Fog of war is a technique used in video games for nearly four decades--first and often seen in complex tactical and strategy games. Like many data visualization techniques found in video games, it hasn't been adopted in more traditional data visualization. Here is a simple implementation. There are a set of points displayed on-screen with a set of hexes overlaid upon them. By clicking on a hex, you reveal what is underneath, and if there are no points underneath that hex, nearby empty hexes are also revealed. This hearkens to the mechanics of another, simpler game: minesweeper.
Other examples:
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