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Icosahedron
forked from
mbostock
's block:
Icosahedron
<!DOCTYPE html> <meta charset="utf-8"> <style> .point { fill: #000000; stroke: #fff; } .edge { fill: #000000; stroke: #000; stroke-opacity: 1; } .face { fill: none; fill-rule: nonzero; } </style> <body> <script src="//d3js.org/d3.v3.min.js"></script> <script> var width = 960, height = 500; var velocity = [.02, 0]; var projection = d3.geo.orthographic() .scale(100); var path = d3.geo.path() .projection({ stream: function(out) { return { point: function(x, y) { var p = projection([x, y]); out.point(p[0], p[1]); }, lineStart: function() { out.lineStart(); }, lineEnd: function() { out.lineEnd(); }, polygonStart: function() { out.polygonStart(); }, polygonEnd: function() { out.polygonEnd(); } }; } }); var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height); var face = svg.selectAll(".face") .data(icosahedron_faces) .enter().append("path") .attr("class", "face"); var edge = svg.append("path") .datum(icosahedron_edges) .attr("class", "edge"); var point = svg.append("path") .datum(icosahedron_points) .attr("class", "point"); d3.timer(function(elapsed) { projection.rotate([elapsed * velocity[0], elapsed * velocity[1]]); point.attr("d", path); edge.attr("d", path); face.attr("d", path); }); function icosahedron_points() { var points = [], y = Math.atan2(1, 2) * 180 / Math.PI; points.push([0, -90]); for (var x = 0; x < 360; x += 36) { points.push([x, -y], [x += 36, y]); } points.push([0, 90]); return {type: "MultiPoint", coordinates: points}; } function icosahedron_edges() { var edges = [], y = Math.atan2(1, 2) * 180 / Math.PI; for (var x = 0; x < 360; x += 72) { edges.push([[x + 0, -90], [x + 0, -y]]); edges.push([[x + 0, -y], [x + 72, -y]]); edges.push([[x + 36, y], [x - 36, y]]); edges.push([[x + 36, y], [x + 0, -y]]); edges.push([[x - 36, y], [x + 0, -y]]); edges.push([[x + 36, 90], [x + 36, y]]); } return {type: "MultiLineString", coordinates: edges}; } function icosahedron_faces() { var faces = [], y = Math.atan2(1, 2) * 180 / Math.PI; for (var x = 0; x < 360; x += 72) { faces.push([[[x + 0, -90], [x + 0, -y], [x + 72, -y], [x + 0, -90]]]); faces.push([[[x + 0, -y], [x + 72, -y], [x + 36, y], [x + 0, -y]]]); faces.push([[[x + 36, y], [x + 0, -y], [x - 36, y], [x + 36, y]]]); faces.push([[[x - 36, 90], [x - 36, y], [x + 36, y], [x + 36, 90]]]); } return faces.map(function(face) { return {type: "Polygon", coordinates: face}; }); } </script>
https://d3js.org/d3.v3.min.js