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Old school D3 from simpler times
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Treemap
Each pixel represents approximately one byte.
<!DOCTYPE html> <meta charset="utf-8"> <style> body { font: 10px sans-serif; position: relative; } .node { box-sizing: border-box; position: absolute; overflow: hidden; } .node-label { padding: 4px; line-height: 1em; white-space: pre; } .node-value { color: rgba(0,0,0,0.8); font-size: 9px; margin-top: 1px; } </style> <body> <script src="//d3js.org/d3.v4.min.js"></script> <script> var width = 960, height = 1060; var format = d3.format(",d"); var color = d3.scaleOrdinal() .range(d3.schemeCategory10 .map(function(c) { c = d3.rgb(c); c.opacity = 0.6; return c; })); var stratify = d3.stratify() .parentId(function(d) { return d.id.substring(0, d.id.lastIndexOf(".")); }); var treemap = d3.treemap() .size([width, height]) .padding(1) .round(true); d3.csv("flare.csv", type, function(error, data) { if (error) throw error; var root = stratify(data) .sum(function(d) { return d.value; }) .sort(function(a, b) { return b.height - a.height || b.value - a.value; }); treemap(root); d3.select("body") .selectAll(".node") .data(root.leaves()) .enter().append("div") .attr("class", "node") .attr("title", function(d) { return d.id + "\n" + format(d.value); }) .style("left", function(d) { return d.x0 + "px"; }) .style("top", function(d) { return d.y0 + "px"; }) .style("width", function(d) { return d.x1 - d.x0 + "px"; }) .style("height", function(d) { return d.y1 - d.y0 + "px"; }) .style("background", function(d) { while (d.depth > 1) d = d.parent; return color(d.id); }) .append("div") .attr("class", "node-label") .text(function(d) { return d.id.substring(d.id.lastIndexOf(".") + 1).split(/(?=[A-Z][^A-Z])/g).join("\n"); }) .append("div") .attr("class", "node-value") .text(function(d) { return format(d.value); }); }); function type(d) { d.value = +d.value; return d; } </script>
https://d3js.org/d3.v4.min.js