, 1, sink); sink.lineEnd(); sink.polygonEnd(); } }; function point(lambda, phi) { var point = rotate(lambda, phi); if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi); } function pointLine(lambda, phi) { var point = rotate(lambda, phi); line.point(point[0], point[1]); } function lineStart() { clip.point = pointLine; line.lineStart(); } function lineEnd() { clip.point = point; line.lineEnd(); } function pointRing(lambda, phi) { ring.push([lambda, phi]); var point = rotate(lambda, phi); ringSink.point(point[0], point[1]); } function ringStart() { ringSink.lineStart(); ring = []; } function ringEnd() { pointRing(ring[0][0], ring[0][1]); ringSink.lineEnd(); var clean = ringSink.clean(), ringSegments = ringBuffer.result(), i, n = ringSegments.length, m, segment, point; ring.pop(); polygon.push(ring); ring = null; if (!n) return; // No intersections. if (clean & 1) { segment = ringSegments[0]; if ((m = segment.length - 1) > 0) { if (!polygonStarted) sink.polygonStart(), polygonStarted = true; sink.lineStart(); for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]); sink.lineEnd(); } return; } // Rejoin connected segments. // TODO reuse ringBuffer.rejoin()? if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); segments.push(ringSegments.filter(validSegment)); } return clip; }; }; function validSegment(segment) { return segment.length > 1; } // Intersections are sorted along the clip edge. For both antimeridian cutting // and circle clipping, the same comparison is used. function compareIntersection(a, b) { return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1]) - ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]); } var clipAntimeridian = clip( function() { return true; }, clipAntimeridianLine, clipAntimeridianInterpolate, [-pi$3, -halfPi$2] ); // Takes a line and cuts into visible segments. Return values: 0 - there were // intersections or the line was empty; 1 - no intersections; 2 - there were // intersections, and the first and last segments should be rejoined. function clipAntimeridianLine(stream) { var lambda0 = NaN, phi0 = NaN, sign0 = NaN, clean; // no intersections return { lineStart: function() { stream.lineStart(); clean = 1; }, point: function(lambda1, phi1) { var sign1 = lambda1 > 0 ? pi$3 : -pi$3, delta = abs(lambda1 - lambda0); if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2); stream.point(sign0, phi0); stream.lineEnd(); stream.lineStart(); stream.point(sign1, phi0); stream.point(lambda1, phi0); clean = 0; } else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2; phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1); stream.point(sign0, phi0); stream.lineEnd(); stream.lineStart(); stream.point(sign1, phi0); clean = 0; } stream.point(lambda0 = lambda1, phi0 = phi1); sign0 = sign1; }, lineEnd: function() { stream.lineEnd(); lambda0 = phi0 = NaN; }, clean: function() { return 2 - clean; // if intersections, rejoin first and last segments } }; } function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) { var cosPhi0, cosPhi1, sinLambda0Lambda1 = sin$1(lambda0 - lambda1); return abs(sinLambda0Lambda1) > epsilon$2 ? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1) - sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0)) / (cosPhi0 * cosPhi1 * sinLambda0Lambda1)) : (phi0 + phi1) / 2; } function clipAntimeridianInterpolate(from, to, direction, stream) { var phi; if (from == null) { phi = direction * halfPi$2; stream.point(-pi$3, phi); stream.point(0, phi); stream.point(pi$3, phi); stream.point(pi$3, 0); stream.point(pi$3, -phi); stream.point(0, -phi); stream.point(-pi$3, -phi); stream.point(-pi$3, 0); stream.point(-pi$3, phi); } else if (abs(from[0] - to[0]) > epsilon$2) { var lambda = from[0] < to[0] ? pi$3 : -pi$3; phi = direction * lambda / 2; stream.point(-lambda, phi); stream.point(0, phi); stream.point(lambda, phi); } else { stream.point(to[0], to[1]); } } var clipCircle = function(radius, delta) { var cr = cos$1(radius), smallRadius = cr > 0, notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case function interpolate(from, to, direction, stream) { circleStream(stream, radius, delta, direction, from, to); } function visible(lambda, phi) { return cos$1(lambda) * cos$1(phi) > cr; } // Takes a line and cuts into visible segments. Return values used for polygon // clipping: 0 - there were intersections or the line was empty; 1 - no // intersections 2 - there were intersections, and the first and last segments // should be rejoined. function clipLine(stream) { var point0, // previous point c0, // code for previous point v0, // visibility of previous point v00, // visibility of first point clean; // no intersections return { lineStart: function() { v00 = v0 = false; clean = 1; }, point: function(lambda, phi) { var point1 = [lambda, phi], point2, v = visible(lambda, phi), c = smallRadius ? v ? 0 : code(lambda, phi) : v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0; if (!point0 && (v00 = v0 = v)) stream.lineStart(); // Handle degeneracies. // TODO ignore if not clipping polygons. if (v !== v0) { point2 = intersect(point0, point1); if (pointEqual(point0, point2) || pointEqual(point1, point2)) { point1[0] += epsilon$2; point1[1] += epsilon$2; v = visible(point1[0], point1[1]); } } if (v !== v0) { clean = 0; if (v) { // outside going in stream.lineStart(); point2 = intersect(point1, point0); stream.point(point2[0], point2[1]); } else { // inside going out point2 = intersect(point0, point1); stream.point(point2[0], point2[1]); stream.lineEnd(); } point0 = point2; } else if (notHemisphere && point0 && smallRadius ^ v) { var t; // If the codes for two points are different, or are both zero, // and there this segment intersects with the small circle. if (!(c & c0) && (t = intersect(point1, point0, true))) { clean = 0; if (smallRadius) { stream.lineStart(); stream.point(t[0][0], t[0][1]); stream.point(t[1][0], t[1][1]); stream.lineEnd(); } else { stream.point(t[1][0], t[1][1]); stream.lineEnd(); stream.lineStart(); stream.point(t[0][0], t[0][1]); } } } if (v && (!point0 || !pointEqual(point0, point1))) { stream.point(point1[0], point1[1]); } point0 = point1, v0 = v, c0 = c; }, lineEnd: function() { if (v0) stream.lineEnd(); point0 = null; }, // Rejoin first and last segments if there were intersections and the first // and last points were visible. clean: function() { return clean | ((v00 && v0) << 1); } }; } // Intersects the great circle between a and b with the clip circle. function intersect(a, b, two) { var pa = cartesian(a), pb = cartesian(b); // We have two planes, n1.p = d1 and n2.p = d2. // Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2). var n1 = [1, 0, 0], // normal n2 = cartesianCross(pa, pb), n2n2 = cartesianDot(n2, n2), n1n2 = n2[0], // cartesianDot(n1, n2), determinant = n2n2 - n1n2 * n1n2; // Two polar points. if (!determinant) return !two && a; var c1 = cr * n2n2 / determinant, c2 = -cr * n1n2 / determinant, n1xn2 = cartesianCross(n1, n2), A = cartesianScale(n1, c1), B = cartesianScale(n2, c2); cartesianAddInPlace(A, B); // Solve |p(t)|^2 = 1. var u = n1xn2, w = cartesianDot(A, u), uu = cartesianDot(u, u), t2 = w * w - uu * (cartesianDot(A, A) - 1); if (t2 < 0) return; var t = sqrt(t2), q = cartesianScale(u, (-w - t) / uu); cartesianAddInPlace(q, A); q = spherical(q); if (!two) return q; // Two intersection points. var lambda0 = a[0], lambda1 = b[0], phi0 = a[1], phi1 = b[1], z; if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z; var delta = lambda1 - lambda0, polar = abs(delta - pi$3) < epsilon$2, meridian = polar || delta < epsilon$2; if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z; // Check that the first point is between a and b. if (meridian ? polar ? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1) : phi0 <= q[1] && q[1] <= phi1 : delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) { var q1 = cartesianScale(u, (-w + t) / uu); cartesianAddInPlace(q1, A); return [q, spherical(q1)]; } } // Generates a 4-bit vector representing the location of a point relative to // the small circle's bounding box. function code(lambda, phi) { var r = smallRadius ? radius : pi$3 - radius, code = 0; if (lambda < -r) code |= 1; // left else if (lambda > r) code |= 2; // right if (phi < -r) code |= 4; // below else if (phi > r) code |= 8; // above return code; } return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]); }; var transform = function(methods) { return { stream: transformer(methods) }; }; function transformer(methods) { return function(stream) { var s = new TransformStream; for (var key in methods) s[key] = methods[key]; s.stream = stream; return s; }; } function TransformStream() {} TransformStream.prototype = { constructor: TransformStream, point: function(x, y) { this.stream.point(x, y); }, sphere: function() { this.stream.sphere(); }, lineStart: function() { this.stream.lineStart(); }, lineEnd: function() { this.stream.lineEnd(); }, polygonStart: function() { this.stream.polygonStart(); }, polygonEnd: function() { this.stream.polygonEnd(); } }; function fitExtent(projection, extent, object) { var w = extent[1][0] - extent[0][0], h = extent[1][1] - extent[0][1], clip = projection.clipExtent && projection.clipExtent(); projection .scale(150) .translate([0, 0]); if (clip != null) projection.clipExtent(null); geoStream(object, projection.stream(boundsStream$1)); var b = boundsStream$1.result(), k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])), x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2, y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2; if (clip != null) projection.clipExtent(clip); return projection .scale(k * 150) .translate([x, y]); } function fitSize(projection, size, object) { return fitExtent(projection, [[0, 0], size], object); } var maxDepth = 16; var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance) var resample = function(project, delta2) { return +delta2 ? resample$1(project, delta2) : resampleNone(project); }; function resampleNone(project) { return transformer({ point: function(x, y) { x = project(x, y); this.stream.point(x[0], x[1]); } }); } function resample$1(project, delta2) { function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) { var dx = x1 - x0, dy = y1 - y0, d2 = dx * dx + dy * dy; if (d2 > 4 * delta2 && depth--) { var a = a0 + a1, b = b0 + b1, c = c0 + c1, m = sqrt(a * a + b * b + c * c), phi2 = asin(c /= m), lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a), p = project(lambda2, phi2), x2 = p[0], y2 = p[1], dx2 = x2 - x0, dy2 = y2 - y0, dz = dy * dx2 - dx * dy2; if (dz * dz / d2 > delta2 // perpendicular projected distance || abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream); stream.point(x2, y2); resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream); } } } return function(stream) { var lambda00, x00, y00, a00, b00, c00, // first point lambda0, x0, y0, a0, b0, c0; // previous point var resampleStream = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; }, polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; } }; function point(x, y) { x = project(x, y); stream.point(x[0], x[1]); } function lineStart() { x0 = NaN; resampleStream.point = linePoint; stream.lineStart(); } function linePoint(lambda, phi) { var c = cartesian([lambda, phi]), p = project(lambda, phi); resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); stream.point(x0, y0); } function lineEnd() { resampleStream.point = point; stream.lineEnd(); } function ringStart() { lineStart(); resampleStream.point = ringPoint; resampleStream.lineEnd = ringEnd; } function ringPoint(lambda, phi) { linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; resampleStream.point = linePoint; } function ringEnd() { resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream); resampleStream.lineEnd = lineEnd; lineEnd(); } return resampleStream; }; } var transformRadians = transformer({ point: function(x, y) { this.stream.point(x * radians, y * radians); } }); function projection(project) { return projectionMutator(function() { return project; })(); } function projectionMutator(projectAt) { var project, k = 150, // scale x = 480, y = 250, // translate dx, dy, lambda = 0, phi = 0, // center deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate theta = null, preclip = clipAntimeridian, // clip angle x0 = null, y0, x1, y1, postclip = identity$4, // clip extent delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision cache, cacheStream; function projection(point) { point = projectRotate(point[0] * radians, point[1] * radians); return [point[0] * k + dx, dy - point[1] * k]; } function invert(point) { point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k); return point && [point[0] * degrees$1, point[1] * degrees$1]; } function projectTransform(x, y) { return x = project(x, y), [x[0] * k + dx, dy - x[1] * k]; } projection.stream = function(stream) { return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream)))); }; projection.clipAngle = function(_) { return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1; }; projection.clipExtent = function(_) { return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; }; projection.scale = function(_) { return arguments.length ? (k = +_, recenter()) : k; }; projection.translate = function(_) { return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y]; }; projection.center = function(_) { return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1]; }; projection.rotate = function(_) { return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1]; }; projection.precision = function(_) { return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2); }; projection.fitExtent = function(extent, object) { return fitExtent(projection, extent, object); }; projection.fitSize = function(size, object) { return fitSize(projection, size, object); }; function recenter() { projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project); var center = project(lambda, phi); dx = x - center[0] * k; dy = y + center[1] * k; return reset(); } function reset() { cache = cacheStream = null; return projection; } return function() { project = projectAt.apply(this, arguments); projection.invert = project.invert && invert; return recenter(); }; } function conicProjection(projectAt) { var phi0 = 0, phi1 = pi$3 / 3, m = projectionMutator(projectAt), p = m(phi0, phi1); p.parallels = function(_) { return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1]; }; return p; } function cylindricalEqualAreaRaw(phi0) { var cosPhi0 = cos$1(phi0); function forward(lambda, phi) { return [lambda * cosPhi0, sin$1(phi) / cosPhi0]; } forward.invert = function(x, y) { return [x / cosPhi0, asin(y * cosPhi0)]; }; return forward; } function conicEqualAreaRaw(y0, y1) { var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2; // Are the parallels symmetrical around the Equator? if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0); var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n; function project(x, y) { var r = sqrt(c - 2 * n * sin$1(y)) / n; return [r * sin$1(x *= n), r0 - r * cos$1(x)]; } project.invert = function(x, y) { var r0y = r0 - y; return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))]; }; return project; } var conicEqualArea = function() { return conicProjection(conicEqualAreaRaw) .scale(155.424) .center([0, 33.6442]); }; var albers = function() { return conicEqualArea() .parallels([29.5, 45.5]) .scale(1070) .translate([480, 250]) .rotate([96, 0]) .center([-0.6, 38.7]); }; // The projections must have mutually exclusive clip regions on the sphere, // as this will avoid emitting interleaving lines and polygons. function multiplex(streams) { var n = streams.length; return { point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); }, sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); }, lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); }, lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); }, polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); }, polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); } }; } // A composite projection for the United States, configured by default for // 960×500. The projection also works quite well at 960×600 if you change the // scale to 1285 and adjust the translate accordingly. The set of standard // parallels for each region comes from USGS, which is published here: // http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers var albersUsa = function() { var cache, cacheStream, lower48 = albers(), lower48Point, alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338 hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007 point, pointStream = {point: function(x, y) { point = [x, y]; }}; function albersUsa(coordinates) { var x = coordinates[0], y = coordinates[1]; return point = null, (lower48Point.point(x, y), point) || (alaskaPoint.point(x, y), point) || (hawaiiPoint.point(x, y), point); } albersUsa.invert = function(coordinates) { var k = lower48.scale(), t = lower48.translate(), x = (coordinates[0] - t[0]) / k, y = (coordinates[1] - t[1]) / k; return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska : y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii : lower48).invert(coordinates); }; albersUsa.stream = function(stream) { return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]); }; albersUsa.precision = function(_) { if (!arguments.length) return lower48.precision(); lower48.precision(_), alaska.precision(_), hawaii.precision(_); return reset(); }; albersUsa.scale = function(_) { if (!arguments.length) return lower48.scale(); lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_); return albersUsa.translate(lower48.translate()); }; albersUsa.translate = function(_) { if (!arguments.length) return lower48.translate(); var k = lower48.scale(), x = +_[0], y = +_[1]; lower48Point = lower48 .translate(_) .clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]]) .stream(pointStream); alaskaPoint = alaska .translate([x - 0.307 * k, y + 0.201 * k]) .clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) .stream(pointStream); hawaiiPoint = hawaii .translate([x - 0.205 * k, y + 0.212 * k]) .clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]]) .stream(pointStream); return reset(); }; albersUsa.fitExtent = function(extent, object) { return fitExtent(albersUsa, extent, object); }; albersUsa.fitSize = function(size, object) { return fitSize(albersUsa, size, object); }; function reset() { cache = cacheStream = null; return albersUsa; } return albersUsa.scale(1070); }; function azimuthalRaw(scale) { return function(x, y) { var cx = cos$1(x), cy = cos$1(y), k = scale(cx * cy); return [ k * cy * sin$1(x), k * sin$1(y) ]; } } function azimuthalInvert(angle) { return function(x, y) { var z = sqrt(x * x + y * y), c = angle(z), sc = sin$1(c), cc = cos$1(c); return [ atan2(x * sc, z * cc), asin(z && y * sc / z) ]; } } var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) { return sqrt(2 / (1 + cxcy)); }); azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) { return 2 * asin(z / 2); }); var azimuthalEqualArea = function() { return projection(azimuthalEqualAreaRaw) .scale(124.75) .clipAngle(180 - 1e-3); }; var azimuthalEquidistantRaw = azimuthalRaw(function(c) { return (c = acos(c)) && c / sin$1(c); }); azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) { return z; }); var azimuthalEquidistant = function() { return projection(azimuthalEquidistantRaw) .scale(79.4188) .clipAngle(180 - 1e-3); }; function mercatorRaw(lambda, phi) { return [lambda, log(tan((halfPi$2 + phi) / 2))]; } mercatorRaw.invert = function(x, y) { return [x, 2 * atan(exp(y)) - halfPi$2]; }; var mercator = function() { return mercatorProjection(mercatorRaw) .scale(961 / tau$3); }; function mercatorProjection(project) { var m = projection(project), center = m.center, scale = m.scale, translate = m.translate, clipExtent = m.clipExtent, x0 = null, y0, x1, y1; // clip extent m.scale = function(_) { return arguments.length ? (scale(_), reclip()) : scale(); }; m.translate = function(_) { return arguments.length ? (translate(_), reclip()) : translate(); }; m.center = function(_) { return arguments.length ? (center(_), reclip()) : center(); }; m.clipExtent = function(_) { return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]]; }; function reclip() { var k = pi$3 * scale(), t = m(rotation(m.rotate()).invert([0, 0])); return clipExtent(x0 == null ? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw ? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]] : [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]); } return reclip(); } function tany(y) { return tan((halfPi$2 + y) / 2); } function conicConformalRaw(y0, y1) { var cy0 = cos$1(y0), n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)), f = cy0 * pow(tany(y0), n) / n; if (!n) return mercatorRaw; function project(x, y) { if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; } else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; } var r = f / pow(tany(y), n); return [r * sin$1(n * x), f - r * cos$1(n * x)]; } project.invert = function(x, y) { var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy); return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2]; }; return project; } var conicConformal = function() { return conicProjection(conicConformalRaw) .scale(109.5) .parallels([30, 30]); }; function equirectangularRaw(lambda, phi) { return [lambda, phi]; } equirectangularRaw.invert = equirectangularRaw; var geoEquirectangular = function() { return projection(equirectangularRaw) .scale(152.63); }; function conicEquidistantRaw(y0, y1) { var cy0 = cos$1(y0), n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0), g = cy0 / n + y0; if (abs(n) < epsilon$2) return equirectangularRaw; function project(x, y) { var gy = g - y, nx = n * x; return [gy * sin$1(nx), g - gy * cos$1(nx)]; } project.invert = function(x, y) { var gy = g - y; return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)]; }; return project; } var conicEquidistant = function() { return conicProjection(conicEquidistantRaw) .scale(131.154) .center([0, 13.9389]); }; function gnomonicRaw(x, y) { var cy = cos$1(y), k = cos$1(x) * cy; return [cy * sin$1(x) / k, sin$1(y) / k]; } gnomonicRaw.invert = azimuthalInvert(atan); var gnomonic = function() { return projection(gnomonicRaw) .scale(144.049) .clipAngle(60); }; function scaleTranslate(kx, ky, tx, ty) { return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({ point: function(x, y) { this.stream.point(x * kx + tx, y * ky + ty); } }); } var identity$5 = function() { var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform = identity$4, // scale, translate and reflect x0 = null, y0, x1, y1, clip = identity$4, // clip extent cache, cacheStream, projection; function reset() { cache = cacheStream = null; return projection; } return projection = { stream: function(stream) { return cache && cacheStream === stream ? cache : cache = transform(clip(cacheStream = stream)); }, clipExtent: function(_) { return arguments.length ? (clip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]]; }, scale: function(_) { return arguments.length ? (transform = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k; }, translate: function(_) { return arguments.length ? (transform = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty]; }, reflectX: function(_) { return arguments.length ? (transform = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0; }, reflectY: function(_) { return arguments.length ? (transform = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0; }, fitExtent: function(extent, object) { return fitExtent(projection, extent, object); }, fitSize: function(size, object) { return fitSize(projection, size, object); } }; }; function orthographicRaw(x, y) { return [cos$1(y) * sin$1(x), sin$1(y)]; } orthographicRaw.invert = azimuthalInvert(asin); var geoOrthographic = function() { return projection(orthographicRaw) .scale(249.5) .clipAngle(90 + epsilon$2); }; function stereographicRaw(x, y) { var cy = cos$1(y), k = 1 + cos$1(x) * cy; return [cy * sin$1(x) / k, sin$1(y) / k]; } stereographicRaw.invert = azimuthalInvert(function(z) { return 2 * atan(z); }); var stereographic = function() { return projection(stereographicRaw) .scale(250) .clipAngle(142); }; function transverseMercatorRaw(lambda, phi) { return [log(tan((halfPi$2 + phi) / 2)), -lambda]; } transverseMercatorRaw.invert = function(x, y) { return [-y, 2 * atan(exp(x)) - halfPi$2]; }; var transverseMercator = function() { var m = mercatorProjection(transverseMercatorRaw), center = m.center, rotate = m.rotate; m.center = function(_) { return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]); }; m.rotate = function(_) { return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]); }; return rotate([0, 0, 90]) .scale(159.155); }; function defaultSeparation(a, b) { return a.parent === b.parent ? 1 : 2; } function meanX(children) { return children.reduce(meanXReduce, 0) / children.length; } function meanXReduce(x, c) { return x + c.x; } function maxY(children) { return 1 + children.reduce(maxYReduce, 0); } function maxYReduce(y, c) { return Math.max(y, c.y); } function leafLeft(node) { var children; while (children = node.children) node = children[0]; return node; } function leafRight(node) { var children; while (children = node.children) node = children[children.length - 1]; return node; } var cluster = function() { var separation = defaultSeparation, dx = 1, dy = 1, nodeSize = false; function cluster(root) { var previousNode, x = 0; // First walk, computing the initial x & y values. root.eachAfter(function(node) { var children = node.children; if (children) { node.x = meanX(children); node.y = maxY(children); } else { node.x = previousNode ? x += separation(node, previousNode) : 0; node.y = 0; previousNode = node; } }); var left = leafLeft(root), right = leafRight(root), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2; // Second walk, normalizing x & y to the desired size. return root.eachAfter(nodeSize ? function(node) { node.x = (node.x - root.x) * dx; node.y = (root.y - node.y) * dy; } : function(node) { node.x = (node.x - x0) / (x1 - x0) * dx; node.y = (1 - (root.y ? node.y / root.y : 1)) * dy; }); } cluster.separation = function(x) { return arguments.length ? (separation = x, cluster) : separation; }; cluster.size = function(x) { return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]); }; cluster.nodeSize = function(x) { return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null); }; return cluster; }; function count(node) { var sum = 0, children = node.children, i = children && children.length; if (!i) sum = 1; else while (--i >= 0) sum += children[i].value; node.value = sum; } var node_count = function() { return this.eachAfter(count); }; var node_each = function(callback) { var node = this, current, next = [node], children, i, n; do { current = next.reverse(), next = []; while (node = current.pop()) { callback(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { next.push(children[i]); } } } while (next.length); return this; }; var node_eachBefore = function(callback) { var node = this, nodes = [node], children, i; while (node = nodes.pop()) { callback(node), children = node.children; if (children) for (i = children.length - 1; i >= 0; --i) { nodes.push(children[i]); } } return this; }; var node_eachAfter = function(callback) { var node = this, nodes = [node], next = [], children, i, n; while (node = nodes.pop()) { next.push(node), children = node.children; if (children) for (i = 0, n = children.length; i < n; ++i) { nodes.push(children[i]); } } while (node = next.pop()) { callback(node); } return this; }; var node_sum = function(value) { return this.eachAfter(function(node) { var sum = +value(node.data) || 0, children = node.children, i = children && children.length; while (--i >= 0) sum += children[i].value; node.value = sum; }); }; var node_sort = function(compare) { return this.eachBefore(function(node) { if (node.children) { node.children.sort(compare); } }); }; var node_path = function(end) { var start = this, ancestor = leastCommonAncestor(start, end), nodes = [start]; while (start !== ancestor) { start = start.parent; nodes.push(start); } var k = nodes.length; while (end !== ancestor) { nodes.splice(k, 0, end); end = end.parent; } return nodes; }; function leastCommonAncestor(a, b) { if (a === b) return a; var aNodes = a.ancestors(), bNodes = b.ancestors(), c = null; a = aNodes.pop(); b = bNodes.pop(); while (a === b) { c = a; a = aNodes.pop(); b = bNodes.pop(); } return c; } var node_ancestors = function() { var node = this, nodes = [node]; while (node = node.parent) { nodes.push(node); } return nodes; }; var node_descendants = function() { var nodes = []; this.each(function(node) { nodes.push(node); }); return nodes; }; var node_leaves = function() { var leaves = []; this.eachBefore(function(node) { if (!node.children) { leaves.push(node); } }); return leaves; }; var node_links = function() { var root = this, links = []; root.each(function(node) { if (node !== root) { // Don’t include the root’s parent, if any. links.push({source: node.parent, target: node}); } }); return links; }; function hierarchy(data, children) { var root = new Node(data), valued = +data.value && (root.value = data.value), node, nodes = [root], child, childs, i, n; if (children == null) children = defaultChildren; while (node = nodes.pop()) { if (valued) node.value = +node.data.value; if ((childs = children(node.data)) && (n = childs.length)) { node.children = new Array(n); for (i = n - 1; i >= 0; --i) { nodes.push(child = node.children[i] = new Node(childs[i])); child.parent = node; child.depth = node.depth + 1; } } } return root.eachBefore(computeHeight); } function node_copy() { return hierarchy(this).eachBefore(copyData); } function defaultChildren(d) { return d.children; } function copyData(node) { node.data = node.data.data; } function computeHeight(node) { var height = 0; do node.height = height; while ((node = node.parent) && (node.height < ++height)); } function Node(data) { this.data = data; this.depth = this.height = 0; this.parent = null; } Node.prototype = hierarchy.prototype = { constructor: Node, count: node_count, each: node_each, eachAfter: node_eachAfter, eachBefore: node_eachBefore, sum: node_sum, sort: node_sort, path: node_path, ancestors: node_ancestors, descendants: node_descendants, leaves: node_leaves, links: node_links, copy: node_copy }; function Node$2(value) { this._ = value; this.next = null; } var shuffle$1 = function(array) { var i, n = (array = array.slice()).length, head = null, node = head; while (n) { var next = new Node$2(array[n - 1]); if (node) node = node.next = next; else node = head = next; array[i] = array[--n]; } return { head: head, tail: node }; }; var enclose = function(circles) { return encloseN(shuffle$1(circles), []); }; function encloses(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.r - b.r; return dr * dr + 1e-6 > dx * dx + dy * dy; } // Returns the smallest circle that contains circles L and intersects circles B. function encloseN(L, B) { var circle, l0 = null, l1 = L.head, l2, p1; switch (B.length) { case 1: circle = enclose1(B[0]); break; case 2: circle = enclose2(B[0], B[1]); break; case 3: circle = enclose3(B[0], B[1], B[2]); break; } while (l1) { p1 = l1._, l2 = l1.next; if (!circle || !encloses(circle, p1)) { // Temporarily truncate L before l1. if (l0) L.tail = l0, l0.next = null; else L.head = L.tail = null; B.push(p1); circle = encloseN(L, B); // Note: reorders L! B.pop(); // Move l1 to the front of L and reconnect the truncated list L. if (L.head) l1.next = L.head, L.head = l1; else l1.next = null, L.head = L.tail = l1; l0 = L.tail, l0.next = l2; } else { l0 = l1; } l1 = l2; } L.tail = l0; return circle; } function enclose1(a) { return { x: a.x, y: a.y, r: a.r }; } function enclose2(a, b) { var x1 = a.x, y1 = a.y, r1 = a.r, x2 = b.x, y2 = b.y, r2 = b.r, x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1, l = Math.sqrt(x21 * x21 + y21 * y21); return { x: (x1 + x2 + x21 / l * r21) / 2, y: (y1 + y2 + y21 / l * r21) / 2, r: (l + r1 + r2) / 2 }; } function enclose3(a, b, c) { var x1 = a.x, y1 = a.y, r1 = a.r, x2 = b.x, y2 = b.y, r2 = b.r, x3 = c.x, y3 = c.y, r3 = c.r, a2 = 2 * (x1 - x2), b2 = 2 * (y1 - y2), c2 = 2 * (r2 - r1), d2 = x1 * x1 + y1 * y1 - r1 * r1 - x2 * x2 - y2 * y2 + r2 * r2, a3 = 2 * (x1 - x3), b3 = 2 * (y1 - y3), c3 = 2 * (r3 - r1), d3 = x1 * x1 + y1 * y1 - r1 * r1 - x3 * x3 - y3 * y3 + r3 * r3, ab = a3 * b2 - a2 * b3, xa = (b2 * d3 - b3 * d2) / ab - x1, xb = (b3 * c2 - b2 * c3) / ab, ya = (a3 * d2 - a2 * d3) / ab - y1, yb = (a2 * c3 - a3 * c2) / ab, A = xb * xb + yb * yb - 1, B = 2 * (xa * xb + ya * yb + r1), C = xa * xa + ya * ya - r1 * r1, r = (-B - Math.sqrt(B * B - 4 * A * C)) / (2 * A); return { x: xa + xb * r + x1, y: ya + yb * r + y1, r: r }; } function place(a, b, c) { var ax = a.x, ay = a.y, da = b.r + c.r, db = a.r + c.r, dx = b.x - ax, dy = b.y - ay, dc = dx * dx + dy * dy; if (dc) { var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc), y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); c.x = ax + x * dx + y * dy; c.y = ay + x * dy - y * dx; } else { c.x = ax + db; c.y = ay; } } function intersects(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.r + b.r; return dr * dr - 1e-6 > dx * dx + dy * dy; } function distance2(node, x, y) { var a = node._, b = node.next._, ab = a.r + b.r, dx = (a.x * b.r + b.x * a.r) / ab - x, dy = (a.y * b.r + b.y * a.r) / ab - y; return dx * dx + dy * dy; } function Node$1(circle) { this._ = circle; this.next = null; this.previous = null; } function packEnclose(circles) { if (!(n = circles.length)) return 0; var a, b, c, n; // Place the first circle. a = circles[0], a.x = 0, a.y = 0; if (!(n > 1)) return a.r; // Place the second circle. b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0; if (!(n > 2)) return a.r + b.r; // Place the third circle. place(b, a, c = circles[2]); // Initialize the weighted centroid. var aa = a.r * a.r, ba = b.r * b.r, ca = c.r * c.r, oa = aa + ba + ca, ox = aa * a.x + ba * b.x + ca * c.x, oy = aa * a.y + ba * b.y + ca * c.y, cx, cy, i, j, k, sj, sk; // Initialize the front-chain using the first three circles a, b and c. a = new Node$1(a), b = new Node$1(b), c = new Node$1(c); a.next = c.previous = b; b.next = a.previous = c; c.next = b.previous = a; // Attempt to place each remaining circle… pack: for (i = 3; i < n; ++i) { place(a._, b._, c = circles[i]), c = new Node$1(c); // Find the closest intersecting circle on the front-chain, if any. // “Closeness” is determined by linear distance along the front-chain. // “Ahead” or “behind” is likewise determined by linear distance. j = b.next, k = a.previous, sj = b._.r, sk = a._.r; do { if (sj <= sk) { if (intersects(j._, c._)) { b = j, a.next = b, b.previous = a, --i; continue pack; } sj += j._.r, j = j.next; } else { if (intersects(k._, c._)) { a = k, a.next = b, b.previous = a, --i; continue pack; } sk += k._.r, k = k.previous; } } while (j !== k.next); // Success! Insert the new circle c between a and b. c.previous = a, c.next = b, a.next = b.previous = b = c; // Update the weighted centroid. oa += ca = c._.r * c._.r; ox += ca * c._.x; oy += ca * c._.y; // Compute the new closest circle pair to the centroid. aa = distance2(a, cx = ox / oa, cy = oy / oa); while ((c = c.next) !== b) { if ((ca = distance2(c, cx, cy)) < aa) { a = c, aa = ca; } } b = a.next; } // Compute the enclosing circle of the front chain. a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a); // Translate the circles to put the enclosing circle around the origin. for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y; return c.r; } var siblings = function(circles) { packEnclose(circles); return circles; }; function optional(f) { return f == null ? null : required(f); } function required(f) { if (typeof f !== "function") throw new Error; return f; } function constantZero() { return 0; } var constant$8 = function(x) { return function() { return x; }; }; function defaultRadius$1(d) { return Math.sqrt(d.value); } var index$2 = function() { var radius = null, dx = 1, dy = 1, padding = constantZero; function pack(root) { root.x = dx / 2, root.y = dy / 2; if (radius) { root.eachBefore(radiusLeaf(radius)) .eachAfter(packChildren(padding, 0.5)) .eachBefore(translateChild(1)); } else { root.eachBefore(radiusLeaf(defaultRadius$1)) .eachAfter(packChildren(constantZero, 1)) .eachAfter(packChildren(padding, root.r / Math.min(dx, dy))) .eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r))); } return root; } pack.radius = function(x) { return arguments.length ? (radius = optional(x), pack) : radius; }; pack.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy]; }; pack.padding = function(x) { return arguments.length ? (padding = typeof x === "function" ? x : constant$8(+x), pack) : padding; }; return pack; }; function radiusLeaf(radius) { return function(node) { if (!node.children) { node.r = Math.max(0, +radius(node) || 0); } }; } function packChildren(padding, k) { return function(node) { if (children = node.children) { var children, i, n = children.length, r = padding(node) * k || 0, e; if (r) for (i = 0; i < n; ++i) children[i].r += r; e = packEnclose(children); if (r) for (i = 0; i < n; ++i) children[i].r -= r; node.r = e + r; } }; } function translateChild(k) { return function(node) { var parent = node.parent; node.r *= k; if (parent) { node.x = parent.x + k * node.x; node.y = parent.y + k * node.y; } }; } var roundNode = function(node) { node.x0 = Math.round(node.x0); node.y0 = Math.round(node.y0); node.x1 = Math.round(node.x1); node.y1 = Math.round(node.y1); }; var treemapDice = function(parent, x0, y0, x1, y1) { var nodes = parent.children, node, i = -1, n = nodes.length, k = parent.value && (x1 - x0) / parent.value; while (++i < n) { node = nodes[i], node.y0 = y0, node.y1 = y1; node.x0 = x0, node.x1 = x0 += node.value * k; } }; var partition = function() { var dx = 1, dy = 1, padding = 0, round = false; function partition(root) { var n = root.height + 1; root.x0 = root.y0 = padding; root.x1 = dx; root.y1 = dy / n; root.eachBefore(positionNode(dy, n)); if (round) root.eachBefore(roundNode); return root; } function positionNode(dy, n) { return function(node) { if (node.children) { treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n); } var x0 = node.x0, y0 = node.y0, x1 = node.x1 - padding, y1 = node.y1 - padding; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; node.x0 = x0; node.y0 = y0; node.x1 = x1; node.y1 = y1; }; } partition.round = function(x) { return arguments.length ? (round = !!x, partition) : round; }; partition.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy]; }; partition.padding = function(x) { return arguments.length ? (padding = +x, partition) : padding; }; return partition; }; var keyPrefix$1 = "$"; var preroot = {depth: -1}; var ambiguous = {}; function defaultId(d) { return d.id; } function defaultParentId(d) { return d.parentId; } var stratify = function() { var id = defaultId, parentId = defaultParentId; function stratify(data) { var d, i, n = data.length, root, parent, node, nodes = new Array(n), nodeId, nodeKey, nodeByKey = {}; for (i = 0; i < n; ++i) { d = data[i], node = nodes[i] = new Node(d); if ((nodeId = id(d, i, data)) != null && (nodeId += "")) { nodeKey = keyPrefix$1 + (node.id = nodeId); nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node; } } for (i = 0; i < n; ++i) { node = nodes[i], nodeId = parentId(data[i], i, data); if (nodeId == null || !(nodeId += "")) { if (root) throw new Error("multiple roots"); root = node; } else { parent = nodeByKey[keyPrefix$1 + nodeId]; if (!parent) throw new Error("missing: " + nodeId); if (parent === ambiguous) throw new Error("ambiguous: " + nodeId); if (parent.children) parent.children.push(node); else parent.children = [node]; node.parent = parent; } } if (!root) throw new Error("no root"); root.parent = preroot; root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight); root.parent = null; if (n > 0) throw new Error("cycle"); return root; } stratify.id = function(x) { return arguments.length ? (id = required(x), stratify) : id; }; stratify.parentId = function(x) { return arguments.length ? (parentId = required(x), stratify) : parentId; }; return stratify; }; function defaultSeparation$1(a, b) { return a.parent === b.parent ? 1 : 2; } // function radialSeparation(a, b) { // return (a.parent === b.parent ? 1 : 2) / a.depth; // } // This function is used to traverse the left contour of a subtree (or // subforest). It returns the successor of v on this contour. This successor is // either given by the leftmost child of v or by the thread of v. The function // returns null if and only if v is on the highest level of its subtree. function nextLeft(v) { var children = v.children; return children ? children[0] : v.t; } // This function works analogously to nextLeft. function nextRight(v) { var children = v.children; return children ? children[children.length - 1] : v.t; } // Shifts the current subtree rooted at w+. This is done by increasing // prelim(w+) and mod(w+) by shift. function moveSubtree(wm, wp, shift) { var change = shift / (wp.i - wm.i); wp.c -= change; wp.s += shift; wm.c += change; wp.z += shift; wp.m += shift; } // All other shifts, applied to the smaller subtrees between w- and w+, are // performed by this function. To prepare the shifts, we have to adjust // change(w+), shift(w+), and change(w-). function executeShifts(v) { var shift = 0, change = 0, children = v.children, i = children.length, w; while (--i >= 0) { w = children[i]; w.z += shift; w.m += shift; shift += w.s + (change += w.c); } } // If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise, // returns the specified (default) ancestor. function nextAncestor(vim, v, ancestor) { return vim.a.parent === v.parent ? vim.a : ancestor; } function TreeNode(node, i) { this._ = node; this.parent = null; this.children = null; this.A = null; // default ancestor this.a = this; // ancestor this.z = 0; // prelim this.m = 0; // mod this.c = 0; // change this.s = 0; // shift this.t = null; // thread this.i = i; // number } TreeNode.prototype = Object.create(Node.prototype); function treeRoot(root) { var tree = new TreeNode(root, 0), node, nodes = [tree], child, children, i, n; while (node = nodes.pop()) { if (children = node._.children) { node.children = new Array(n = children.length); for (i = n - 1; i >= 0; --i) { nodes.push(child = node.children[i] = new TreeNode(children[i], i)); child.parent = node; } } } (tree.parent = new TreeNode(null, 0)).children = [tree]; return tree; } // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm var tree = function() { var separation = defaultSeparation$1, dx = 1, dy = 1, nodeSize = null; function tree(root) { var t = treeRoot(root); // Compute the layout using Buchheim et al.’s algorithm. t.eachAfter(firstWalk), t.parent.m = -t.z; t.eachBefore(secondWalk); // If a fixed node size is specified, scale x and y. if (nodeSize) root.eachBefore(sizeNode); // If a fixed tree size is specified, scale x and y based on the extent. // Compute the left-most, right-most, and depth-most nodes for extents. else { var left = root, right = root, bottom = root; root.eachBefore(function(node) { if (node.x < left.x) left = node; if (node.x > right.x) right = node; if (node.depth > bottom.depth) bottom = node; }); var s = left === right ? 1 : separation(left, right) / 2, tx = s - left.x, kx = dx / (right.x + s + tx), ky = dy / (bottom.depth || 1); root.eachBefore(function(node) { node.x = (node.x + tx) * kx; node.y = node.depth * ky; }); } return root; } // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is // applied recursively to the children of v, as well as the function // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the // node v is placed to the midpoint of its outermost children. function firstWalk(v) { var children = v.children, siblings = v.parent.children, w = v.i ? siblings[v.i - 1] : null; if (children) { executeShifts(v); var midpoint = (children[0].z + children[children.length - 1].z) / 2; if (w) { v.z = w.z + separation(v._, w._); v.m = v.z - midpoint; } else { v.z = midpoint; } } else if (w) { v.z = w.z + separation(v._, w._); } v.parent.A = apportion(v, w, v.parent.A || siblings[0]); } // Computes all real x-coordinates by summing up the modifiers recursively. function secondWalk(v) { v._.x = v.z + v.parent.m; v.m += v.parent.m; } // The core of the algorithm. Here, a new subtree is combined with the // previous subtrees. Threads are used to traverse the inside and outside // contours of the left and right subtree up to the highest common level. The // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the // superscript o means outside and i means inside, the subscript - means left // subtree and + means right subtree. For summing up the modifiers along the // contour, we use respective variables si+, si-, so-, and so+. Whenever two // nodes of the inside contours conflict, we compute the left one of the // greatest uncommon ancestors using the function ANCESTOR and call MOVE // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees. // Finally, we add a new thread (if necessary). function apportion(v, w, ancestor) { if (w) { var vip = v, vop = v, vim = w, vom = vip.parent.children[0], sip = vip.m, sop = vop.m, sim = vim.m, som = vom.m, shift; while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) { vom = nextLeft(vom); vop = nextRight(vop); vop.a = v; shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); if (shift > 0) { moveSubtree(nextAncestor(vim, v, ancestor), v, shift); sip += shift; sop += shift; } sim += vim.m; sip += vip.m; som += vom.m; sop += vop.m; } if (vim && !nextRight(vop)) { vop.t = vim; vop.m += sim - sop; } if (vip && !nextLeft(vom)) { vom.t = vip; vom.m += sip - som; ancestor = v; } } return ancestor; } function sizeNode(node) { node.x *= dx; node.y = node.depth * dy; } tree.separation = function(x) { return arguments.length ? (separation = x, tree) : separation; }; tree.size = function(x) { return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]); }; tree.nodeSize = function(x) { return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null); }; return tree; }; var treemapSlice = function(parent, x0, y0, x1, y1) { var nodes = parent.children, node, i = -1, n = nodes.length, k = parent.value && (y1 - y0) / parent.value; while (++i < n) { node = nodes[i], node.x0 = x0, node.x1 = x1; node.y0 = y0, node.y1 = y0 += node.value * k; } }; var phi = (1 + Math.sqrt(5)) / 2; function squarifyRatio(ratio, parent, x0, y0, x1, y1) { var rows = [], nodes = parent.children, row, nodeValue, i0 = 0, i1 = 0, n = nodes.length, dx, dy, value = parent.value, sumValue, minValue, maxValue, newRatio, minRatio, alpha, beta; while (i0 < n) { dx = x1 - x0, dy = y1 - y0; // Find the next non-empty node. do sumValue = nodes[i1++].value; while (!sumValue && i1 < n); minValue = maxValue = sumValue; alpha = Math.max(dy / dx, dx / dy) / (value * ratio); beta = sumValue * sumValue * alpha; minRatio = Math.max(maxValue / beta, beta / minValue); // Keep adding nodes while the aspect ratio maintains or improves. for (; i1 < n; ++i1) { sumValue += nodeValue = nodes[i1].value; if (nodeValue < minValue) minValue = nodeValue; if (nodeValue > maxValue) maxValue = nodeValue; beta = sumValue * sumValue * alpha; newRatio = Math.max(maxValue / beta, beta / minValue); if (newRatio > minRatio) { sumValue -= nodeValue; break; } minRatio = newRatio; } // Position and record the row orientation. rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)}); if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1); else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1); value -= sumValue, i0 = i1; } return rows; } var squarify = ((function custom(ratio) { function squarify(parent, x0, y0, x1, y1) { squarifyRatio(ratio, parent, x0, y0, x1, y1); } squarify.ratio = function(x) { return custom((x = +x) > 1 ? x : 1); }; return squarify; }))(phi); var index$3 = function() { var tile = squarify, round = false, dx = 1, dy = 1, paddingStack = [0], paddingInner = constantZero, paddingTop = constantZero, paddingRight = constantZero, paddingBottom = constantZero, paddingLeft = constantZero; function treemap(root) { root.x0 = root.y0 = 0; root.x1 = dx; root.y1 = dy; root.eachBefore(positionNode); paddingStack = [0]; if (round) root.eachBefore(roundNode); return root; } function positionNode(node) { var p = paddingStack[node.depth], x0 = node.x0 + p, y0 = node.y0 + p, x1 = node.x1 - p, y1 = node.y1 - p; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; node.x0 = x0; node.y0 = y0; node.x1 = x1; node.y1 = y1; if (node.children) { p = paddingStack[node.depth + 1] = paddingInner(node) / 2; x0 += paddingLeft(node) - p; y0 += paddingTop(node) - p; x1 -= paddingRight(node) - p; y1 -= paddingBottom(node) - p; if (x1 < x0) x0 = x1 = (x0 + x1) / 2; if (y1 < y0) y0 = y1 = (y0 + y1) / 2; tile(node, x0, y0, x1, y1); } } treemap.round = function(x) { return arguments.length ? (round = !!x, treemap) : round; }; treemap.size = function(x) { return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy]; }; treemap.tile = function(x) { return arguments.length ? (tile = required(x), treemap) : tile; }; treemap.padding = function(x) { return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner(); }; treemap.paddingInner = function(x) { return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$8(+x), treemap) : paddingInner; }; treemap.paddingOuter = function(x) { return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop(); }; treemap.paddingTop = function(x) { return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$8(+x), treemap) : paddingTop; }; treemap.paddingRight = function(x) { return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$8(+x), treemap) : paddingRight; }; treemap.paddingBottom = function(x) { return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$8(+x), treemap) : paddingBottom; }; treemap.paddingLeft = function(x) { return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$8(+x), treemap) : paddingLeft; }; return treemap; }; var binary = function(parent, x0, y0, x1, y1) { var nodes = parent.children, i, n = nodes.length, sum, sums = new Array(n + 1); for (sums[0] = sum = i = 0; i < n; ++i) { sums[i + 1] = sum += nodes[i].value; } partition(0, n, parent.value, x0, y0, x1, y1); function partition(i, j, value, x0, y0, x1, y1) { if (i >= j - 1) { var node = nodes[i]; node.x0 = x0, node.y0 = y0; node.x1 = x1, node.y1 = y1; return; } var valueOffset = sums[i], valueTarget = (value / 2) + valueOffset, k = i + 1, hi = j - 1; while (k < hi) { var mid = k + hi >>> 1; if (sums[mid] < valueTarget) k = mid + 1; else hi = mid; } if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k; var valueLeft = sums[k] - valueOffset, valueRight = value - valueLeft; if ((x1 - x0) > (y1 - y0)) { var xk = (x0 * valueRight + x1 * valueLeft) / value; partition(i, k, valueLeft, x0, y0, xk, y1); partition(k, j, valueRight, xk, y0, x1, y1); } else { var yk = (y0 * valueRight + y1 * valueLeft) / value; partition(i, k, valueLeft, x0, y0, x1, yk); partition(k, j, valueRight, x0, yk, x1, y1); } } }; var sliceDice = function(parent, x0, y0, x1, y1) { (parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1); }; var resquarify = ((function custom(ratio) { function resquarify(parent, x0, y0, x1, y1) { if ((rows = parent._squarify) && (rows.ratio === ratio)) { var rows, row, nodes, i, j = -1, n, m = rows.length, value = parent.value; while (++j < m) { row = rows[j], nodes = row.children; for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value; if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value); else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1); value -= row.value; } } else { parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1); rows.ratio = ratio; } } resquarify.ratio = function(x) { return custom((x = +x) > 1 ? x : 1); }; return resquarify; }))(phi); var area$1 = function(polygon) { var i = -1, n = polygon.length, a, b = polygon[n - 1], area = 0; while (++i < n) { a = b; b = polygon[i]; area += a[1] * b[0] - a[0] * b[1]; } return area / 2; }; var centroid$1 = function(polygon) { var i = -1, n = polygon.length, x = 0, y = 0, a, b = polygon[n - 1], c, k = 0; while (++i < n) { a = b; b = polygon[i]; k += c = a[0] * b[1] - b[0] * a[1]; x += (a[0] + b[0]) * c; y += (a[1] + b[1]) * c; } return k *= 3, [x / k, y / k]; }; // Returns the 2D cross product of AB and AC vectors, i.e., the z-component of // the 3D cross product in a quadrant I Cartesian coordinate system (+x is // right, +y is up). Returns a positive value if ABC is counter-clockwise, // negative if clockwise, and zero if the points are collinear. var cross$1 = function(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); }; function lexicographicOrder(a, b) { return a[0] - b[0] || a[1] - b[1]; } // Computes the upper convex hull per the monotone chain algorithm. // Assumes points.length >= 3, is sorted by x, unique in y. // Returns an array of indices into points in left-to-right order. function computeUpperHullIndexes(points) { var n = points.length, indexes = [0, 1], size = 2; for (var i = 2; i < n; ++i) { while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size; indexes[size++] = i; } return indexes.slice(0, size); // remove popped points } var hull = function(points) { if ((n = points.length) < 3) return null; var i, n, sortedPoints = new Array(n), flippedPoints = new Array(n); for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i]; sortedPoints.sort(lexicographicOrder); for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]]; var upperIndexes = computeUpperHullIndexes(sortedPoints), lowerIndexes = computeUpperHullIndexes(flippedPoints); // Construct the hull polygon, removing possible duplicate endpoints. var skipLeft = lowerIndexes[0] === upperIndexes[0], skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1], hull = []; // Add upper hull in right-to-l order. // Then add lower hull in left-to-right order. for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]); for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]); return hull; }; var contains$1 = function(polygon, point) { var n = polygon.length, p = polygon[n - 1], x = point[0], y = point[1], x0 = p[0], y0 = p[1], x1, y1, inside = false; for (var i = 0; i < n; ++i) { p = polygon[i], x1 = p[0], y1 = p[1]; if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside; x0 = x1, y0 = y1; } return inside; }; var length$2 = function(polygon) { var i = -1, n = polygon.length, b = polygon[n - 1], xa, ya, xb = b[0], yb = b[1], perimeter = 0; while (++i < n) { xa = xb; ya = yb; b = polygon[i]; xb = b[0]; yb = b[1]; xa -= xb; ya -= yb; perimeter += Math.sqrt(xa * xa + ya * ya); } return perimeter; }; var slice$3 = [].slice; var noabort = {}; function Queue(size) { if (!(size >= 1)) throw new Error; this._size = size; this._call = this._error = null; this._tasks = []; this._data = []; this._waiting = this._active = this._ended = this._start = 0; // inside a synchronous task callback? } Queue.prototype = queue.prototype = { constructor: Queue, defer: function(callback) { if (typeof callback !== "function" || this._call) throw new Error; if (this._error != null) return this; var t = slice$3.call(arguments, 1); t.push(callback); ++this._waiting, this._tasks.push(t); poke$1(this); return this; }, abort: function() { if (this._error == null) abort(this, new Error("abort")); return this; }, await: function(callback) { if (typeof callback !== "function" || this._call) throw new Error; this._call = function(error, results) { callback.apply(null, [error].concat(results)); }; maybeNotify(this); return this; }, awaitAll: function(callback) { if (typeof callback !== "function" || this._call) throw new Error; this._call = callback; maybeNotify(this); return this; } }; function poke$1(q) { if (!q._start) { try { start$1(q); } // let the current task complete catch (e) { if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously else if (!q._data) throw e; // await callback errored synchronously } } } function start$1(q) { while (q._start = q._waiting && q._active < q._size) { var i = q._ended + q._active, t = q._tasks[i], j = t.length - 1, c = t[j]; t[j] = end(q, i); --q._waiting, ++q._active; t = c.apply(null, t); if (!q._tasks[i]) continue; // task finished synchronously q._tasks[i] = t || noabort; } } function end(q, i) { return function(e, r) { if (!q._tasks[i]) return; // ignore multiple callbacks --q._active, ++q._ended; q._tasks[i] = null; if (q._error != null) return; // ignore secondary errors if (e != null) { abort(q, e); } else { q._data[i] = r; if (q._waiting) poke$1(q); else maybeNotify(q); } }; } function abort(q, e) { var i = q._tasks.length, t; q._error = e; // ignore active callbacks q._data = undefined; // allow gc q._waiting = NaN; // prevent starting while (--i >= 0) { if (t = q._tasks[i]) { q._tasks[i] = null; if (t.abort) { try { t.abort(); } catch (e) { /* ignore */ } } } } q._active = NaN; // allow notification maybeNotify(q); } function maybeNotify(q) { if (!q._active && q._call) { var d = q._data; q._data = undefined; // allow gc q._call(q._error, d); } } function queue(concurrency) { return new Queue(arguments.length ? +concurrency : Infinity); } var uniform = function(min, max) { min = min == null ? 0 : +min; max = max == null ? 1 : +max; if (arguments.length === 1) max = min, min = 0; else max -= min; return function() { return Math.random() * max + min; }; }; var normal = function(mu, sigma) { var x, r; mu = mu == null ? 0 : +mu; sigma = sigma == null ? 1 : +sigma; return function() { var y; // If available, use the second previously-generated uniform random. if (x != null) y = x, x = null; // Otherwise, generate a new x and y. else do { x = Math.random() * 2 - 1; y = Math.random() * 2 - 1; r = x * x + y * y; } while (!r || r > 1); return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r); }; }; var logNormal = function() { var randomNormal = normal.apply(this, arguments); return function() { return Math.exp(randomNormal()); }; }; var irwinHall = function(n) { return function() { for (var sum = 0, i = 0; i < n; ++i) sum += Math.random(); return sum; }; }; var bates = function(n) { var randomIrwinHall = irwinHall(n); return function() { return randomIrwinHall() / n; }; }; var exponential$1 = function(lambda) { return function() { return -Math.log(1 - Math.random()) / lambda; }; }; var request = function(url, callback) { var request, event = dispatch("beforesend", "progress", "load", "error"), mimeType, headers = map$1(), xhr = new XMLHttpRequest, user = null, password = null, response, responseType, timeout = 0; // If IE does not support CORS, use XDomainRequest. if (typeof XDomainRequest !== "undefined" && !("withCredentials" in xhr) && /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest; "onload" in xhr ? xhr.onload = xhr.onerror = xhr.ontimeout = respond : xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); }; function respond(o) { var status = xhr.status, result; if (!status && hasResponse(xhr) || status >= 200 && status < 300 || status === 304) { if (response) { try { result = response.call(request, xhr); } catch (e) { event.call("error", request, e); return; } } else { result = xhr; } event.call("load", request, result); } else { event.call("error", request, o); } } xhr.onprogress = function(e) { event.call("progress", request, e); }; request = { header: function(name, value) { name = (name + "").toLowerCase(); if (arguments.length < 2) return headers.get(name); if (value == null) headers.remove(name); else headers.set(name, value + ""); return request; }, // If mimeType is non-null and no Accept header is set, a default is used. mimeType: function(value) { if (!arguments.length) return mimeType; mimeType = value == null ? null : value + ""; return request; }, // Specifies what type the response value should take; // for instance, arraybuffer, blob, document, or text. responseType: function(value) { if (!arguments.length) return responseType; responseType = value; return request; }, timeout: function(value) { if (!arguments.length) return timeout; timeout = +value; return request; }, user: function(value) { return arguments.length < 1 ? user : (user = value == null ? null : value + "", request); }, password: function(value) { return arguments.length < 1 ? password : (password = value == null ? null : value + "", request); }, // Specify how to convert the response content to a specific type; // changes the callback value on "load" events. response: function(value) { response = value; return request; }, // Alias for send("GET", …). get: function(data, callback) { return request.send("GET", data, callback); }, // Alias for send("POST", …). post: function(data, callback) { return request.send("POST", data, callback); }, // If callback is non-null, it will be used for error and load events. send: function(method, data, callback) { xhr.open(method, url, true, user, password); if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*"); if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); }); if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType); if (responseType != null) xhr.responseType = responseType; if (timeout > 0) xhr.timeout = timeout; if (callback == null && typeof data === "function") callback = data, data = null; if (callback != null && callback.length === 1) callback = fixCallback(callback); if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); }); event.call("beforesend", request, xhr); xhr.send(data == null ? null : data); return request; }, abort: function() { xhr.abort(); return request; }, on: function() { var value = event.on.apply(event, arguments); return value === event ? request : value; } }; if (callback != null) { if (typeof callback !== "function") throw new Error("invalid callback: " + callback); return request.get(callback); } return request; }; function fixCallback(callback) { return function(error, xhr) { callback(error == null ? xhr : null); }; } function hasResponse(xhr) { var type = xhr.responseType; return type && type !== "text" ? xhr.response // null on error : xhr.responseText; // "" on error } var type$1 = function(defaultMimeType, response) { return function(url, callback) { var r = request(url).mimeType(defaultMimeType).response(response); if (callback != null) { if (typeof callback !== "function") throw new Error("invalid callback: " + callback); return r.get(callback); } return r; }; }; var html = type$1("text/html", function(xhr) { return document.createRange().createContextualFragment(xhr.responseText); }); var json = type$1("application/json", function(xhr) { return JSON.parse(xhr.responseText); }); var text = type$1("text/plain", function(xhr) { return xhr.responseText; }); var xml = type$1("application/xml", function(xhr) { var xml = xhr.responseXML; if (!xml) throw new Error("parse error"); return xml; }); var dsv$1 = function(defaultMimeType, parse) { return function(url, row, callback) { if (arguments.length < 3) callback = row, row = null; var r = request(url).mimeType(defaultMimeType); r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; }; r.row(row); return callback ? r.get(callback) : r; }; }; function responseOf(parse, row) { return function(request$$1) { return parse(request$$1.responseText, row); }; } var csv$1 = dsv$1("text/csv", csvParse); var tsv$1 = dsv$1("text/tab-separated-values", tsvParse); var array$2 = Array.prototype; var map$3 = array$2.map; var slice$4 = array$2.slice; var implicit = {name: "implicit"}; function ordinal(range) { var index = map$1(), domain = [], unknown = implicit; range = range == null ? [] : slice$4.call(range); function scale(d) { var key = d + "", i = index.get(key); if (!i) { if (unknown !== implicit) return unknown; index.set(key, i = domain.push(d)); } return range[(i - 1) % range.length]; } scale.domain = function(_) { if (!arguments.length) return domain.slice(); domain = [], index = map$1(); var i = -1, n = _.length, d, key; while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d)); return scale; }; scale.range = function(_) { return arguments.length ? (range = slice$4.call(_), scale) : range.slice(); }; scale.unknown = function(_) { return arguments.length ? (unknown = _, scale) : unknown; }; scale.copy = function() { return ordinal() .domain(domain) .range(range) .unknown(unknown); }; return scale; } function band() { var scale = ordinal().unknown(undefined), domain = scale.domain, ordinalRange = scale.range, range$$1 = [0, 1], step, bandwidth, round = false, paddingInner = 0, paddingOuter = 0, align = 0.5; delete scale.unknown; function rescale() { var n = domain().length, reverse = range$$1[1] < range$$1[0], start = range$$1[reverse - 0], stop = range$$1[1 - reverse]; step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2); if (round) step = Math.floor(step); start += (stop - start - step * (n - paddingInner)) * align; bandwidth = step * (1 - paddingInner); if (round) start = Math.round(start), bandwidth = Math.round(bandwidth); var values = range(n).map(function(i) { return start + step * i; }); return ordinalRange(reverse ? values.reverse() : values); } scale.domain = function(_) { return arguments.length ? (domain(_), rescale()) : domain(); }; scale.range = function(_) { return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice(); }; scale.rangeRound = function(_) { return range$$1 = [+_[0], +_[1]], round = true, rescale(); }; scale.bandwidth = function() { return bandwidth; }; scale.step = function() { return step; }; scale.round = function(_) { return arguments.length ? (round = !!_, rescale()) : round; }; scale.padding = function(_) { return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; }; scale.paddingInner = function(_) { return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner; }; scale.paddingOuter = function(_) { return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter; }; scale.align = function(_) { return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align; }; scale.copy = function() { return band() .domain(domain()) .range(range$$1) .round(round) .paddingInner(paddingInner) .paddingOuter(paddingOuter) .align(align); }; return rescale(); } function pointish(scale) { var copy = scale.copy; scale.padding = scale.paddingOuter; delete scale.paddingInner; delete scale.paddingOuter; scale.copy = function() { return pointish(copy()); }; return scale; } function point$1() { return pointish(band().paddingInner(1)); } var constant$9 = function(x) { return function() { return x; }; }; var number$1 = function(x) { return +x; }; var unit = [0, 1]; function deinterpolateLinear(a, b) { return (b -= (a = +a)) ? function(x) { return (x - a) / b; } : constant$9(b); } function deinterpolateClamp(deinterpolate) { return function(a, b) { var d = deinterpolate(a = +a, b = +b); return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); }; }; } function reinterpolateClamp(reinterpolate) { return function(a, b) { var r = reinterpolate(a = +a, b = +b); return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); }; }; } function bimap(domain, range$$1, deinterpolate, reinterpolate) { var d0 = domain[0], d1 = domain[1], r0 = range$$1[0], r1 = range$$1[1]; if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0); else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1); return function(x) { return r0(d0(x)); }; } function polymap(domain, range$$1, deinterpolate, reinterpolate) { var j = Math.min(domain.length, range$$1.length) - 1, d = new Array(j), r = new Array(j), i = -1; // Reverse descending domains. if (domain[j] < domain[0]) { domain = domain.slice().reverse(); range$$1 = range$$1.slice().reverse(); } while (++i < j) { d[i] = deinterpolate(domain[i], domain[i + 1]); r[i] = reinterpolate(range$$1[i], range$$1[i + 1]); } return function(x) { var i = bisectRight(domain, x, 1, j) - 1; return r[i](d[i](x)); }; } function copy(source, target) { return target .domain(source.domain()) .range(source.range()) .interpolate(source.interpolate()) .clamp(source.clamp()); } // deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. // reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b]. function continuous(deinterpolate, reinterpolate) { var domain = unit, range$$1 = unit, interpolate$$1 = interpolateValue, clamp = false, piecewise, output, input; function rescale() { piecewise = Math.min(domain.length, range$$1.length) > 2 ? polymap : bimap; output = input = null; return scale; } function scale(x) { return (output || (output = piecewise(domain, range$$1, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x); } scale.invert = function(y) { return (input || (input = piecewise(range$$1, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y); }; scale.domain = function(_) { return arguments.length ? (domain = map$3.call(_, number$1), rescale()) : domain.slice(); }; scale.range = function(_) { return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); }; scale.rangeRound = function(_) { return range$$1 = slice$4.call(_), interpolate$$1 = interpolateRound, rescale(); }; scale.clamp = function(_) { return arguments.length ? (clamp = !!_, rescale()) : clamp; }; scale.interpolate = function(_) { return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1; }; return rescale(); } var tickFormat = function(domain, count, specifier) { var start = domain[0], stop = domain[domain.length - 1], step = tickStep(start, stop, count == null ? 10 : count), precision; specifier = formatSpecifier(specifier == null ? ",f" : specifier); switch (specifier.type) { case "s": { var value = Math.max(Math.abs(start), Math.abs(stop)); if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision; return exports.formatPrefix(specifier, value); } case "": case "e": case "g": case "p": case "r": { if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e"); break; } case "f": case "%": { if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2; break; } } return exports.format(specifier); }; function linearish(scale) { var domain = scale.domain; scale.ticks = function(count) { var d = domain(); return ticks(d[0], d[d.length - 1], count == null ? 10 : count); }; scale.tickFormat = function(count, specifier) { return tickFormat(domain(), count, specifier); }; scale.nice = function(count) { var d = domain(), i = d.length - 1, n = count == null ? 10 : count, start = d[0], stop = d[i], step = tickStep(start, stop, n); if (step) { step = tickStep(Math.floor(start / step) * step, Math.ceil(stop / step) * step, n); d[0] = Math.floor(start / step) * step; d[i] = Math.ceil(stop / step) * step; domain(d); } return scale; }; return scale; } function linear$2() { var scale = continuous(deinterpolateLinear, reinterpolate); scale.copy = function() { return copy(scale, linear$2()); }; return linearish(scale); } function identity$6() { var domain = [0, 1]; function scale(x) { return +x; } scale.invert = scale; scale.domain = scale.range = function(_) { return arguments.length ? (domain = map$3.call(_, number$1), scale) : domain.slice(); }; scale.copy = function() { return identity$6().domain(domain); }; return linearish(scale); } var nice = function(domain, interval) { domain = domain.slice(); var i0 = 0, i1 = domain.length - 1, x0 = domain[i0], x1 = domain[i1], t; if (x1 < x0) { t = i0, i0 = i1, i1 = t; t = x0, x0 = x1, x1 = t; } domain[i0] = interval.floor(x0); domain[i1] = interval.ceil(x1); return domain; }; function deinterpolate(a, b) { return (b = Math.log(b / a)) ? function(x) { return Math.log(x / a) / b; } : constant$9(b); } function reinterpolate$1(a, b) { return a < 0 ? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); } : function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); }; } function pow10(x) { return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x; } function powp(base) { return base === 10 ? pow10 : base === Math.E ? Math.exp : function(x) { return Math.pow(base, x); }; } function logp(base) { return base === Math.E ? Math.log : base === 10 && Math.log10 || base === 2 && Math.log2 || (base = Math.log(base), function(x) { return Math.log(x) / base; }); } function reflect(f) { return function(x) { return -f(-x); }; } function log$1() { var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]), domain = scale.domain, base = 10, logs = logp(10), pows = powp(10); function rescale() { logs = logp(base), pows = powp(base); if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows); return scale; } scale.base = function(_) { return arguments.length ? (base = +_, rescale()) : base; }; scale.domain = function(_) { return arguments.length ? (domain(_), rescale()) : domain(); }; scale.ticks = function(count) { var d = domain(), u = d[0], v = d[d.length - 1], r; if (r = v < u) i = u, u = v, v = i; var i = logs(u), j = logs(v), p, k, t, n = count == null ? 10 : +count, z = []; if (!(base % 1) && j - i < n) { i = Math.round(i) - 1, j = Math.round(j) + 1; if (u > 0) for (; i < j; ++i) { for (k = 1, p = pows(i); k < base; ++k) { t = p * k; if (t < u) continue; if (t > v) break; z.push(t); } } else for (; i < j; ++i) { for (k = base - 1, p = pows(i); k >= 1; --k) { t = p * k; if (t < u) continue; if (t > v) break; z.push(t); } } } else { z = ticks(i, j, Math.min(j - i, n)).map(pows); } return r ? z.reverse() : z; }; scale.tickFormat = function(count, specifier) { if (specifier == null) specifier = base === 10 ? ".0e" : ","; if (typeof specifier !== "function") specifier = exports.format(specifier); if (count === Infinity) return specifier; if (count == null) count = 10; var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate? return function(d) { var i = d / pows(Math.round(logs(d))); if (i * base < base - 0.5) i *= base; return i <= k ? specifier(d) : ""; }; }; scale.nice = function() { return domain(nice(domain(), { floor: function(x) { return pows(Math.floor(logs(x))); }, ceil: function(x) { return pows(Math.ceil(logs(x))); } })); }; scale.copy = function() { return copy(scale, log$1().base(base)); }; return scale; } function raise$1(x, exponent) { return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent); } function pow$1() { var exponent = 1, scale = continuous(deinterpolate, reinterpolate), domain = scale.domain; function deinterpolate(a, b) { return (b = raise$1(b, exponent) - (a = raise$1(a, exponent))) ? function(x) { return (raise$1(x, exponent) - a) / b; } : constant$9(b); } function reinterpolate(a, b) { b = raise$1(b, exponent) - (a = raise$1(a, exponent)); return function(t) { return raise$1(a + b * t, 1 / exponent); }; } scale.exponent = function(_) { return arguments.length ? (exponent = +_, domain(domain())) : exponent; }; scale.copy = function() { return copy(scale, pow$1().exponent(exponent)); }; return linearish(scale); } function sqrt$1() { return pow$1().exponent(0.5); } function quantile$$1() { var domain = [], range$$1 = [], thresholds = []; function rescale() { var i = 0, n = Math.max(1, range$$1.length); thresholds = new Array(n - 1); while (++i < n) thresholds[i - 1] = threshold(domain, i / n); return scale; } function scale(x) { if (!isNaN(x = +x)) return range$$1[bisectRight(thresholds, x)]; } scale.invertExtent = function(y) { var i = range$$1.indexOf(y); return i < 0 ? [NaN, NaN] : [ i > 0 ? thresholds[i - 1] : domain[0], i < thresholds.length ? thresholds[i] : domain[domain.length - 1] ]; }; scale.domain = function(_) { if (!arguments.length) return domain.slice(); domain = []; for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d); domain.sort(ascending); return rescale(); }; scale.range = function(_) { return arguments.length ? (range$$1 = slice$4.call(_), rescale()) : range$$1.slice(); }; scale.quantiles = function() { return thresholds.slice(); }; scale.copy = function() { return quantile$$1() .domain(domain) .range(range$$1); }; return scale; } function quantize$1() { var x0 = 0, x1 = 1, n = 1, domain = [0.5], range$$1 = [0, 1]; function scale(x) { if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; } function rescale() { var i = -1; domain = new Array(n); while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1); return scale; } scale.domain = function(_) { return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1]; }; scale.range = function(_) { return arguments.length ? (n = (range$$1 = slice$4.call(_)).length - 1, rescale()) : range$$1.slice(); }; scale.invertExtent = function(y) { var i = range$$1.indexOf(y); return i < 0 ? [NaN, NaN] : i < 1 ? [x0, domain[0]] : i >= n ? [domain[n - 1], x1] : [domain[i - 1], domain[i]]; }; scale.copy = function() { return quantize$1() .domain([x0, x1]) .range(range$$1); }; return linearish(scale); } function threshold$1() { var domain = [0.5], range$$1 = [0, 1], n = 1; function scale(x) { if (x <= x) return range$$1[bisectRight(domain, x, 0, n)]; } scale.domain = function(_) { return arguments.length ? (domain = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : domain.slice(); }; scale.range = function(_) { return arguments.length ? (range$$1 = slice$4.call(_), n = Math.min(domain.length, range$$1.length - 1), scale) : range$$1.slice(); }; scale.invertExtent = function(y) { var i = range$$1.indexOf(y); return [domain[i - 1], domain[i]]; }; scale.copy = function() { return threshold$1() .domain(domain) .range(range$$1); }; return scale; } var t0$1 = new Date; var t1$1 = new Date; function newInterval(floori, offseti, count, field) { function interval(date) { return floori(date = new Date(+date)), date; } interval.floor = interval; interval.ceil = function(date) { return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date; }; interval.round = function(date) { var d0 = interval(date), d1 = interval.ceil(date); return date - d0 < d1 - date ? d0 : d1; }; interval.offset = function(date, step) { return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date; }; interval.range = function(start, stop, step) { var range = []; start = interval.ceil(start); step = step == null ? 1 : Math.floor(step); if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop) return range; }; interval.filter = function(test) { return newInterval(function(date) { if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1); }, function(date, step) { if (date >= date) while (--step >= 0) while (offseti(date, 1), !test(date)) {} // eslint-disable-line no-empty }); }; if (count) { interval.count = function(start, end) { t0$1.setTime(+start), t1$1.setTime(+end); floori(t0$1), floori(t1$1); return Math.floor(count(t0$1, t1$1)); }; interval.every = function(step) { step = Math.floor(step); return !isFinite(step) || !(step > 0) ? null : !(step > 1) ? interval : interval.filter(field ? function(d) { return field(d) % step === 0; } : function(d) { return interval.count(0, d) % step === 0; }); }; } return interval; } var millisecond = newInterval(function() { // noop }, function(date, step) { date.setTime(+date + step); }, function(start, end) { return end - start; }); // An optimized implementation for this simple case. millisecond.every = function(k) { k = Math.floor(k); if (!isFinite(k) || !(k > 0)) return null; if (!(k > 1)) return millisecond; return newInterval(function(date) { date.setTime(Math.floor(date / k) * k); }, function(date, step) { date.setTime(+date + step * k); }, function(start, end) { return (end - start) / k; }); }; var milliseconds = millisecond.range; var durationSecond$1 = 1e3; var durationMinute$1 = 6e4; var durationHour$1 = 36e5; var durationDay$1 = 864e5; var durationWeek$1 = 6048e5; var second = newInterval(function(date) { date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1); }, function(date, step) { date.setTime(+date + step * durationSecond$1); }, function(start, end) { return (end - start) / durationSecond$1; }, function(date) { return date.getUTCSeconds(); }); var seconds = second.range; var minute = newInterval(function(date) { date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1); }, function(date, step) { date.setTime(+date + step * durationMinute$1); }, function(start, end) { return (end - start) / durationMinute$1; }, function(date) { return date.getMinutes(); }); var minutes = minute.range; var hour = newInterval(function(date) { var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1; if (offset < 0) offset += durationHour$1; date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset); }, function(date, step) { date.setTime(+date + step * durationHour$1); }, function(start, end) { return (end - start) / durationHour$1; }, function(date) { return date.getHours(); }); var hours = hour.range; var day = newInterval(function(date) { date.setHours(0, 0, 0, 0); }, function(date, step) { date.setDate(date.getDate() + step); }, function(start, end) { return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1; }, function(date) { return date.getDate() - 1; }); var days = day.range; function weekday(i) { return newInterval(function(date) { date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setDate(date.getDate() + step * 7); }, function(start, end) { return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1; }); } var sunday = weekday(0); var monday = weekday(1); var tuesday = weekday(2); var wednesday = weekday(3); var thursday = weekday(4); var friday = weekday(5); var saturday = weekday(6); var sundays = sunday.range; var mondays = monday.range; var tuesdays = tuesday.range; var wednesdays = wednesday.range; var thursdays = thursday.range; var fridays = friday.range; var saturdays = saturday.range; var month = newInterval(function(date) { date.setDate(1); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setMonth(date.getMonth() + step); }, function(start, end) { return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12; }, function(date) { return date.getMonth(); }); var months = month.range; var year = newInterval(function(date) { date.setMonth(0, 1); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setFullYear(date.getFullYear() + step); }, function(start, end) { return end.getFullYear() - start.getFullYear(); }, function(date) { return date.getFullYear(); }); // An optimized implementation for this simple case. year.every = function(k) { return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { date.setFullYear(Math.floor(date.getFullYear() / k) * k); date.setMonth(0, 1); date.setHours(0, 0, 0, 0); }, function(date, step) { date.setFullYear(date.getFullYear() + step * k); }); }; var years = year.range; var utcMinute = newInterval(function(date) { date.setUTCSeconds(0, 0); }, function(date, step) { date.setTime(+date + step * durationMinute$1); }, function(start, end) { return (end - start) / durationMinute$1; }, function(date) { return date.getUTCMinutes(); }); var utcMinutes = utcMinute.range; var utcHour = newInterval(function(date) { date.setUTCMinutes(0, 0, 0); }, function(date, step) { date.setTime(+date + step * durationHour$1); }, function(start, end) { return (end - start) / durationHour$1; }, function(date) { return date.getUTCHours(); }); var utcHours = utcHour.range; var utcDay = newInterval(function(date) { date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCDate(date.getUTCDate() + step); }, function(start, end) { return (end - start) / durationDay$1; }, function(date) { return date.getUTCDate() - 1; }); var utcDays = utcDay.range; function utcWeekday(i) { return newInterval(function(date) { date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCDate(date.getUTCDate() + step * 7); }, function(start, end) { return (end - start) / durationWeek$1; }); } var utcSunday = utcWeekday(0); var utcMonday = utcWeekday(1); var utcTuesday = utcWeekday(2); var utcWednesday = utcWeekday(3); var utcThursday = utcWeekday(4); var utcFriday = utcWeekday(5); var utcSaturday = utcWeekday(6); var utcSundays = utcSunday.range; var utcMondays = utcMonday.range; var utcTuesdays = utcTuesday.range; var utcWednesdays = utcWednesday.range; var utcThursdays = utcThursday.range; var utcFridays = utcFriday.range; var utcSaturdays = utcSaturday.range; var utcMonth = newInterval(function(date) { date.setUTCDate(1); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCMonth(date.getUTCMonth() + step); }, function(start, end) { return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12; }, function(date) { return date.getUTCMonth(); }); var utcMonths = utcMonth.range; var utcYear = newInterval(function(date) { date.setUTCMonth(0, 1); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCFullYear(date.getUTCFullYear() + step); }, function(start, end) { return end.getUTCFullYear() - start.getUTCFullYear(); }, function(date) { return date.getUTCFullYear(); }); // An optimized implementation for this simple case. utcYear.every = function(k) { return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) { date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k); date.setUTCMonth(0, 1); date.setUTCHours(0, 0, 0, 0); }, function(date, step) { date.setUTCFullYear(date.getUTCFullYear() + step * k); }); }; var utcYears = utcYear.range; function localDate(d) { if (0 <= d.y && d.y < 100) { var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L); date.setFullYear(d.y); return date; } return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L); } function utcDate(d) { if (0 <= d.y && d.y < 100) { var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L)); date.setUTCFullYear(d.y); return date; } return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L)); } function newYear(y) { return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0}; } function formatLocale$1(locale) { var locale_dateTime = locale.dateTime, locale_date = locale.date, locale_time = locale.time, locale_periods = locale.periods, locale_weekdays = locale.days, locale_shortWeekdays = locale.shortDays, locale_months = locale.months, locale_shortMonths = locale.shortMonths; var periodRe = formatRe(locale_periods), periodLookup = formatLookup(locale_periods), weekdayRe = formatRe(locale_weekdays), weekdayLookup = formatLookup(locale_weekdays), shortWeekdayRe = formatRe(locale_shortWeekdays), shortWeekdayLookup = formatLookup(locale_shortWeekdays), monthRe = formatRe(locale_months), monthLookup = formatLookup(locale_months), shortMonthRe = formatRe(locale_shortMonths), shortMonthLookup = formatLookup(locale_shortMonths); var formats = { "a": formatShortWeekday, "A": formatWeekday, "b": formatShortMonth, "B": formatMonth, "c": null, "d": formatDayOfMonth, "e": formatDayOfMonth, "H": formatHour24, "I": formatHour12, "j": formatDayOfYear, "L": formatMilliseconds, "m": formatMonthNumber, "M": formatMinutes, "p": formatPeriod, "S": formatSeconds, "U": formatWeekNumberSunday, "w": formatWeekdayNumber, "W": formatWeekNumberMonday, "x": null, "X": null, "y": formatYear, "Y": formatFullYear, "Z": formatZone, "%": formatLiteralPercent }; var utcFormats = { "a": formatUTCShortWeekday, "A": formatUTCWeekday, "b": formatUTCShortMonth, "B": formatUTCMonth, "c": null, "d": formatUTCDayOfMonth, "e": formatUTCDayOfMonth, "H": formatUTCHour24, "I": formatUTCHour12, "j": formatUTCDayOfYear, "L": formatUTCMilliseconds, "m": formatUTCMonthNumber, "M": formatUTCMinutes, "p": formatUTCPeriod, "S": formatUTCSeconds, "U": formatUTCWeekNumberSunday, "w": formatUTCWeekdayNumber, "W": formatUTCWeekNumberMonday, "x": null, "X": null, "y": formatUTCYear, "Y": formatUTCFullYear, "Z": formatUTCZone, "%": formatLiteralPercent }; var parses = { "a": parseShortWeekday, "A": parseWeekday, "b": parseShortMonth, "B": parseMonth, "c": parseLocaleDateTime, "d": parseDayOfMonth, "e": parseDayOfMonth, "H": parseHour24, "I": parseHour24, "j": parseDayOfYear, "L": parseMilliseconds, "m": parseMonthNumber, "M": parseMinutes, "p": parsePeriod, "S": parseSeconds, "U": parseWeekNumberSunday, "w": parseWeekdayNumber, "W": parseWeekNumberMonday, "x": parseLocaleDate, "X": parseLocaleTime, "y": parseYear, "Y": parseFullYear, "Z": parseZone, "%": parseLiteralPercent }; // These recursive directive definitions must be deferred. formats.x = newFormat(locale_date, formats); formats.X = newFormat(locale_time, formats); formats.c = newFormat(locale_dateTime, formats); utcFormats.x = newFormat(locale_date, utcFormats); utcFormats.X = newFormat(locale_time, utcFormats); utcFormats.c = newFormat(locale_dateTime, utcFormats); function newFormat(specifier, formats) { return function(date) { var string = [], i = -1, j = 0, n = specifier.length, c, pad, format; if (!(date instanceof Date)) date = new Date(+date); while (++i < n) { if (specifier.charCodeAt(i) === 37) { string.push(specifier.slice(j, i)); if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i); else pad = c === "e" ? " " : "0"; if (format = formats[c]) c = format(date, pad); string.push(c); j = i + 1; } } string.push(specifier.slice(j, i)); return string.join(""); }; } function newParse(specifier, newDate) { return function(string) { var d = newYear(1900), i = parseSpecifier(d, specifier, string += "", 0); if (i != string.length) return null; // The am-pm flag is 0 for AM, and 1 for PM. if ("p" in d) d.H = d.H % 12 + d.p * 12; // Convert day-of-week and week-of-year to day-of-year. if ("W" in d || "U" in d) { if (!("w" in d)) d.w = "W" in d ? 1 : 0; var day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay(); d.m = 0; d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7; } // If a time zone is specified, all fields are interpreted as UTC and then // offset according to the specified time zone. if ("Z" in d) { d.H += d.Z / 100 | 0; d.M += d.Z % 100; return utcDate(d); } // Otherwise, all fields are in local time. return newDate(d); }; } function parseSpecifier(d, specifier, string, j) { var i = 0, n = specifier.length, m = string.length, c, parse; while (i < n) { if (j >= m) return -1; c = specifier.charCodeAt(i++); if (c === 37) { c = specifier.charAt(i++); parse = parses[c in pads ? specifier.charAt(i++) : c]; if (!parse || ((j = parse(d, string, j)) < 0)) return -1; } else if (c != string.charCodeAt(j++)) { return -1; } } return j; } function parsePeriod(d, string, i) { var n = periodRe.exec(string.slice(i)); return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1; } function parseShortWeekday(d, string, i) { var n = shortWeekdayRe.exec(string.slice(i)); return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; } function parseWeekday(d, string, i) { var n = weekdayRe.exec(string.slice(i)); return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1; } function parseShortMonth(d, string, i) { var n = shortMonthRe.exec(string.slice(i)); return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1; } function parseMonth(d, string, i) { var n = monthRe.exec(string.slice(i)); return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1; } function parseLocaleDateTime(d, string, i) { return parseSpecifier(d, locale_dateTime, string, i); } function parseLocaleDate(d, string, i) { return parseSpecifier(d, locale_date, string, i); } function parseLocaleTime(d, string, i) { return parseSpecifier(d, locale_time, string, i); } function formatShortWeekday(d) { return locale_shortWeekdays[d.getDay()]; } function formatWeekday(d) { return locale_weekdays[d.getDay()]; } function formatShortMonth(d) { return locale_shortMonths[d.getMonth()]; } function formatMonth(d) { return locale_months[d.getMonth()]; } function formatPeriod(d) { return locale_periods[+(d.getHours() >= 12)]; } function formatUTCShortWeekday(d) { return locale_shortWeekdays[d.getUTCDay()]; } function formatUTCWeekday(d) { return locale_weekdays[d.getUTCDay()]; } function formatUTCShortMonth(d) { return locale_shortMonths[d.getUTCMonth()]; } function formatUTCMonth(d) { return locale_months[d.getUTCMonth()]; } function formatUTCPeriod(d) { return locale_periods[+(d.getUTCHours() >= 12)]; } return { format: function(specifier) { var f = newFormat(specifier += "", formats); f.toString = function() { return specifier; }; return f; }, parse: function(specifier) { var p = newParse(specifier += "", localDate); p.toString = function() { return specifier; }; return p; }, utcFormat: function(specifier) { var f = newFormat(specifier += "", utcFormats); f.toString = function() { return specifier; }; return f; }, utcParse: function(specifier) { var p = newParse(specifier, utcDate); p.toString = function() { return specifier; }; return p; } }; } var pads = {"-": "", "_": " ", "0": "0"}; var numberRe = /^\s*\d+/; var percentRe = /^%/; var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; function pad(value, fill, width) { var sign = value < 0 ? "-" : "", string = (sign ? -value : value) + "", length = string.length; return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); } function requote(s) { return s.replace(requoteRe, "\\$&"); } function formatRe(names) { return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i"); } function formatLookup(names) { var map = {}, i = -1, n = names.length; while (++i < n) map[names[i].toLowerCase()] = i; return map; } function parseWeekdayNumber(d, string, i) { var n = numberRe.exec(string.slice(i, i + 1)); return n ? (d.w = +n[0], i + n[0].length) : -1; } function parseWeekNumberSunday(d, string, i) { var n = numberRe.exec(string.slice(i)); return n ? (d.U = +n[0], i + n[0].length) : -1; } function parseWeekNumberMonday(d, string, i) { var n = numberRe.exec(string.slice(i)); return n ? (d.W = +n[0], i + n[0].length) : -1; } function parseFullYear(d, string, i) { var n = numberRe.exec(string.slice(i, i + 4)); return n ? (d.y = +n[0], i + n[0].length) : -1; } function parseYear(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1; } function parseZone(d, string, i) { var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6)); return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1; } function parseMonthNumber(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.m = n[0] - 1, i + n[0].length) : -1; } function parseDayOfMonth(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.d = +n[0], i + n[0].length) : -1; } function parseDayOfYear(d, string, i) { var n = numberRe.exec(string.slice(i, i + 3)); return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1; } function parseHour24(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.H = +n[0], i + n[0].length) : -1; } function parseMinutes(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.M = +n[0], i + n[0].length) : -1; } function parseSeconds(d, string, i) { var n = numberRe.exec(string.slice(i, i + 2)); return n ? (d.S = +n[0], i + n[0].length) : -1; } function parseMilliseconds(d, string, i) { var n = numberRe.exec(string.slice(i, i + 3)); return n ? (d.L = +n[0], i + n[0].length) : -1; } function parseLiteralPercent(d, string, i) { var n = percentRe.exec(string.slice(i, i + 1)); return n ? i + n[0].length : -1; } function formatDayOfMonth(d, p) { return pad(d.getDate(), p, 2); } function formatHour24(d, p) { return pad(d.getHours(), p, 2); } function formatHour12(d, p) { return pad(d.getHours() % 12 || 12, p, 2); } function formatDayOfYear(d, p) { return pad(1 + day.count(year(d), d), p, 3); } function formatMilliseconds(d, p) { return pad(d.getMilliseconds(), p, 3); } function formatMonthNumber(d, p) { return pad(d.getMonth() + 1, p, 2); } function formatMinutes(d, p) { return pad(d.getMinutes(), p, 2); } function formatSeconds(d, p) { return pad(d.getSeconds(), p, 2); } function formatWeekNumberSunday(d, p) { return pad(sunday.count(year(d), d), p, 2); } function formatWeekdayNumber(d) { return d.getDay(); } function formatWeekNumberMonday(d, p) { return pad(monday.count(year(d), d), p, 2); } function formatYear(d, p) { return pad(d.getFullYear() % 100, p, 2); } function formatFullYear(d, p) { return pad(d.getFullYear() % 10000, p, 4); } function formatZone(d) { var z = d.getTimezoneOffset(); return (z > 0 ? "-" : (z *= -1, "+")) + pad(z / 60 | 0, "0", 2) + pad(z % 60, "0", 2); } function formatUTCDayOfMonth(d, p) { return pad(d.getUTCDate(), p, 2); } function formatUTCHour24(d, p) { return pad(d.getUTCHours(), p, 2); } function formatUTCHour12(d, p) { return pad(d.getUTCHours() % 12 || 12, p, 2); } function formatUTCDayOfYear(d, p) { return pad(1 + utcDay.count(utcYear(d), d), p, 3); } function formatUTCMilliseconds(d, p) { return pad(d.getUTCMilliseconds(), p, 3); } function formatUTCMonthNumber(d, p) { return pad(d.getUTCMonth() + 1, p, 2); } function formatUTCMinutes(d, p) { return pad(d.getUTCMinutes(), p, 2); } function formatUTCSeconds(d, p) { return pad(d.getUTCSeconds(), p, 2); } function formatUTCWeekNumberSunday(d, p) { return pad(utcSunday.count(utcYear(d), d), p, 2); } function formatUTCWeekdayNumber(d) { return d.getUTCDay(); } function formatUTCWeekNumberMonday(d, p) { return pad(utcMonday.count(utcYear(d), d), p, 2); } function formatUTCYear(d, p) { return pad(d.getUTCFullYear() % 100, p, 2); } function formatUTCFullYear(d, p) { return pad(d.getUTCFullYear() % 10000, p, 4); } function formatUTCZone() { return "+0000"; } function formatLiteralPercent() { return "%"; } var locale$2; defaultLocale$1({ dateTime: "%x, %X", date: "%-m/%-d/%Y", time: "%-I:%M:%S %p", periods: ["AM", "PM"], days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"], shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"], months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"], shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"] }); function defaultLocale$1(definition) { locale$2 = formatLocale$1(definition); exports.timeFormat = locale$2.format; exports.timeParse = locale$2.parse; exports.utcFormat = locale$2.utcFormat; exports.utcParse = locale$2.utcParse; return locale$2; } var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ"; function formatIsoNative(date) { return date.toISOString(); } var formatIso = Date.prototype.toISOString ? formatIsoNative : exports.utcFormat(isoSpecifier); function parseIsoNative(string) { var date = new Date(string); return isNaN(date) ? null : date; } var parseIso = +new Date("2000-01-01T00:00:00.000Z") ? parseIsoNative : exports.utcParse(isoSpecifier); var durationSecond = 1000; var durationMinute = durationSecond * 60; var durationHour = durationMinute * 60; var durationDay = durationHour * 24; var durationWeek = durationDay * 7; var durationMonth = durationDay * 30; var durationYear = durationDay * 365; function date$1(t) { return new Date(t); } function number$2(t) { return t instanceof Date ? +t : +new Date(+t); } function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) { var scale = continuous(deinterpolateLinear, reinterpolate), invert = scale.invert, domain = scale.domain; var formatMillisecond = format(".%L"), formatSecond = format(":%S"), formatMinute = format("%I:%M"), formatHour = format("%I %p"), formatDay = format("%a %d"), formatWeek = format("%b %d"), formatMonth = format("%B"), formatYear = format("%Y"); var tickIntervals = [ [second$$1, 1, durationSecond], [second$$1, 5, 5 * durationSecond], [second$$1, 15, 15 * durationSecond], [second$$1, 30, 30 * durationSecond], [minute$$1, 1, durationMinute], [minute$$1, 5, 5 * durationMinute], [minute$$1, 15, 15 * durationMinute], [minute$$1, 30, 30 * durationMinute], [ hour$$1, 1, durationHour ], [ hour$$1, 3, 3 * durationHour ], [ hour$$1, 6, 6 * durationHour ], [ hour$$1, 12, 12 * durationHour ], [ day$$1, 1, durationDay ], [ day$$1, 2, 2 * durationDay ], [ week, 1, durationWeek ], [ month$$1, 1, durationMonth ], [ month$$1, 3, 3 * durationMonth ], [ year$$1, 1, durationYear ] ]; function tickFormat(date) { return (second$$1(date) < date ? formatMillisecond : minute$$1(date) < date ? formatSecond : hour$$1(date) < date ? formatMinute : day$$1(date) < date ? formatHour : month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek) : year$$1(date) < date ? formatMonth : formatYear)(date); } function tickInterval(interval, start, stop, step) { if (interval == null) interval = 10; // If a desired tick count is specified, pick a reasonable tick interval // based on the extent of the domain and a rough estimate of tick size. // Otherwise, assume interval is already a time interval and use it. if (typeof interval === "number") { var target = Math.abs(stop - start) / interval, i = bisector(function(i) { return i[2]; }).right(tickIntervals, target); if (i === tickIntervals.length) { step = tickStep(start / durationYear, stop / durationYear, interval); interval = year$$1; } else if (i) { i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i]; step = i[1]; interval = i[0]; } else { step = tickStep(start, stop, interval); interval = millisecond$$1; } } return step == null ? interval : interval.every(step); } scale.invert = function(y) { return new Date(invert(y)); }; scale.domain = function(_) { return arguments.length ? domain(map$3.call(_, number$2)) : domain().map(date$1); }; scale.ticks = function(interval, step) { var d = domain(), t0 = d[0], t1 = d[d.length - 1], r = t1 < t0, t; if (r) t = t0, t0 = t1, t1 = t; t = tickInterval(interval, t0, t1, step); t = t ? t.range(t0, t1 + 1) : []; // inclusive stop return r ? t.reverse() : t; }; scale.tickFormat = function(count, specifier) { return specifier == null ? tickFormat : format(specifier); }; scale.nice = function(interval, step) { var d = domain(); return (interval = tickInterval(interval, d[0], d[d.length - 1], step)) ? domain(nice(d, interval)) : scale; }; scale.copy = function() { return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format)); }; return scale; } var time = function() { return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]); }; var utcTime = function() { return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]); }; var colors = function(s) { return s.match(/.{6}/g).map(function(x) { return "#" + x; }); }; var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf"); var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6"); var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9"); var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5"); var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0)); var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8)); var rainbow = cubehelix(); var rainbow$1 = function(t) { if (t < 0 || t > 1) t -= Math.floor(t); var ts = Math.abs(t - 0.5); rainbow.h = 360 * t - 100; rainbow.s = 1.5 - 1.5 * ts; rainbow.l = 0.8 - 0.9 * ts; return rainbow + ""; }; function ramp(range) { var n = range.length; return function(t) { return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))]; }; } var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725")); var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf")); var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4")); var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921")); function sequential(interpolator) { var x0 = 0, x1 = 1, clamp = false; function scale(x) { var t = (x - x0) / (x1 - x0); return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t); } scale.domain = function(_) { return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1]; }; scale.clamp = function(_) { return arguments.length ? (clamp = !!_, scale) : clamp; }; scale.interpolator = function(_) { return arguments.length ? (interpolator = _, scale) : interpolator; }; scale.copy = function() { return sequential(interpolator).domain([x0, x1]).clamp(clamp); }; return linearish(scale); } var constant$10 = function(x) { return function constant() { return x; }; }; var abs$1 = Math.abs; var atan2$1 = Math.atan2; var cos$2 = Math.cos; var max$2 = Math.max; var min$1 = Math.min; var sin$2 = Math.sin; var sqrt$2 = Math.sqrt; var epsilon$3 = 1e-12; var pi$4 = Math.PI; var halfPi$3 = pi$4 / 2; var tau$4 = 2 * pi$4; function acos$1(x) { return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x); } function asin$1(x) { return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x); } function arcInnerRadius(d) { return d.innerRadius; } function arcOuterRadius(d) { return d.outerRadius; } function arcStartAngle(d) { return d.startAngle; } function arcEndAngle(d) { return d.endAngle; } function arcPadAngle(d) { return d && d.padAngle; // Note: optional! } function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { var x10 = x1 - x0, y10 = y1 - y0, x32 = x3 - x2, y32 = y3 - y2, t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); return [x0 + t * x10, y0 + t * y10]; } // Compute perpendicular offset line of length rc. // http://mathworld.wolfram.com/Circle-LineIntersection.html function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { var x01 = x0 - x1, y01 = y0 - y1, lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x11 = x0 + ox, y11 = y0 + oy, x10 = x1 + ox, y10 = y1 + oy, x00 = (x11 + x10) / 2, y00 = (y11 + y10) / 2, dx = x10 - x11, dy = y10 - y11, d2 = dx * dx + dy * dy, r = r1 - rc, D = x11 * y10 - x10 * y11, d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x00, dy0 = cy0 - y00, dx1 = cx1 - x00, dy1 = cy1 - y00; // Pick the closer of the two intersection points. // TODO Is there a faster way to determine which intersection to use? if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; return { cx: cx0, cy: cy0, x01: -ox, y01: -oy, x11: cx0 * (r1 / r - 1), y11: cy0 * (r1 / r - 1) }; } var arc = function() { var innerRadius = arcInnerRadius, outerRadius = arcOuterRadius, cornerRadius = constant$10(0), padRadius = null, startAngle = arcStartAngle, endAngle = arcEndAngle, padAngle = arcPadAngle, context = null; function arc() { var buffer, r, r0 = +innerRadius.apply(this, arguments), r1 = +outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) - halfPi$3, a1 = endAngle.apply(this, arguments) - halfPi$3, da = abs$1(a1 - a0), cw = a1 > a0; if (!context) context = buffer = path(); // Ensure that the outer radius is always larger than the inner radius. if (r1 < r0) r = r1, r1 = r0, r0 = r; // Is it a point? if (!(r1 > epsilon$3)) context.moveTo(0, 0); // Or is it a circle or annulus? else if (da > tau$4 - epsilon$3) { context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0)); context.arc(0, 0, r1, a0, a1, !cw); if (r0 > epsilon$3) { context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1)); context.arc(0, 0, r0, a1, a0, cw); } } // Or is it a circular or annular sector? else { var a01 = a0, a11 = a1, a00 = a0, a10 = a1, da0 = da, da1 = da, ap = padAngle.apply(this, arguments) / 2, rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)), rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), rc0 = rc, rc1 = rc, t0, t1; // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. if (rp > epsilon$3) { var p0 = asin$1(rp / r0 * sin$2(ap)), p1 = asin$1(rp / r1 * sin$2(ap)); if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; else da0 = 0, a00 = a10 = (a0 + a1) / 2; if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; else da1 = 0, a01 = a11 = (a0 + a1) / 2; } var x01 = r1 * cos$2(a01), y01 = r1 * sin$2(a01), x10 = r0 * cos$2(a10), y10 = r0 * sin$2(a10); // Apply rounded corners? if (rc > epsilon$3) { var x11 = r1 * cos$2(a11), y11 = r1 * sin$2(a11), x00 = r0 * cos$2(a00), y00 = r0 * sin$2(a00); // Restrict the corner radius according to the sector angle. if (da < pi$4) { var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], ax = x01 - oc[0], ay = y01 - oc[1], bx = x11 - oc[0], by = y11 - oc[1], kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2), lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]); rc0 = min$1(rc, (r0 - lc) / (kc - 1)); rc1 = min$1(rc, (r1 - lc) / (kc + 1)); } } // Is the sector collapsed to a line? if (!(da1 > epsilon$3)) context.moveTo(x01, y01); // Does the sector’s outer ring have rounded corners? else if (rc1 > epsilon$3) { t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw); context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); } } // Or is the outer ring just a circular arc? else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); // Is there no inner ring, and it’s a circular sector? // Or perhaps it’s an annular sector collapsed due to padding? if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10); // Does the sector’s inner ring (or point) have rounded corners? else if (rc0 > epsilon$3) { t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw); context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw); context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw); } } // Or is the inner ring just a circular arc? else context.arc(0, 0, r0, a10, a00, cw); } context.closePath(); if (buffer) return context = null, buffer + "" || null; } arc.centroid = function() { var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2; return [cos$2(a) * r, sin$2(a) * r]; }; arc.innerRadius = function(_) { return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius; }; arc.outerRadius = function(_) { return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius; }; arc.cornerRadius = function(_) { return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius; }; arc.padRadius = function(_) { return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius; }; arc.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle; }; arc.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle; }; arc.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle; }; arc.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), arc) : context; }; return arc; }; function Linear(context) { this._context = context; } Linear.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: this._context.lineTo(x, y); break; } } }; var curveLinear = function(context) { return new Linear(context); }; function x$3(p) { return p[0]; } function y$3(p) { return p[1]; } var line = function() { var x$$1 = x$3, y$$1 = y$3, defined = constant$10(true), context = null, curve = curveLinear, output = null; function line(data) { var i, n = data.length, d, defined0 = false, buffer; if (context == null) output = curve(buffer = path()); for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) output.lineStart(); else output.lineEnd(); } if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); } if (buffer) return output = null, buffer + "" || null; } line.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1; }; line.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1; }; line.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined; }; line.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; }; line.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; }; return line; }; var area$2 = function() { var x0 = x$3, x1 = null, y0 = constant$10(0), y1 = y$3, defined = constant$10(true), context = null, curve = curveLinear, output = null; function area(data) { var i, j, k, n = data.length, d, defined0 = false, buffer, x0z = new Array(n), y0z = new Array(n); if (context == null) output = curve(buffer = path()); for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) { j = i; output.areaStart(); output.lineStart(); } else { output.lineEnd(); output.lineStart(); for (k = i - 1; k >= j; --k) { output.point(x0z[k], y0z[k]); } output.lineEnd(); output.areaEnd(); } } if (defined0) { x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); } } if (buffer) return output = null, buffer + "" || null; } function arealine() { return line().defined(defined).curve(curve).context(context); } area.x = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0; }; area.x0 = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0; }; area.x1 = function(_) { return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1; }; area.y = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0; }; area.y0 = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0; }; area.y1 = function(_) { return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1; }; area.lineX0 = area.lineY0 = function() { return arealine().x(x0).y(y0); }; area.lineY1 = function() { return arealine().x(x0).y(y1); }; area.lineX1 = function() { return arealine().x(x1).y(y0); }; area.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined; }; area.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; }; area.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; }; return area; }; var descending$1 = function(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; }; var identity$7 = function(d) { return d; }; var pie = function() { var value = identity$7, sortValues = descending$1, sort = null, startAngle = constant$10(0), endAngle = constant$10(tau$4), padAngle = constant$10(0); function pie(data) { var i, n = data.length, j, k, sum = 0, index = new Array(n), arcs = new Array(n), a0 = +startAngle.apply(this, arguments), da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)), a1, p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), pa = p * (da < 0 ? -1 : 1), v; for (i = 0; i < n; ++i) { if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { sum += v; } } // Optionally sort the arcs by previously-computed values or by data. if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); // Compute the arcs! They are stored in the original data's order. for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { data: data[j], index: i, value: v, startAngle: a0, endAngle: a1, padAngle: p }; } return arcs; } pie.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value; }; pie.sortValues = function(_) { return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; }; pie.sort = function(_) { return arguments.length ? (sort = _, sortValues = null, pie) : sort; }; pie.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle; }; pie.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle; }; pie.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle; }; return pie; }; var curveRadialLinear = curveRadial(curveLinear); function Radial(curve) { this._curve = curve; } Radial.prototype = { areaStart: function() { this._curve.areaStart(); }, areaEnd: function() { this._curve.areaEnd(); }, lineStart: function() { this._curve.lineStart(); }, lineEnd: function() { this._curve.lineEnd(); }, point: function(a, r) { this._curve.point(r * Math.sin(a), r * -Math.cos(a)); } }; function curveRadial(curve) { function radial(context) { return new Radial(curve(context)); } radial._curve = curve; return radial; } function radialLine(l) { var c = l.curve; l.angle = l.x, delete l.x; l.radius = l.y, delete l.y; l.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; }; return l; } var radialLine$1 = function() { return radialLine(line().curve(curveRadialLinear)); }; var radialArea = function() { var a = area$2().curve(curveRadialLinear), c = a.curve, x0 = a.lineX0, x1 = a.lineX1, y0 = a.lineY0, y1 = a.lineY1; a.angle = a.x, delete a.x; a.startAngle = a.x0, delete a.x0; a.endAngle = a.x1, delete a.x1; a.radius = a.y, delete a.y; a.innerRadius = a.y0, delete a.y0; a.outerRadius = a.y1, delete a.y1; a.lineStartAngle = function() { return radialLine(x0()); }, delete a.lineX0; a.lineEndAngle = function() { return radialLine(x1()); }, delete a.lineX1; a.lineInnerRadius = function() { return radialLine(y0()); }, delete a.lineY0; a.lineOuterRadius = function() { return radialLine(y1()); }, delete a.lineY1; a.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; }; return a; }; var circle$1 = { draw: function(context, size) { var r = Math.sqrt(size / pi$4); context.moveTo(r, 0); context.arc(0, 0, r, 0, tau$4); } }; var cross$2 = { draw: function(context, size) { var r = Math.sqrt(size / 5) / 2; context.moveTo(-3 * r, -r); context.lineTo(-r, -r); context.lineTo(-r, -3 * r); context.lineTo(r, -3 * r); context.lineTo(r, -r); context.lineTo(3 * r, -r); context.lineTo(3 * r, r); context.lineTo(r, r); context.lineTo(r, 3 * r); context.lineTo(-r, 3 * r); context.lineTo(-r, r); context.lineTo(-3 * r, r); context.closePath(); } }; var tan30 = Math.sqrt(1 / 3); var tan30_2 = tan30 * 2; var diamond = { draw: function(context, size) { var y = Math.sqrt(size / tan30_2), x = y * tan30; context.moveTo(0, -y); context.lineTo(x, 0); context.lineTo(0, y); context.lineTo(-x, 0); context.closePath(); } }; var ka = 0.89081309152928522810; var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10); var kx = Math.sin(tau$4 / 10) * kr; var ky = -Math.cos(tau$4 / 10) * kr; var star = { draw: function(context, size) { var r = Math.sqrt(size * ka), x = kx * r, y = ky * r; context.moveTo(0, -r); context.lineTo(x, y); for (var i = 1; i < 5; ++i) { var a = tau$4 * i / 5, c = Math.cos(a), s = Math.sin(a); context.lineTo(s * r, -c * r); context.lineTo(c * x - s * y, s * x + c * y); } context.closePath(); } }; var square = { draw: function(context, size) { var w = Math.sqrt(size), x = -w / 2; context.rect(x, x, w, w); } }; var sqrt3 = Math.sqrt(3); var triangle = { draw: function(context, size) { var y = -Math.sqrt(size / (sqrt3 * 3)); context.moveTo(0, y * 2); context.lineTo(-sqrt3 * y, -y); context.lineTo(sqrt3 * y, -y); context.closePath(); } }; var c = -0.5; var s = Math.sqrt(3) / 2; var k = 1 / Math.sqrt(12); var a = (k / 2 + 1) * 3; var wye = { draw: function(context, size) { var r = Math.sqrt(size / a), x0 = r / 2, y0 = r * k, x1 = x0, y1 = r * k + r, x2 = -x1, y2 = y1; context.moveTo(x0, y0); context.lineTo(x1, y1); context.lineTo(x2, y2); context.lineTo(c * x0 - s * y0, s * x0 + c * y0); context.lineTo(c * x1 - s * y1, s * x1 + c * y1); context.lineTo(c * x2 - s * y2, s * x2 + c * y2); context.lineTo(c * x0 + s * y0, c * y0 - s * x0); context.lineTo(c * x1 + s * y1, c * y1 - s * x1); context.lineTo(c * x2 + s * y2, c * y2 - s * x2); context.closePath(); } }; var symbols = [ circle$1, cross$2, diamond, square, star, triangle, wye ]; var symbol = function() { var type = constant$10(circle$1), size = constant$10(64), context = null; function symbol() { var buffer; if (!context) context = buffer = path(); type.apply(this, arguments).draw(context, +size.apply(this, arguments)); if (buffer) return context = null, buffer + "" || null; } symbol.type = function(_) { return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type; }; symbol.size = function(_) { return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size; }; symbol.context = function(_) { return arguments.length ? (context = _ == null ? null : _, symbol) : context; }; return symbol; }; var noop$2 = function() {}; function point$2(that, x, y) { that._context.bezierCurveTo( (2 * that._x0 + that._x1) / 3, (2 * that._y0 + that._y1) / 3, (that._x0 + 2 * that._x1) / 3, (that._y0 + 2 * that._y1) / 3, (that._x0 + 4 * that._x1 + x) / 6, (that._y0 + 4 * that._y1 + y) / 6 ); } function Basis(context) { this._context = context; } Basis.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 3: point$2(this, this._x1, this._y1); // proceed case 2: this._context.lineTo(this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed default: point$2(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basis$2 = function(context) { return new Basis(context); }; function BasisClosed(context) { this._context = context; } BasisClosed.prototype = { areaStart: noop$2, areaEnd: noop$2, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x2, this._y2); this._context.closePath(); break; } case 2: { this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); this._context.closePath(); break; } case 3: { this.point(this._x2, this._y2); this.point(this._x3, this._y3); this.point(this._x4, this._y4); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x2 = x, this._y2 = y; break; case 1: this._point = 2; this._x3 = x, this._y3 = y; break; case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; default: point$2(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basisClosed$1 = function(context) { return new BasisClosed(context); }; function BasisOpen(context) { this._context = context; } BasisOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; case 3: this._point = 4; // proceed default: point$2(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basisOpen = function(context) { return new BasisOpen(context); }; function Bundle(context, beta) { this._basis = new Basis(context); this._beta = beta; } Bundle.prototype = { lineStart: function() { this._x = []; this._y = []; this._basis.lineStart(); }, lineEnd: function() { var x = this._x, y = this._y, j = x.length - 1; if (j > 0) { var x0 = x[0], y0 = y[0], dx = x[j] - x0, dy = y[j] - y0, i = -1, t; while (++i <= j) { t = i / j; this._basis.point( this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) ); } } this._x = this._y = null; this._basis.lineEnd(); }, point: function(x, y) { this._x.push(+x); this._y.push(+y); } }; var bundle = ((function custom(beta) { function bundle(context) { return beta === 1 ? new Basis(context) : new Bundle(context, beta); } bundle.beta = function(beta) { return custom(+beta); }; return bundle; }))(0.85); function point$3(that, x, y) { that._context.bezierCurveTo( that._x1 + that._k * (that._x2 - that._x0), that._y1 + that._k * (that._y2 - that._y0), that._x2 + that._k * (that._x1 - x), that._y2 + that._k * (that._y1 - y), that._x2, that._y2 ); } function Cardinal(context, tension) { this._context = context; this._k = (1 - tension) / 6; } Cardinal.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: point$3(this, this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; this._x1 = x, this._y1 = y; break; case 2: this._point = 3; // proceed default: point$3(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinal = ((function custom(tension) { function cardinal(context) { return new Cardinal(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function CardinalClosed(context, tension) { this._context = context; this._k = (1 - tension) / 6; } CardinalClosed.prototype = { areaStart: noop$2, areaEnd: noop$2, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$3(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinalClosed = ((function custom(tension) { function cardinal(context) { return new CardinalClosed(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function CardinalOpen(context, tension) { this._context = context; this._k = (1 - tension) / 6; } CardinalOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$3(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinalOpen = ((function custom(tension) { function cardinal(context) { return new CardinalOpen(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function point$4(that, x, y) { var x1 = that._x1, y1 = that._y1, x2 = that._x2, y2 = that._y2; if (that._l01_a > epsilon$3) { var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, n = 3 * that._l01_a * (that._l01_a + that._l12_a); x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; } if (that._l23_a > epsilon$3) { var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, m = 3 * that._l23_a * (that._l23_a + that._l12_a); x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; } that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); } function CatmullRom(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRom.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: this.point(this._x2, this._y2); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; // proceed default: point$4(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRom = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function CatmullRomClosed(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRomClosed.prototype = { areaStart: noop$2, areaEnd: noop$2, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$4(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRomClosed = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function CatmullRomOpen(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRomOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$4(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRomOpen = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function LinearClosed(context) { this._context = context; } LinearClosed.prototype = { areaStart: noop$2, areaEnd: noop$2, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._point) this._context.closePath(); }, point: function(x, y) { x = +x, y = +y; if (this._point) this._context.lineTo(x, y); else this._point = 1, this._context.moveTo(x, y); } }; var linearClosed = function(context) { return new LinearClosed(context); }; function sign$1(x) { return x < 0 ? -1 : 1; } // Calculate the slopes of the tangents (Hermite-type interpolation) based on // the following paper: Steffen, M. 1990. A Simple Method for Monotonic // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. // NOV(II), P. 443, 1990. function slope3(that, x2, y2) { var h0 = that._x1 - that._x0, h1 = x2 - that._x1, s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), p = (s0 * h1 + s1 * h0) / (h0 + h1); return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; } // Calculate a one-sided slope. function slope2(that, t) { var h = that._x1 - that._x0; return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; } // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations // "you can express cubic Hermite interpolation in terms of cubic Bézier curves // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". function point$5(that, t0, t1) { var x0 = that._x0, y0 = that._y0, x1 = that._x1, y1 = that._y1, dx = (x1 - x0) / 3; that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); } function MonotoneX(context) { this._context = context; } MonotoneX.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x1, this._y1); break; case 3: point$5(this, this._t0, slope2(this, this._t0)); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { var t1 = NaN; x = +x, y = +y; if (x === this._x1 && y === this._y1) return; // Ignore coincident points. switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break; default: point$5(this, this._t0, t1 = slope3(this, x, y)); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; this._t0 = t1; } }; function MonotoneY(context) { this._context = new ReflectContext(context); } (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { MonotoneX.prototype.point.call(this, y, x); }; function ReflectContext(context) { this._context = context; } ReflectContext.prototype = { moveTo: function(x, y) { this._context.moveTo(y, x); }, closePath: function() { this._context.closePath(); }, lineTo: function(x, y) { this._context.lineTo(y, x); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } }; function monotoneX(context) { return new MonotoneX(context); } function monotoneY(context) { return new MonotoneY(context); } function Natural(context) { this._context = context; } Natural.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = []; this._y = []; }, lineEnd: function() { var x = this._x, y = this._y, n = x.length; if (n) { this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); if (n === 2) { this._context.lineTo(x[1], y[1]); } else { var px = controlPoints(x), py = controlPoints(y); for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); } } } if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); this._line = 1 - this._line; this._x = this._y = null; }, point: function(x, y) { this._x.push(+x); this._y.push(+y); } }; // See https://www.particleincell.com/2012/bezier-splines/ for derivation. function controlPoints(x) { var i, n = x.length - 1, m, a = new Array(n), b = new Array(n), r = new Array(n); a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; a[n - 1] = r[n - 1] / b[n - 1]; for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; b[n - 1] = (x[n] + a[n - 1]) / 2; for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; return [a, b]; } var natural = function(context) { return new Natural(context); }; function Step(context, t) { this._context = context; this._t = t; } Step.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = this._y = NaN; this._point = 0; }, lineEnd: function() { if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: { if (this._t <= 0) { this._context.lineTo(this._x, y); this._context.lineTo(x, y); } else { var x1 = this._x * (1 - this._t) + x * this._t; this._context.lineTo(x1, this._y); this._context.lineTo(x1, y); } break; } } this._x = x, this._y = y; } }; var step = function(context) { return new Step(context, 0.5); }; function stepBefore(context) { return new Step(context, 0); } function stepAfter(context) { return new Step(context, 1); } var slice$5 = Array.prototype.slice; var none$1 = function(series, order) { if (!((n = series.length) > 1)) return; for (var i = 1, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { s0 = s1, s1 = series[order[i]]; for (var j = 0; j < m; ++j) { s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; } } }; var none$2 = function(series) { var n = series.length, o = new Array(n); while (--n >= 0) o[n] = n; return o; }; function stackValue(d, key) { return d[key]; } var stack = function() { var keys = constant$10([]), order = none$2, offset = none$1, value = stackValue; function stack(data) { var kz = keys.apply(this, arguments), i, m = data.length, n = kz.length, sz = new Array(n), oz; for (i = 0; i < n; ++i) { for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { si[j] = sij = [0, +value(data[j], ki, j, data)]; sij.data = data[j]; } si.key = ki; } for (i = 0, oz = order(sz); i < n; ++i) { sz[oz[i]].index = i; } offset(sz, oz); return sz; } stack.keys = function(_) { return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : keys; }; stack.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value; }; stack.order = function(_) { return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$5.call(_)), stack) : order; }; stack.offset = function(_) { return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset; }; return stack; }; var expand = function(series, order) { if (!((n = series.length) > 0)) return; for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; } none$1(series, order); }; var silhouette = function(series, order) { if (!((n = series.length) > 0)) return; for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; s0[j][1] += s0[j][0] = -y / 2; } none$1(series, order); }; var wiggle = function(series, order) { if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; for (var y = 0, j = 1, s0, m, n; j < m; ++j) { for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { var si = series[order[i]], sij0 = si[j][1] || 0, sij1 = si[j - 1][1] || 0, s3 = (sij0 - sij1) / 2; for (var k = 0; k < i; ++k) { var sk = series[order[k]], skj0 = sk[j][1] || 0, skj1 = sk[j - 1][1] || 0; s3 += skj0 - skj1; } s1 += sij0, s2 += s3 * sij0; } s0[j - 1][1] += s0[j - 1][0] = y; if (s1) y -= s2 / s1; } s0[j - 1][1] += s0[j - 1][0] = y; none$1(series, order); }; var ascending$2 = function(series) { var sums = series.map(sum$2); return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; }); }; function sum$2(series) { var s = 0, i = -1, n = series.length, v; while (++i < n) if (v = +series[i][1]) s += v; return s; } var descending$2 = function(series) { return ascending$2(series).reverse(); }; var insideOut = function(series) { var n = series.length, i, j, sums = series.map(sum$2), order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }), top = 0, bottom = 0, tops = [], bottoms = []; for (i = 0; i < n; ++i) { j = order[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } } return bottoms.reverse().concat(tops); }; var reverse = function(series) { return none$2(series).reverse(); }; var constant$11 = function(x) { return function() { return x; }; }; function x$4(d) { return d[0]; } function y$4(d) { return d[1]; } function RedBlackTree() { this._ = null; // root node } function RedBlackNode(node) { node.U = // parent node node.C = // color - true for red, false for black node.L = // left node node.R = // right node node.P = // previous node node.N = null; // next node } RedBlackTree.prototype = { constructor: RedBlackTree, insert: function(after, node) { var parent, grandpa, uncle; if (after) { node.P = after; node.N = after.N; if (after.N) after.N.P = node; after.N = node; if (after.R) { after = after.R; while (after.L) after = after.L; after.L = node; } else { after.R = node; } parent = after; } else if (this._) { after = RedBlackFirst(this._); node.P = null; node.N = after; after.P = after.L = node; parent = after; } else { node.P = node.N = null; this._ = node; parent = null; } node.L = node.R = null; node.U = parent; node.C = true; after = node; while (parent && parent.C) { grandpa = parent.U; if (parent === grandpa.L) { uncle = grandpa.R; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.R) { RedBlackRotateLeft(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; RedBlackRotateRight(this, grandpa); } } else { uncle = grandpa.L; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.L) { RedBlackRotateRight(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; RedBlackRotateLeft(this, grandpa); } } parent = after.U; } this._.C = false; }, remove: function(node) { if (node.N) node.N.P = node.P; if (node.P) node.P.N = node.N; node.N = node.P = null; var parent = node.U, sibling, left = node.L, right = node.R, next, red; if (!left) next = right; else if (!right) next = left; else next = RedBlackFirst(right); if (parent) { if (parent.L === node) parent.L = next; else parent.R = next; } else { this._ = next; } if (left && right) { red = next.C; next.C = node.C; next.L = left; left.U = next; if (next !== right) { parent = next.U; next.U = node.U; node = next.R; parent.L = node; next.R = right; right.U = next; } else { next.U = parent; parent = next; node = next.R; } } else { red = node.C; node = next; } if (node) node.U = parent; if (red) return; if (node && node.C) { node.C = false; return; } do { if (node === this._) break; if (node === parent.L) { sibling = parent.R; if (sibling.C) { sibling.C = false; parent.C = true; RedBlackRotateLeft(this, parent); sibling = parent.R; } if ((sibling.L && sibling.L.C) || (sibling.R && sibling.R.C)) { if (!sibling.R || !sibling.R.C) { sibling.L.C = false; sibling.C = true; RedBlackRotateRight(this, sibling); sibling = parent.R; } sibling.C = parent.C; parent.C = sibling.R.C = false; RedBlackRotateLeft(this, parent); node = this._; break; } } else { sibling = parent.L; if (sibling.C) { sibling.C = false; parent.C = true; RedBlackRotateRight(this, parent); sibling = parent.L; } if ((sibling.L && sibling.L.C) || (sibling.R && sibling.R.C)) { if (!sibling.L || !sibling.L.C) { sibling.R.C = false; sibling.C = true; RedBlackRotateLeft(this, sibling); sibling = parent.L; } sibling.C = parent.C; parent.C = sibling.L.C = false; RedBlackRotateRight(this, parent); node = this._; break; } } sibling.C = true; node = parent; parent = parent.U; } while (!node.C); if (node) node.C = false; } }; function RedBlackRotateLeft(tree, node) { var p = node, q = node.R, parent = p.U; if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; } q.U = parent; p.U = q; p.R = q.L; if (p.R) p.R.U = p; q.L = p; } function RedBlackRotateRight(tree, node) { var p = node, q = node.L, parent = p.U; if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; } q.U = parent; p.U = q; p.L = q.R; if (p.L) p.L.U = p; q.R = p; } function RedBlackFirst(node) { while (node.L) node = node.L; return node; } function createEdge(left, right, v0, v1) { var edge = [null, null], index = edges.push(edge) - 1; edge.left = left; edge.right = right; if (v0) setEdgeEnd(edge, left, right, v0); if (v1) setEdgeEnd(edge, right, left, v1); cells[left.index].halfedges.push(index); cells[right.index].halfedges.push(index); return edge; } function createBorderEdge(left, v0, v1) { var edge = [v0, v1]; edge.left = left; return edge; } function setEdgeEnd(edge, left, right, vertex) { if (!edge[0] && !edge[1]) { edge[0] = vertex; edge.left = left; edge.right = right; } else if (edge.left === right) { edge[1] = vertex; } else { edge[0] = vertex; } } // Liang–Barsky line clipping. function clipEdge(edge, x0, y0, x1, y1) { var a = edge[0], b = edge[1], ax = a[0], ay = a[1], bx = b[0], by = b[1], t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r; r = x0 - ax; if (!dx && r > 0) return; r /= dx; if (dx < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dx > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = x1 - ax; if (!dx && r < 0) return; r /= dx; if (dx < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dx > 0) { if (r < t0) return; if (r < t1) t1 = r; } r = y0 - ay; if (!dy && r > 0) return; r /= dy; if (dy < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dy > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = y1 - ay; if (!dy && r < 0) return; r /= dy; if (dy < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dy > 0) { if (r < t0) return; if (r < t1) t1 = r; } if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check? if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy]; if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy]; return true; } function connectEdge(edge, x0, y0, x1, y1) { var v1 = edge[1]; if (v1) return true; var v0 = edge[0], left = edge.left, right = edge.right, lx = left[0], ly = left[1], rx = right[0], ry = right[1], fx = (lx + rx) / 2, fy = (ly + ry) / 2, fm, fb; if (ry === ly) { if (fx < x0 || fx >= x1) return; if (lx > rx) { if (!v0) v0 = [fx, y0]; else if (v0[1] >= y1) return; v1 = [fx, y1]; } else { if (!v0) v0 = [fx, y1]; else if (v0[1] < y0) return; v1 = [fx, y0]; } } else { fm = (lx - rx) / (ry - ly); fb = fy - fm * fx; if (fm < -1 || fm > 1) { if (lx > rx) { if (!v0) v0 = [(y0 - fb) / fm, y0]; else if (v0[1] >= y1) return; v1 = [(y1 - fb) / fm, y1]; } else { if (!v0) v0 = [(y1 - fb) / fm, y1]; else if (v0[1] < y0) return; v1 = [(y0 - fb) / fm, y0]; } } else { if (ly < ry) { if (!v0) v0 = [x0, fm * x0 + fb]; else if (v0[0] >= x1) return; v1 = [x1, fm * x1 + fb]; } else { if (!v0) v0 = [x1, fm * x1 + fb]; else if (v0[0] < x0) return; v1 = [x0, fm * x0 + fb]; } } } edge[0] = v0; edge[1] = v1; return true; } function clipEdges(x0, y0, x1, y1) { var i = edges.length, edge; while (i--) { if (!connectEdge(edge = edges[i], x0, y0, x1, y1) || !clipEdge(edge, x0, y0, x1, y1) || !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4 || Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) { delete edges[i]; } } } function createCell(site) { return cells[site.index] = { site: site, halfedges: [] }; } function cellHalfedgeAngle(cell, edge) { var site = cell.site, va = edge.left, vb = edge.right; if (site === vb) vb = va, va = site; if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]); if (site === va) va = edge[1], vb = edge[0]; else va = edge[0], vb = edge[1]; return Math.atan2(va[0] - vb[0], vb[1] - va[1]); } function cellHalfedgeStart(cell, edge) { return edge[+(edge.left !== cell.site)]; } function cellHalfedgeEnd(cell, edge) { return edge[+(edge.left === cell.site)]; } function sortCellHalfedges() { for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) { if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) { var index = new Array(m), array = new Array(m); for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]); index.sort(function(i, j) { return array[j] - array[i]; }); for (j = 0; j < m; ++j) array[j] = halfedges[index[j]]; for (j = 0; j < m; ++j) halfedges[j] = array[j]; } } } function clipCells(x0, y0, x1, y1) { var nCells = cells.length, iCell, cell, site, iHalfedge, halfedges, nHalfedges, start, startX, startY, end, endX, endY, cover = true; for (iCell = 0; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { site = cell.site; halfedges = cell.halfedges; iHalfedge = halfedges.length; // Remove any dangling clipped edges. while (iHalfedge--) { if (!edges[halfedges[iHalfedge]]) { halfedges.splice(iHalfedge, 1); } } // Insert any border edges as necessary. iHalfedge = 0, nHalfedges = halfedges.length; while (iHalfedge < nHalfedges) { end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1]; start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1]; if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) { halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end, Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1] : Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1] : Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0] : Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0] : null)) - 1); ++nHalfedges; } } if (nHalfedges) cover = false; } } // If there weren’t any edges, have the closest site cover the extent. // It doesn’t matter which corner of the extent we measure! if (cover) { var dx, dy, d2, dc = Infinity; for (iCell = 0, cover = null; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { site = cell.site; dx = site[0] - x0; dy = site[1] - y0; d2 = dx * dx + dy * dy; if (d2 < dc) dc = d2, cover = cell; } } if (cover) { var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0]; cover.halfedges.push( edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1, edges.push(createBorderEdge(site, v01, v11)) - 1, edges.push(createBorderEdge(site, v11, v10)) - 1, edges.push(createBorderEdge(site, v10, v00)) - 1 ); } } // Lastly delete any cells with no edges; these were entirely clipped. for (iCell = 0; iCell < nCells; ++iCell) { if (cell = cells[iCell]) { if (!cell.halfedges.length) { delete cells[iCell]; } } } } var circlePool = []; var firstCircle; function Circle() { RedBlackNode(this); this.x = this.y = this.arc = this.site = this.cy = null; } function attachCircle(arc) { var lArc = arc.P, rArc = arc.N; if (!lArc || !rArc) return; var lSite = lArc.site, cSite = arc.site, rSite = rArc.site; if (lSite === rSite) return; var bx = cSite[0], by = cSite[1], ax = lSite[0] - bx, ay = lSite[1] - by, cx = rSite[0] - bx, cy = rSite[1] - by; var d = 2 * (ax * cy - ay * cx); if (d >= -epsilon2$2) return; var ha = ax * ax + ay * ay, hc = cx * cx + cy * cy, x = (cy * ha - ay * hc) / d, y = (ax * hc - cx * ha) / d; var circle = circlePool.pop() || new Circle; circle.arc = arc; circle.site = cSite; circle.x = x + bx; circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom arc.circle = circle; var before = null, node = circles._; while (node) { if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) { if (node.L) node = node.L; else { before = node.P; break; } } else { if (node.R) node = node.R; else { before = node; break; } } } circles.insert(before, circle); if (!before) firstCircle = circle; } function detachCircle(arc) { var circle = arc.circle; if (circle) { if (!circle.P) firstCircle = circle.N; circles.remove(circle); circlePool.push(circle); RedBlackNode(circle); arc.circle = null; } } var beachPool = []; function Beach() { RedBlackNode(this); this.edge = this.site = this.circle = null; } function createBeach(site) { var beach = beachPool.pop() || new Beach; beach.site = site; return beach; } function detachBeach(beach) { detachCircle(beach); beaches.remove(beach); beachPool.push(beach); RedBlackNode(beach); } function removeBeach(beach) { var circle = beach.circle, x = circle.x, y = circle.cy, vertex = [x, y], previous = beach.P, next = beach.N, disappearing = [beach]; detachBeach(beach); var lArc = previous; while (lArc.circle && Math.abs(x - lArc.circle.x) < epsilon$4 && Math.abs(y - lArc.circle.cy) < epsilon$4) { previous = lArc.P; disappearing.unshift(lArc); detachBeach(lArc); lArc = previous; } disappearing.unshift(lArc); detachCircle(lArc); var rArc = next; while (rArc.circle && Math.abs(x - rArc.circle.x) < epsilon$4 && Math.abs(y - rArc.circle.cy) < epsilon$4) { next = rArc.N; disappearing.push(rArc); detachBeach(rArc); rArc = next; } disappearing.push(rArc); detachCircle(rArc); var nArcs = disappearing.length, iArc; for (iArc = 1; iArc < nArcs; ++iArc) { rArc = disappearing[iArc]; lArc = disappearing[iArc - 1]; setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); } lArc = disappearing[0]; rArc = disappearing[nArcs - 1]; rArc.edge = createEdge(lArc.site, rArc.site, null, vertex); attachCircle(lArc); attachCircle(rArc); } function addBeach(site) { var x = site[0], directrix = site[1], lArc, rArc, dxl, dxr, node = beaches._; while (node) { dxl = leftBreakPoint(node, directrix) - x; if (dxl > epsilon$4) node = node.L; else { dxr = x - rightBreakPoint(node, directrix); if (dxr > epsilon$4) { if (!node.R) { lArc = node; break; } node = node.R; } else { if (dxl > -epsilon$4) { lArc = node.P; rArc = node; } else if (dxr > -epsilon$4) { lArc = node; rArc = node.N; } else { lArc = rArc = node; } break; } } } createCell(site); var newArc = createBeach(site); beaches.insert(lArc, newArc); if (!lArc && !rArc) return; if (lArc === rArc) { detachCircle(lArc); rArc = createBeach(lArc.site); beaches.insert(newArc, rArc); newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site); attachCircle(lArc); attachCircle(rArc); return; } if (!rArc) { // && lArc newArc.edge = createEdge(lArc.site, newArc.site); return; } // else lArc !== rArc detachCircle(lArc); detachCircle(rArc); var lSite = lArc.site, ax = lSite[0], ay = lSite[1], bx = site[0] - ax, by = site[1] - ay, rSite = rArc.site, cx = rSite[0] - ax, cy = rSite[1] - ay, d = 2 * (bx * cy - by * cx), hb = bx * bx + by * by, hc = cx * cx + cy * cy, vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay]; setEdgeEnd(rArc.edge, lSite, rSite, vertex); newArc.edge = createEdge(lSite, site, null, vertex); rArc.edge = createEdge(site, rSite, null, vertex); attachCircle(lArc); attachCircle(rArc); } function leftBreakPoint(arc, directrix) { var site = arc.site, rfocx = site[0], rfocy = site[1], pby2 = rfocy - directrix; if (!pby2) return rfocx; var lArc = arc.P; if (!lArc) return -Infinity; site = lArc.site; var lfocx = site[0], lfocy = site[1], plby2 = lfocy - directrix; if (!plby2) return lfocx; var hl = lfocx - rfocx, aby2 = 1 / pby2 - 1 / plby2, b = hl / plby2; if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; return (rfocx + lfocx) / 2; } function rightBreakPoint(arc, directrix) { var rArc = arc.N; if (rArc) return leftBreakPoint(rArc, directrix); var site = arc.site; return site[1] === directrix ? site[0] : Infinity; } var epsilon$4 = 1e-6; var epsilon2$2 = 1e-12; var beaches; var cells; var circles; var edges; function triangleArea(a, b, c) { return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]); } function lexicographic(a, b) { return b[1] - a[1] || b[0] - a[0]; } function Diagram(sites, extent) { var site = sites.sort(lexicographic).pop(), x, y, circle; edges = []; cells = new Array(sites.length); beaches = new RedBlackTree; circles = new RedBlackTree; while (true) { circle = firstCircle; if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) { if (site[0] !== x || site[1] !== y) { addBeach(site); x = site[0], y = site[1]; } site = sites.pop(); } else if (circle) { removeBeach(circle.arc); } else { break; } } sortCellHalfedges(); if (extent) { var x0 = +extent[0][0], y0 = +extent[0][1], x1 = +extent[1][0], y1 = +extent[1][1]; clipEdges(x0, y0, x1, y1); clipCells(x0, y0, x1, y1); } this.edges = edges; this.cells = cells; beaches = circles = edges = cells = null; } Diagram.prototype = { constructor: Diagram, polygons: function() { var edges = this.edges; return this.cells.map(function(cell) { var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); }); polygon.data = cell.site.data; return polygon; }); }, triangles: function() { var triangles = [], edges = this.edges; this.cells.forEach(function(cell, i) { if (!(m = (halfedges = cell.halfedges).length)) return; var site = cell.site, halfedges, j = -1, m, s0, e1 = edges[halfedges[m - 1]], s1 = e1.left === site ? e1.right : e1.left; while (++j < m) { s0 = s1; e1 = edges[halfedges[j]]; s1 = e1.left === site ? e1.right : e1.left; if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) { triangles.push([site.data, s0.data, s1.data]); } } }); return triangles; }, links: function() { return this.edges.filter(function(edge) { return edge.right; }).map(function(edge) { return { source: edge.left.data, target: edge.right.data }; }); }, find: function(x, y, radius) { var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell; // Use the previously-found cell, or start with an arbitrary one. while (!(cell = that.cells[i1])) if (++i1 >= n) return null; var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy; // Traverse the half-edges to find a closer cell, if any. do { cell = that.cells[i0 = i1], i1 = null; cell.halfedges.forEach(function(e) { var edge = that.edges[e], v = edge.left; if ((v === cell.site || !v) && !(v = edge.right)) return; var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy; if (v2 < d2) d2 = v2, i1 = v.index; }); } while (i1 !== null); that._found = i0; return radius == null || d2 <= radius * radius ? cell.site : null; } }; var voronoi = function() { var x$$1 = x$4, y$$1 = y$4, extent = null; function voronoi(data) { return new Diagram(data.map(function(d, i) { var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4]; s.index = i; s.data = d; return s; }), extent); } voronoi.polygons = function(data) { return voronoi(data).polygons(); }; voronoi.links = function(data) { return voronoi(data).links(); }; voronoi.triangles = function(data) { return voronoi(data).triangles(); }; voronoi.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1; }; voronoi.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1; }; voronoi.extent = function(_) { return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]]; }; voronoi.size = function(_) { return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]]; }; return voronoi; }; var constant$12 = function(x) { return function() { return x; }; }; function ZoomEvent(target, type, transform) { this.target = target; this.type = type; this.transform = transform; } function Transform(k, x, y) { this.k = k; this.x = x; this.y = y; } Transform.prototype = { constructor: Transform, scale: function(k) { return k === 1 ? this : new Transform(this.k * k, this.x, this.y); }, translate: function(x, y) { return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y); }, apply: function(point) { return [point[0] * this.k + this.x, point[1] * this.k + this.y]; }, applyX: function(x) { return x * this.k + this.x; }, applyY: function(y) { return y * this.k + this.y; }, invert: function(location) { return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k]; }, invertX: function(x) { return (x - this.x) / this.k; }, invertY: function(y) { return (y - this.y) / this.k; }, rescaleX: function(x) { return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x)); }, rescaleY: function(y) { return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y)); }, toString: function() { return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")"; } }; var identity$8 = new Transform(1, 0, 0); transform$1.prototype = Transform.prototype; function transform$1(node) { return node.__zoom || identity$8; } function nopropagation$2() { exports.event.stopImmediatePropagation(); } var noevent$2 = function() { exports.event.preventDefault(); exports.event.stopImmediatePropagation(); }; // Ignore right-click, since that should open the context menu. function defaultFilter$2() { return !exports.event.button; } function defaultExtent$1() { var e = this, w, h; if (e instanceof SVGElement) { e = e.ownerSVGElement || e; w = e.width.baseVal.value; h = e.height.baseVal.value; } else { w = e.clientWidth; h = e.clientHeight; } return [[0, 0], [w, h]]; } function defaultTransform() { return this.__zoom || identity$8; } var zoom = function() { var filter = defaultFilter$2, extent = defaultExtent$1, k0 = 0, k1 = Infinity, x0 = -k1, x1 = k1, y0 = x0, y1 = x1, duration = 250, interpolate$$1 = interpolateZoom, gestures = [], listeners = dispatch("start", "zoom", "end"), touchstarting, touchending, touchDelay = 500, wheelDelay = 150; function zoom(selection$$1) { selection$$1 .on("wheel.zoom", wheeled) .on("mousedown.zoom", mousedowned) .on("dblclick.zoom", dblclicked) .on("touchstart.zoom", touchstarted) .on("touchmove.zoom", touchmoved) .on("touchend.zoom touchcancel.zoom", touchended) .style("-webkit-tap-highlight-color", "rgba(0,0,0,0)") .property("__zoom", defaultTransform); } zoom.transform = function(collection, transform) { var selection$$1 = collection.selection ? collection.selection() : collection; selection$$1.property("__zoom", defaultTransform); if (collection !== selection$$1) { schedule(collection, transform); } else { selection$$1.interrupt().each(function() { gesture(this, arguments) .start() .zoom(null, typeof transform === "function" ? transform.apply(this, arguments) : transform) .end(); }); } }; zoom.scaleBy = function(selection$$1, k) { zoom.scaleTo(selection$$1, function() { var k0 = this.__zoom.k, k1 = typeof k === "function" ? k.apply(this, arguments) : k; return k0 * k1; }); }; zoom.scaleTo = function(selection$$1, k) { zoom.transform(selection$$1, function() { var e = extent.apply(this, arguments), t0 = this.__zoom, p0 = centroid(e), p1 = t0.invert(p0), k1 = typeof k === "function" ? k.apply(this, arguments) : k; return constrain(translate(scale(t0, k1), p0, p1), e); }); }; zoom.translateBy = function(selection$$1, x, y) { zoom.transform(selection$$1, function() { return constrain(this.__zoom.translate( typeof x === "function" ? x.apply(this, arguments) : x, typeof y === "function" ? y.apply(this, arguments) : y ), extent.apply(this, arguments)); }); }; function scale(transform, k) { k = Math.max(k0, Math.min(k1, k)); return k === transform.k ? transform : new Transform(k, transform.x, transform.y); } function translate(transform, p0, p1) { var x = p0[0] - p1[0] * transform.k, y = p0[1] - p1[1] * transform.k; return x === transform.x && y === transform.y ? transform : new Transform(transform.k, x, y); } function constrain(transform, extent) { var dx0 = transform.invertX(extent[0][0]) - x0, dx1 = transform.invertX(extent[1][0]) - x1, dy0 = transform.invertY(extent[0][1]) - y0, dy1 = transform.invertY(extent[1][1]) - y1; return transform.translate( dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1), dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1) ); } function centroid(extent) { return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2]; } function schedule(transition$$1, transform, center) { transition$$1 .on("start.zoom", function() { gesture(this, arguments).start(); }) .on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); }) .tween("zoom", function() { var that = this, args = arguments, g = gesture(that, args), e = extent.apply(that, args), p = center || centroid(e), w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]), a = that.__zoom, b = typeof transform === "function" ? transform.apply(that, args) : transform, i = interpolate$$1(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k)); return function(t) { if (t === 1) t = b; // Avoid rounding error on end. else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); } g.zoom(null, t); }; }); } function gesture(that, args) { for (var i = 0, n = gestures.length, g; i < n; ++i) { if ((g = gestures[i]).that === that) { return g; } } return new Gesture(that, args); } function Gesture(that, args) { this.that = that; this.args = args; this.index = -1; this.active = 0; this.extent = extent.apply(that, args); } Gesture.prototype = { start: function() { if (++this.active === 1) { this.index = gestures.push(this) - 1; this.emit("start"); } return this; }, zoom: function(key, transform) { if (this.mouse && key !== "mouse") this.mouse[1] = transform.invert(this.mouse[0]); if (this.touch0 && key !== "touch") this.touch0[1] = transform.invert(this.touch0[0]); if (this.touch1 && key !== "touch") this.touch1[1] = transform.invert(this.touch1[0]); this.that.__zoom = transform; this.emit("zoom"); return this; }, end: function() { if (--this.active === 0) { gestures.splice(this.index, 1); this.index = -1; this.emit("end"); } return this; }, emit: function(type) { customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]); } }; function wheeled() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), t = this.__zoom, k = Math.max(k0, Math.min(k1, t.k * Math.pow(2, -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500))), p = mouse(this); // If the mouse is in the same location as before, reuse it. // If there were recent wheel events, reset the wheel idle timeout. if (g.wheel) { if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) { g.mouse[1] = t.invert(g.mouse[0] = p); } clearTimeout(g.wheel); } // If this wheel event won’t trigger a transform change, ignore it. else if (t.k === k) return; // Otherwise, capture the mouse point and location at the start. else { g.mouse = [p, t.invert(p)]; interrupt(this); g.start(); } noevent$2(); g.wheel = setTimeout(wheelidled, wheelDelay); g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent)); function wheelidled() { g.wheel = null; g.end(); } } function mousedowned() { if (touchending || !filter.apply(this, arguments)) return; var g = gesture(this, arguments), v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true), p = mouse(this); dragDisable(exports.event.view); nopropagation$2(); g.mouse = [p, this.__zoom.invert(p)]; interrupt(this); g.start(); function mousemoved() { noevent$2(); g.moved = true; g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent)); } function mouseupped() { v.on("mousemove.zoom mouseup.zoom", null); yesdrag(exports.event.view, g.moved); noevent$2(); g.end(); } } function dblclicked() { if (!filter.apply(this, arguments)) return; var t0 = this.__zoom, p0 = mouse(this), p1 = t0.invert(p0), k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2), t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments)); noevent$2(); if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0); else select(this).call(zoom.transform, t1); } function touchstarted() { if (!filter.apply(this, arguments)) return; var g = gesture(this, arguments), touches$$1 = exports.event.changedTouches, started, n = touches$$1.length, i, t, p; nopropagation$2(); for (i = 0; i < n; ++i) { t = touches$$1[i], p = touch(this, touches$$1, t.identifier); p = [p, this.__zoom.invert(p), t.identifier]; if (!g.touch0) g.touch0 = p, started = true; else if (!g.touch1) g.touch1 = p; } // If this is a dbltap, reroute to the (optional) dblclick.zoom handler. if (touchstarting) { touchstarting = clearTimeout(touchstarting); if (!g.touch1) { g.end(); p = select(this).on("dblclick.zoom"); if (p) p.apply(this, arguments); return; } } if (started) { touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay); interrupt(this); g.start(); } } function touchmoved() { var g = gesture(this, arguments), touches$$1 = exports.event.changedTouches, n = touches$$1.length, i, t, p, l; noevent$2(); if (touchstarting) touchstarting = clearTimeout(touchstarting); for (i = 0; i < n; ++i) { t = touches$$1[i], p = touch(this, touches$$1, t.identifier); if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p; else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p; } t = g.that.__zoom; if (g.touch1) { var p0 = g.touch0[0], l0 = g.touch0[1], p1 = g.touch1[0], l1 = g.touch1[1], dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp, dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl; t = scale(t, Math.sqrt(dp / dl)); p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2]; l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2]; } else if (g.touch0) p = g.touch0[0], l = g.touch0[1]; else return; g.zoom("touch", constrain(translate(t, p, l), g.extent)); } function touchended() { var g = gesture(this, arguments), touches$$1 = exports.event.changedTouches, n = touches$$1.length, i, t; nopropagation$2(); if (touchending) clearTimeout(touchending); touchending = setTimeout(function() { touchending = null; }, touchDelay); for (i = 0; i < n; ++i) { t = touches$$1[i]; if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0; else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1; } if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1; if (!g.touch0) g.end(); } zoom.filter = function(_) { return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter; }; zoom.extent = function(_) { return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent; }; zoom.scaleExtent = function(_) { return arguments.length ? (k0 = +_[0], k1 = +_[1], zoom) : [k0, k1]; }; zoom.translateExtent = function(_) { return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], zoom) : [[x0, y0], [x1, y1]]; }; zoom.duration = function(_) { return arguments.length ? (duration = +_, zoom) : duration; }; zoom.interpolate = function(_) { return arguments.length ? (interpolate$$1 = _, zoom) : interpolate$$1; }; zoom.on = function() { var value = listeners.on.apply(listeners, arguments); return value === listeners ? zoom : value; }; return zoom; }; var array$3 = Array.prototype; var slice$6 = array$3.slice; var ascending$3 = function(a, b) { return a - b; }; var area$3 = function(ring) { var i = 0, n = ring.length, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1]; while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1]; return area; }; var constant$13 = function(x) { return function() { return x; }; }; var contains$2 = function(ring, hole) { var i = -1, n = hole.length, c; while (++i < n) if (c = ringContains(ring, hole[i])) return c; return 0; }; function ringContains(ring, point) { var x = point[0], y = point[1], contains = -1; for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) { var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1]; if (segmentContains(pi, pj, point)) return 0; if (((yi > y) !== (yj > y)) && ((x < (xj - xi) * (y - yi) / (yj - yi) + xi))) contains = -contains; } return contains; } function segmentContains(a, b, c) { var i; return collinear(a, b, c) && within(a[i = +(a[0] === b[0])], c[i], b[i]); } function collinear(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) === (c[0] - a[0]) * (b[1] - a[1]); } function within(p, q, r) { return p <= q && q <= r || r <= q && q <= p; } var noop$3 = function() {}; var cases = [ [], [[[1,1.5],[0.5,1]]], [[[1.5,1],[1,1.5]]], [[[1.5,1],[0.5,1]]], [[[1,0.5],[1.5,1]]], [[[1,0.5],[0.5,1]],[[1,1.5],[1.5,1]]], [[[1,0.5],[1,1.5]]], [[[1,0.5],[0.5,1]]], [[[0.5,1],[1,0.5]]], [[[1,1.5],[1,0.5]]], [[[0.5,1],[1,1.5]],[[1.5,1],[1,0.5]]], [[[1.5,1],[1,0.5]]], [[[0.5,1],[1.5,1]]], [[[1,1.5],[1.5,1]]], [[[0.5,1],[1,1.5]]], [] ]; var contours = function() { var dx = 1, dy = 1, threshold = thresholdSturges, smooth = smoothLinear; function contours(values) { var tz = threshold(values); // Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { var domain = extent(values), start = domain[0], stop = domain[1]; tz = tickStep(start, stop, tz); tz = range(Math.floor(start / tz) * tz, Math.floor(stop / tz) * tz, tz); } else { tz = tz.slice().sort(ascending$3); } // Accumulate, smooth contour rings, assign holes to exterior rings. // Based on https://github.com/mbostock/shapefile/blob/v0.6.2/shp/polygon.js var layers = tz.map(function(value) { var polygons = [], holes = []; isorings(values, value, function(ring) { smooth(ring, values, value); if (area$3(ring) > 0) polygons.push([ring]); else holes.push(ring); }); holes.forEach(function(hole) { for (var i = 0, n = polygons.length, polygon; i < n; ++i) { if (contains$2((polygon = polygons[i])[0], hole)) { polygon.push(hole); return; } } }); return polygons; }); return layers.map(function(polygons, i) { return { type: "MultiPolygon", value: tz[i], coordinates: polygons }; }); } // Marching squares with isolines stitched into rings. // Based on https://github.com/topojson/topojson-client/blob/v3.0.0/src/stitch.js function isorings(values, value, callback) { var fragmentByStart = new Array, fragmentByEnd = new Array, x, y, t0, t1, t2, t3; // Special case for the first row (y = -1, t2 = t3 = 0). x = y = -1; t1 = values[0] >= value; cases[t1 << 1].forEach(stitch); while (++x < dx - 1) { t0 = t1, t1 = values[x + 1] >= value; cases[t0 | t1 << 1].forEach(stitch); } cases[t1 << 0].forEach(stitch); // General case for the intermediate rows. while (++y < dy - 1) { x = -1; t1 = values[y * dx + dx] >= value; t2 = values[y * dx] >= value; cases[t1 << 1 | t2 << 2].forEach(stitch); while (++x < dx - 1) { t0 = t1, t1 = values[y * dx + dx + x + 1] >= value; t3 = t2, t2 = values[y * dx + x + 1] >= value; cases[t0 | t1 << 1 | t2 << 2 | t3 << 3].forEach(stitch); } cases[t1 | t2 << 3].forEach(stitch); } // Special case for the last row (y = dy - 1, t0 = t1 = 0). x = -1; t2 = values[y * dx] >= value; cases[t2 << 2].forEach(stitch); while (++x < dx - 1) { t3 = t2, t2 = values[y * dx + x + 1] >= value; cases[t2 << 2 | t3 << 3].forEach(stitch); } cases[t2 << 3].forEach(stitch); function stitch(line) { var start = [line[0][0] + x, line[0][1] + y], end = [line[1][0] + x, line[1][1] + y], startIndex = index(start), endIndex = index(end), f, g; if (f = fragmentByEnd[startIndex]) { if (g = fragmentByStart[endIndex]) { delete fragmentByEnd[f.end]; delete fragmentByStart[g.start]; if (f === g) { f.ring.push(end); callback(f.ring); } else { fragmentByStart[f.start] = fragmentByEnd[g.end] = {start: f.start, end: g.end, ring: f.ring.concat(g.ring)}; } } else { delete fragmentByEnd[f.end]; f.ring.push(end); fragmentByEnd[f.end = endIndex] = f; } } else if (f = fragmentByStart[endIndex]) { if (g = fragmentByEnd[startIndex]) { delete fragmentByStart[f.start]; delete fragmentByEnd[g.end]; if (f === g) { f.ring.push(end); callback(f.ring); } else { fragmentByStart[g.start] = fragmentByEnd[f.end] = {start: g.start, end: f.end, ring: g.ring.concat(f.ring)}; } } else { delete fragmentByStart[f.start]; f.ring.unshift(start); fragmentByStart[f.start = startIndex] = f; } } else { fragmentByStart[startIndex] = fragmentByEnd[endIndex] = {start: startIndex, end: endIndex, ring: [start, end]}; } } } function index(point) { return point[0] * 2 + point[1] * (dx + 1) * 4; } function smoothLinear(ring, values, value) { ring.forEach(function(point) { var x = point[0], y = point[1], xt = x | 0, yt = y | 0, v0, v1 = values[yt * dx + xt]; if (x > 0 && x < dx && xt === x) { v0 = values[yt * dx + xt - 1]; point[0] = x + (value - v0) / (v1 - v0) - 0.5; } if (y > 0 && y < dy && yt === y) { v0 = values[(yt - 1) * dx + xt]; point[1] = y + (value - v0) / (v1 - v0) - 0.5; } }); } contours.size = function(_) { if (!arguments.length) return [dx, dy]; var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); if (!(_0 > 0) || !(_1 > 0)) throw new Error("invalid size"); return dx = _0, dy = _1, contours; }; contours.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$13(slice$6.call(_)) : constant$13(_), contours) : threshold; }; contours.smooth = function(_) { return arguments.length ? (smooth = _ ? smoothLinear : noop$3, contours) : smooth === smoothLinear; }; return contours; }; // TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurX(source, target, r) { var n = source.width, m = source.height, w = (r << 1) + 1; for (var j = 0; j < m; ++j) { for (var i = 0, sr = 0; i < n + r; ++i) { if (i < n) { sr += source.data[i + j * n]; } if (i >= r) { if (i >= w) { sr -= source.data[i - w + j * n]; } target.data[i - r + j * n] = sr / Math.min(i + 1, n - 1 + w - i, w); } } } } // TODO Optimize edge cases. // TODO Optimize index calculation. // TODO Optimize arguments. function blurY(source, target, r) { var n = source.width, m = source.height, w = (r << 1) + 1; for (var i = 0; i < n; ++i) { for (var j = 0, sr = 0; j < m + r; ++j) { if (j < m) { sr += source.data[i + j * n]; } if (j >= r) { if (j >= w) { sr -= source.data[i + (j - w) * n]; } target.data[i + (j - r) * n] = sr / Math.min(j + 1, m - 1 + w - j, w); } } } } function defaultX$1(d) { return d[0]; } function defaultY$1(d) { return d[1]; } var density = function() { var x = defaultX$1, y = defaultY$1, dx = 960, dy = 500, r = 20, // blur radius k = 2, // log2(grid cell size) o = r * 3, // grid offset, to pad for blur n = (dx + o * 2) >> k, // grid width m = (dy + o * 2) >> k, // grid height threshold = constant$13(20); function density(data) { var values0 = new Float32Array(n * m), values1 = new Float32Array(n * m); data.forEach(function(d, i, data) { var xi = (x(d, i, data) + o) >> k, yi = (y(d, i, data) + o) >> k; if (xi >= 0 && xi < n && yi >= 0 && yi < m) { ++values0[xi + yi * n]; } }); // TODO Optimize. blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); blurX({width: n, height: m, data: values0}, {width: n, height: m, data: values1}, r >> k); blurY({width: n, height: m, data: values1}, {width: n, height: m, data: values0}, r >> k); var tz = threshold(values0); // Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { var stop = max(values0); tz = tickStep(0, stop, tz); tz = range(0, Math.floor(stop / tz) * tz, tz); tz.shift(); } return contours() .thresholds(tz) .size([n, m]) (values0) .map(transform); } function transform(geometry) { geometry.value *= Math.pow(2, -2 * k); // Density in points per square pixel. geometry.coordinates.forEach(transformPolygon); return geometry; } function transformPolygon(coordinates) { coordinates.forEach(transformRing); } function transformRing(coordinates) { coordinates.forEach(transformPoint); } // TODO Optimize. function transformPoint(coordinates) { coordinates[0] = coordinates[0] * Math.pow(2, k) - o; coordinates[1] = coordinates[1] * Math.pow(2, k) - o; } function resize() { o = r * 3; n = (dx + o * 2) >> k; m = (dy + o * 2) >> k; return density; } density.x = function(_) { return arguments.length ? (x = typeof _ === "function" ? _ : constant$13(+_), density) : x; }; density.y = function(_) { return arguments.length ? (y = typeof _ === "function" ? _ : constant$13(+_), density) : y; }; density.size = function(_) { if (!arguments.length) return [dx, dy]; var _0 = Math.ceil(_[0]), _1 = Math.ceil(_[1]); if (!(_0 >= 0) && !(_0 >= 0)) throw new Error("invalid size"); return dx = _0, dy = _1, resize(); }; density.cellSize = function(_) { if (!arguments.length) return 1 << k; if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); return k = Math.floor(Math.log(_) / Math.LN2), resize(); }; density.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant$13(slice$6.call(_)) : constant$13(_), density) : threshold; }; density.bandwidth = function(_) { if (!arguments.length) return Math.sqrt(r * (r + 1)); if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); return r = Math.round((Math.sqrt(4 * _ * _ + 1) - 1) / 2), resize(); }; return density; }; var translateSelection = function(xy) { return this.attr('transform', function(d,i) { return 'translate('+[typeof xy == 'function' ? xy.call(this, d,i) : xy]+')'; }); }; var parseAttributes = function(name) { if (typeof name === "string") { var attr = {}, parts = name.split(/([\.#])/g), p; name = parts.shift(); while ((p = parts.shift())) { if (p == '.') attr['class'] = attr['class'] ? attr['class'] + ' ' + parts.shift() : parts.shift(); else if (p == '#') attr.id = parts.shift(); } return {tag: name, attr: attr}; } return name; }; var append = function(name) { var n = parseAttributes(name), s; name = creator(n.tag); s = this.select(function() { return this.appendChild(name.apply(this, arguments)); }); //attrs not provided by default in v4 for (var key in n.attr) { s.attr(key, n.attr[key]); } return s; }; function constantNull$1() { return null; } var insert = function(name, before) { var n = parseAttributes(name), create = creator(n.tag), select$$1 = before == null ? constantNull$1 : typeof before === "function" ? before : selector(before); var s = this.select(function() { return this.insertBefore(create.apply(this, arguments), select$$1.apply(this, arguments) || null); }); //attrs not provided by default in v4 for (var key in n.attr) { s.attr(key, n.attr[key]); } return s; }; var parent = function() { var parents = []; return this.filter(function() { if (parents.indexOf(this.parentNode) > -1) return false; parents.push(this.parentNode); return true; }).select(function() { return this.parentNode; }); }; var selectAppend = function(name) { var select$$1 = selector(name), n = parseAttributes(name), s; name = creator(n.tag); s = this.select(function() { return select$$1.apply(this, arguments) || this.appendChild(name.apply(this, arguments)); }); //attrs not provided by default in v4 for (var key in n.attr) { s.attr(key, n.attr[key]); } return s; }; var tspans = function(lines, lh) { return this.selectAll('tspan') .data(function(d) { return (typeof(lines) == 'function' ? lines(d) : lines) .map(function(l) { return { line: l, parent: d }; }); }) .enter() .append('tspan') .text(function(d) { return d.line; }) .attr('x', 0) .attr('dy', function(d, i) { return i ? (typeof(lh) == 'function' ? lh(d.parent, d.line, i) : lh) || 15 : 0; }); }; var appendMany = function(data, name){ return this.selectAll(null).data(data).enter().append(name); }; var at = function(name, value) { if (typeof(name) == 'object'){ for (var key in name){ this.attr(key.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(), name[key]); } return this; } else{ return arguments.length == 1 ? this.attr(name) : this.attr(name, value); } }; function f(){ var functions = arguments; //convert all string arguments into field accessors var i = 0, l = functions.length; while (i < l) { if (typeof(functions[i]) === 'string' || typeof(functions[i]) === 'number'){ functions[i] = (function(str){ return function(d){ return d[str]; }; })(functions[i]); } i++; } //return composition of functions return function(d) { var i=0, l = functions.length; while (i++ < l) d = functions[i-1].call(this, d); return d; }; } f.not = function(d){ return !d; }; f.run = function(d){ return d(); }; f.objToFn = function(obj, defaultVal){ if (arguments.length == 1) defaultVal = undefined; return function(str){ return typeof(obj[str]) !== undefined ? obj[str] : defaultVal; }; }; var st = function(name, value) { if (typeof(name) == 'object'){ for (var key in name){ addStyle(this, key, name[key]); } return this; } else { return arguments.length == 1 ? this.style(name) : addStyle(this, name, value); } function addStyle(sel, style, value){ style = style.replace(/([a-z\d])([A-Z])/g, '$1-$2').toLowerCase(); var pxStyles = 'top left bottom right padding-top padding-left padding-bottom padding-right border-top b-width border-left-width border-botto-width m border-right-width margin-top margin-left margin-bottom margin-right font-size width height stroke-width line-height margin padding border max-width min-width'; if (~pxStyles.indexOf(style) ){ sel.style(style, typeof value == 'function' ? f(value, addPx) : addPx(value)); } else{ sel.style(style, value); } return sel; } function addPx(d){ return d.match ? d : d + 'px'; } }; // while this might not be reprentative for all fonts, it is // still better than assuming every character has the same width // (set monospace=true if you want to bypass this) var CHAR_W = { A:7,a:7,B:8,b:7,C:8,c:6,D:9,d:7,E:7,e:7,F:7,f:4,G:9,g:7,H:9,h:7,I:3,i:3,J:5,j:3,K:8,k:6,L:7,l:3,M:11, m:11,N:9,n:7,O:9,o:7,P:8,p:7,Q:9,q:7,R:8,r:4,S:8,s:6,T:7,t:4,U:9,u:7,V:7,v:6,W:11,w:9,X:7,x:6,Y:7,y:6,Z:7,z:5, '.':2,',':2,':':2,';':2 }; var wordwrap = function(line, maxCharactersPerLine, minCharactersPerLine, monospace) { var l, lines = [], w = [], words = [], w1, maxChars, minChars, maxLineW, minLineW; w1 = line.split(' '); w1.forEach(function(s, i) { var w2 = s.split('-'); if (w2.length > 1) { w2.forEach(function(t, j) { w.push(t + (j < w2.length - 1 ? '-' : '')); }); } else { w.push(s + (i < w1.length - 1 ? ' ' : '')); } }); maxChars = maxCharactersPerLine || 40; minChars = minCharactersPerLine || Math.max(3, Math.min(maxChars * 0.5, 0.75 * w.map(word_len).sort(num_asc)[Math.round(w.length / 2)])); maxLineW = maxChars * CHAR_W.a; minLineW = minChars * CHAR_W.a; l = 0; w.forEach(function(d) { var ww = sum(d.split('').map(char_w)); if (l + ww > maxLineW && l > minLineW) { lines.push(words.join('')); words.length = 0; l = 0; } l += ww; return words.push(d); }); if (words.length) { lines.push(words.join('')); } return lines.filter(function(d) { return d !== ''; }); function char_w(c) { return !monospace && CHAR_W[c] || CHAR_W.a; } function word_len(d) { return d.length; } function num_asc(a, b) { return a - b; } }; var ascendingKey = function(key) { return typeof key == 'function' ? function (a, b) { return key(a) < key(b) ? -1 : key(a) > key(b) ? 1 : key(a) >= key(b) ? 0 : NaN; } : function (a, b) { return a[key] < b[key] ? -1 : a[key] > b[key] ? 1 : a[key] >= b[key] ? 0 : NaN; }; }; var descendingKey = function(key) { return typeof key == 'function' ? function (a, b) { return key(b) < key(a) ? -1 : key(b) > key(a) ? 1 : key(b) >= key(a) ? 0 : NaN; } : function (a, b) { return b[key] < a[key] ? -1 : b[key] > a[key] ? 1 : b[key] >= a[key] ? 0 : NaN; }; }; var conventions = function(c){ c = c || {}; c.margin = c.margin || {top: 20, right: 20, bottom: 20, left: 20} ;['top', 'right', 'bottom', 'left'].forEach(function(d){ if (!c.margin[d] && c.margin[d] != 0) c.margin[d] = 20 ; }); c.width = c.width || c.totalWidth - c.margin.left - c.margin.right || 900; c.height = c.height || c.totalHeight - c.margin.top - c.margin.bottom || 460; c.totalWidth = c.width + c.margin.left + c.margin.right; c.totalHeight = c.height + c.margin.top + c.margin.bottom; c.parentSel = c.parentSel || select('body'); c.rootsvg = c.parentSel.append('svg'); c.svg = c.rootsvg .attr('width', c.totalWidth) .attr('height', c.totalHeight) .append('g') .attr('transform', 'translate(' + c.margin.left + ',' + c.margin.top + ')'); c.x = c.x || linear$2().range([0, c.width]); c.y = c.y || linear$2().range([c.height, 0]); c.xAxis = c.xAxis || axisBottom().scale(c.x); c.yAxis = c.yAxis || axisLeft().scale(c.y); c.drawAxis = function(){ c.svg.append('g') .attr('class', 'x axis') .attr('transform', 'translate(0,' + c.height + ')') .call(c.xAxis); c.svg.append('g') .attr('class', 'y axis') .call(c.yAxis); }; return c; }; var attachTooltip = function(sel, tooltipSel, fieldFns){ if (!sel.size()) return; tooltipSel = tooltipSel || select('.tooltip'); sel .on('mouseover.attachTooltip', ttDisplay) .on('mousemove.attachTooltip', ttMove) .on('mouseout.attachTooltip', ttHide) .on('click.attachTooltip', function(d){ console.log(d); }); var d = sel.datum(); fieldFns = fieldFns || d3keys(d) .filter(function(str){ return (typeof d[str] != 'object') && (d[str] != 'array'); }) .map(function(str){ return function(d){ return str + ': ' + d[str] + ''; }; }); function ttDisplay(d){ tooltipSel .classed('tooltip-hidden', false) .html('') .appendMany(fieldFns, 'div') .html(function(fn){ return fn(d); }); select(this).classed('tooltipped', true); } function ttMove(d){ var tt = tooltipSel; if (!tt.size()) return; var e = exports.event, x = e.clientX, y = e.clientY, n = tt.node(), nBB = n.getBoundingClientRect(), doctop = (window.scrollY)? window.scrollY : (document.documentElement && document.documentElement.scrollTop)? document.documentElement.scrollTop : document.body.scrollTop, topPos = y+doctop-nBB.height-18; tt.style('top', (topPos < 0 ? 18 + y : topPos)+'px'); tt.style('left', Math.min(Math.max(20, (x-nBB.width/2)), window.innerWidth - nBB.width - 20)+'px'); } function ttHide(d){ tooltipSel.classed('tooltip-hidden', true); selectAll('.tooltipped').classed('tooltipped', false); } }; var loadData = function(){ var q = queue(); var args = [].slice.call(arguments); var files = args.slice(0, args.length - 1); var cb = args[args.length - 1]; files.forEach(function(d){ var type = d.split('.').reverse()[0]; var loadFn = {csv: csv$1, tsv: tsv$1, json: json}[type]; if (!loadFn) return cb(new Error('Invalid type', d)); q.defer(loadFn, d) ; }); q.awaitAll(cb); }; var nestBy = function(array, key){ return nest().key(key).entries(array).map(function(d){ d.values.key = d.key; return d.values; }); }; var round = function(n, p) { return p ? Math.round(n * (p = Math.pow(10, p))) / p : Math.round(n); }; // Clips the specified subject polygon to the specified clip polygon; // requires the clip polygon to be counterclockwise and convex. // https://en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm var polygonClip = function(clip, subject) { var input, closed = polygonClosed(subject), i = -1, n = clip.length - polygonClosed(clip), j, m, a = clip[n - 1], b, c, d; while (++i < n) { input = subject.slice(); subject.length = 0; b = clip[i]; c = input[(m = input.length - closed) - 1]; j = -1; while (++j < m) { d = input[j]; if (polygonInside(d, a, b)) { if (!polygonInside(c, a, b)) { subject.push(polygonIntersect(c, d, a, b)); } subject.push(d); } else if (polygonInside(c, a, b)) { subject.push(polygonIntersect(c, d, a, b)); } c = d; } if (closed) subject.push(subject[0]); a = b; } return subject; }; function polygonInside(p, a, b) { return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); } // Intersect two infinite lines cd and ab. function polygonIntersect(c, d, a, b) { var x1 = c[0], x3 = a[0], x21 = d[0] - x1, x43 = b[0] - x3, y1 = c[1], y3 = a[1], y21 = d[1] - y1, y43 = b[1] - y3, ua = (x43 * (y1 - y3) - y43 * (x1 - x3)) / (y43 * x21 - x43 * y21); return [x1 + ua * x21, y1 + ua * y21]; } // Returns true if the polygon is closed. function polygonClosed(coordinates) { var a = coordinates[0], b = coordinates[coordinates.length - 1]; return !(a[0] - b[0] || a[1] - b[1]); } selection.prototype.translate = translateSelection; transition.prototype.translate = translateSelection; selection.prototype.append = append; selection.prototype.insert = insert; selection.prototype.parent = parent; selection.prototype.selectAppend = selectAppend; selection.prototype.tspans = tspans; selection.prototype.appendMany = appendMany; selection.prototype.at = at; selection.prototype.st = st; transition.prototype.at = at; transition.prototype.st = st; selection.prototype.prop = selection.prototype.property; var abs$2 = Math.abs; var atan$1 = Math.atan; var atan2$2 = Math.atan2; var cos$3 = Math.cos; var floor$1 = Math.floor; var max$3 = Math.max; var min$2 = Math.min; var sin$3 = Math.sin; var epsilon$5 = 1e-6; var epsilon2$3 = 1e-12; var pi$5 = Math.PI; var halfPi$4 = pi$5 / 2; var degrees$2 = 180 / pi$5; var radians$1 = pi$5 / 180; function asin$2(x) { return x > 1 ? halfPi$4 : x < -1 ? -halfPi$4 : Math.asin(x); } function acos$2(x) { return x > 1 ? 0 : x < -1 ? pi$5 : Math.acos(x); } function sqrt$3(x) { return x > 0 ? Math.sqrt(x) : 0; } var ginzburgPolyconicRaw = function(a, b, c, d, e, f, g, h) { if (arguments.length < 8) h = 0; function forward(lambda, phi) { if (!phi) return [a * lambda / pi$5, 0]; var phi2 = phi * phi, xB = a + phi2 * (b + phi2 * (c + phi2 * d)), yB = phi * (e - 1 + phi2 * (f - h + phi2 * g)), m = (xB * xB + yB * yB) / (2 * yB), alpha = lambda * asin$2(xB / m) / pi$5; return [m * sin$3(alpha), phi * (1 + phi2 * h) + m * (1 - cos$3(alpha))]; } forward.invert = function(x, y) { var lambda = pi$5 * x / a, phi = y, deltaLambda, deltaPhi, i = 50; do { var phi2 = phi * phi, xB = a + phi2 * (b + phi2 * (c + phi2 * d)), yB = phi * (e - 1 + phi2 * (f - h + phi2 * g)), p = xB * xB + yB * yB, q = 2 * yB, m = p / q, m2 = m * m, dAlphadLambda = asin$2(xB / m) / pi$5, alpha = lambda * dAlphadLambda, xB2 = xB * xB, dxBdPhi = (2 * b + phi2 * (4 * c + phi2 * 6 * d)) * phi, dyBdPhi = e + phi2 * (3 * f + phi2 * 5 * g), dpdPhi = 2 * (xB * dxBdPhi + yB * (dyBdPhi - 1)), dqdPhi = 2 * (dyBdPhi - 1), dmdPhi = (dpdPhi * q - p * dqdPhi) / (q * q), cosAlpha = cos$3(alpha), sinAlpha = sin$3(alpha), mcosAlpha = m * cosAlpha, msinAlpha = m * sinAlpha, dAlphadPhi = ((lambda / pi$5) * (1 / sqrt$3(1 - xB2 / m2)) * (dxBdPhi * m - xB * dmdPhi)) / m2, fx = msinAlpha - x, fy = phi * (1 + phi2 * h) + m - mcosAlpha - y, deltaxDeltaPhi = dmdPhi * sinAlpha + mcosAlpha * dAlphadPhi, deltaxDeltaLambda = mcosAlpha * dAlphadLambda, deltayDeltaPhi = 1 + dmdPhi - (dmdPhi * cosAlpha - msinAlpha * dAlphadPhi), deltayDeltaLambda = msinAlpha * dAlphadLambda, denominator = deltaxDeltaPhi * deltayDeltaLambda - deltayDeltaPhi * deltaxDeltaLambda; if (!denominator) break; lambda -= deltaLambda = (fy * deltaxDeltaPhi - fx * deltayDeltaPhi) / denominator; phi -= deltaPhi = (fx * deltayDeltaLambda - fy * deltaxDeltaLambda) / denominator; } while ((abs$2(deltaLambda) > epsilon$5 || abs$2(deltaPhi) > epsilon$5) && --i > 0); return [lambda, phi]; }; return forward; }; var ginzburg4Raw = ginzburgPolyconicRaw(2.8284, -1.6988, 0.75432, -0.18071, 1.76003, -0.38914, 0.042555); var ginzburg5Raw = ginzburgPolyconicRaw(2.583819, -0.835827, 0.170354, -0.038094, 1.543313, -0.411435,0.082742); var ginzburg6Raw = ginzburgPolyconicRaw(5 / 6 * pi$5, -0.62636, -0.0344, 0, 1.3493, -0.05524, 0, 0.045); var ginzburg9Raw = ginzburgPolyconicRaw(2.6516, -0.76534, 0.19123, -0.047094, 1.36289, -0.13965,0.031762); // Returns [sn, cn, dn](u + iv|m). // Returns [sn, cn, dn, ph](u|m). // Calculate F(phi+iPsi|m). // See Abramowitz and Stegun, 17.4.11. // Calculate F(phi|m) where m = k² = sin²α. // See Abramowitz and Stegun, 17.6.7. function interpolateLine(coordinates, m) { var i = -1, n = coordinates.length, p0 = coordinates[0], p1, dx, dy, resampled = []; while (++i < n) { p1 = coordinates[i]; dx = (p1[0] - p0[0]) / m; dy = (p1[1] - p0[1]) / m; for (var j = 0; j < m; ++j) resampled.push([p0[0] + j * dx, p0[1] + j * dy]); p0 = p1; } resampled.push(p1); return resampled; } function naturalEarthRaw(lambda, phi) { var phi2 = phi * phi, phi4 = phi2 * phi2; return [ lambda * (0.8707 - 0.131979 * phi2 + phi4 * (-0.013791 + phi4 * (0.003971 * phi2 - 0.001529 * phi4))), phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) ]; } naturalEarthRaw.invert = function(x, y) { var phi = y, i = 25, delta; do { var phi2 = phi * phi, phi4 = phi2 * phi2; phi -= delta = (phi * (1.007226 + phi2 * (0.015085 + phi4 * (-0.044475 + 0.028874 * phi2 - 0.005916 * phi4))) - y) / (1.007226 + phi2 * (0.015085 * 3 + phi4 * (-0.044475 * 7 + 0.028874 * 9 * phi2 - 0.005916 * 11 * phi4))); } while (abs$2(delta) > epsilon$5 && --i > 0); return [ x / (0.8707 + (phi2 = phi * phi) * (-0.131979 + phi2 * (-0.013791 + phi2 * phi2 * phi2 * (0.003971 - 0.001529 * phi2)))), phi ]; }; var naturalEarth = function() { return projection(naturalEarthRaw) .scale(175.295); }; // Note: 6-element arrays are used to denote the 3x3 affine transform matrix: // [a, b, c, // d, e, f, // 0, 0, 1] - this redundant row is left out. // Transform matrix for [a0, a1] -> [b0, b1]. // Inverts a transform matrix. // Multiplies two 3x2 matrices. // Creates a polyhedral projection. // * root: a spanning tree of polygon faces. Nodes are automatically // augmented with a transform matrix. // * face: a function that returns the appropriate node for a given {lambda, phi} // point (radians). // * r: rotation angle for final polyhedral net. Defaults to -pi / 6 (for // butterflies). function outline(stream, node, parent) { var point, edges = node.edges, n = edges.length, edge, multiPoint = {type: "MultiPoint", coordinates: node.face}, notPoles = node.face.filter(function(d) { return abs$2(d[1]) !== 90; }), b = bounds({type: "MultiPoint", coordinates: notPoles}), inside = false, j = -1, dx = b[1][0] - b[0][0]; // TODO var c = dx === 180 || dx === 360 ? [(b[0][0] + b[1][0]) / 2, (b[0][1] + b[1][1]) / 2] : centroid(multiPoint); // First find the shared edge… if (parent) while (++j < n) { if (edges[j] === parent) break; } ++j; for (var i = 0; i < n; ++i) { edge = edges[(i + j) % n]; if (Array.isArray(edge)) { if (!inside) { stream.point((point = interpolate$1(edge[0], c)(epsilon$5))[0], point[1]); inside = true; } stream.point((point = interpolate$1(edge[1], c)(epsilon$5))[0], point[1]); } else { inside = false; if (edge !== parent) outline(stream, edge, node); } } } // TODO generate on-the-fly to avoid external modification. var octahedron = [ [0, 90], [-90, 0], [0, 0], [90, 0], [180, 0], [0, -90] ]; [ [0, 2, 1], [0, 3, 2], [5, 1, 2], [5, 2, 3], [0, 1, 4], [0, 4, 3], [5, 4, 1], [5, 3, 4] ].map(function(face) { return face.map(function(i) { return octahedron[i]; }); }); var points = []; var lines = []; var K = [ [0.9986, -0.062], [1.0000, 0.0000], [0.9986, 0.0620], [0.9954, 0.1240], [0.9900, 0.1860], [0.9822, 0.2480], [0.9730, 0.3100], [0.9600, 0.3720], [0.9427, 0.4340], [0.9216, 0.4958], [0.8962, 0.5571], [0.8679, 0.6176], [0.8350, 0.6769], [0.7986, 0.7346], [0.7597, 0.7903], [0.7186, 0.8435], [0.6732, 0.8936], [0.6213, 0.9394], [0.5722, 0.9761], [0.5322, 1.0000] ]; K.forEach(function(d) { d[1] *= 1.0144; }); function satelliteVerticalRaw(P) { function forward(lambda, phi) { var cosPhi = cos$3(phi), k = (P - 1) / (P - cosPhi * cos$3(lambda)); return [ k * cosPhi * sin$3(lambda), k * sin$3(phi) ]; } forward.invert = function(x, y) { var rho2 = x * x + y * y, rho = sqrt$3(rho2), sinc = (P - sqrt$3(1 - rho2 * (P + 1) / (P - 1))) / ((P - 1) / rho + rho / (P - 1)); return [ atan2$2(x * sinc, rho * sqrt$3(1 - sinc * sinc)), rho ? asin$2(y * sinc / rho) : 0 ]; }; return forward; } function satelliteRaw(P, omega) { var vertical = satelliteVerticalRaw(P); if (!omega) return vertical; var cosOmega = cos$3(omega), sinOmega = sin$3(omega); function forward(lambda, phi) { var coordinates = vertical(lambda, phi), y = coordinates[1], A = y * sinOmega / (P - 1) + cosOmega; return [ coordinates[0] * cosOmega / A, y / A ]; } forward.invert = function(x, y) { var k = (P - 1) / (P - 1 - y * sinOmega); return vertical.invert(k * x, k * y * cosOmega); }; return forward; } var satellite = function() { var distance = 2, omega = 0, m = projectionMutator(satelliteRaw), p = m(distance, omega); // As a multiple of radius. p.distance = function(_) { if (!arguments.length) return distance; return m(distance = +_, omega); }; p.tilt = function(_) { if (!arguments.length) return omega * degrees$2; return m(distance, omega = _ * radians$1); }; return p .scale(432.147) .clipAngle(acos$2(1 / distance) * degrees$2 - 1e-6); }; var epsilon$6 = 1e-4; var epsilonInverse = 1e4; var x0$5 = -180; var x0e = x0$5 + epsilon$6; var x1$1 = 180; var x1e = x1$1 - epsilon$6; var y0$5 = -90; var y0e = y0$5 + epsilon$6; var y1$1 = 90; var y1e = y1$1 - epsilon$6; function quantize$3(x) { return Math.floor(x * epsilonInverse) / epsilonInverse; } function normalizePoint(y) { return y === y0$5 || y === y1$1 ? [0, y] // pole : [x0$5, quantize$3(y)]; // antimeridian } function clampPoint(p) { if (p[0] <= x0e) p[0] = x0$5; else if (p[0] >= x1e) p[0] = x1$1; if (p[1] <= y0e) p[1] = y0$5; else if (p[1] >= y1e) p[1] = y1$1; } function clampPoints(points) { points.forEach(clampPoint); } // For each ring, detect where it crosses the antimeridian or pole. function extractFragments(polygon, fragments) { for (var j = 0, m = polygon.length; j < m; ++j) { var ring = polygon[j]; ring.polygon = polygon; // By default, assume that this ring doesn’t need any stitching. fragments.push(ring); for (var i = 0, n = ring.length; i < n; ++i) { var point = ring[i], x = point[0], y = point[1]; // If this is an antimeridian or polar point… if (x <= x0e || x >= x1e || y <= y0e || y >= y1e) { clampPoint(point); // Advance through any antimeridian or polar points… for (var k = i + 1; k < n; ++k) { var pointk = ring[k], xk = pointk[0], yk = pointk[1]; if (xk > x0e && xk < x1e && yk > y0e && yk < y1e) break; } // If this was just a single antimeridian or polar point, // we don’t need to cut this ring into a fragment; // we can just leave it as-is. if (k === i + 1) continue; // Otherwise, if this is not the first point in the ring, // cut the current fragment so that it ends at the current point. // The current point is also normalized for later joining. if (i) { var fragmentBefore = ring.slice(0, i + 1); fragmentBefore.polygon = polygon; fragmentBefore[fragmentBefore.length - 1] = normalizePoint(y); fragments[fragments.length - 1] = fragmentBefore; } // If the ring started with an antimeridian fragment, // we can ignore that fragment entirely. else fragments.pop(); // If the remainder of the ring is an antimeridian fragment, // move on to the next ring. if (k >= n) break; // Otherwise, add the remaining ring fragment and continue. fragments.push(ring = ring.slice(k - 1)); ring[0] = normalizePoint(ring[0][1]); ring.polygon = polygon; i = -1; n = ring.length; } } } polygon.length = 0; } // Now stitch the fragments back together into rings. // TODO remove empty polygons. function stitchFragments(fragments) { var i, n = fragments.length; // To connect the fragments start-to-end, create a simple index by end. var fragmentByStart = {}, fragmentByEnd = {}, fragment, start, startFragment, end, endFragment; // For each fragment… for (i = 0; i < n; ++i) { fragment = fragments[i]; start = fragment[0]; end = fragment[fragment.length - 1]; // If this fragment is closed, add it as a standalone ring. if (start[0] === end[0] && start[1] === end[1]) { fragment.polygon.push(fragment); fragments[i] = null; continue; } fragment.index = i; fragmentByStart[start] = fragmentByEnd[end] = fragment; } // For each open fragment… for (i = 0; i < n; ++i) { fragment = fragments[i]; if (fragment) { start = fragment[0]; end = fragment[fragment.length - 1]; startFragment = fragmentByEnd[start]; endFragment = fragmentByStart[end]; delete fragmentByStart[start]; delete fragmentByEnd[end]; // If this fragment is closed, add it as a standalone ring. if (start[0] === end[0] && start[1] === end[1]) { fragment.polygon.push(fragment); continue; } if (startFragment) { delete fragmentByEnd[start]; delete fragmentByStart[startFragment[0]]; startFragment.pop(); // drop the shared coordinate fragments[startFragment.index] = null; fragment = startFragment.concat(fragment); fragment.polygon = startFragment.polygon; if (startFragment === endFragment) { // Connect both ends to this single fragment to create a ring. fragment.polygon.push(fragment); } else { fragment.index = n++; fragments.push(fragmentByStart[fragment[0]] = fragmentByEnd[fragment[fragment.length - 1]] = fragment); } } else if (endFragment) { delete fragmentByStart[end]; delete fragmentByEnd[endFragment[endFragment.length - 1]]; fragment.pop(); // drop the shared coordinate fragment = fragment.concat(endFragment); fragment.polygon = endFragment.polygon; fragment.index = n++; fragments[endFragment.index] = null; fragments.push(fragmentByStart[fragment[0]] = fragmentByEnd[fragment[fragment.length - 1]] = fragment); } else { fragment.push(fragment[0]); // close ring fragment.polygon.push(fragment); } } } } function stitchGeometry(o) { if (!o) return; var fragments, i, n; switch (o.type) { case "GeometryCollection": { o.geometries.forEach(stitchGeometry); return; } case "Point": { clampPoint(o.coordinates); break; } case "MultiPoint": case "LineString": { clampPoints(o.coordinates); break; } case "MultiLineString": { o.coordinates.forEach(clampPoints); break; } case "Polygon": { extractFragments(o.coordinates, fragments = []); break; } case "MultiPolygon": { fragments = [], i = -1, n = o.coordinates.length; while (++i < n) extractFragments(o.coordinates[i], fragments); break; } default: return; } stitchFragments(fragments); } // Compute the origin as the midpoint of the two reference points. // Rotate one of the reference points by the origin. // Apply the spherical law of sines to compute gamma rotation. // TODO clip to ellipse // export * from "graph-scroll" exports.geoNaturalEarth = naturalEarth; exports.geoSatellite = satellite; exports.version = version; exports.bisect = bisectRight; exports.bisectRight = bisectRight; exports.bisectLeft = bisectLeft; exports.ascending = ascending; exports.bisector = bisector; exports.cross = cross; exports.descending = descending; exports.deviation = deviation; exports.extent = extent; exports.histogram = histogram; exports.thresholdFreedmanDiaconis = freedmanDiaconis; exports.thresholdScott = scott; exports.thresholdSturges = thresholdSturges; exports.max = max; exports.mean = mean; exports.median = median; exports.merge = merge; exports.min = min; exports.pairs = pairs; exports.permute = permute; exports.quantile = threshold; exports.range = range; exports.scan = scan; exports.shuffle = shuffle; exports.sum = sum; exports.ticks = ticks; exports.tickStep = tickStep; exports.transpose = transpose; exports.variance = variance; exports.zip = zip; exports.axisTop = axisTop; exports.axisRight = axisRight; exports.axisBottom = axisBottom; exports.axisLeft = axisLeft; exports.brush = brush; exports.brushX = brushX; exports.brushY = brushY; exports.brushSelection = brushSelection; exports.chord = chord; exports.ribbon = ribbon; exports.nest = nest; exports.set = set$2; exports.map = map$1; exports.keys = d3keys; exports.values = values; exports.entries = entries; exports.color = color; exports.rgb = rgb; exports.hsl = hsl; exports.lab = lab; exports.hcl = hcl; exports.cubehelix = cubehelix; exports.dispatch = dispatch; exports.drag = drag; exports.dragDisable = dragDisable; exports.dragEnable = yesdrag; exports.dsvFormat = dsv; exports.csvParse = csvParse; exports.csvParseRows = csvParseRows; exports.csvFormat = csvFormat; exports.csvFormatRows = csvFormatRows; exports.tsvParse = tsvParse; exports.tsvParseRows = tsvParseRows; exports.tsvFormat = tsvFormat; exports.tsvFormatRows = tsvFormatRows; exports.easeLinear = linear$1; exports.easeQuad = quadInOut; exports.easeQuadIn = quadIn; exports.easeQuadOut = quadOut; exports.easeQuadInOut = quadInOut; exports.easeCubic = cubicInOut; exports.easeCubicIn = cubicIn; exports.easeCubicOut = cubicOut; exports.easeCubicInOut = cubicInOut; exports.easePoly = polyInOut; exports.easePolyIn = polyIn; exports.easePolyOut = polyOut; exports.easePolyInOut = polyInOut; exports.easeSin = sinInOut; exports.easeSinIn = sinIn; exports.easeSinOut = sinOut; exports.easeSinInOut = sinInOut; exports.easeExp = expInOut; exports.easeExpIn = expIn; exports.easeExpOut = expOut; exports.easeExpInOut = expInOut; exports.easeCircle = circleInOut; exports.easeCircleIn = circleIn; exports.easeCircleOut = circleOut; exports.easeCircleInOut = circleInOut; exports.easeBounce = bounceOut; exports.easeBounceIn = bounceIn; exports.easeBounceOut = bounceOut; exports.easeBounceInOut = bounceInOut; exports.easeBack = backInOut; exports.easeBackIn = backIn; exports.easeBackOut = backOut; exports.easeBackInOut = backInOut; exports.easeElastic = elasticOut; exports.easeElasticIn = elasticIn; exports.easeElasticOut = elasticOut; exports.easeElasticInOut = elasticInOut; exports.forceCenter = center$1; exports.forceCollide = collide; exports.forceLink = link; exports.forceManyBody = manyBody; exports.forceSimulation = simulation; exports.forceX = x$2; exports.forceY = y$2; exports.formatDefaultLocale = defaultLocale; exports.formatLocale = formatLocale; exports.formatSpecifier = formatSpecifier; exports.precisionFixed = precisionFixed; exports.precisionPrefix = precisionPrefix; exports.precisionRound = precisionRound; exports.geoArea = area; exports.geoBounds = bounds; exports.geoCentroid = centroid; exports.geoCircle = geoCircle; exports.geoClipExtent = extent$1; exports.geoContains = contains; exports.geoDistance = distance; exports.geoGraticule = graticule; exports.geoGraticule10 = graticule10; exports.geoInterpolate = interpolate$1; exports.geoLength = length$1; exports.geoPath = index$1; exports.geoAlbers = albers; exports.geoAlbersUsa = albersUsa; exports.geoAzimuthalEqualArea = azimuthalEqualArea; exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw; exports.geoAzimuthalEquidistant = azimuthalEquidistant; exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw; exports.geoConicConformal = conicConformal; exports.geoConicConformalRaw = conicConformalRaw; exports.geoConicEqualArea = conicEqualArea; exports.geoConicEqualAreaRaw = conicEqualAreaRaw; exports.geoConicEquidistant = conicEquidistant; exports.geoConicEquidistantRaw = conicEquidistantRaw; exports.geoEquirectangular = geoEquirectangular; exports.geoEquirectangularRaw = equirectangularRaw; exports.geoGnomonic = gnomonic; exports.geoGnomonicRaw = gnomonicRaw; exports.geoIdentity = identity$5; exports.geoProjection = projection; exports.geoProjectionMutator = projectionMutator; exports.geoMercator = mercator; exports.geoMercatorRaw = mercatorRaw; exports.geoOrthographic = geoOrthographic; exports.geoOrthographicRaw = orthographicRaw; exports.geoStereographic = stereographic; exports.geoStereographicRaw = stereographicRaw; exports.geoTransverseMercator = transverseMercator; exports.geoTransverseMercatorRaw = transverseMercatorRaw; exports.geoRotation = rotation; exports.geoStream = geoStream; exports.geoTransform = transform; exports.cluster = cluster; exports.hierarchy = hierarchy; exports.pack = index$2; exports.packSiblings = siblings; exports.packEnclose = enclose; exports.partition = partition; exports.stratify = stratify; exports.tree = tree; exports.treemap = index$3; exports.treemapBinary = binary; exports.treemapDice = treemapDice; exports.treemapSlice = treemapSlice; exports.treemapSliceDice = sliceDice; exports.treemapSquarify = squarify; exports.treemapResquarify = resquarify; exports.interpolate = interpolateValue; exports.interpolateArray = array$1; exports.interpolateBasis = basis$1; exports.interpolateBasisClosed = basisClosed; exports.interpolateDate = date; exports.interpolateNumber = reinterpolate; exports.interpolateObject = object; exports.interpolateRound = interpolateRound; exports.interpolateString = interpolateString; exports.interpolateTransformCss = interpolateTransformCss; exports.interpolateTransformSvg = interpolateTransformSvg; exports.interpolateZoom = interpolateZoom; exports.interpolateRgb = interpolateRgb; exports.interpolateRgbBasis = rgbBasis; exports.interpolateRgbBasisClosed = rgbBasisClosed; exports.interpolateHsl = hsl$2; exports.interpolateHslLong = hslLong; exports.interpolateLab = lab$1; exports.interpolateHcl = hcl$2; exports.interpolateHclLong = hclLong; exports.interpolateCubehelix = cubehelix$2; exports.interpolateCubehelixLong = cubehelixLong; exports.quantize = quantize; exports.path = path; exports.polygonArea = area$1; exports.polygonCentroid = centroid$1; exports.polygonHull = hull; exports.polygonContains = contains$1; exports.polygonLength = length$2; exports.quadtree = quadtree; exports.queue = queue; exports.randomUniform = uniform; exports.randomNormal = normal; exports.randomLogNormal = logNormal; exports.randomBates = bates; exports.randomIrwinHall = irwinHall; exports.randomExponential = exponential$1; exports.request = request; exports.html = html; exports.json = json; exports.text = text; exports.xml = xml; exports.csv = csv$1; exports.tsv = tsv$1; exports.scaleBand = band; exports.scalePoint = point$1; exports.scaleIdentity = identity$6; exports.scaleLinear = linear$2; exports.scaleLog = log$1; exports.scaleOrdinal = ordinal; exports.scaleImplicit = implicit; exports.scalePow = pow$1; exports.scaleSqrt = sqrt$1; exports.scaleQuantile = quantile$$1; exports.scaleQuantize = quantize$1; exports.scaleThreshold = threshold$1; exports.scaleTime = time; exports.scaleUtc = utcTime; exports.schemeCategory10 = category10; exports.schemeCategory20b = category20b; exports.schemeCategory20c = category20c; exports.schemeCategory20 = category20; exports.interpolateCubehelixDefault = cubehelix$3; exports.interpolateRainbow = rainbow$1; exports.interpolateWarm = warm; exports.interpolateCool = cool; exports.interpolateViridis = viridis; exports.interpolateMagma = magma; exports.interpolateInferno = inferno; exports.interpolatePlasma = plasma; exports.scaleSequential = sequential; exports.creator = creator; exports.local = local$1; exports.matcher = matcher$1; exports.mouse = mouse; exports.namespace = namespace; exports.namespaces = namespaces; exports.select = select; exports.selectAll = selectAll; exports.selection = selection; exports.selector = selector; exports.selectorAll = selectorAll; exports.touch = touch; exports.touches = touches; exports.window = window$1; exports.customEvent = customEvent; exports.arc = arc; exports.area = area$2; exports.line = line; exports.pie = pie; exports.radialArea = radialArea; exports.radialLine = radialLine$1; exports.symbol = symbol; exports.symbols = symbols; exports.symbolCircle = circle$1; exports.symbolCross = cross$2; exports.symbolDiamond = diamond; exports.symbolSquare = square; exports.symbolStar = star; exports.symbolTriangle = triangle; exports.symbolWye = wye; exports.curveBasisClosed = basisClosed$1; exports.curveBasisOpen = basisOpen; exports.curveBasis = basis$2; exports.curveBundle = bundle; exports.curveCardinalClosed = cardinalClosed; exports.curveCardinalOpen = cardinalOpen; exports.curveCardinal = cardinal; exports.curveCatmullRomClosed = catmullRomClosed; exports.curveCatmullRomOpen = catmullRomOpen; exports.curveCatmullRom = catmullRom; exports.curveLinearClosed = linearClosed; exports.curveLinear = curveLinear; exports.curveMonotoneX = monotoneX; exports.curveMonotoneY = monotoneY; exports.curveNatural = natural; exports.curveStep = step; exports.curveStepAfter = stepAfter; exports.curveStepBefore = stepBefore; exports.stack = stack; exports.stackOffsetExpand = expand; exports.stackOffsetNone = none$1; exports.stackOffsetSilhouette = silhouette; exports.stackOffsetWiggle = wiggle; exports.stackOrderAscending = ascending$2; exports.stackOrderDescending = descending$2; exports.stackOrderInsideOut = insideOut; exports.stackOrderNone = none$2; exports.stackOrderReverse = reverse; exports.timeInterval = newInterval; exports.timeMillisecond = millisecond; exports.timeMilliseconds = milliseconds; exports.utcMillisecond = millisecond; exports.utcMilliseconds = milliseconds; exports.timeSecond = second; exports.timeSeconds = seconds; exports.utcSecond = second; exports.utcSeconds = seconds; exports.timeMinute = minute; exports.timeMinutes = minutes; exports.timeHour = hour; exports.timeHours = hours; exports.timeDay = day; exports.timeDays = days; exports.timeWeek = sunday; exports.timeWeeks = sundays; exports.timeSunday = sunday; exports.timeSundays = sundays; exports.timeMonday = monday; exports.timeMondays = mondays; exports.timeTuesday = tuesday; exports.timeTuesdays = tuesdays; exports.timeWednesday = wednesday; exports.timeWednesdays = wednesdays; exports.timeThursday = thursday; exports.timeThursdays = thursdays; exports.timeFriday = friday; exports.timeFridays = fridays; exports.timeSaturday = saturday; exports.timeSaturdays = saturdays; exports.timeMonth = month; exports.timeMonths = months; exports.timeYear = year; exports.timeYears = years; exports.utcMinute = utcMinute; exports.utcMinutes = utcMinutes; exports.utcHour = utcHour; exports.utcHours = utcHours; exports.utcDay = utcDay; exports.utcDays = utcDays; exports.utcWeek = utcSunday; exports.utcWeeks = utcSundays; exports.utcSunday = utcSunday; exports.utcSundays = utcSundays; exports.utcMonday = utcMonday; exports.utcMondays = utcMondays; exports.utcTuesday = utcTuesday; exports.utcTuesdays = utcTuesdays; exports.utcWednesday = utcWednesday; exports.utcWednesdays = utcWednesdays; exports.utcThursday = utcThursday; exports.utcThursdays = utcThursdays; exports.utcFriday = utcFriday; exports.utcFridays = utcFridays; exports.utcSaturday = utcSaturday; exports.utcSaturdays = utcSaturdays; exports.utcMonth = utcMonth; exports.utcMonths = utcMonths; exports.utcYear = utcYear; exports.utcYears = utcYears; exports.timeFormatDefaultLocale = defaultLocale$1; exports.timeFormatLocale = formatLocale$1; exports.isoFormat = formatIso; exports.isoParse = parseIso; exports.now = now; exports.timer = timer; exports.timerFlush = timerFlush; exports.timeout = timeout$1; exports.interval = interval$1; exports.transition = transition; exports.active = active; exports.interrupt = interrupt; exports.voronoi = voronoi; exports.zoom = zoom; exports.zoomTransform = transform$1; exports.zoomIdentity = identity$8; exports.contours = contours; exports.contourDensity = density; exports.wordwrap = wordwrap; exports.parseAttributes = parseAttributes; exports.f = f; exports.ascendingKey = ascendingKey; exports.descendingKey = descendingKey; exports.conventions = conventions; exports.attachTooltip = attachTooltip; exports.loadData = loadData; exports.nestBy = nestBy; exports.round = round; exports.polygonClip = polygonClip; Object.defineProperty(exports, '__esModule', { value: true }); })));