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rect-wave
<!DOCTYPE html> <meta charset="utf-8"> <style> body{ background-color: rgb(38, 38, 38); margin: 0px; } svg{ overflow: visible; } </style> <body></body> <script src="/1wheel/raw/67b47524ed8ed829d021/d3-3.5.5.js"></script> <script src="/1wheel/raw/67b47524ed8ed829d021/lodash-3.8.0.js"></script> <script src='/1wheel/raw/1b6758978dc2d52d3a37/d3-jetpack.js'></script> <script src='/1wheel/raw/1b6758978dc2d52d3a37/d3-starterkit.js'></script> <script> var offset = 0, width = window.innerWidth, height = window.innerHeight, s = Math.sqrt(width*height/200) var svg = d3.select('body') .append('svg') .attr({height: height, width: width}) function drawSquares(){ offset++ var squares = [] d3.range(0, width + s, s).forEach(function(x, i){ d3.range(0, height + s, s).forEach(function(y, j){ if ((i + j + offset) % 3) return squares.push({x: x, y: y, i: i, j: j}) }) }) svg.append('g').dataAppend(squares, 'rect') .attr({x: ƒ('x'), y: ƒ('y')}) .attr({width: 0, height: 0}) .style('fill', randColor()) .transition() .duration(1500) .delay(function(d, i){ return (d.i + d.j + Math.random()*0)*90 }) .attr({width: s, height: s}) setTimeout(drawSquares, 900) } drawSquares() function randColor(){ return 'rgb(' + [Math.random()*255, Math.random()*255, Math.random()*255].map(Math.round) + ')' } </script>