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AI path smoothing solution graphic
<!DOCTYPE html> <html> <head> <script src="https://d3js.org/d3.v3.min.js" charset="utf-8"></script> <style> svg.vis{ } circle.point{ } </style> </head> <body> <script type="text/javascript"> var w = 800 var h = 800 var margin = 100 var svg = d3.select('body').append('svg') .attr({ 'class' : 'vis' , width: w , height: h }) var path = [[0.000, 0.000], [0.694, -0.361], [1.808, -0.123], [2.987, 0.085], [4.194, -0.109], [5.336, -0.376], [6.000, 0.000], [6.481, 0.855], [6.512, 2.189], [6.000, 3.000], [5.284, 3.352], [4.182, 3.118], [3.016, 2.916], [1.809, 3.110], [0.663, 3.375], [0.000, 3.000], [-0.474, 2.152], [-0.497, 0.826]] var x = d3.scale.linear().domain([0,6]).range([margin, w - margin * 2]) var y = d3.scale.linear().domain([0,6]).range([margin, h - margin * 2]) var color = d3.scale.linear() .domain([0, path.length]) .range(["red", "green"]) svg.selectAll('circle') .data(path) .enter() .append('circle') .attr('class', 'point') .attr('cx', function(d){ return x(d[0]) }) .attr('r', '10') .attr('cy', function(d){ return y(d[1]) }) .style('fill', function(d, i){ return color(i)}) </script> </body> </html>
Modified
http://d3js.org/d3.v3.min.js
to a secure url
https://d3js.org/d3.v3.min.js