D3
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Old school D3 from simpler times
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oh yes spiral
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<!DOCTYPE html> <head> <meta charset="utf-8"> <script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script> <style> body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; } svg { width: 100%; height: 100%; } </style> </head> <body> <script> var margin = {top: 20, right: 10, bottom: 20, left: 10}; var width = 960 - margin.left - margin.right; var height = 500 - margin.top - margin.bottom; var svg = d3.select("body").append("svg") .attr("width", width + margin.left + margin.right) .attr("height", height + margin.top + margin.bottom) .append("g") .attr("transform", "translate(" + margin.left + "," + margin.top + ")"); console.log("you are now rocking with d3", d3); var nextPoint = function(p,d,theta) { rad = theta * Math.PI/180.0 m = Math.tan(rad) x = Math.cos(rad)*d + p.x y = Math.sin(rad)*d + p.y return {x:x, y:y} } //https://upload.wikimedia.org/wikipedia/commons/7/72/Turtle-Graphics_Polyspiral.svg var lineData = [] var theta = -1 var d = 3; var p = {x:312, y:250} //lineData.push(p) for (i = 0; i < 500; i+=1) { p = nextPoint(p, d, theta) lineData.push(p) theta -= 89 d += 5 } var lineFunction = d3.svg.line() .x(function(d) { return d.x; }) .y(function(d) { return d.y; }) .interpolate("linear"); var lineGraph = svg.append("path") .attr("d", lineFunction(lineData)) .attr("stroke", "black") .attr("stroke-width", 1) .attr("fill", "none"); </script> </body>
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