The 800 largest cities in the world. Compute all geodesic distances between them, feed that to t-sne et voilà.
Original work by Philippe Rivière for Visionscarto.net. Comments and variants very welcome!
(Research block at tsne world.)
forked from Fil's block: tsne world
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<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src='https://cdn.jsdelivr.net/gh/karpathy/tsnejs/tsne.js'></script>
<style>
body {
margin: 0;
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
}
</style>
</head>
<body>
<script>
const width = 960,
height = 500,
margin = 40,
scalepop = d3.scaleSqrt().domain([0, 100000]).range([0.2, 24]),
scalecountry = d3.scaleOrdinal(d3.schemeCategory20b),
centerx = d3.scaleLinear()
.range([width / 2 - height / 2 + margin, width / 2 + height / 2 - margin])
centery = d3.scaleLinear()
.range([margin, height - margin]);
d3.csv("cities.csv", function(data) {
console.log(data)
var dists = data.map( Object.values );
const canvas = d3.select("body").append("canvas")
.attr("width", width)
.attr("height", height);
const model = new tsnejs.tSNE({
dim: 2,
perplexity: 30,
});
// initialize data with pairwise distances
model.initDataRaw(dists);
const forcetsne = d3.forceSimulation(
data.map(d => (d.x = width / 2, d.y = height / 2, d))
)
.alphaDecay(0.005)
.alpha(0.1)
.force('tsne', function (alpha) {
// every time you call this, solution gets better
model.step();
// Y is an array of 2-D points that you can plot
let pos = model.getSolution();
centerx.domain(d3.extent(pos.map(d => d[0])));
centery.domain(d3.extent(pos.map(d => d[1])));
data.forEach((d, i) => {
d.x += alpha * (centerx(pos[i][0]) - d.x);
d.y += alpha * (centery(pos[i][1]) - d.y);
});
})
.force('collide', d3.forceCollide().radius(d => 1.5 + scalepop(d[3])))
.on('tick', function () {
let nodes = data.map((d, i) => {
return {
x: d.x,
y: d.y,
r: 3,
color: scalecountry(d[4]),
};
});
draw(canvas, nodes);
});
function draw(canvas, nodes) {
let context = canvas.node().getContext("2d");
context.clearRect(0, 0, width, width);
for (var i = 0, n = nodes.length; i < n; ++i) {
var node = nodes[i];
context.beginPath();
context.moveTo(node.x, node.y);
context.arc(node.x, node.y, node.r, 0, 2 * Math.PI);
context.lineWidth = 0.5;
context.fillStyle = node.color;
context.fill();
}
}
});
</script>
</body>
Updated missing url https://rawgit.com/karpathy/tsnejs/master/tsne.js to https://cdn.jsdelivr.net/gh/karpathy/tsnejs/tsne.js
https://d3js.org/d3.v4.min.js
https://rawgit.com/karpathy/tsnejs/master/tsne.js