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bug in d3.geoStereographic inverse [UNLISTED]
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<!DOCTYPE html> <head> <meta charset="utf-8"> <script src="https://d3js.org/d3.v4.min.js"></script> <style> body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; } </style> </head> <body> <script> // Feel free to change or delete any of the code you see in this editor! var svg = d3.select("body").append("svg") .attr("width", 960) .attr("height", 500) var point = [ 360 * Math.random() - 180, 180 * Math.random() - 90 ], stereo = d3.geoStereographic(); console.log(point + " = " + stereo.invert(stereo(point))) svg.append("text") .text("* " + point + " = " + stereo.invert(stereo(point))) .attr("y", 200) .attr("x", 120) .style("font-size", 12) .style("font-family", "monospace") </script> </body>
https://d3js.org/d3.v4.min.js