An experiment that adds some jitter (sort of) to the nodes of a radial tree layout, in order to pack them more efficiently into space. Each node is moved alternatively towards to or away from the center by an amount of pixels that's equal to the radius of the node.
The data structure that's represented is the flare
software package hierarchy.
forked from nitaku's block: Radial tree with "packed" nodes (flare)
xxxxxxxxxx
<html>
<head>
<meta charset="utf-8">
<meta name="description" content='Radial tree with "packed" nodes' />
<title>Radial tree with "packed" nodes</title>
<link type="text/css" href="index.css" rel="stylesheet"/>
<script src="https://d3js.org/d3.v3.min.js"></script>
</head>
<body>
<script src="index.js"></script>
</body>
</html>
Modified http://d3js.org/d3.v3.min.js to a secure url
https://d3js.org/d3.v3.min.js