function Step(context) { this._context = context; this._t = 0; } Step.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = this._y = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: { this._point = 1; this._context.moveTo(x, y); break; } case 1: this._point = 2; // proceed default: { if (this._t <= 0) { console.log(this._y) var xN = Math.abs(x - this._x) * 0.25, yN = Math.abs(y - this._y) * 0.25, mYb = (this._y < y) ? this._y + yN : this._y - yN, mYa = (this._y > y) ? y + yN : y - yN; this._context.quadraticCurveTo(this._x, this._y, this._x, mYb); this._context.lineTo(this._x, mYa); this._context.quadraticCurveTo(this._x, y, this._x + xN, y); this._context.lineTo(x-xN, y); //this._context.quadraticCurveTo(x, y, x, mY); } else { var x1 = this._x * (1 - this._t) + x * this._t; this._context.moveTo(x1, this._y); this._context.lineTo(x1, y); } break; } } this._x = x, this._y = y; } }; stepRound = function(context) { return new Step(context); }