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andyreagan

General Update Pattern Explained

Explaining D3 data binding. In this example you can enter your own data to the general update pattern and see the elements that will fall on each of the three states (enter, update, exit).

forked from mbostock's block: General Update Pattern, III

Original Readme by mbostock

By adding transitions, we can more easily follow the elements as they are entered, updated and exited. Separate transitions are defined for each of the three states. To avoid repeating transition timing parameters for the enter, update, and exit selections, a top-level transition t sets the duration, and then subsequent transitions use selection.transition, passing in t to inherit timing:

var t = d3.transition()
    .duration(750);

Want to read more? Try these tutorials:

See the D3 wiki for even more resources.

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Forked from John Guerra and mbostock's block: General Update Pattern, III