Create cells of an hexagonal tiling by following a Gosper space-filling curve.
This example uses the rendering approach introduced here, and the fractal generation technique introduced here.
Same as this example, but with a simpler animation.
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<html>
<head>
<meta charset="utf-8">
<title>Gosper Hexagon Tiling</title>
<link type="text/css" href="index.css" rel="stylesheet"/>
<script src="https://d3js.org/d3.v3.min.js"></script>
<script src="index.js"></script>
</head>
<body onload="main()"></body>
</html>
Modified http://d3js.org/d3.v3.min.js to a secure url
https://d3js.org/d3.v3.min.js