An interactive version of a Reingold–Tilford tree. Click on the nodes to expand or collapse.
forked from mbostock's block: Collapsible Tree
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<meta charset="utf-8">
<style>
.node {
cursor: pointer;
}
.node circle {
fill: #fff;
stroke: steelblue;
stroke-width: 1.5px;
}
.node text {
font: 10px sans-serif;
}
.link {
fill: none;
stroke: #ccc;
stroke-width: 1.5px;
}
</style>
<header>
<button onclick="expandAll()">Expand All</button>
<button onclick="collapseAll()">Collapse All</button>
</header>
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var margin = {top: 20, right: 120, bottom: 20, left: 120},
width = 1500,
height = 2000;
function expand(d){
var children = (d.children)?d.children:d._children;
if (d._children) {
d.children = d._children;
d._children = null;
}
if(children)
children.forEach(expand);
}
function expandAll(){
tree.size([height, width])
expand(root);
update(root);
}
function collapseAll(){
tree.size([height/4, width])
root.children.forEach(collapse);
collapse(root);
update(root);
}
function collapse(d) {
if (d.children) {
d._children = d.children;
d._children.forEach(collapse);
d.children = null;
}
}
var i = 0,
duration = 750,
root;
var tree = d3.layout.tree()
.size([height/4, width]);
var diagonal = d3.svg.diagonal()
.projection(function(d) { return [d.y, d.x]; });
var svg = d3.select("body").append("svg")
.attr("width", width + margin.right + margin.left)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
/*var partition = d3.layout.partition()
.value(function(d) { return d.size; });*/
var formatNumber = d3.format(",d");
function count_leaves(node){
};
d3.json("data.json", function(error, flare) {
data=flare
var newData = { name :"Total Species", children : [] },
levels = ["taxon_kingdom_name","taxon_phylum_name","taxon_class_name","taxon_order_name","taxon_family_name","taxon_genus_name","taxon_species_name"];
// For each data row, loop through the expected levels traversing the output tree
data.forEach(function(d){
// Keep this as a reference to the current level
var depthCursor = newData.children;
// Go down one level at a time
levels.forEach(function( property, depth ){
// Look to see if a branch has already been created
var index;
depthCursor.forEach(function(child,i){
if ( d[property] == child.name ) index = i;
});
// Add a branch if it isn't there
if ( isNaN(index) ) {
depthCursor.push({ name : d[property], children : []});
index = depthCursor.length - 1;
}
// Now reference the new child array as we go deeper into the tree
depthCursor = depthCursor[index].children;
// This is a leaf, so add the last element to the specified branch
if ( depth === levels.length - 2 ) depthCursor.push({ name : d.taxon_species_name, size : d.size });
});
});
console.log(newData);
if (error) throw error;
root = newData;
root.x0 = height / 2;
root.y0 = 0;
root.children.forEach(collapse);
update(root);
});
d3.select(self.frameElement).style("height", "800px");
function update(source) {
// Compute the new tree layout.
var nodes = tree.nodes(root).reverse(),
links = tree.links(nodes);
// Normalize for fixed-depth.
nodes.forEach(function(d) { d.y = d.depth * 180; });
// Update the nodes…
var node = svg.selectAll("g.node")
.data(nodes, function(d) { return d.id || (d.id = ++i); });
// Enter any new nodes at the parent's previous position.
var nodeEnter = node.enter().append("g")
.attr("class", "node")
.attr("transform", function(d) { return "translate(" + source.y0 + "," + source.x0 + ")"; })
.on("click", click);
nodeEnter.append("circle")
.attr("r", 1e-6)
.style("fill", function(d) { return d._children ? "lightsteelblue" : "#fff"; });
nodeEnter.append("text")
.attr("x", function(d) { return d.children || d._children ? -10 : 10; })
.attr("dy", ".35em")
.attr("text-anchor", function(d) { return d.children || d._children ? "end" : "start"; })
.text(function(d) { return d.name; })
.style("fill-opacity", 1e-6);
// Transition nodes to their new position.
var nodeUpdate = node.transition()
.duration(duration)
.attr("transform", function(d) { return "translate(" + d.y + "," + d.x + ")"; });
nodeUpdate.select("circle")
.attr("r", 7)
.style("fill", function(d) { return d._children ? "lightsteelblue" : "#fff"; });
nodeUpdate.select("text")
.style("fill-opacity", 1);
// Transition exiting nodes to the parent's new position.
var nodeExit = node.exit().transition()
.duration(duration)
.attr("transform", function(d) { return "translate(" + source.y + "," + source.x + ")"; })
.remove();
nodeExit.select("circle")
.attr("r", 1e-6);
nodeExit.select("text")
.style("fill-opacity", 1e-6);
// Update the links…
var link = svg.selectAll("path.link")
.data(links, function(d) { return d.target.id; });
// Enter any new links at the parent's previous position.
link.enter().insert("path", "g")
.attr("class", "link")
.attr("d", function(d) {
var o = {x: source.x0, y: source.y0};
return diagonal({source: o, target: o});
});
// Transition links to their new position.
link.transition()
.duration(duration)
.attr("d", diagonal);
// Transition exiting nodes to the parent's new position.
link.exit().transition()
.duration(duration)
.attr("d", function(d) {
var o = {x: source.x, y: source.y};
return diagonal({source: o, target: o});
})
.remove();
// Stash the old positions for transition.
nodes.forEach(function(d) {
d.x0 = d.x;
d.y0 = d.y;
});
}
// Toggle children on click.
function click(d) {
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
update(d);
}
</script>
https://d3js.org/d3.v3.min.js