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micahstubbs

VR Renaissance - Linear Scale

a friendly, data-driven iteration on the product timeline plot from this tweet

original

this iteration uses actual linear units shipped data for the y-height of the bars and actual linear time data for the x-position of the bars

click and drag any of the images or text annotations to change their position and experiment with a new annotation layout

click the background to see axis lines and ticks

for the curious, there is a detailed commit history at the vr-renaissance companion repo

compare this with the VR Renaissance - Log Scale iteration