Dotty particle transitions with pixi.js and the new d3v4 forceSimulation
Feel free to go large
N.b. using the RenderTexture approach to avoid redrawing circles, pixi is happy with high node counts. the force simulation starts slowing down around about the 2,000 node mark.
Further reading:
https://cdnjs.cloudflare.com/ajax/libs/d3/4.2.2/d3.min.js
https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.0.0/pixi.min.js