.container(ng-controller='tictactoeController', ng-app='app')
.well.absolute-center.tictactoe.center.transition
.game.animated(ng-show="gameStarted")
.game-row.transitionResize(data-ng-repeat="row in gameObject track by $index")
.column.transitionResize(ng-repeat="col in row track by $index",
ng-class="{'empty' : !col , 'fa fa-times' : col == 1 , 'fa fa-circle-o' : col == 2 }",
ng-click="gameClick(row, $index)")
.peer-details.transition(ng-show="is2Player")
.panel-title Connection Details
.panel-body Your ID: {{peerID}}
.panel.panel-warning(ng-show="!connection")
.panel-title Connect to Peer
input(ng-model="opponentID")
button.btn.btn-primary(ng-click="connectToPeer()")
.panel.panel-warning(ng-show="!!connection")
.panel-body Opponent: {{opponentID}}
.please-wait(ng-show="gameStarted && isThinking")
.play-again(ng-show="gameStarted && move === 0 && !is2Player")
small click a tile to play first, or choose an opponent
button.btn.btn-feault.fa.fa-laptop(ng-click="aiClick()")
button.btn.btn-feault.fa.fa-user(ng-click="showPeer()")
.play-again(ng-show="gameOver && gameStarted")
button.btn.btn-feault(ng-click="playAgain()") Play Again?
button.btn.btn-feault(ng-click="newOpponent()", ng-show="is2Player") New Opponent?