A sunburst is similar to the treemap, except it uses a radial layout. The root node of the tree is at the center, with leaves on the circumference. The area (or angle, depending on implementation) of each arc corresponds to its value. Sunburst design by John Stasko. Data courtesy Jeff Heer.
forked from mbostock's block: Sunburst Partition
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<meta charset="utf-8">
<style>
body {
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
margin: auto;
position: relative;
width: 960px;
}
form {
position: absolute;
right: 10px;
top: 10px;
}
</style>
<form>
<label><input type="radio" name="mode" value="size"> Size</label>
<label><input type="radio" name="mode" value="count" checked> Count</label>
</form>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var width = 960,
height = 700,
radius = Math.min(width, height) / 2,
color = d3.scale.category20c();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height * .52 + ")");
var partition = d3.layout.partition()
.sort(null)
.size([2 * Math.PI, radius * radius])
.value(function(d) { return 1; });
var formatNumber = d3.format(",d");
var arc = d3.svg.arc()
.startAngle(function(d) { return d.x; })
.endAngle(function(d) { return d.x + d.dx; })
.innerRadius(function(d) { return Math.sqrt(d.y); })
.outerRadius(function(d) { return Math.sqrt(d.y + d.dy); });
d3.json("data.json", function(error, root) {
data=root
var newData = { name :"Total Species", children : [] },
levels = ["taxon_kingdom_name","taxon_phylum_name","taxon_class_name","taxon_order_name","taxon_family_name","taxon_genus_name"];
// For each data row, loop through the expected levels traversing the output tree
data.forEach(function(d){
// Keep this as a reference to the current level
var depthCursor = newData.children;
// Go down one level at a time
levels.forEach(function( property, depth ){
// Look to see if a branch has already been created
var index;
depthCursor.forEach(function(child,i){
if ( d[property] == child.name ) index = i;
});
// Add a branch if it isn't there
if ( isNaN(index) ) {
depthCursor.push({ name : d[property], children : []});
index = depthCursor.length - 1;
}
// Now reference the new child array as we go deeper into the tree
depthCursor = depthCursor[index].children;
// This is a leaf, so add the last element to the specified branch
if ( depth === levels.length - 1 ) depthCursor.push({ name : d.taxon_species_name, size : d.size });
});
});
console.log(newData);
var path = svg.datum(newData).selectAll("path")
.data(partition.nodes)
.enter().append("path")
.attr("display", function(d) { return d.depth ? null : "none"; }) // hide inner ring
.attr("d", arc)
.style("stroke", "#fff")
.style("fill", function(d) { return color((d.children ? d : d.parent).name); })
.style("fill-rule", "evenodd")
.each(stash)
.append("title")
.text(function(d) { return d.name + "\n" + formatNumber(d.value); });
d3.selectAll("input").on("change", function change() {
var value = this.value === "count"
? function() { return 1; }
: function(d) { return d.size; };
path
.data(partition.value(value).nodes)
.transition()
.duration(1500)
.attrTween("d", arcTween);
});
});
// Stash the old values for transition.
function stash(d) {
d.x0 = d.x;
d.dx0 = d.dx;
}
// Interpolate the arcs in data space.
function arcTween(a) {
var i = d3.interpolate({x: a.x0, dx: a.dx0}, a);
return function(t) {
var b = i(t);
a.x0 = b.x;
a.dx0 = b.dx;
return arc(b);
};
}
d3.select(self.frameElement).style("height", height + "px");
</script>
https://d3js.org/d3.v3.min.js