var width = 960, height = 500; var centerX = width/2, centerY = height/2, radius = 200, sides = 200, coils = 8, rotation = 0; // How far to step away from center for each side. var awayStep = radius/sides; // How far to rotate around center for each side. var aroundStep = coils/sides;// 0 to 1 based. // Convert aroundStep to radians. var aroundRadians = aroundStep * 2 * Math.PI; // Convert rotation to radians. rotation *= 2 * Math.PI; var new_time = []; // For every side, step around and away from center. for(var i=1; i<=sides; i++){ // How far away from center var away = i * awayStep; // How far around the center. var around = i * aroundRadians + rotation; // Convert 'around' and 'away' to X and Y. var x = centerX + Math.cos(around) * away; var y = centerY + Math.sin(around) * away; new_time.push({x: x, y: y}); } console.log(new_time); var svg = d3.select("#chart").append("svg") .attr("width", width) .attr("height", height) .append("g"); var lineFunction = d3.svg.line() .x(function(d) { return d.x; }) .y(function(d) { return d.y; }) .interpolate("cardinal"); svg.append("path") .attr("d", lineFunction(new_time)) .attr("stroke", "gray") .attr("stroke-width", 0.5) .attr("fill", "none"); var circles = svg.selectAll("circle") .data(new_time) .enter() .append("circle") .attr("cx", function (d) { return d.x; }) .attr("cy", function (d) { return d.y; }) .attr("r", 2);