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Facta project. v3
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<!DOCTYPE html> <meta charset="utf-8"> <body> <script src="https://d3js.org/d3.v3.min.js"></script> <script> var width = 960, height = 500, padding = 1.5, // separation between same-color nodes clusterPadding = 6, // separation between different-color nodes maxRadius = 12; d3.csv('nodes.csv', function (data) { var clusterNames = data .filter(x => x.group.length) .map(x => x.group.trim()) .filter((d, i, arr) => arr.indexOf(d) === i); var m = clusterNames.length; console.log(m); var color = d3.scale.ordinal().range([ "#B0E2A7","#19494D","#D0BAE8","#53B8C6","#B83D54","#7A4B29","#286C77","#0E112A","#866ECF","#80CB62","#3B8BB0","#DBDB94","#D6BA85","#B3CC66","#E4B6E7","#79D2AD","#BD6ACD","#DEB99C","#B4E6B3","#2D5986","#79ACD2","#B147C2","#B8853D","#799130","#2D3986" ]).domain(d3.range(m)); // The largest node for each cluster. var clusters = new Array(m); var nodes = data.map(function(x) { if (!x.group.trim().length) return; var i = clusterNames.indexOf(x.group); var r = Math.sqrt((i + 1) / m * -Math.log(Math.random())) * maxRadius, d = {cluster: i, radius: r}; if (!clusters[i] || (r > clusters[i].radius)) clusters[i] = d; return d; }).filter(x => x); // Use the pack layout to initialize node positions. d3.layout.pack() .sort(null) .size([width, height]) .children(function(d) { return d.values; }) .value(function(d) { return d.radius * d.radius; }) .nodes({values: d3.nest().key(function(d) { return d.cluster; }).entries(nodes)}); var force = d3.layout.force() .nodes(nodes) .size([width, height]) .gravity(.02) .charge(0) .on("tick", tick) .start(); var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height); var node = svg.selectAll("circle") .data(nodes) .enter().append("circle") .style("fill", function(d) { return color(d.cluster); }) .call(force.drag); node.transition() .duration(750) .delay(function(d, i) { return i * 5; }) .attrTween("r", function(d) { var i = d3.interpolate(0, d.radius); return function(t) { return d.radius = i(t); }; }); function tick(e) { node .each(cluster(10 * e.alpha * e.alpha)) .each(collide(.5)) .attr("cx", function(d) { return d.x; }) .attr("cy", function(d) { return d.y; }); } // Move d to be adjacent to the cluster node. function cluster(alpha) { return function(d) { var cluster = clusters[d.cluster]; if (cluster === d) return; var x = d.x - cluster.x, y = d.y - cluster.y, l = Math.sqrt(x * x + y * y), r = d.radius + cluster.radius; if (l != r) { l = (l - r) / l * alpha; d.x -= x *= l; d.y -= y *= l; cluster.x += x; cluster.y += y; } }; } // Resolves collisions between d and all other circles. function collide(alpha) { var quadtree = d3.geom.quadtree(nodes); return function(d) { var r = d.radius + maxRadius + Math.max(padding, clusterPadding), nx1 = d.x - r, nx2 = d.x + r, ny1 = d.y - r, ny2 = d.y + r; quadtree.visit(function(quad, x1, y1, x2, y2) { if (quad.point && (quad.point !== d)) { var x = d.x - quad.point.x, y = d.y - quad.point.y, l = Math.sqrt(x * x + y * y), r = d.radius + quad.point.radius + (d.cluster === quad.point.cluster ? padding : clusterPadding); if (l < r) { l = (l - r) / l * alpha; d.x -= x *= l; d.y -= y *= l; quad.point.x += x; quad.point.y += y; } } return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1; }); }; } }); </script>
https://d3js.org/d3.v3.min.js