(hold shift when scrolling the mouse-wheel for now)
This is a simple slippy map that keeps the absolute coordinates of all tiles/location static, but moves the SVG viewbox as the user pans and zooms around. We can then draw SVG objects directly on the coordinate system and do not have to update location when the viewBox is changed.
There are two components to this, both standalone.
I would really appreciate helpful hints on making this better and more d3 compatible (i.e. using pv.behavior to get better mouse functions)
Modified http://mbostock.github.com/d3/d3.js to a secure url
https://mbostock.github.com/d3/d3.js