(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('d3-collection'), require('d3-selection')) : typeof define === 'function' && define.amd ? define(['d3-collection', 'd3-selection'], factory) : (global.d3 = global.d3 || {}, global.d3.tip = factory(global.d3,global.d3)); }(this, (function (d3Collection,d3Selection) { 'use strict'; /** * d3.tip * Copyright (c) 2013-2017 Justin Palmer * * Tooltips for d3.js SVG visualizations */ // Public - constructs a new tooltip // // Returns a tip function index() { var direction = d3TipDirection, offset = d3TipOffset, html = d3TipHTML, rootElement = document.body, node = initNode(), svg = null, point = null, target = null; function tip(vis) { svg = getSVGNode(vis); if (!svg) return point = svg.createSVGPoint(); rootElement.appendChild(node); } // Public - show the tooltip on the screen // // Returns a tip tip.show = function() { var args = Array.prototype.slice.call(arguments); if (args[args.length - 1] instanceof SVGElement) target = args.pop(); var content = html.apply(this, args), poffset = offset.apply(this, args), dir = direction.apply(this, args), nodel = getNodeEl(), i = directions.length, coords, scrollTop = document.documentElement.scrollTop || rootElement.scrollTop, scrollLeft = document.documentElement.scrollLeft || rootElement.scrollLeft; nodel.html(content) .style('opacity', 1).style('pointer-events', 'all'); while (i--) nodel.classed(directions[i], false); coords = directionCallbacks.get(dir).apply(this); nodel.classed(dir, true) .style('top', (coords.top + poffset[0]) + scrollTop + 'px') .style('left', (coords.left + poffset[1]) + scrollLeft + 'px'); return tip }; // Public - hide the tooltip // // Returns a tip tip.hide = function() { var nodel = getNodeEl(); nodel.style('opacity', 0).style('pointer-events', 'none'); return tip }; // Public: Proxy attr calls to the d3 tip container. // Sets or gets attribute value. // // n - name of the attribute // v - value of the attribute // // Returns tip or attribute value // eslint-disable-next-line no-unused-vars tip.attr = function(n, v) { if (arguments.length < 2 && typeof n === 'string') { return getNodeEl().attr(n) } var args = Array.prototype.slice.call(arguments); d3Selection.selection.prototype.attr.apply(getNodeEl(), args); return tip }; // Public: Proxy style calls to the d3 tip container. // Sets or gets a style value. // // n - name of the property // v - value of the property // // Returns tip or style property value // eslint-disable-next-line no-unused-vars tip.style = function(n, v) { if (arguments.length < 2 && typeof n === 'string') { return getNodeEl().style(n) } var args = Array.prototype.slice.call(arguments); d3Selection.selection.prototype.style.apply(getNodeEl(), args); return tip }; // Public: Set or get the direction of the tooltip // // v - One of n(north), s(south), e(east), or w(west), nw(northwest), // sw(southwest), ne(northeast) or se(southeast) // // Returns tip or direction tip.direction = function(v) { if (!arguments.length) return direction direction = v == null ? v : functor(v); return tip }; // Public: Sets or gets the offset of the tip // // v - Array of [x, y] offset // // Returns offset or tip.offset = function(v) { if (!arguments.length) return offset offset = v == null ? v : functor(v); return tip }; // Public: sets or gets the html value of the tooltip // // v - String value of the tip // // Returns html value or tip tip.html = function(v) { if (!arguments.length) return html html = v == null ? v : functor(v); return tip }; // Public: sets or gets the root element anchor of the tooltip // // v - root element of the tooltip // // Returns root node of tip tip.rootElement = function(v) { if (!arguments.length) return rootElement rootElement = v == null ? v : functor(v); return tip }; // Public: destroys the tooltip and removes it from the DOM // // Returns a tip tip.destroy = function() { if (node) { getNodeEl().remove(); node = null; } return tip }; function d3TipDirection() { return 'n' } function d3TipOffset() { return [0, 0] } function d3TipHTML() { return ' ' } var directionCallbacks = d3Collection.map({ n: directionNorth, s: directionSouth, e: directionEast, w: directionWest, nw: directionNorthWest, ne: directionNorthEast, sw: directionSouthWest, se: directionSouthEast }), directions = directionCallbacks.keys(); function directionNorth() { var bbox = getScreenBBox(this); return { top: bbox.n.y - node.offsetHeight, left: bbox.n.x - node.offsetWidth / 2 } } function directionSouth() { var bbox = getScreenBBox(this); return { top: bbox.s.y, left: bbox.s.x - node.offsetWidth / 2 } } function directionEast() { var bbox = getScreenBBox(this); return { top: bbox.e.y - node.offsetHeight / 2, left: bbox.e.x } } function directionWest() { var bbox = getScreenBBox(this); return { top: bbox.w.y - node.offsetHeight / 2, left: bbox.w.x - node.offsetWidth } } function directionNorthWest() { var bbox = getScreenBBox(this); return { top: bbox.nw.y - node.offsetHeight, left: bbox.nw.x - node.offsetWidth } } function directionNorthEast() { var bbox = getScreenBBox(this); return { top: bbox.ne.y - node.offsetHeight, left: bbox.ne.x } } function directionSouthWest() { var bbox = getScreenBBox(this); return { top: bbox.sw.y, left: bbox.sw.x - node.offsetWidth } } function directionSouthEast() { var bbox = getScreenBBox(this); return { top: bbox.se.y, left: bbox.se.x } } function initNode() { var div = d3Selection.select(document.createElement('div')); div .style('position', 'absolute') .style('top', 0) .style('opacity', 0) .style('pointer-events', 'none') .style('box-sizing', 'border-box'); return div.node() } function getSVGNode(element) { var svgNode = element.node(); if (!svgNode) return null if (svgNode.tagName.toLowerCase() === 'svg') return svgNode return svgNode.ownerSVGElement } function getNodeEl() { if (node == null) { node = initNode(); // re-add node to DOM rootElement.appendChild(node); } return d3Selection.select(node) } // Private - gets the screen coordinates of a shape // // Given a shape on the screen, will return an SVGPoint for the directions // n(north), s(south), e(east), w(west), ne(northeast), se(southeast), // nw(northwest), sw(southwest). // // +-+-+ // | | // + + // | | // +-+-+ // // Returns an Object {n, s, e, w, nw, sw, ne, se} function getScreenBBox(targetShape) { var targetel = target || targetShape; while (targetel.getScreenCTM == null && targetel.parentNode != null) { targetel = targetel.parentNode; } var bbox = {}, matrix = targetel.getScreenCTM(), tbbox = targetel.getBBox(), width = tbbox.width, height = tbbox.height, x = tbbox.x, y = tbbox.y; point.x = x; point.y = y; bbox.nw = point.matrixTransform(matrix); point.x += width; bbox.ne = point.matrixTransform(matrix); point.y += height; bbox.se = point.matrixTransform(matrix); point.x -= width; bbox.sw = point.matrixTransform(matrix); point.y -= height / 2; bbox.w = point.matrixTransform(matrix); point.x += width; bbox.e = point.matrixTransform(matrix); point.x -= width / 2; point.y -= height / 2; bbox.n = point.matrixTransform(matrix); point.y += height; bbox.s = point.matrixTransform(matrix); return bbox } // Private - replace D3JS 3.X d3.functor() function function functor(v) { return typeof v === 'function' ? v : function() { return v } } return tip } return index; })));