Born out of the odd frustration at working with tile units with d3.tile
and geographic units, where I often end up duplicating coordinate systems (example), despite not really needing to actually know what the tile units are.
This is a quick experiment, but I hope to work on it moving forwards.
In my mind this experimental module is easier to work with when combined with geographic data than d3-tile
, but I might not be familiar enough with d3-tile
to use it effectively.
This block does not use d3.tile
, though it was a very useful reference.
This block uses ESRI's World Ocean Basemap Tiles (c) Esri - Source: GEBCO, NOAA, CHS, OSU, UNH, CSUMB, National Geographic, DeLorme, NAVTEQ, and Esri.
Basic Overview
Essentially d3.slippy()
holds a d3.geoMercator()
projection and based on the projection's property, looks up which tiles should be displayed given a certain pixel extent of the svg.
See github for additional information.
https://d3js.org/d3.v4.min.js
https://d3js.org/topojson.v1.min.js