function fillHsluv(h, s, l) { var rgb = hsluv.hsluvToRgb([h, s, l]); fill(rgb[0] * 255, rgb[1] * 255, rgb[2] * 255); } function strokeHsluv(h, s, l) { var rgb = hsluv.hsluvToRgb([h, s, l]); stroke(rgb[0] * 255, rgb[1] * 255, rgb[2] * 255); } function fillUniform(brightness) { fillHsluv(0, 0, brightness); } function strokeUniform(brightness) { strokeHsluv(0, 0, brightness); }