(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o0?curr - arr[i-1]:0;})); context.fill(); context.beginPath(); line(data[i].map(function(curr, i, arr){return i>0?curr - arr[i-1]:0;})); context.stroke(); context.restore(); } } // Run the loop renderChart(); canvas.on("click", togglePlay); function togglePlay(){ if(playing===false){ audioElement.play(); playing = true; } else { audioElement.pause(); playing = false; } } togglePlay(); },{"d3-selection":3,"d3-shape":4}],2:[function(require,module,exports){ // https://d3js.org/d3-path/ Version 1.0.5. Copyright 2017 Mike Bostock. (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict'; var pi = Math.PI; var tau = 2 * pi; var epsilon = 1e-6; var tauEpsilon = tau - epsilon; function Path() { this._x0 = this._y0 = // start of current subpath this._x1 = this._y1 = null; // end of current subpath this._ = ""; } function path() { return new Path; } Path.prototype = path.prototype = { constructor: Path, moveTo: function(x, y) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y); }, closePath: function() { if (this._x1 !== null) { this._x1 = this._x0, this._y1 = this._y0; this._ += "Z"; } }, lineTo: function(x, y) { this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y); }, quadraticCurveTo: function(x1, y1, x, y) { this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y); }, arcTo: function(x1, y1, x2, y2, r) { x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r; var x0 = this._x1, y0 = this._y1, x21 = x2 - x1, y21 = y2 - y1, x01 = x0 - x1, y01 = y0 - y1, l01_2 = x01 * x01 + y01 * y01; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x1,y1). if (this._x1 === null) { this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1); } // Or, is (x1,y1) coincident with (x0,y0)? Do nothing. else if (!(l01_2 > epsilon)) {} // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear? // Equivalently, is (x1,y1) coincident with (x2,y2)? // Or, is the radius zero? Line to (x1,y1). else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) { this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1); } // Otherwise, draw an arc! else { var x20 = x2 - x0, y20 = y2 - y0, l21_2 = x21 * x21 + y21 * y21, l20_2 = x20 * x20 + y20 * y20, l21 = Math.sqrt(l21_2), l01 = Math.sqrt(l01_2), l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2), t01 = l / l01, t21 = l / l21; // If the start tangent is not coincident with (x0,y0), line to. if (Math.abs(t01 - 1) > epsilon) { this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01); } this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21); } }, arc: function(x, y, r, a0, a1, ccw) { x = +x, y = +y, r = +r; var dx = r * Math.cos(a0), dy = r * Math.sin(a0), x0 = x + dx, y0 = y + dy, cw = 1 ^ ccw, da = ccw ? a0 - a1 : a1 - a0; // Is the radius negative? Error. if (r < 0) throw new Error("negative radius: " + r); // Is this path empty? Move to (x0,y0). if (this._x1 === null) { this._ += "M" + x0 + "," + y0; } // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0). else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) { this._ += "L" + x0 + "," + y0; } // Is this arc empty? We’re done. if (!r) return; // Does the angle go the wrong way? Flip the direction. if (da < 0) da = da % tau + tau; // Is this a complete circle? Draw two arcs to complete the circle. if (da > tauEpsilon) { this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0); } // Is this arc non-empty? Draw an arc! else if (da > epsilon) { this._ += "A" + r + "," + r + ",0," + (+(da >= pi)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1)); } }, rect: function(x, y, w, h) { this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z"; }, toString: function() { return this._; } }; exports.path = path; Object.defineProperty(exports, '__esModule', { value: true }); }))); },{}],3:[function(require,module,exports){ // https://d3js.org/d3-selection/ Version 1.1.0. Copyright 2017 Mike Bostock. (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.d3 = global.d3 || {}))); }(this, (function (exports) { 'use strict'; var xhtml = "http://www.w3.org/1999/xhtml"; var namespaces = { svg: "http://www.w3.org/2000/svg", xhtml: xhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; var namespace = function(name) { var prefix = name += "", i = prefix.indexOf(":"); if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; }; function creatorInherit(name) { return function() { var document = this.ownerDocument, uri = this.namespaceURI; return uri === xhtml && document.documentElement.namespaceURI === xhtml ? document.createElement(name) : document.createElementNS(uri, name); }; } function creatorFixed(fullname) { return function() { return this.ownerDocument.createElementNS(fullname.space, fullname.local); }; } var creator = function(name) { var fullname = namespace(name); return (fullname.local ? creatorFixed : creatorInherit)(fullname); }; var nextId = 0; function local() { return new Local; } function Local() { this._ = "@" + (++nextId).toString(36); } Local.prototype = local.prototype = { constructor: Local, get: function(node) { var id = this._; while (!(id in node)) if (!(node = node.parentNode)) return; return node[id]; }, set: function(node, value) { return node[this._] = value; }, remove: function(node) { return this._ in node && delete node[this._]; }, toString: function() { return this._; } }; var matcher = function(selector) { return function() { return this.matches(selector); }; }; if (typeof document !== "undefined") { var element = document.documentElement; if (!element.matches) { var vendorMatches = element.webkitMatchesSelector || element.msMatchesSelector || element.mozMatchesSelector || element.oMatchesSelector; matcher = function(selector) { return function() { return vendorMatches.call(this, selector); }; }; } } var matcher$1 = matcher; var filterEvents = {}; exports.event = null; if (typeof document !== "undefined") { var element$1 = document.documentElement; if (!("onmouseenter" in element$1)) { filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"}; } } function filterContextListener(listener, index, group) { listener = contextListener(listener, index, group); return function(event) { var related = event.relatedTarget; if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) { listener.call(this, event); } }; } function contextListener(listener, index, group) { return function(event1) { var event0 = exports.event; // Events can be reentrant (e.g., focus). exports.event = event1; try { listener.call(this, this.__data__, index, group); } finally { exports.event = event0; } }; } function parseTypenames(typenames) { return typenames.trim().split(/^|\s+/).map(function(t) { var name = "", i = t.indexOf("."); if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); return {type: t, name: name}; }); } function onRemove(typename) { return function() { var on = this.__on; if (!on) return; for (var j = 0, i = -1, m = on.length, o; j < m; ++j) { if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); } else { on[++i] = o; } } if (++i) on.length = i; else delete this.__on; }; } function onAdd(typename, value, capture) { var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener; return function(d, i, group) { var on = this.__on, o, listener = wrap(value, i, group); if (on) for (var j = 0, m = on.length; j < m; ++j) { if ((o = on[j]).type === typename.type && o.name === typename.name) { this.removeEventListener(o.type, o.listener, o.capture); this.addEventListener(o.type, o.listener = listener, o.capture = capture); o.value = value; return; } } this.addEventListener(typename.type, listener, capture); o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture}; if (!on) this.__on = [o]; else on.push(o); }; } var selection_on = function(typename, value, capture) { var typenames = parseTypenames(typename + ""), i, n = typenames.length, t; if (arguments.length < 2) { var on = this.node().__on; if (on) for (var j = 0, m = on.length, o; j < m; ++j) { for (i = 0, o = on[j]; i < n; ++i) { if ((t = typenames[i]).type === o.type && t.name === o.name) { return o.value; } } } return; } on = value ? onAdd : onRemove; if (capture == null) capture = false; for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture)); return this; }; function customEvent(event1, listener, that, args) { var event0 = exports.event; event1.sourceEvent = exports.event; exports.event = event1; try { return listener.apply(that, args); } finally { exports.event = event0; } } var sourceEvent = function() { var current = exports.event, source; while (source = current.sourceEvent) current = source; return current; }; var point = function(node, event) { var svg = node.ownerSVGElement || node; if (svg.createSVGPoint) { var point = svg.createSVGPoint(); point.x = event.clientX, point.y = event.clientY; point = point.matrixTransform(node.getScreenCTM().inverse()); return [point.x, point.y]; } var rect = node.getBoundingClientRect(); return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop]; }; var mouse = function(node) { var event = sourceEvent(); if (event.changedTouches) event = event.changedTouches[0]; return point(node, event); }; function none() {} var selector = function(selector) { return selector == null ? none : function() { return this.querySelector(selector); }; }; var selection_select = function(select) { if (typeof select !== "function") select = selector(select); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) { if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) { if ("__data__" in node) subnode.__data__ = node.__data__; subgroup[i] = subnode; } } } return new Selection(subgroups, this._parents); }; function empty() { return []; } var selectorAll = function(selector) { return selector == null ? empty : function() { return this.querySelectorAll(selector); }; }; var selection_selectAll = function(select) { if (typeof select !== "function") select = selectorAll(select); for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) { if (node = group[i]) { subgroups.push(select.call(node, node.__data__, i, group)); parents.push(node); } } } return new Selection(subgroups, parents); }; var selection_filter = function(match) { if (typeof match !== "function") match = matcher$1(match); for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) { if ((node = group[i]) && match.call(node, node.__data__, i, group)) { subgroup.push(node); } } } return new Selection(subgroups, this._parents); }; var sparse = function(update) { return new Array(update.length); }; var selection_enter = function() { return new Selection(this._enter || this._groups.map(sparse), this._parents); }; function EnterNode(parent, datum) { this.ownerDocument = parent.ownerDocument; this.namespaceURI = parent.namespaceURI; this._next = null; this._parent = parent; this.__data__ = datum; } EnterNode.prototype = { constructor: EnterNode, appendChild: function(child) { return this._parent.insertBefore(child, this._next); }, insertBefore: function(child, next) { return this._parent.insertBefore(child, next); }, querySelector: function(selector) { return this._parent.querySelector(selector); }, querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); } }; var constant = function(x) { return function() { return x; }; }; var keyPrefix = "$"; // Protect against keys like “__proto__”. function bindIndex(parent, group, enter, update, exit, data) { var i = 0, node, groupLength = group.length, dataLength = data.length; // Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } } // Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } } } function bindKey(parent, group, enter, update, exit, data, key) { var i, node, nodeByKeyValue = {}, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue; // Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group); if (keyValue in nodeByKeyValue) { exit[i] = node; } else { nodeByKeyValue[keyValue] = node; } } } // Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = keyPrefix + key.call(parent, data[i], i, data); if (node = nodeByKeyValue[keyValue]) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue[keyValue] = null; } else { enter[i] = new EnterNode(parent, data[i]); } } // Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) { exit[i] = node; } } } var selection_data = function(value, key) { if (!value) { data = new Array(this.size()), j = -1; this.each(function(d) { data[++j] = d; }); return data; } var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups; if (typeof value !== "function") value = constant(value); for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = value.call(parent, parent && parent.__data__, j, parents), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength); bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); // Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } } update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update; }; var selection_exit = function() { return new Selection(this._exit || this._groups.map(sparse), this._parents); }; var selection_merge = function(selection) { for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) { for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group0[i] || group1[i]) { merge[i] = node; } } } for (; j < m0; ++j) { merges[j] = groups0[j]; } return new Selection(merges, this._parents); }; var selection_order = function() { for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) { for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) { if (node = group[i]) { if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); next = node; } } } return this; }; var selection_sort = function(compare) { if (!compare) compare = ascending; function compareNode(a, b) { return a && b ? compare(a.__data__, b.__data__) : !a - !b; } for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) { for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) { if (node = group[i]) { sortgroup[i] = node; } } sortgroup.sort(compareNode); } return new Selection(sortgroups, this._parents).order(); }; function ascending(a, b) { return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN; } var selection_call = function() { var callback = arguments[0]; arguments[0] = this; callback.apply(null, arguments); return this; }; var selection_nodes = function() { var nodes = new Array(this.size()), i = -1; this.each(function() { nodes[++i] = this; }); return nodes; }; var selection_node = function() { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length; i < n; ++i) { var node = group[i]; if (node) return node; } } return null; }; var selection_size = function() { var size = 0; this.each(function() { ++size; }); return size; }; var selection_empty = function() { return !this.node(); }; var selection_each = function(callback) { for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) { for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) { if (node = group[i]) callback.call(node, node.__data__, i, group); } } return this; }; function attrRemove(name) { return function() { this.removeAttribute(name); }; } function attrRemoveNS(fullname) { return function() { this.removeAttributeNS(fullname.space, fullname.local); }; } function attrConstant(name, value) { return function() { this.setAttribute(name, value); }; } function attrConstantNS(fullname, value) { return function() { this.setAttributeNS(fullname.space, fullname.local, value); }; } function attrFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttribute(name); else this.setAttribute(name, v); }; } function attrFunctionNS(fullname, value) { return function() { var v = value.apply(this, arguments); if (v == null) this.removeAttributeNS(fullname.space, fullname.local); else this.setAttributeNS(fullname.space, fullname.local, v); }; } var selection_attr = function(name, value) { var fullname = namespace(name); if (arguments.length < 2) { var node = this.node(); return fullname.local ? node.getAttributeNS(fullname.space, fullname.local) : node.getAttribute(fullname); } return this.each((value == null ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function" ? (fullname.local ? attrFunctionNS : attrFunction) : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value)); }; var defaultView = function(node) { return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node || (node.document && node) // node is a Window || node.defaultView; // node is a Document }; function styleRemove(name) { return function() { this.style.removeProperty(name); }; } function styleConstant(name, value, priority) { return function() { this.style.setProperty(name, value, priority); }; } function styleFunction(name, value, priority) { return function() { var v = value.apply(this, arguments); if (v == null) this.style.removeProperty(name); else this.style.setProperty(name, v, priority); }; } var selection_style = function(name, value, priority) { return arguments.length > 1 ? this.each((value == null ? styleRemove : typeof value === "function" ? styleFunction : styleConstant)(name, value, priority == null ? "" : priority)) : styleValue(this.node(), name); }; function styleValue(node, name) { return node.style.getPropertyValue(name) || defaultView(node).getComputedStyle(node, null).getPropertyValue(name); } function propertyRemove(name) { return function() { delete this[name]; }; } function propertyConstant(name, value) { return function() { this[name] = value; }; } function propertyFunction(name, value) { return function() { var v = value.apply(this, arguments); if (v == null) delete this[name]; else this[name] = v; }; } var selection_property = function(name, value) { return arguments.length > 1 ? this.each((value == null ? propertyRemove : typeof value === "function" ? propertyFunction : propertyConstant)(name, value)) : this.node()[name]; }; function classArray(string) { return string.trim().split(/^|\s+/); } function classList(node) { return node.classList || new ClassList(node); } function ClassList(node) { this._node = node; this._names = classArray(node.getAttribute("class") || ""); } ClassList.prototype = { add: function(name) { var i = this._names.indexOf(name); if (i < 0) { this._names.push(name); this._node.setAttribute("class", this._names.join(" ")); } }, remove: function(name) { var i = this._names.indexOf(name); if (i >= 0) { this._names.splice(i, 1); this._node.setAttribute("class", this._names.join(" ")); } }, contains: function(name) { return this._names.indexOf(name) >= 0; } }; function classedAdd(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.add(names[i]); } function classedRemove(node, names) { var list = classList(node), i = -1, n = names.length; while (++i < n) list.remove(names[i]); } function classedTrue(names) { return function() { classedAdd(this, names); }; } function classedFalse(names) { return function() { classedRemove(this, names); }; } function classedFunction(names, value) { return function() { (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names); }; } var selection_classed = function(name, value) { var names = classArray(name + ""); if (arguments.length < 2) { var list = classList(this.node()), i = -1, n = names.length; while (++i < n) if (!list.contains(names[i])) return false; return true; } return this.each((typeof value === "function" ? classedFunction : value ? classedTrue : classedFalse)(names, value)); }; function textRemove() { this.textContent = ""; } function textConstant(value) { return function() { this.textContent = value; }; } function textFunction(value) { return function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; }; } var selection_text = function(value) { return arguments.length ? this.each(value == null ? textRemove : (typeof value === "function" ? textFunction : textConstant)(value)) : this.node().textContent; }; function htmlRemove() { this.innerHTML = ""; } function htmlConstant(value) { return function() { this.innerHTML = value; }; } function htmlFunction(value) { return function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; }; } var selection_html = function(value) { return arguments.length ? this.each(value == null ? htmlRemove : (typeof value === "function" ? htmlFunction : htmlConstant)(value)) : this.node().innerHTML; }; function raise() { if (this.nextSibling) this.parentNode.appendChild(this); } var selection_raise = function() { return this.each(raise); }; function lower() { if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild); } var selection_lower = function() { return this.each(lower); }; var selection_append = function(name) { var create = typeof name === "function" ? name : creator(name); return this.select(function() { return this.appendChild(create.apply(this, arguments)); }); }; function constantNull() { return null; } var selection_insert = function(name, before) { var create = typeof name === "function" ? name : creator(name), select = before == null ? constantNull : typeof before === "function" ? before : selector(before); return this.select(function() { return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null); }); }; function remove() { var parent = this.parentNode; if (parent) parent.removeChild(this); } var selection_remove = function() { return this.each(remove); }; var selection_datum = function(value) { return arguments.length ? this.property("__data__", value) : this.node().__data__; }; function dispatchEvent(node, type, params) { var window = defaultView(node), event = window.CustomEvent; if (typeof event === "function") { event = new event(type, params); } else { event = window.document.createEvent("Event"); if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail; else event.initEvent(type, false, false); } node.dispatchEvent(event); } function dispatchConstant(type, params) { return function() { return dispatchEvent(this, type, params); }; } function dispatchFunction(type, params) { return function() { return dispatchEvent(this, type, params.apply(this, arguments)); }; } var selection_dispatch = function(type, params) { return this.each((typeof params === "function" ? dispatchFunction : dispatchConstant)(type, params)); }; var root = [null]; function Selection(groups, parents) { this._groups = groups; this._parents = parents; } function selection() { return new Selection([[document.documentElement]], root); } Selection.prototype = selection.prototype = { constructor: Selection, select: selection_select, selectAll: selection_selectAll, filter: selection_filter, data: selection_data, enter: selection_enter, exit: selection_exit, merge: selection_merge, order: selection_order, sort: selection_sort, call: selection_call, nodes: selection_nodes, node: selection_node, size: selection_size, empty: selection_empty, each: selection_each, attr: selection_attr, style: selection_style, property: selection_property, classed: selection_classed, text: selection_text, html: selection_html, raise: selection_raise, lower: selection_lower, append: selection_append, insert: selection_insert, remove: selection_remove, datum: selection_datum, on: selection_on, dispatch: selection_dispatch }; var select = function(selector) { return typeof selector === "string" ? new Selection([[document.querySelector(selector)]], [document.documentElement]) : new Selection([[selector]], root); }; var selectAll = function(selector) { return typeof selector === "string" ? new Selection([document.querySelectorAll(selector)], [document.documentElement]) : new Selection([selector == null ? [] : selector], root); }; var touch = function(node, touches, identifier) { if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches; for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return point(node, touch); } } return null; }; var touches = function(node, touches) { if (touches == null) touches = sourceEvent().touches; for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) { points[i] = point(node, touches[i]); } return points; }; exports.creator = creator; exports.local = local; exports.matcher = matcher$1; exports.mouse = mouse; exports.namespace = namespace; exports.namespaces = namespaces; exports.select = select; exports.selectAll = selectAll; exports.selection = selection; exports.selector = selector; exports.selectorAll = selectorAll; exports.style = styleValue; exports.touch = touch; exports.touches = touches; exports.window = defaultView; exports.customEvent = customEvent; Object.defineProperty(exports, '__esModule', { value: true }); }))); },{}],4:[function(require,module,exports){ // https://d3js.org/d3-shape/ Version 1.2.0. Copyright 2017 Mike Bostock. (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('d3-path')) : typeof define === 'function' && define.amd ? define(['exports', 'd3-path'], factory) : (factory((global.d3 = global.d3 || {}),global.d3)); }(this, (function (exports,d3Path) { 'use strict'; var constant = function(x) { return function constant() { return x; }; }; var abs = Math.abs; var atan2 = Math.atan2; var cos = Math.cos; var max = Math.max; var min = Math.min; var sin = Math.sin; var sqrt = Math.sqrt; var epsilon = 1e-12; var pi = Math.PI; var halfPi = pi / 2; var tau = 2 * pi; function acos(x) { return x > 1 ? 0 : x < -1 ? pi : Math.acos(x); } function asin(x) { return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x); } function arcInnerRadius(d) { return d.innerRadius; } function arcOuterRadius(d) { return d.outerRadius; } function arcStartAngle(d) { return d.startAngle; } function arcEndAngle(d) { return d.endAngle; } function arcPadAngle(d) { return d && d.padAngle; // Note: optional! } function intersect(x0, y0, x1, y1, x2, y2, x3, y3) { var x10 = x1 - x0, y10 = y1 - y0, x32 = x3 - x2, y32 = y3 - y2, t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10); return [x0 + t * x10, y0 + t * y10]; } // Compute perpendicular offset line of length rc. // http://mathworld.wolfram.com/Circle-LineIntersection.html function cornerTangents(x0, y0, x1, y1, r1, rc, cw) { var x01 = x0 - x1, y01 = y0 - y1, lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x11 = x0 + ox, y11 = y0 + oy, x10 = x1 + ox, y10 = y1 + oy, x00 = (x11 + x10) / 2, y00 = (y11 + y10) / 2, dx = x10 - x11, dy = y10 - y11, d2 = dx * dx + dy * dy, r = r1 - rc, D = x11 * y10 - x10 * y11, d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x00, dy0 = cy0 - y00, dx1 = cx1 - x00, dy1 = cy1 - y00; // Pick the closer of the two intersection points. // TODO Is there a faster way to determine which intersection to use? if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; return { cx: cx0, cy: cy0, x01: -ox, y01: -oy, x11: cx0 * (r1 / r - 1), y11: cy0 * (r1 / r - 1) }; } var arc = function() { var innerRadius = arcInnerRadius, outerRadius = arcOuterRadius, cornerRadius = constant(0), padRadius = null, startAngle = arcStartAngle, endAngle = arcEndAngle, padAngle = arcPadAngle, context = null; function arc() { var buffer, r, r0 = +innerRadius.apply(this, arguments), r1 = +outerRadius.apply(this, arguments), a0 = startAngle.apply(this, arguments) - halfPi, a1 = endAngle.apply(this, arguments) - halfPi, da = abs(a1 - a0), cw = a1 > a0; if (!context) context = buffer = d3Path.path(); // Ensure that the outer radius is always larger than the inner radius. if (r1 < r0) r = r1, r1 = r0, r0 = r; // Is it a point? if (!(r1 > epsilon)) context.moveTo(0, 0); // Or is it a circle or annulus? else if (da > tau - epsilon) { context.moveTo(r1 * cos(a0), r1 * sin(a0)); context.arc(0, 0, r1, a0, a1, !cw); if (r0 > epsilon) { context.moveTo(r0 * cos(a1), r0 * sin(a1)); context.arc(0, 0, r0, a1, a0, cw); } } // Or is it a circular or annular sector? else { var a01 = a0, a11 = a1, a00 = a0, a10 = a1, da0 = da, da1 = da, ap = padAngle.apply(this, arguments) / 2, rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)), rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)), rc0 = rc, rc1 = rc, t0, t1; // Apply padding? Note that since r1 ≥ r0, da1 ≥ da0. if (rp > epsilon) { var p0 = asin(rp / r0 * sin(ap)), p1 = asin(rp / r1 * sin(ap)); if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0; else da0 = 0, a00 = a10 = (a0 + a1) / 2; if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1; else da1 = 0, a01 = a11 = (a0 + a1) / 2; } var x01 = r1 * cos(a01), y01 = r1 * sin(a01), x10 = r0 * cos(a10), y10 = r0 * sin(a10); // Apply rounded corners? if (rc > epsilon) { var x11 = r1 * cos(a11), y11 = r1 * sin(a11), x00 = r0 * cos(a00), y00 = r0 * sin(a00); // Restrict the corner radius according to the sector angle. if (da < pi) { var oc = da0 > epsilon ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10], ax = x01 - oc[0], ay = y01 - oc[1], bx = x11 - oc[0], by = y11 - oc[1], kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2), lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]); rc0 = min(rc, (r0 - lc) / (kc - 1)); rc1 = min(rc, (r1 - lc) / (kc + 1)); } } // Is the sector collapsed to a line? if (!(da1 > epsilon)) context.moveTo(x01, y01); // Does the sector’s outer ring have rounded corners? else if (rc1 > epsilon) { t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw); t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw); context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw); context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } } // Or is the outer ring just a circular arc? else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw); // Is there no inner ring, and it’s a circular sector? // Or perhaps it’s an annular sector collapsed due to padding? if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10); // Does the sector’s inner ring (or point) have rounded corners? else if (rc0 > epsilon) { t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw); t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw); context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01); // Have the corners merged? if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw); // Otherwise, draw the two corners and the ring. else { context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw); context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw); context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw); } } // Or is the inner ring just a circular arc? else context.arc(0, 0, r0, a10, a00, cw); } context.closePath(); if (buffer) return context = null, buffer + "" || null; } arc.centroid = function() { var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2; return [cos(a) * r, sin(a) * r]; }; arc.innerRadius = function(_) { return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant(+_), arc) : innerRadius; }; arc.outerRadius = function(_) { return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant(+_), arc) : outerRadius; }; arc.cornerRadius = function(_) { return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant(+_), arc) : cornerRadius; }; arc.padRadius = function(_) { return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant(+_), arc) : padRadius; }; arc.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), arc) : startAngle; }; arc.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), arc) : endAngle; }; arc.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), arc) : padAngle; }; arc.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), arc) : context; }; return arc; }; function Linear(context) { this._context = context; } Linear.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: this._context.lineTo(x, y); break; } } }; var curveLinear = function(context) { return new Linear(context); }; function x(p) { return p[0]; } function y(p) { return p[1]; } var line = function() { var x$$1 = x, y$$1 = y, defined = constant(true), context = null, curve = curveLinear, output = null; function line(data) { var i, n = data.length, d, defined0 = false, buffer; if (context == null) output = curve(buffer = d3Path.path()); for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) output.lineStart(); else output.lineEnd(); } if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data)); } if (buffer) return output = null, buffer + "" || null; } line.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), line) : x$$1; }; line.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), line) : y$$1; }; line.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), line) : defined; }; line.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve; }; line.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context; }; return line; }; var area = function() { var x0 = x, x1 = null, y0 = constant(0), y1 = y, defined = constant(true), context = null, curve = curveLinear, output = null; function area(data) { var i, j, k, n = data.length, d, defined0 = false, buffer, x0z = new Array(n), y0z = new Array(n); if (context == null) output = curve(buffer = d3Path.path()); for (i = 0; i <= n; ++i) { if (!(i < n && defined(d = data[i], i, data)) === defined0) { if (defined0 = !defined0) { j = i; output.areaStart(); output.lineStart(); } else { output.lineEnd(); output.lineStart(); for (k = i - 1; k >= j; --k) { output.point(x0z[k], y0z[k]); } output.lineEnd(); output.areaEnd(); } } if (defined0) { x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data); output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]); } } if (buffer) return output = null, buffer + "" || null; } function arealine() { return line().defined(defined).curve(curve).context(context); } area.x = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), x1 = null, area) : x0; }; area.x0 = function(_) { return arguments.length ? (x0 = typeof _ === "function" ? _ : constant(+_), area) : x0; }; area.x1 = function(_) { return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : x1; }; area.y = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), y1 = null, area) : y0; }; area.y0 = function(_) { return arguments.length ? (y0 = typeof _ === "function" ? _ : constant(+_), area) : y0; }; area.y1 = function(_) { return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant(+_), area) : y1; }; area.lineX0 = area.lineY0 = function() { return arealine().x(x0).y(y0); }; area.lineY1 = function() { return arealine().x(x0).y(y1); }; area.lineX1 = function() { return arealine().x(x1).y(y0); }; area.defined = function(_) { return arguments.length ? (defined = typeof _ === "function" ? _ : constant(!!_), area) : defined; }; area.curve = function(_) { return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve; }; area.context = function(_) { return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context; }; return area; }; var descending = function(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; }; var identity = function(d) { return d; }; var pie = function() { var value = identity, sortValues = descending, sort = null, startAngle = constant(0), endAngle = constant(tau), padAngle = constant(0); function pie(data) { var i, n = data.length, j, k, sum = 0, index = new Array(n), arcs = new Array(n), a0 = +startAngle.apply(this, arguments), da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)), a1, p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)), pa = p * (da < 0 ? -1 : 1), v; for (i = 0; i < n; ++i) { if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) { sum += v; } } // Optionally sort the arcs by previously-computed values or by data. if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); }); else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); }); // Compute the arcs! They are stored in the original data's order. for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) { j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = { data: data[j], index: i, value: v, startAngle: a0, endAngle: a1, padAngle: p }; } return arcs; } pie.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), pie) : value; }; pie.sortValues = function(_) { return arguments.length ? (sortValues = _, sort = null, pie) : sortValues; }; pie.sort = function(_) { return arguments.length ? (sort = _, sortValues = null, pie) : sort; }; pie.startAngle = function(_) { return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant(+_), pie) : startAngle; }; pie.endAngle = function(_) { return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant(+_), pie) : endAngle; }; pie.padAngle = function(_) { return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant(+_), pie) : padAngle; }; return pie; }; var curveRadialLinear = curveRadial(curveLinear); function Radial(curve) { this._curve = curve; } Radial.prototype = { areaStart: function() { this._curve.areaStart(); }, areaEnd: function() { this._curve.areaEnd(); }, lineStart: function() { this._curve.lineStart(); }, lineEnd: function() { this._curve.lineEnd(); }, point: function(a, r) { this._curve.point(r * Math.sin(a), r * -Math.cos(a)); } }; function curveRadial(curve) { function radial(context) { return new Radial(curve(context)); } radial._curve = curve; return radial; } function lineRadial(l) { var c = l.curve; l.angle = l.x, delete l.x; l.radius = l.y, delete l.y; l.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; }; return l; } var lineRadial$1 = function() { return lineRadial(line().curve(curveRadialLinear)); }; var areaRadial = function() { var a = area().curve(curveRadialLinear), c = a.curve, x0 = a.lineX0, x1 = a.lineX1, y0 = a.lineY0, y1 = a.lineY1; a.angle = a.x, delete a.x; a.startAngle = a.x0, delete a.x0; a.endAngle = a.x1, delete a.x1; a.radius = a.y, delete a.y; a.innerRadius = a.y0, delete a.y0; a.outerRadius = a.y1, delete a.y1; a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0; a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1; a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0; a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1; a.curve = function(_) { return arguments.length ? c(curveRadial(_)) : c()._curve; }; return a; }; var pointRadial = function(x, y) { return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)]; }; var slice = Array.prototype.slice; function linkSource(d) { return d.source; } function linkTarget(d) { return d.target; } function link(curve) { var source = linkSource, target = linkTarget, x$$1 = x, y$$1 = y, context = null; function link() { var buffer, argv = slice.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv); if (!context) context = buffer = d3Path.path(); curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv)); if (buffer) return context = null, buffer + "" || null; } link.source = function(_) { return arguments.length ? (source = _, link) : source; }; link.target = function(_) { return arguments.length ? (target = _, link) : target; }; link.x = function(_) { return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant(+_), link) : x$$1; }; link.y = function(_) { return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant(+_), link) : y$$1; }; link.context = function(_) { return arguments.length ? ((context = _ == null ? null : _), link) : context; }; return link; } function curveHorizontal(context, x0, y0, x1, y1) { context.moveTo(x0, y0); context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1); } function curveVertical(context, x0, y0, x1, y1) { context.moveTo(x0, y0); context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1); } function curveRadial$1(context, x0, y0, x1, y1) { var p0 = pointRadial(x0, y0), p1 = pointRadial(x0, y0 = (y0 + y1) / 2), p2 = pointRadial(x1, y0), p3 = pointRadial(x1, y1); context.moveTo(p0[0], p0[1]); context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); } function linkHorizontal() { return link(curveHorizontal); } function linkVertical() { return link(curveVertical); } function linkRadial() { var l = link(curveRadial$1); l.angle = l.x, delete l.x; l.radius = l.y, delete l.y; return l; } var circle = { draw: function(context, size) { var r = Math.sqrt(size / pi); context.moveTo(r, 0); context.arc(0, 0, r, 0, tau); } }; var cross = { draw: function(context, size) { var r = Math.sqrt(size / 5) / 2; context.moveTo(-3 * r, -r); context.lineTo(-r, -r); context.lineTo(-r, -3 * r); context.lineTo(r, -3 * r); context.lineTo(r, -r); context.lineTo(3 * r, -r); context.lineTo(3 * r, r); context.lineTo(r, r); context.lineTo(r, 3 * r); context.lineTo(-r, 3 * r); context.lineTo(-r, r); context.lineTo(-3 * r, r); context.closePath(); } }; var tan30 = Math.sqrt(1 / 3); var tan30_2 = tan30 * 2; var diamond = { draw: function(context, size) { var y = Math.sqrt(size / tan30_2), x = y * tan30; context.moveTo(0, -y); context.lineTo(x, 0); context.lineTo(0, y); context.lineTo(-x, 0); context.closePath(); } }; var ka = 0.89081309152928522810; var kr = Math.sin(pi / 10) / Math.sin(7 * pi / 10); var kx = Math.sin(tau / 10) * kr; var ky = -Math.cos(tau / 10) * kr; var star = { draw: function(context, size) { var r = Math.sqrt(size * ka), x = kx * r, y = ky * r; context.moveTo(0, -r); context.lineTo(x, y); for (var i = 1; i < 5; ++i) { var a = tau * i / 5, c = Math.cos(a), s = Math.sin(a); context.lineTo(s * r, -c * r); context.lineTo(c * x - s * y, s * x + c * y); } context.closePath(); } }; var square = { draw: function(context, size) { var w = Math.sqrt(size), x = -w / 2; context.rect(x, x, w, w); } }; var sqrt3 = Math.sqrt(3); var triangle = { draw: function(context, size) { var y = -Math.sqrt(size / (sqrt3 * 3)); context.moveTo(0, y * 2); context.lineTo(-sqrt3 * y, -y); context.lineTo(sqrt3 * y, -y); context.closePath(); } }; var c = -0.5; var s = Math.sqrt(3) / 2; var k = 1 / Math.sqrt(12); var a = (k / 2 + 1) * 3; var wye = { draw: function(context, size) { var r = Math.sqrt(size / a), x0 = r / 2, y0 = r * k, x1 = x0, y1 = r * k + r, x2 = -x1, y2 = y1; context.moveTo(x0, y0); context.lineTo(x1, y1); context.lineTo(x2, y2); context.lineTo(c * x0 - s * y0, s * x0 + c * y0); context.lineTo(c * x1 - s * y1, s * x1 + c * y1); context.lineTo(c * x2 - s * y2, s * x2 + c * y2); context.lineTo(c * x0 + s * y0, c * y0 - s * x0); context.lineTo(c * x1 + s * y1, c * y1 - s * x1); context.lineTo(c * x2 + s * y2, c * y2 - s * x2); context.closePath(); } }; var symbols = [ circle, cross, diamond, square, star, triangle, wye ]; var symbol = function() { var type = constant(circle), size = constant(64), context = null; function symbol() { var buffer; if (!context) context = buffer = d3Path.path(); type.apply(this, arguments).draw(context, +size.apply(this, arguments)); if (buffer) return context = null, buffer + "" || null; } symbol.type = function(_) { return arguments.length ? (type = typeof _ === "function" ? _ : constant(_), symbol) : type; }; symbol.size = function(_) { return arguments.length ? (size = typeof _ === "function" ? _ : constant(+_), symbol) : size; }; symbol.context = function(_) { return arguments.length ? (context = _ == null ? null : _, symbol) : context; }; return symbol; }; var noop = function() {}; function point(that, x, y) { that._context.bezierCurveTo( (2 * that._x0 + that._x1) / 3, (2 * that._y0 + that._y1) / 3, (that._x0 + 2 * that._x1) / 3, (that._y0 + 2 * that._y1) / 3, (that._x0 + 4 * that._x1 + x) / 6, (that._y0 + 4 * that._y1 + y) / 6 ); } function Basis(context) { this._context = context; } Basis.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 3: point(this, this._x1, this._y1); // proceed case 2: this._context.lineTo(this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basis = function(context) { return new Basis(context); }; function BasisClosed(context) { this._context = context; } BasisClosed.prototype = { areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x2, this._y2); this._context.closePath(); break; } case 2: { this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3); this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3); this._context.closePath(); break; } case 3: { this.point(this._x2, this._y2); this.point(this._x3, this._y3); this.point(this._x4, this._y4); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x2 = x, this._y2 = y; break; case 1: this._point = 2; this._x3 = x, this._y3 = y; break; case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break; default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basisClosed = function(context) { return new BasisClosed(context); }; function BasisOpen(context) { this._context = context; } BasisOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break; case 3: this._point = 4; // proceed default: point(this, x, y); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; } }; var basisOpen = function(context) { return new BasisOpen(context); }; function Bundle(context, beta) { this._basis = new Basis(context); this._beta = beta; } Bundle.prototype = { lineStart: function() { this._x = []; this._y = []; this._basis.lineStart(); }, lineEnd: function() { var x = this._x, y = this._y, j = x.length - 1; if (j > 0) { var x0 = x[0], y0 = y[0], dx = x[j] - x0, dy = y[j] - y0, i = -1, t; while (++i <= j) { t = i / j; this._basis.point( this._beta * x[i] + (1 - this._beta) * (x0 + t * dx), this._beta * y[i] + (1 - this._beta) * (y0 + t * dy) ); } } this._x = this._y = null; this._basis.lineEnd(); }, point: function(x, y) { this._x.push(+x); this._y.push(+y); } }; var bundle = ((function custom(beta) { function bundle(context) { return beta === 1 ? new Basis(context) : new Bundle(context, beta); } bundle.beta = function(beta) { return custom(+beta); }; return bundle; }))(0.85); function point$1(that, x, y) { that._context.bezierCurveTo( that._x1 + that._k * (that._x2 - that._x0), that._y1 + that._k * (that._y2 - that._y0), that._x2 + that._k * (that._x1 - x), that._y2 + that._k * (that._y1 - y), that._x2, that._y2 ); } function Cardinal(context, tension) { this._context = context; this._k = (1 - tension) / 6; } Cardinal.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: point$1(this, this._x1, this._y1); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; this._x1 = x, this._y1 = y; break; case 2: this._point = 3; // proceed default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinal = ((function custom(tension) { function cardinal(context) { return new Cardinal(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function CardinalClosed(context, tension) { this._context = context; this._k = (1 - tension) / 6; } CardinalClosed.prototype = { areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinalClosed = ((function custom(tension) { function cardinal(context) { return new CardinalClosed(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function CardinalOpen(context, tension) { this._context = context; this._k = (1 - tension) / 6; } CardinalOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$1(this, x, y); break; } this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var cardinalOpen = ((function custom(tension) { function cardinal(context) { return new CardinalOpen(context, tension); } cardinal.tension = function(tension) { return custom(+tension); }; return cardinal; }))(0); function point$2(that, x, y) { var x1 = that._x1, y1 = that._y1, x2 = that._x2, y2 = that._y2; if (that._l01_a > epsilon) { var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a, n = 3 * that._l01_a * (that._l01_a + that._l12_a); x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n; y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n; } if (that._l23_a > epsilon) { var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a, m = 3 * that._l23_a * (that._l23_a + that._l12_a); x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m; y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m; } that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2); } function CatmullRom(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRom.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x2, this._y2); break; case 3: this.point(this._x2, this._y2); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; // proceed default: point$2(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRom = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function CatmullRomClosed(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRomClosed.prototype = { areaStart: noop, areaEnd: noop, lineStart: function() { this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 = this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { switch (this._point) { case 1: { this._context.moveTo(this._x3, this._y3); this._context.closePath(); break; } case 2: { this._context.lineTo(this._x3, this._y3); this._context.closePath(); break; } case 3: { this.point(this._x3, this._y3); this.point(this._x4, this._y4); this.point(this._x5, this._y5); break; } } }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; this._x3 = x, this._y3 = y; break; case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break; case 2: this._point = 3; this._x5 = x, this._y5 = y; break; default: point$2(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRomClosed = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function CatmullRomOpen(context, alpha) { this._context = context; this._alpha = alpha; } CatmullRomOpen.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._x2 = this._y0 = this._y1 = this._y2 = NaN; this._l01_a = this._l12_a = this._l23_a = this._l01_2a = this._l12_2a = this._l23_2a = this._point = 0; }, lineEnd: function() { if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; if (this._point) { var x23 = this._x2 - x, y23 = this._y2 - y; this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha)); } switch (this._point) { case 0: this._point = 1; break; case 1: this._point = 2; break; case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break; case 3: this._point = 4; // proceed default: point$2(this, x, y); break; } this._l01_a = this._l12_a, this._l12_a = this._l23_a; this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a; this._x0 = this._x1, this._x1 = this._x2, this._x2 = x; this._y0 = this._y1, this._y1 = this._y2, this._y2 = y; } }; var catmullRomOpen = ((function custom(alpha) { function catmullRom(context) { return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0); } catmullRom.alpha = function(alpha) { return custom(+alpha); }; return catmullRom; }))(0.5); function LinearClosed(context) { this._context = context; } LinearClosed.prototype = { areaStart: noop, areaEnd: noop, lineStart: function() { this._point = 0; }, lineEnd: function() { if (this._point) this._context.closePath(); }, point: function(x, y) { x = +x, y = +y; if (this._point) this._context.lineTo(x, y); else this._point = 1, this._context.moveTo(x, y); } }; var linearClosed = function(context) { return new LinearClosed(context); }; function sign(x) { return x < 0 ? -1 : 1; } // Calculate the slopes of the tangents (Hermite-type interpolation) based on // the following paper: Steffen, M. 1990. A Simple Method for Monotonic // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO. // NOV(II), P. 443, 1990. function slope3(that, x2, y2) { var h0 = that._x1 - that._x0, h1 = x2 - that._x1, s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0), s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0), p = (s0 * h1 + s1 * h0) / (h0 + h1); return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0; } // Calculate a one-sided slope. function slope2(that, t) { var h = that._x1 - that._x0; return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t; } // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations // "you can express cubic Hermite interpolation in terms of cubic Bézier curves // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1". function point$3(that, t0, t1) { var x0 = that._x0, y0 = that._y0, x1 = that._x1, y1 = that._y1, dx = (x1 - x0) / 3; that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1); } function MonotoneX(context) { this._context = context; } MonotoneX.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN; this._point = 0; }, lineEnd: function() { switch (this._point) { case 2: this._context.lineTo(this._x1, this._y1); break; case 3: point$3(this, this._t0, slope2(this, this._t0)); break; } if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); this._line = 1 - this._line; }, point: function(x, y) { var t1 = NaN; x = +x, y = +y; if (x === this._x1 && y === this._y1) return; // Ignore coincident points. switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; break; case 2: this._point = 3; point$3(this, slope2(this, t1 = slope3(this, x, y)), t1); break; default: point$3(this, this._t0, t1 = slope3(this, x, y)); break; } this._x0 = this._x1, this._x1 = x; this._y0 = this._y1, this._y1 = y; this._t0 = t1; } }; function MonotoneY(context) { this._context = new ReflectContext(context); } (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) { MonotoneX.prototype.point.call(this, y, x); }; function ReflectContext(context) { this._context = context; } ReflectContext.prototype = { moveTo: function(x, y) { this._context.moveTo(y, x); }, closePath: function() { this._context.closePath(); }, lineTo: function(x, y) { this._context.lineTo(y, x); }, bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); } }; function monotoneX(context) { return new MonotoneX(context); } function monotoneY(context) { return new MonotoneY(context); } function Natural(context) { this._context = context; } Natural.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = []; this._y = []; }, lineEnd: function() { var x = this._x, y = this._y, n = x.length; if (n) { this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]); if (n === 2) { this._context.lineTo(x[1], y[1]); } else { var px = controlPoints(x), py = controlPoints(y); for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) { this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]); } } } if (this._line || (this._line !== 0 && n === 1)) this._context.closePath(); this._line = 1 - this._line; this._x = this._y = null; }, point: function(x, y) { this._x.push(+x); this._y.push(+y); } }; // See https://www.particleincell.com/2012/bezier-splines/ for derivation. function controlPoints(x) { var i, n = x.length - 1, m, a = new Array(n), b = new Array(n), r = new Array(n); a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1]; for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1]; a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n]; for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1]; a[n - 1] = r[n - 1] / b[n - 1]; for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i]; b[n - 1] = (x[n] + a[n - 1]) / 2; for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1]; return [a, b]; } var natural = function(context) { return new Natural(context); }; function Step(context, t) { this._context = context; this._t = t; } Step.prototype = { areaStart: function() { this._line = 0; }, areaEnd: function() { this._line = NaN; }, lineStart: function() { this._x = this._y = NaN; this._point = 0; }, lineEnd: function() { if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y); if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath(); if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line; }, point: function(x, y) { x = +x, y = +y; switch (this._point) { case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break; case 1: this._point = 2; // proceed default: { if (this._t <= 0) { this._context.lineTo(this._x, y); this._context.lineTo(x, y); } else { var x1 = this._x * (1 - this._t) + x * this._t; this._context.lineTo(x1, this._y); this._context.lineTo(x1, y); } break; } } this._x = x, this._y = y; } }; var step = function(context) { return new Step(context, 0.5); }; function stepBefore(context) { return new Step(context, 0); } function stepAfter(context) { return new Step(context, 1); } var none = function(series, order) { if (!((n = series.length) > 1)) return; for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) { s0 = s1, s1 = series[order[i]]; for (j = 0; j < m; ++j) { s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1]; } } }; var none$1 = function(series) { var n = series.length, o = new Array(n); while (--n >= 0) o[n] = n; return o; }; function stackValue(d, key) { return d[key]; } var stack = function() { var keys = constant([]), order = none$1, offset = none, value = stackValue; function stack(data) { var kz = keys.apply(this, arguments), i, m = data.length, n = kz.length, sz = new Array(n), oz; for (i = 0; i < n; ++i) { for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) { si[j] = sij = [0, +value(data[j], ki, j, data)]; sij.data = data[j]; } si.key = ki; } for (i = 0, oz = order(sz); i < n; ++i) { sz[oz[i]].index = i; } offset(sz, oz); return sz; } stack.keys = function(_) { return arguments.length ? (keys = typeof _ === "function" ? _ : constant(slice.call(_)), stack) : keys; }; stack.value = function(_) { return arguments.length ? (value = typeof _ === "function" ? _ : constant(+_), stack) : value; }; stack.order = function(_) { return arguments.length ? (order = _ == null ? none$1 : typeof _ === "function" ? _ : constant(slice.call(_)), stack) : order; }; stack.offset = function(_) { return arguments.length ? (offset = _ == null ? none : _, stack) : offset; }; return stack; }; var expand = function(series, order) { if (!((n = series.length) > 0)) return; for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) { for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0; if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y; } none(series, order); }; var diverging = function(series, order) { if (!((n = series.length) > 1)) return; for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) { for (yp = yn = 0, i = 0; i < n; ++i) { if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) { d[0] = yp, d[1] = yp += dy; } else if (dy < 0) { d[1] = yn, d[0] = yn += dy; } else { d[0] = yp; } } } }; var silhouette = function(series, order) { if (!((n = series.length) > 0)) return; for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) { for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0; s0[j][1] += s0[j][0] = -y / 2; } none(series, order); }; var wiggle = function(series, order) { if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return; for (var y = 0, j = 1, s0, m, n; j < m; ++j) { for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) { var si = series[order[i]], sij0 = si[j][1] || 0, sij1 = si[j - 1][1] || 0, s3 = (sij0 - sij1) / 2; for (var k = 0; k < i; ++k) { var sk = series[order[k]], skj0 = sk[j][1] || 0, skj1 = sk[j - 1][1] || 0; s3 += skj0 - skj1; } s1 += sij0, s2 += s3 * sij0; } s0[j - 1][1] += s0[j - 1][0] = y; if (s1) y -= s2 / s1; } s0[j - 1][1] += s0[j - 1][0] = y; none(series, order); }; var ascending = function(series) { var sums = series.map(sum); return none$1(series).sort(function(a, b) { return sums[a] - sums[b]; }); }; function sum(series) { var s = 0, i = -1, n = series.length, v; while (++i < n) if (v = +series[i][1]) s += v; return s; } var descending$1 = function(series) { return ascending(series).reverse(); }; var insideOut = function(series) { var n = series.length, i, j, sums = series.map(sum), order = none$1(series).sort(function(a, b) { return sums[b] - sums[a]; }), top = 0, bottom = 0, tops = [], bottoms = []; for (i = 0; i < n; ++i) { j = order[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } } return bottoms.reverse().concat(tops); }; var reverse = function(series) { return none$1(series).reverse(); }; exports.arc = arc; exports.area = area; exports.line = line; exports.pie = pie; exports.areaRadial = areaRadial; exports.radialArea = areaRadial; exports.lineRadial = lineRadial$1; exports.radialLine = lineRadial$1; exports.pointRadial = pointRadial; exports.linkHorizontal = linkHorizontal; exports.linkVertical = linkVertical; exports.linkRadial = linkRadial; exports.symbol = symbol; exports.symbols = symbols; exports.symbolCircle = circle; exports.symbolCross = cross; exports.symbolDiamond = diamond; exports.symbolSquare = square; exports.symbolStar = star; exports.symbolTriangle = triangle; exports.symbolWye = wye; exports.curveBasisClosed = basisClosed; exports.curveBasisOpen = basisOpen; exports.curveBasis = basis; exports.curveBundle = bundle; exports.curveCardinalClosed = cardinalClosed; exports.curveCardinalOpen = cardinalOpen; exports.curveCardinal = cardinal; exports.curveCatmullRomClosed = catmullRomClosed; exports.curveCatmullRomOpen = catmullRomOpen; exports.curveCatmullRom = catmullRom; exports.curveLinearClosed = linearClosed; exports.curveLinear = curveLinear; exports.curveMonotoneX = monotoneX; exports.curveMonotoneY = monotoneY; exports.curveNatural = natural; exports.curveStep = step; exports.curveStepAfter = stepAfter; exports.curveStepBefore = stepBefore; exports.stack = stack; exports.stackOffsetExpand = expand; exports.stackOffsetDiverging = diverging; exports.stackOffsetNone = none; exports.stackOffsetSilhouette = silhouette; exports.stackOffsetWiggle = wiggle; exports.stackOrderAscending = ascending; exports.stackOrderDescending = descending$1; exports.stackOrderInsideOut = insideOut; exports.stackOrderNone = none$1; exports.stackOrderReverse = reverse; Object.defineProperty(exports, '__esModule', { value: true }); }))); },{"d3-path":2}]},{},[1]);