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<head>
<meta charset="utf-8">
<script src="https://d3js.org/d3.v4.min.js"></script>
<style>
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; }
</style>
</head>
<body>
<script>
// Feel free to change or delete any of the code you see in this editor!
var svg = d3.select("body").append("svg")
.attr("width", 960)
.attr("height", 500)
d3.json("data.json", function(err, json) {
var g = d3.select("svg").selectAll("g")
.data(json)
.enter()
.append("g")
//we need to set the original y-value of the rectangles instead of coordinates (0,0)
.attr("transform", function (d) {
if (d.orientation === 'forward') {
//the + are cuz it's building a string
return "translate(" + -(d.stop-d.start) + ", 100)";
}
else {
//it will start off at the far right of the screen, which we know from the screen width.
return "translate(" + 960 + ",125)";
}
});
g.transition() //takes no argumetent. just saying that you want to do animations
.duration(1000) //takes a single argument and says how long we want it to last
.delay(function(d) {return d.start}, 1000)
.attr("transform", function (d) {
if (d.orientation === 'forward') {
return "translate(" + d.start + ",100)";
}
else {
return "translate(" + d.start + ",125)";
}
});
g.append("rect")
.attr("height", 50)
.attr("width", function (d) {
return d.stop - d.start;
})
.attr("fill", function(d) {
if (d.orientation == "forward") {
return "green";
}
else if (d.orientation == "reverse") {
return "red";
}
})
.attr("stroke-width", 3)
.attr("stroke", "#000000");
g.append("text")
.attr("x", function (d) { return (d.stop-d.start)/2})
.attr("y", 25)
.text(function (d) { return d.name; })
.attr("text-anchor", "middle")
.attr("alignment-baseline", "central");
});
</script>
</body>
https://d3js.org/d3.v4.min.js