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fabiovalse

Hilbert Map

This example is an attempt to generate a treemap based on the Hilbert curve. We use an approach based on the generation of quads from numbers in base 4. Each color represents a class. On the top left, the legend shows the amount of instances each class contains.

The fractal structure of the resulting map can be seen by zooming the tiny tails of each region. REFRESH the page in order to get a new map (Both number of classes and class amounts are randomly generated).