A quick attempt to achieve a minimum convex hull on a force in v4 (as opposed to v3 ).
In v4 there are no accessor methods, so the d3.polygonHull function takes only arrays of coordinates from the looks of it (June 2017).
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<meta charset="utf-8">
<style>
.links line {
stroke: #999;
stroke-opacity: 0.6;
}
.nodes circle {
stroke: #fff;
stroke-width: 1.5px;
}
.hull {
fill: lightgreen;
stroke: steelblue;
stroke-width: 2px;
stroke-linejoin: round;
}
</style>
<svg width="960" height="600"></svg>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>
var svg = d3.select("svg"),
width = +svg.attr("width"),
height = +svg.attr("height");
var color = d3.scaleOrdinal(d3.schemeCategory20);
var simulation = d3.forceSimulation()
.force("link", d3.forceLink().id(function(d) { return d.id; }))
.force("charge", d3.forceManyBody())
.force("center", d3.forceCenter(width / 2, height / 2));
var convexHull = svg.append("path")
.attr("class",'hull');
d3.json("miserables.json", function(error, graph) {
if (error) throw error;
var link = svg.append("g")
.attr("class", "links")
.selectAll("line")
.data(graph.links)
.enter().append("line")
.attr("stroke-width", function(d) { return Math.sqrt(d.value); });
var node = svg.append("g")
.attr("class", "nodes")
.selectAll("circle")
.data(graph.nodes)
.enter().append("circle")
.attr("r", 5)
.attr("fill", function(d) { return color(d.group); });
node.append("title")
.text(function(d) { return d.id; });
simulation
.nodes(graph.nodes)
.on("tick", ticked);
simulation.force("link")
.links(graph.links);
function ticked() {
link
.attr("x1", function(d) { return d.source.x; })
.attr("y1", function(d) { return d.source.y; })
.attr("x2", function(d) { return d.target.x; })
.attr("y2", function(d) { return d.target.y; });
node
.attr("cx", function(d) { return d.x; })
.attr("cy", function(d) { return d.y; });
var hull = d3.polygonHull(node.data().map(function(d) { return [d.x,d.y]; }) );
convexHull.datum(hull).attr("d", function(d) { return "M" + d.join("L") + "Z"; });
}
});
</script>
https://d3js.org/d3.v4.min.js