Built with blockbuilder.org
forked from Yannael's block: fresh block
forked from Yannael's block: fresh block
forked from Yannael's block: fresh block
forked from Yannael's block: fresh block
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
forked from Yannael's block: TestOpenProcessing
xxxxxxxxxx
<head>
<meta charset="utf-8">
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.4.23/p5.min.js"></script>
</head>
<body>
<script>
// Position Variables
var x = 0;
var y = 0;
// Speed - Velocity
var vx = 0;
var vy = 0;
// Acceleration
var ax = 0;
var ay = 0;
var vMultiplier = 0.007;
var bMultiplier = 0.6;
function setup() {
createCanvas(100, 100);
fill(0);
}
function draw() {
background(255);
ballMove();
ellipse(x, y, 30, 30);
}
function ballMove() {
ax = accelerationX;
ay = accelerationY;
vx = vx + ay;
vy = vy + ax;
y = y + vy * vMultiplier;
x = x + vx * vMultiplier;
// Bounce when touch the edge of the canvas
if (x < 0) {
x = 0;
vx = -vx * bMultiplier;
}
if (y < 0) {
y = 0;
vy = -vy * bMultiplier;
}
if (x > width - 20) {
x = width - 20;
vx = -vx * bMultiplier;
}
if (y > height - 20) {
y = height - 20;
vy = -vy * bMultiplier;
}
text(width,10,10)
}
</script>
</body>
https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.4.23/p5.min.js