d3.parcoords = function(config) { var __ = { data: [], highlighted: [], dimensions: [], dimensionTitles: {}, dimensionTitleRotation: 0, types: {}, brushed: false, mode: "default", rate: 20, width: 940, height: 450, margin: { top: 24, right: 0, bottom: 24, left: 0 }, color: "#069", composite: "source-over", alpha: 0.7, bundlingStrength: 0.5, bundleDimension: null, smoothness: 0.25, showControlPoints: false, hideAxis : [] }; extend(__, config); var pc = function(selection) { selection = pc.selection = d3.select(selection); __.width = selection[0][0].clientWidth; __.height = selection[0][0].clientHeight; // canvas data layers ["shadows", "marks", "foreground", "highlight"].forEach(function(layer) { canvas[layer] = selection .append("canvas") .attr("class", layer)[0][0]; ctx[layer] = canvas[layer].getContext("2d"); }); // svg tick and brush layers pc.svg = selection .append("svg") .attr("width", __.width) .attr("height", __.height) .append("svg:g") .attr("transform", "translate(" + __.margin.left + "," + __.margin.top + ")"); return pc; }; var events = d3.dispatch.apply(this,["render", "resize", "highlight", "brush", "brushend", "axesreorder"].concat(d3.keys(__))), w = function() { return __.width - __.margin.right - __.margin.left; }, h = function() { return __.height - __.margin.top - __.margin.bottom; }, flags = { brushable: false, reorderable: false, axes: false, interactive: false, shadows: false, debug: false }, xscale = d3.scale.ordinal(), yscale = {}, dragging = {}, line = d3.svg.line(), axis = d3.svg.axis().orient("left").ticks(5), g, // groups for axes, brushes ctx = {}, canvas = {}, clusterCentroids = []; // side effects for setters var side_effects = d3.dispatch.apply(this,d3.keys(__)) .on("composite", function(d) { ctx.foreground.globalCompositeOperation = d.value; }) .on("alpha", function(d) { ctx.foreground.globalAlpha = d.value; }) .on("width", function(d) { pc.resize(); }) .on("height", function(d) { pc.resize(); }) .on("margin", function(d) { pc.resize(); }) .on("rate", function(d) { rqueue.rate(d.value); }) .on("data", function(d) { if (flags.shadows){paths(__.data, ctx.shadows);} }) .on("dimensions", function(d) { xscale.domain(__.dimensions); if (flags.interactive){pc.render().updateAxes();} }) .on("bundleDimension", function(d) { if (!__.dimensions.length) pc.detectDimensions(); if (!(__.dimensions[0] in yscale)) pc.autoscale(); if (typeof d.value === "number") { if (d.value < __.dimensions.length) { __.bundleDimension = __.dimensions[d.value]; } else if (d.value < __.hideAxis.length) { __.bundleDimension = __.hideAxis[d.value]; } } else { __.bundleDimension = d.value; } __.clusterCentroids = compute_cluster_centroids(__.bundleDimension); }) .on("hideAxis", function(d) { if (!__.dimensions.length) pc.detectDimensions(); pc.dimensions(without(__.dimensions, d.value)); }); // expose the state of the chart pc.state = __; pc.flags = flags; // create getter/setters getset(pc, __, events); // expose events d3.rebind(pc, events, "on"); // tick formatting d3.rebind(pc, axis, "ticks", "orient", "tickValues", "tickSubdivide", "tickSize", "tickPadding", "tickFormat"); // getter/setter with event firing function getset(obj,state,events) { d3.keys(state).forEach(function(key) { obj[key] = function(x) { if (!arguments.length) { return state[key]; } var old = state[key]; state[key] = x; side_effects[key].call(pc,{"value": x, "previous": old}); events[key].call(pc,{"value": x, "previous": old}); return obj; }; }); }; function extend(target, source) { for (key in source) { target[key] = source[key]; } return target; }; function without(arr, item) { return arr.filter(function(elem) { return item.indexOf(elem) === -1; }) }; pc.autoscale = function() { // yscale var defaultScales = { "date": function(k) { return d3.time.scale() .domain(d3.extent(__.data, function(d) { return d[k] ? d[k].getTime() : null; })) .range([h()+1, 1]); }, "number": function(k) { return d3.scale.linear() .domain(d3.extent(__.data, function(d) { return +d[k]; })) .range([h()+1, 1]); }, "string": function(k) { return d3.scale.ordinal() .domain(__.data.map(function(p) { return p[k]; })) .rangePoints([h()+1, 1]); } }; __.dimensions.forEach(function(k) { yscale[k] = defaultScales[__.types[k]](k); }); __.hideAxis.forEach(function(k) { yscale[k] = defaultScales[__.types[k]](k); }); // hack to remove ordinal dimensions with many values pc.dimensions(pc.dimensions().filter(function(p,i) { var uniques = yscale[p].domain().length; if (__.types[p] == "string" && (uniques > 60 || uniques < 2)) { return false; } return true; })); // xscale xscale.rangePoints([0, w()], 1); // canvas sizes pc.selection.selectAll("canvas") .style("margin-top", __.margin.top + "px") .style("margin-left", __.margin.left + "px") .attr("width", w()+2) .attr("height", h()+2); // default styles, needs to be set when canvas width changes ctx.foreground.strokeStyle = __.color; ctx.foreground.lineWidth = 1.4; ctx.foreground.globalCompositeOperation = __.composite; ctx.foreground.globalAlpha = __.alpha; ctx.highlight.lineWidth = 3; ctx.shadows.strokeStyle = "#dadada"; return this; }; pc.scale = function(d, domain) { yscale[d].domain(domain); return this; }; pc.flip = function(d) { //yscale[d].domain().reverse(); // does not work yscale[d].domain(yscale[d].domain().reverse()); // works return this; }; pc.commonScale = function(global, type) { var t = type || "number"; if (typeof global === 'undefined') { global = true; } // scales of the same type var scales = __.dimensions.concat(__.hideAxis).filter(function(p) { return __.types[p] == t; }); if (global) { var extent = d3.extent(scales.map(function(p,i) { return yscale[p].domain(); }).reduce(function(a,b) { return a.concat(b); })); scales.forEach(function(d) { yscale[d].domain(extent); }); } else { scales.forEach(function(k) { yscale[k].domain(d3.extent(__.data, function(d) { return +d[k]; })); }); } // update centroids if (__.bundleDimension !== null) { pc.bundleDimension(__.bundleDimension); } return this; };pc.detectDimensions = function() { pc.types(pc.detectDimensionTypes(__.data)); pc.dimensions(d3.keys(pc.types())); return this; }; // a better "typeof" from this post: http://stackoverflow.com/questions/7390426/better-way-to-get-type-of-a-javascript-variable pc.toType = function(v) { return ({}).toString.call(v).match(/\s([a-zA-Z]+)/)[1].toLowerCase(); }; // try to coerce to number before returning type pc.toTypeCoerceNumbers = function(v) { if ((parseFloat(v) == v) && (v != null)) { return "number"; } return pc.toType(v); }; // attempt to determine types of each dimension based on first row of data pc.detectDimensionTypes = function(data) { var types = {}; d3.keys(data[0]) .forEach(function(col) { types[col] = pc.toTypeCoerceNumbers(data[0][col]); }); return types; }; pc.render = function() { // try to autodetect dimensions and create scales if (!__.dimensions.length) pc.detectDimensions(); if (!(__.dimensions[0] in yscale)) pc.autoscale(); pc.render[__.mode](); events.render.call(this); return this; }; pc.render['default'] = function() { pc.clear('foreground'); if (__.brushed) { __.brushed.forEach(path_foreground); __.highlighted.forEach(path_highlight); } else { __.data.forEach(path_foreground); __.highlighted.forEach(path_highlight); } }; var rqueue = d3.renderQueue(path_foreground) .rate(50) .clear(function() { pc.clear('foreground'); pc.clear('highlight'); }); pc.render.queue = function() { if (__.brushed) { rqueue(__.brushed); __.highlighted.forEach(path_highlight); } else { rqueue(__.data); __.highlighted.forEach(path_highlight); } }; function compute_cluster_centroids(d) { var clusterCentroids = d3.map(); var clusterCounts = d3.map(); // determine clusterCounts __.data.forEach(function(row) { var scaled = yscale[d](row[d]); if (!clusterCounts.has(scaled)) { clusterCounts.set(scaled, 0); } var count = clusterCounts.get(scaled); clusterCounts.set(scaled, count + 1); }); __.data.forEach(function(row) { __.dimensions.map(function(p, i) { var scaled = yscale[d](row[d]); if (!clusterCentroids.has(scaled)) { var map = d3.map(); clusterCentroids.set(scaled, map); } if (!clusterCentroids.get(scaled).has(p)) { clusterCentroids.get(scaled).set(p, 0); } var value = clusterCentroids.get(scaled).get(p); value += yscale[p](row[p]) / clusterCounts.get(scaled); clusterCentroids.get(scaled).set(p, value); }); }); return clusterCentroids; } function compute_centroids(row) { var centroids = []; var p = __.dimensions; var cols = p.length; var a = 0.5; // center between axes for (var i = 0; i < cols; ++i) { // centroids on 'real' axes var x = position(p[i]); var y = yscale[p[i]](row[p[i]]); centroids.push($V([x, y])); // centroids on 'virtual' axes if (i < cols - 1) { var cx = x + a * (position(p[i+1]) - x); var cy = y + a * (yscale[p[i+1]](row[p[i+1]]) - y); if (__.bundleDimension !== null) { var leftCentroid = __.clusterCentroids.get(yscale[__.bundleDimension](row[__.bundleDimension])).get(p[i]); var rightCentroid = __.clusterCentroids.get(yscale[__.bundleDimension](row[__.bundleDimension])).get(p[i+1]); var centroid = 0.5 * (leftCentroid + rightCentroid); cy = centroid + (1 - __.bundlingStrength) * (cy - centroid); } centroids.push($V([cx, cy])); } } return centroids; } function compute_control_points(centroids) { var cols = centroids.length; var a = __.smoothness; var cps = []; cps.push(centroids[0]); cps.push($V([centroids[0].e(1) + a*2*(centroids[1].e(1)-centroids[0].e(1)), centroids[0].e(2)])); for (var col = 1; col < cols - 1; ++col) { var mid = centroids[col]; var left = centroids[col - 1]; var right = centroids[col + 1]; var diff = left.subtract(right); cps.push(mid.add(diff.x(a))); cps.push(mid); cps.push(mid.subtract(diff.x(a))); } cps.push($V([centroids[cols-1].e(1) + a*2*(centroids[cols-2].e(1)-centroids[cols-1].e(1)), centroids[cols-1].e(2)])); cps.push(centroids[cols - 1]); return cps; };pc.shadows = function() { flags.shadows = true; if (__.data.length > 0) { paths(__.data, ctx.shadows); } return this; }; // draw little dots on the axis line where data intersects pc.axisDots = function() { var ctx = pc.ctx.marks; ctx.globalAlpha = d3.min([ 1 / Math.pow(data.length, 1 / 2), 1 ]); __.data.forEach(function(d) { __.dimensions.map(function(p, i) { ctx.fillRect(position(p) - 0.75, yscale[p](d[p]) - 0.75, 1.5, 1.5); }); }); return this; }; // draw single cubic bezier curve function single_curve(d, ctx) { var centroids = compute_centroids(d); var cps = compute_control_points(centroids); ctx.moveTo(cps[0].e(1), cps[0].e(2)); for (var i = 1; i < cps.length; i += 3) { if (__.showControlPoints) { for (var j = 0; j < 3; j++) { ctx.fillRect(cps[i+j].e(1), cps[i+j].e(2), 2, 2); } } ctx.bezierCurveTo(cps[i].e(1), cps[i].e(2), cps[i+1].e(1), cps[i+1].e(2), cps[i+2].e(1), cps[i+2].e(2)); } }; // draw single polyline function color_path(d, i, ctx) { ctx.strokeStyle = d3.functor(__.color)(d, i); ctx.beginPath(); if (__.bundleDimension === null || (__.bundlingStrength === 0 && __.smoothness == 0)) { single_path(d, ctx); } else { single_curve(d, ctx); } ctx.stroke(); }; // draw many polylines of the same color function paths(data, ctx) { ctx.clearRect(-1, -1, w() + 2, h() + 2); ctx.beginPath(); data.forEach(function(d) { if (__.bundleDimension === null || (__.bundlingStrength === 0 && __.smoothness == 0)) { single_path(d, ctx); } else { single_curve(d, ctx); } }); ctx.stroke(); }; function single_path(d, ctx) { __.dimensions.map(function(p, i) { if (i == 0) { ctx.moveTo(position(p), yscale[p](d[p])); } else { ctx.lineTo(position(p), yscale[p](d[p])); } }); } function path_foreground(d, i) { return color_path(d, i, ctx.foreground); }; function path_highlight(d, i) { return color_path(d, i, ctx.highlight); }; pc.clear = function(layer) { ctx[layer].clearRect(0,0,w()+2,h()+2); return this; }; function flipAxisAndUpdatePCP(dimension, i) { var g = pc.svg.selectAll(".dimension"); pc.flip(dimension); d3.select(g[0][i]) .transition() .duration(1100) .call(axis.scale(yscale[dimension])); pc.render(); if (flags.shadows) paths(__.data, ctx.shadows); } function rotateLabels() { var delta = d3.event.deltaY; delta = delta < 0 ? -5 : delta; delta = delta > 0 ? 5 : delta; __.dimensionTitleRotation += delta; pc.svg.selectAll("text.label") .attr("transform", "translate(0,-5) rotate(" + __.dimensionTitleRotation + ")"); d3.event.preventDefault(); } pc.createAxes = function() { if (g) pc.removeAxes(); // Add a group element for each dimension. g = pc.svg.selectAll(".dimension") .data(__.dimensions, function(d) { return d; }) .enter().append("svg:g") .attr("class", "dimension") .attr("transform", function(d) { return "translate(" + xscale(d) + ")"; }); // Add an axis and title. g.append("svg:g") .attr("class", "axis") .attr("transform", "translate(0,0)") .each(function(d) { d3.select(this).call(axis.scale(yscale[d])); }) .append("svg:text") .attr({ "text-anchor": "middle", "y": 0, "transform": "translate(0,-5) rotate(" + __.dimensionTitleRotation + ")", "x": 0, "class": "label" }) .text(function(d) { return d in __.dimensionTitles ? __.dimensionTitles[d] : d; // dimension display names }) .on("dblclick", flipAxisAndUpdatePCP) .on("wheel", rotateLabels); flags.axes= true; return this; }; pc.removeAxes = function() { g.remove(); return this; }; pc.updateAxes = function() { var g_data = pc.svg.selectAll(".dimension").data(__.dimensions); // Enter g_data.enter().append("svg:g") .attr("class", "dimension") .attr("transform", function(p) { return "translate(" + position(p) + ")"; }) .style("opacity", 0) .append("svg:g") .attr("class", "axis") .attr("transform", "translate(0,0)") .each(function(d) { d3.select(this).call(axis.scale(yscale[d])); }) .append("svg:text") .attr({ "text-anchor": "middle", "y": 0, "transform": "translate(0,-5) rotate(" + __.dimensionTitleRotation + ")", "x": 0, "class": "label" }) .text(String) .on("dblclick", flipAxisAndUpdatePCP) .on("wheel", rotateLabels); // Update g_data.attr("opacity", 0); g_data.select(".axis") .transition() .duration(1100) .each(function(d) { d3.select(this).call(axis.scale(yscale[d])); }); g_data.select(".label") .transition() .duration(1100) .text(String) .attr("transform", "translate(0,-5) rotate(" + __.dimensionTitleRotation + ")"); // Exit g_data.exit().remove(); g = pc.svg.selectAll(".dimension"); g.transition().duration(1100) .attr("transform", function(p) { return "translate(" + position(p) + ")"; }) .style("opacity", 1); pc.svg.selectAll(".axis") .transition() .duration(1100) .each(function(d) { d3.select(this).call(axis.scale(yscale[d])); }); if (flags.shadows) paths(__.data, ctx.shadows); if (flags.brushable) pc.brushable(); if (flags.reorderable) pc.reorderable(); if (pc.brushMode() !== "None") { var mode = pc.brushMode(); pc.brushMode("None"); pc.brushMode(mode); } return this; }; // Jason Davies, http://bl.ocks.org/1341281 pc.reorderable = function() { if (!g) pc.createAxes(); // Keep track of the order of the axes to verify if the order has actually // changed after a drag ends. Changed order might have consequence (e.g. // strums that need to be reset). var dimsAtDragstart; g.style("cursor", "move") .call(d3.behavior.drag() .on("dragstart", function(d) { dragging[d] = this.__origin__ = xscale(d); dimsAtDragstart = __.dimensions.slice(); }) .on("drag", function(d) { dragging[d] = Math.min(w(), Math.max(0, this.__origin__ += d3.event.dx)); __.dimensions.sort(function(a, b) { return position(a) - position(b); }); xscale.domain(__.dimensions); pc.render(); g.attr("transform", function(d) { return "translate(" + position(d) + ")"; }); }) .on("dragend", function(d) { // Let's see if the order has changed and send out an event if so. var orderChanged = dimsAtDragstart.some(function(d, i) { return d !== __.dimensions[i]; }); if (orderChanged) { events.axesreorder.call(pc, __.dimensions); } delete this.__origin__; delete dragging[d]; d3.select(this).transition().attr("transform", "translate(" + xscale(d) + ")"); pc.render(); if (flags.shadows) paths(__.data, ctx.shadows); })); flags.reorderable = true; return this; }; // pairs of adjacent dimensions pc.adjacent_pairs = function(arr) { var ret = []; for (var i = 0; i < arr.length-1; i++) { ret.push([arr[i],arr[i+1]]); }; return ret; }; var brush = { modes: { "None": { install: function(pc) {}, // Nothing to be done. uninstall: function(pc) {}, // Nothing to be done. selected: function() { return []; } // Nothing to return } }, mode: "None", predicate: "AND", currentMode: function() { return this.modes[this.mode]; } }; // This function can be used for 'live' updates of brushes. That is, during the // specification of a brush, this method can be called to update the view. // // @param newSelection - The new set of data items that is currently contained // by the brushes function brushUpdated(newSelection) { __.brushed = newSelection; events.brush.call(pc,__.brushed); pc.render(); } function brushPredicate(predicate) { if (!arguments.length) { return brush.predicate; } predicate = String(predicate).toUpperCase(); if (predicate !== "AND" && predicate !== "OR") { throw "Invalid predicate " + predicate; } brush.predicate = predicate; __.brushed = brush.currentMode().selected(); pc.render(); return pc; } pc.brushModes = function() { return Object.getOwnPropertyNames(brush.modes); }; pc.brushMode = function(mode) { if (arguments.length === 0) { return brush.mode; } if (pc.brushModes().indexOf(mode) === -1) { throw "pc.brushmode: Unsupported brush mode: " + mode; } // Make sure that we don't trigger unnecessary events by checking if the mode // actually changes. if (mode !== brush.mode) { // When changing brush modes, the first thing we need to do is clearing any // brushes from the current mode, if any. if (brush.mode !== "None") { pc.brushReset(); } // Next, we need to 'uninstall' the current brushMode. brush.modes[brush.mode].uninstall(pc); // Finally, we can install the requested one. brush.mode = mode; brush.modes[brush.mode].install(); if (mode === "None") { delete pc.brushPredicate; } else { pc.brushPredicate = brushPredicate; } } return pc; }; // brush mode: 1D-Axes (function() { var brushes = {}; function is_brushed(p) { return !brushes[p].empty(); } // data within extents function selected() { var actives = __.dimensions.filter(is_brushed), extents = actives.map(function(p) { return brushes[p].extent(); }); // We don't want to return the full data set when there are no axes brushed. // Actually, when there are no axes brushed, by definition, no items are // selected. So, let's avoid the filtering and just return false. //if (actives.length === 0) return false; // Resolves broken examples for now. They expect to get the full dataset back from empty brushes if (actives.length === 0) return __.data; // test if within range var within = { "date": function(d,p,dimension) { return extents[dimension][0] <= d[p] && d[p] <= extents[dimension][1] }, "number": function(d,p,dimension) { return extents[dimension][0] <= d[p] && d[p] <= extents[dimension][1] }, "string": function(d,p,dimension) { return extents[dimension][0] <= yscale[p](d[p]) && yscale[p](d[p]) <= extents[dimension][1] } }; return __.data .filter(function(d) { switch(brush.predicate) { case "AND": return actives.every(function(p, dimension) { return within[__.types[p]](d,p,dimension); }); case "OR": return actives.some(function(p, dimension) { return within[__.types[p]](d,p,dimension); }); default: throw "Unknown brush predicate " + __.brushPredicate; } }); }; function brushExtents() { var extents = {}; __.dimensions.forEach(function(d) { var brush = brushes[d]; if (!brush.empty()) { var extent = brush.extent(); extent.sort(d3.ascending); extents[d] = extent; } }); return extents; } function brushFor(axis) { var brush = d3.svg.brush(); brush .y(yscale[axis]) .on("brushstart", function() { d3.event.sourceEvent.stopPropagation() }) .on("brush", function() { brushUpdated(selected()); }) .on("brushend", function() { events.brushend.call(pc, __.brushed); }); brushes[axis] = brush; return brush; } function brushReset(dimension) { __.brushed = false; if (g) { g.selectAll('.brush') .each(function(d) { d3.select(this).call( brushes[d].clear() ); }); pc.render(); } return this; }; function install() { if (!g) pc.createAxes(); // Add and store a brush for each axis. g.append("svg:g") .attr("class", "brush") .each(function(d) { d3.select(this).call(brushFor(d)); }) .selectAll("rect") .style("visibility", null) .attr("x", -15) .attr("width", 30); pc.brushExtents = brushExtents; pc.brushReset = brushReset; return pc; } brush.modes["1D-axes"] = { install: install, uninstall: function() { g.selectAll(".brush").remove(); brushes = {}; delete pc.brushExtents; delete pc.brushReset; }, selected: selected } })(); // brush mode: 2D-strums // bl.ocks.org/syntagmatic/5441022 (function() { var strums = {}, strumRect; function drawStrum(strum, activePoint) { var svg = pc.selection.select("svg").select("g#strums"), id = strum.dims.i, points = [strum.p1, strum.p2], line = svg.selectAll("line#strum-" + id).data([strum]), circles = svg.selectAll("circle#strum-" + id).data(points), drag = d3.behavior.drag(); line.enter() .append("line") .attr("id", "strum-" + id) .attr("class", "strum"); line .attr("x1", function(d) { return d.p1[0]; }) .attr("y1", function(d) { return d.p1[1]; }) .attr("x2", function(d) { return d.p2[0]; }) .attr("y2", function(d) { return d.p2[1]; }) .attr("stroke", "black") .attr("stroke-width", 2); drag .on("drag", function(d, i) { var ev = d3.event; i = i + 1; strum["p" + i][0] = Math.min(Math.max(strum.minX + 1, ev.x), strum.maxX); strum["p" + i][1] = Math.min(Math.max(strum.minY, ev.y), strum.maxY); drawStrum(strum, i - 1); }) .on("dragend", onDragEnd()); circles.enter() .append("circle") .attr("id", "strum-" + id) .attr("class", "strum"); circles .attr("cx", function(d) { return d[0]; }) .attr("cy", function(d) { return d[1]; }) .attr("r", 5) .style("opacity", function(d, i) { return (activePoint !== undefined && i === activePoint) ? 0.8 : 0; }) .on("mouseover", function() { d3.select(this).style("opacity", 0.8); }) .on("mouseout", function() { d3.select(this).style("opacity", 0); }) .call(drag); } function dimensionsForPoint(p) { var dims = { i: -1, left: undefined, right: undefined }; __.dimensions.some(function(dim, i) { if (xscale(dim) < p[0]) { var next = __.dimensions[i + 1]; dims.i = i; dims.left = dim; dims.right = next; return false; } return true; }); if (dims.left === undefined) { // Event on the left side of the first axis. dims.i = 0; dims.left = __.dimensions[0]; dims.right = __.dimensions[1]; } else if (dims.right === undefined) { // Event on the right side of the last axis dims.i = __.dimensions.length - 1; dims.right = dims.left; dims.left = __.dimensions[__.dimensions.length - 2]; } return dims; } function onDragStart() { // First we need to determine between which two axes the sturm was started. // This will determine the freedom of movement, because a strum can // logically only happen between two axes, so no movement outside these axes // should be allowed. return function() { var p = d3.mouse(strumRect[0][0]), dims = dimensionsForPoint(p), strum = { p1: p, dims: dims, minX: xscale(dims.left), maxX: xscale(dims.right), minY: 0, maxY: h() }; strums[dims.i] = strum; strums.active = dims.i; // Make sure that the point is within the bounds strum.p1[0] = Math.min(Math.max(strum.minX, p[0]), strum.maxX); strum.p1[1] = p[1] - __.margin.top; strum.p2 = strum.p1.slice(); }; } function onDrag() { return function() { var ev = d3.event, strum = strums[strums.active]; // Make sure that the point is within the bounds strum.p2[0] = Math.min(Math.max(strum.minX + 1, ev.x), strum.maxX); strum.p2[1] = Math.min(Math.max(strum.minY, ev.y - __.margin.top), strum.maxY); drawStrum(strum, 1); }; } function containmentTest(strum, width) { var p1 = [strum.p1[0] - strum.minX, strum.p1[1] - strum.minX], p2 = [strum.p2[0] - strum.minX, strum.p2[1] - strum.minX], m1 = 1 - width / p1[0], b1 = p1[1] * (1 - m1), m2 = 1 - width / p2[0], b2 = p2[1] * (1 - m2); // test if point falls between lines return function(p) { var x = p[0], y = p[1], y1 = m1 * x + b1, y2 = m2 * x + b2; if (y > Math.min(y1, y2) && y < Math.max(y1, y2)) { return true; } return false; }; } function selected() { var ids = Object.getOwnPropertyNames(strums), brushed = __.data; // Get the ids of the currently active strums. ids = ids.filter(function(d) { return !isNaN(d); }); function crossesStrum(d, id) { var strum = strums[id], test = containmentTest(strum, strums.width(id)), d1 = strum.dims.left, d2 = strum.dims.right, y1 = yscale[d1], y2 = yscale[d2], point = [y1(d[d1]) - strum.minX, y2(d[d2]) - strum.minX]; return test(point); } if (ids.length === 0) { return brushed; } return brushed.filter(function(d) { switch(brush.predicate) { case "AND": return ids.every(function(id) { return crossesStrum(d, id); }); case "OR": return ids.some(function(id) { return crossesStrum(d, id); }); default: throw "Unknown brush predicate " + __.brushPredicate; } }); } function removeStrum() { var strum = strums[strums.active], svg = pc.selection.select("svg").select("g#strums"); delete strums[strums.active]; strums.active = undefined; svg.selectAll("line#strum-" + strum.dims.i).remove(); svg.selectAll("circle#strum-" + strum.dims.i).remove(); } function onDragEnd() { return function() { var brushed = __.data, strum = strums[strums.active]; // Okay, somewhat unexpected, but not totally unsurprising, a mousclick is // considered a drag without move. So we have to deal with that case if (strum && strum.p1[0] === strum.p2[0] && strum.p1[1] === strum.p2[1]) { removeStrum(strums); } brushed = selected(strums); strums.active = undefined; __.brushed = brushed; pc.render(); events.brushend.call(pc, __.brushed); }; } function brushReset(strums) { return function() { var ids = Object.getOwnPropertyNames(strums).filter(function(d) { return !isNaN(d); }); ids.forEach(function(d) { strums.active = d; removeStrum(strums); }); onDragEnd(strums)(); }; } function install() { var drag = d3.behavior.drag(); // Map of current strums. Strums are stored per segment of the PC. A segment, // being the area between two axes. The left most area is indexed at 0. strums.active = undefined; // Returns the width of the PC segment where currently a strum is being // placed. NOTE: even though they are evenly spaced in our current // implementation, we keep for when non-even spaced segments are supported as // well. strums.width = function(id) { var strum = strums[id]; if (strum === undefined) { return undefined; } return strum.maxX - strum.minX; }; pc.on("axesreorder.strums", function() { var ids = Object.getOwnPropertyNames(strums).filter(function(d) { return !isNaN(d); }); // Checks if the first dimension is directly left of the second dimension. function consecutive(first, second) { var length = __.dimensions.length; return __.dimensions.some(function(d, i) { return (d === first) ? i + i < length && __.dimensions[i + 1] === second : false; }); } if (ids.length > 0) { // We have some strums, which might need to be removed. ids.forEach(function(d) { var dims = strums[d].dims; strums.active = d; // If the two dimensions of the current strum are not next to each other // any more, than we'll need to remove the strum. Otherwise we keep it. if (!consecutive(dims.left, dims.right)) { removeStrum(strums); } }); onDragEnd(strums)(); } }); // Add a new svg group in which we draw the strums. pc.selection.select("svg").append("g") .attr("id", "strums") .attr("transform", "translate(" + __.margin.left + "," + __.margin.top + ")"); // Install the required brushReset function pc.brushReset = brushReset(strums); drag .on("dragstart", onDragStart(strums)) .on("drag", onDrag(strums)) .on("dragend", onDragEnd(strums)); // NOTE: The styling needs to be done here and not in the css. This is because // for 1D brushing, the canvas layers should not listen to // pointer-events. strumRect = pc.selection.select("svg").insert("rect", "g#strums") .attr("id", "strum-events") .attr("x", __.margin.left) .attr("y", __.margin.top) .attr("width", w()) .attr("height", h() + 2) .style("opacity", 0) .call(drag); } brush.modes["2D-strums"] = { install: install, uninstall: function() { pc.selection.select("svg").select("g#strums").remove(); pc.selection.select("svg").select("rect#strum-events").remove(); pc.on("axesreorder.strums", undefined); delete pc.brushReset; strumRect = undefined; }, selected: selected }; }()); pc.interactive = function() { flags.interactive = true; return this; }; // expose a few objects pc.xscale = xscale; pc.yscale = yscale; pc.ctx = ctx; pc.canvas = canvas; pc.g = function() { return g; }; // rescale for height, width and margins // TODO currently assumes chart is brushable, and destroys old brushes pc.resize = function() { // selection size pc.selection.select("svg") .attr("width", __.width) .attr("height", __.height) pc.svg.attr("transform", "translate(" + __.margin.left + "," + __.margin.top + ")"); // FIXME: the current brush state should pass through if (flags.brushable) pc.brushReset(); // scales pc.autoscale(); // axes, destroys old brushes. if (g) pc.createAxes(); if (flags.shadows) paths(__.data, ctx.shadows); if (flags.brushable) pc.brushable(); if (flags.reorderable) pc.reorderable(); events.resize.call(this, {width: __.width, height: __.height, margin: __.margin}); return this; }; // highlight an array of data pc.highlight = function(data) { if (arguments.length === 0) { return __.highlighted; } __.highlighted = data; pc.clear("highlight"); d3.select(canvas.foreground).classed("faded", true); data.forEach(path_highlight); events.highlight.call(this, data); return this; }; // clear highlighting pc.unhighlight = function() { __.highlighted = []; pc.clear("highlight"); d3.select(canvas.foreground).classed("faded", false); return this; }; // calculate 2d intersection of line a->b with line c->d // points are objects with x and y properties pc.intersection = function(a, b, c, d) { return { x: ((a.x * b.y - a.y * b.x) * (c.x - d.x) - (a.x - b.x) * (c.x * d.y - c.y * d.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x)), y: ((a.x * b.y - a.y * b.x) * (c.y - d.y) - (a.y - b.y) * (c.x * d.y - c.y * d.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x)) }; }; function position(d) { var v = dragging[d]; return v == null ? xscale(d) : v; } pc.version = "0.5.0"; // this descriptive text should live with other introspective methods pc.toString = function() { return "Parallel Coordinates: " + __.dimensions.length + " dimensions (" + d3.keys(__.data[0]).length + " total) , " + __.data.length + " rows"; }; return pc; }; d3.renderQueue = (function(func) { var _queue = [], // data to be rendered _rate = 10, // number of calls per frame _clear = function() {}, // clearing function _i = 0; // current iteration var rq = function(data) { if (data) rq.data(data); rq.invalidate(); _clear(); rq.render(); }; rq.render = function() { _i = 0; var valid = true; rq.invalidate = function() { valid = false; }; function doFrame() { if (!valid) return true; if (_i > _queue.length) return true; // Typical d3 behavior is to pass a data item *and* its index. As the // render queue splits the original data set, we'll have to be slightly // more carefull about passing the correct index with the data item. var end = Math.min(_i + _rate, _queue.length); for (var i = _i; i < end; i++) { func(_queue[i], i); } _i += _rate; } d3.timer(doFrame); }; rq.data = function(data) { rq.invalidate(); _queue = data.slice(0); return rq; }; rq.rate = function(value) { if (!arguments.length) return _rate; _rate = value; return rq; }; rq.remaining = function() { return _queue.length - _i; }; // clear the canvas rq.clear = function(func) { if (!arguments.length) { _clear(); return rq; } _clear = func; return rq; }; rq.invalidate = function() {}; return rq; });