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FrissAnalytics

Rasterized SVG

Implementing my own rasterization function for SVGs so I can play with pixels. My ultimate goal is to use this to generate sane meshes for extruding and 3D printing. The tools around converting SVG to 3D are very finicky and overwraught, it would be nice to have simple things be simple to do.

forked from mbostock's block: Revised D3 Logo

forked from enjalot's block: Rasterized SVG