This is the code for Chapter 12, Figure 6 from D3.js in Action which requires a touch interface (or emulator) to see any effect. This example uses data from d3.touches() to implement pinch zoom by calculating the initial distance between two touches and scaling an SVG g element based on the current distance between the two touches.
https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js